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  1. Things to do
  2. * let the ship pick up bonuses
  3. * handle life
  4. * alien swarms, programmed behaviour
  5. * sprite library
  6. * mega ball
  7. * spiral weapon (vertical sine)
  8. * fragmentation bomb (merge with mega-ball?)
  9. * change tunnel colour
  10. * fill holes in the tunnel when |step| > 2
  11. * draw a 3rd alien type
  12. * draw bosses
  13. * port to conio.h
  14. * clip graphics
  15. * promote precision for all coordinates except screen
  16. * tunnel sometimes doesn't get drawn on the left
  17. * write a generic drawing library with automatic clipping
  18. * write a linux console output for the drawing library
  19. * animate the ship