From 077966362fde7df10da9d55e25e5217e25391e73 Mon Sep 17 00:00:00 2001 From: sam Date: Mon, 10 Nov 2003 01:56:24 +0000 Subject: [PATCH] * libee/sprite.c: + Beginning of sprite handling within the library. + Added support to load files. git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@116 92316355-f0b4-4df1-b90c-862c8a59935f --- libee/Makefile.am | 1 + libee/ee.h | 9 +++ libee/sprite.c | 150 ++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 160 insertions(+) create mode 100644 libee/sprite.c diff --git a/libee/Makefile.am b/libee/Makefile.am index 36bbe51..c815dc1 100644 --- a/libee/Makefile.am +++ b/libee/Makefile.am @@ -16,5 +16,6 @@ libee_a_SOURCES = \ line.c \ circle.c \ triangle.c \ + sprite.c \ $(NULL) diff --git a/libee/ee.h b/libee/ee.h index bd91943..5067199 100644 --- a/libee/ee.h +++ b/libee/ee.h @@ -60,6 +60,11 @@ #define EE_CYAN 9 #define EE_MAGENTA 10 +/* + * Types + */ +struct ee_sprite; + /* * Prototypes */ @@ -81,3 +86,7 @@ void ee_fill_triangle(int, int, int, int, int, int, char); int ee_rand(int, int); int ee_sqrt(int); +struct ee_sprite * ee_load_sprite(const char *); +void ee_draw_sprite(int, int, struct ee_sprite *); +void ee_free_sprite(struct ee_sprite *); + diff --git a/libee/sprite.c b/libee/sprite.c new file mode 100644 index 0000000..faac57c --- /dev/null +++ b/libee/sprite.c @@ -0,0 +1,150 @@ +/* + * libee ASCII-Art library + * Copyright (c) 2002, 2003 Sam Hocevar + * All Rights Reserved + * + * $Id$ + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + */ + +#include "config.h" + +#include +#include + +#include "ee.h" + +struct ee_frame +{ + int w, h; + int dx, dy; + char *chars; + int *color; +}; + +struct ee_sprite +{ + int f; + int nf; + struct ee_frame *frames; +}; + +struct ee_sprite *ee_load_sprite(const char *file) +{ + char buf[BUFSIZ]; + struct ee_sprite *sprite; + FILE *fd; + + fd = fopen(file, "r"); + if(fd == NULL) + return NULL; + + sprite = malloc(sizeof(struct ee_sprite)); + sprite->f = 0; + sprite->nf = 0; + sprite->frames = NULL; + + while(!feof(fd)) + { + int x, y; + int w = 0, h = 0, dx = 0, dy = 0; + struct ee_frame *frame; + + /* Get width and height */ + if(!fgets(buf, BUFSIZ, fd)) + break; + + sscanf(buf, "%i %i %i %i", &w, &h, &dx, &dy); + if(w <= 0 || h <= 0 || w > BUFSIZ / 2) + break; + + if(sprite->nf++) + sprite->frames = realloc(sprite->frames, + sprite->nf * sizeof(struct ee_frame)); + else + sprite->frames = malloc(sprite->nf * sizeof(struct ee_frame)); + frame = &sprite->frames[sprite->nf - 1]; + + frame->w = w; + frame->h = h; + frame->dx = dx; + frame->dy = dy; + frame->chars = malloc(w * h * sizeof(char)); + frame->color = malloc(w * h * sizeof(int)); + + for(y = 0; y < h; y++) + { + if(!fgets(buf, BUFSIZ, fd)) + goto failed; + + for(x = 0; x < w; x++) + frame->chars[w * y + x] = buf[x]; + } + + for(y = 0; y < h; y++) + { + if(!fgets(buf, BUFSIZ, fd)) + goto failed; + + for(x = 0; x < w; x++) + frame->color[w * y + x] = buf[x] - 'a'; + } + + continue; + + failed: + free(sprite->frames[sprite->nf - 1].chars); + free(sprite->frames[sprite->nf - 1].color); + sprite->nf--; + break; + } + + fclose(fd); + + if(sprite->nf == 0) + { + free(sprite); + return NULL; + } + + return sprite; +} + +void ee_draw_sprite(int x, int y, struct ee_sprite *sprite) +{ + int i, j; + struct ee_frame *frame = &sprite->frames[sprite->f]; + + for(j = 0; j < frame->h; j++) + { + for(i = 0; i < frame->w; i++) + { + int col = frame->color[frame->w * j + i]; + if(col >= 0) + { + ee_goto(x + i - frame->dx, y + j - frame->dy); + ee_color(col); + ee_putchar(frame->chars[frame->w * j + i]); + } + } + } +} + +void ee_free_sprite(struct ee_sprite *sprite) +{ + free(sprite); +} +