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* Toying around with the old ttyvaders version.

git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@3423 92316355-f0b4-4df1-b90c-862c8a59935f
master
sam 15 lat temu
rodzic
commit
a42c925a96
15 zmienionych plików z 502 dodań i 215 usunięć
  1. +9
    -13
      src/aliens.c
  2. +6
    -9
      src/bonus.c
  3. +14
    -14
      src/box.c
  4. +3
    -3
      src/ceo.c
  5. +7
    -10
      src/explosions.c
  6. +20
    -21
      src/intro.c
  7. +2
    -4
      src/main.c
  8. +19
    -19
      src/overlay.c
  9. +3
    -6
      src/player.c
  10. +4
    -4
      src/starfield.c
  11. +8
    -8
      src/tunnel.c
  12. +101
    -104
      src/weapons.c
  13. +20
    -0
      ttyvaders.sln
  14. +246
    -0
      ttyvaders.vcproj
  15. +40
    -0
      win32/config.h

+ 9
- 13
src/aliens.c Wyświetl plik

@@ -24,7 +24,6 @@ caca_canvas_t *baz_sprite;

void init_aliens(game *g, aliens *al)
{
caca_buffer_t *b;
int i;

for(i = 0; i < ALIENS; i++)
@@ -32,17 +31,14 @@ void init_aliens(game *g, aliens *al)
al->type[i] = ALIEN_NONE;
}

b = caca_load_file("data/foofight.caca");
foo_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
foo_sprite = caca_create_canvas(0, 0);
caca_import_file(foo_sprite, "data/foofight.txt", "utf8");

b = caca_load_file("data/barfight.caca");
bar_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
bar_sprite = caca_create_canvas(0, 0);
caca_import_file(bar_sprite, "data/barfight.txt", "utf8");

b = caca_load_file("data/bazfight.caca");
baz_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
baz_sprite = caca_create_canvas(0, 0);
caca_import_file(baz_sprite, "data/bazfight.txt", "utf8");
}

void draw_aliens(game *g, aliens *al)
@@ -54,15 +50,15 @@ void draw_aliens(game *g, aliens *al)
switch(al->type[i])
{
case ALIEN_FOO:
caca_set_canvas_frame(foo_sprite, al->img[i] % 5);
caca_set_frame(foo_sprite, al->img[i] % 5);
caca_blit(g->cv, al->x[i], al->y[i], foo_sprite, NULL);
break;
case ALIEN_BAR:
caca_set_canvas_frame(bar_sprite, al->img[i] % 2);
caca_set_frame(bar_sprite, al->img[i] % 2);
caca_blit(g->cv, al->x[i], al->y[i], bar_sprite, NULL);
break;
case ALIEN_BAZ:
caca_set_canvas_frame(baz_sprite, al->img[i] % 4);
caca_set_frame(baz_sprite, al->img[i] % 4);
caca_blit(g->cv, al->x[i], al->y[i], baz_sprite, NULL);
break;
case ALIEN_NONE:


+ 6
- 9
src/bonus.c Wyświetl plik

@@ -23,7 +23,6 @@ caca_canvas_t *gem_sprite;

void init_bonus(game *g, bonus *bo)
{
caca_buffer_t *b;
int i;

for(i = 0; i < BONUS; i++)
@@ -31,13 +30,11 @@ void init_bonus(game *g, bonus *bo)
bo->type[i] = BONUS_NONE;
}

b = caca_load_file("data/bonheart.caca");
heart_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
heart_sprite = caca_create_canvas(0, 0);
caca_import_file(heart_sprite, "data/bonheart.txt", "utf8");

b = caca_load_file("data/bongem.caca");
gem_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
gem_sprite = caca_create_canvas(0, 0);
caca_import_file(gem_sprite, "data/bongem.txt", "utf8");
}

void draw_bonus(game *g, bonus *bo)
@@ -49,11 +46,11 @@ void draw_bonus(game *g, bonus *bo)
switch(bo->type[i])
{
case BONUS_GREEN:
caca_set_canvas_frame(gem_sprite, (bo->n[i]/2 % 3) ? 0 : 1);
caca_set_frame(gem_sprite, (bo->n[i]/2 % 3) ? 0 : 1);
caca_blit(g->cv, bo->x[i], bo->y[i], gem_sprite, NULL);
break;
case BONUS_LIFE:
caca_set_canvas_frame(heart_sprite, (bo->n[i] % 3) ? 0 : 1);
caca_set_frame(heart_sprite, (bo->n[i] % 3) ? 0 : 1);
caca_blit(g->cv, bo->x[i], bo->y[i], heart_sprite, NULL);
break;
case BONUS_NONE:


+ 14
- 14
src/box.c Wyświetl plik

@@ -37,13 +37,13 @@ void draw_box(game *g, box *b)
{
int j, frame;

caca_set_color(g->cv, CACA_COLOR_YELLOW, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_YELLOW, CACA_BLACK);

/* Draw the thin horizontal line */
if(b->frame < 8)
{
caca_draw_line(g->cv, b->x - b->w * b->frame / 16, b->y,
b->x + b->w * b->frame / 16 - 1, b->y, "X");
b->x + b->w * b->frame / 16 - 1, b->y, 'X');
return;
}

@@ -51,23 +51,23 @@ void draw_box(game *g, box *b)
frame = b->frame < 12 ? b->frame : 12;

caca_draw_line(g->cv, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8,
b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, "X");
b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8, 'X');
caca_draw_line(g->cv, b->x - b->w / 2, b->y + b->h * (frame - 8) / 8,
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, "X");
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8, 'X');

caca_draw_line(g->cv, b->x - b->w / 2, b->y - b->h * (frame - 8) / 8,
b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, "X");
b->x - b->w / 2, b->y + b->h * (frame - 8) / 8 - 1, 'X');
caca_draw_line(g->cv, b->x + b->w / 2 - 1, b->y - b->h * (frame - 8) / 8,
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, "X");
b->x + b->w / 2 - 1, b->y + b->h * (frame - 8) / 8 - 1, 'X');

caca_set_color(g->cv, CACA_COLOR_BLACK, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_BLACK, CACA_BLACK);

for(j = b->y - b->h * (frame - 8) / 8 + 1;
j < b->y + b->h * (frame - 8) / 8;
j++)
{
caca_draw_line(g->cv, b->x - b->w / 2 + 1, j,
b->x + b->w / 2 - 2, j, "X");
b->x + b->w / 2 - 2, j, 'X');
}

if(b->frame < 12)
@@ -76,18 +76,18 @@ void draw_box(game *g, box *b)
}

/* Draw the text inside the frame */
caca_set_color(g->cv, CACA_COLOR_YELLOW, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_YELLOW, CACA_BLACK);

/* FIXME: use a font */
caca_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 2,
caca_put_str(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 2,
"XXXX. .XXXX X X .XXXX .XXXX XXXX.");
caca_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 3,
caca_put_str(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 3,
"X `X X' X X X X' X' X `X");
caca_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 4,
caca_put_str(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 4,
"XXXX' XXXXX X X `XXX XXXX X X");
caca_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 5,
caca_put_str(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 5,
"X' X' `X X. ,X `X X' X ,X");
caca_putstr(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 6,
caca_put_str(g->cv, b->x - b->w / 2 + 12, b->y - b->h / 2 + 6,
"X X X `XXXX XXXX' `XXXX XXXX'");
}



+ 3
- 3
src/ceo.c Wyświetl plik

@@ -15,7 +15,7 @@
#include "config.h"

#include <stdio.h>
#include <unistd.h>
//#include <unistd.h>

#include "common.h"

@@ -37,8 +37,8 @@ void ceo_alert(game *g)

fprintf(stderr, "foo\n");

caca_refresh_display(g->cv);
caca_refresh_display(g->dp);

usleep(40000);
//usleep(40000);
}
}

+ 7
- 10
src/explosions.c Wyświetl plik

@@ -23,7 +23,6 @@ caca_canvas_t *small_sprite;

void init_explosions(game *g, explosions *ex)
{
caca_buffer_t *b;
int i;

for(i = 0; i < EXPLOSIONS; i++)
@@ -31,13 +30,11 @@ void init_explosions(game *g, explosions *ex)
ex->type[i] = EXPLOSION_NONE;
}

b = caca_load_file("data/xplmed.caca");
medium_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
medium_sprite = caca_create_canvas(0, 0);
caca_import_file(medium_sprite, "data/xplmed.txt", "utf8");

b = caca_load_file("data/xplsmall.caca");
small_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
small_sprite = caca_create_canvas(0, 0);
caca_import_file(small_sprite, "data/xplsmall.txt", "utf8");
}

void add_explosion(game *g, explosions *ex, int x, int y, int vx, int vy, int type)
@@ -74,7 +71,7 @@ void draw_explosions(game *g, explosions *ex)
for(i = 0; i < EXPLOSIONS; i++)
{
#if 0
caca_set_fg_color(g->cv, CACA_COLOR_GREEN);
caca_set_fg_color(g->cv, CACA_GREEN);
caca_goto(g->cv, ex->x[i] + 3, ex->y[i]);
switch(caca_rand(0,2))
{
@@ -101,11 +98,11 @@ void draw_explosions(game *g, explosions *ex)
switch(ex->type[i])
{
case EXPLOSION_MEDIUM:
caca_set_canvas_frame(medium_sprite, 10 - ex->n[i]);
caca_set_frame(medium_sprite, 10 - ex->n[i]);
caca_blit(g->cv, ex->x[i], ex->y[i], medium_sprite, NULL);
break;
case EXPLOSION_SMALL:
caca_set_canvas_frame(small_sprite, 6 - ex->n[i]);
caca_set_frame(small_sprite, 6 - ex->n[i]);
caca_blit(g->cv, ex->x[i], ex->y[i], small_sprite, NULL);
break;
case EXPLOSION_NONE:


+ 20
- 21
src/intro.c Wyświetl plik

@@ -16,7 +16,10 @@

#include <stdlib.h>
#include <math.h>
#include <unistd.h>
#ifndef M_PI
# define M_PI 3.14159265358979323846
#endif
//#include <unistd.h>

#include "common.h"

@@ -26,20 +29,16 @@ void intro(game *g)
caca_canvas_t *foo_sprite;
caca_canvas_t *bar_sprite;
caca_canvas_t *baz_sprite;
caca_buffer_t *b;
int frame = 0;

b = caca_load_file("data/foofight.caca");
foo_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
foo_sprite = caca_create_canvas(0, 0);
caca_import_file(foo_sprite, "data/foofight.txt", "utf8");

b = caca_load_file("data/barfight.caca");
bar_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
bar_sprite = caca_create_canvas(0, 0);
caca_import_file(bar_sprite, "data/barfight.txt", "utf8");

b = caca_load_file("data/bazfight.caca");
baz_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
baz_sprite = caca_create_canvas(0, 0);
caca_import_file(baz_sprite, "data/bazfight.txt", "utf8");

while(caca_get_event(g->dp, CACA_EVENT_KEY_PRESS, &ev, 0) == 0)
{
@@ -52,9 +51,9 @@ void intro(game *g)
xo = caca_get_canvas_width(g->cv) / 2;
yo = caca_get_canvas_height(g->cv) / 2;

caca_set_color(g->cv, CACA_COLOR_RED, CACA_COLOR_BLACK);
caca_fill_ellipse(g->cv, xo, yo, 16, 8, "#");
caca_set_color(g->cv, CACA_COLOR_GREEN, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_RED, CACA_BLACK);
caca_fill_ellipse(g->cv, xo, yo, 16, 8, '#');
caca_set_color_ansi(g->cv, CACA_GREEN, CACA_BLACK);
caca_draw_thin_ellipse(g->cv, xo, yo, 16, 8);

for(i = 0; i < 4; i ++)
@@ -65,19 +64,19 @@ void intro(game *g)
x[4] = x[0];
y[4] = y[0];

caca_set_color(g->cv, CACA_COLOR_BLACK, CACA_COLOR_BLACK);
caca_fill_triangle(g->cv, x[0], y[0], x[1], y[1], x[2], y[2], " ");
caca_fill_triangle(g->cv, x[0], y[0], x[3], y[3], x[2], y[2], " ");
caca_draw_line(g->cv, x[0], y[0], x[2], y[2], " ");
caca_set_color(g->cv, CACA_COLOR_GREEN, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_BLACK, CACA_BLACK);
caca_fill_triangle(g->cv, x[0], y[0], x[1], y[1], x[2], y[2], ' ');
caca_fill_triangle(g->cv, x[0], y[0], x[3], y[3], x[2], y[2], ' ');
caca_draw_line(g->cv, x[0], y[0], x[2], y[2], ' ');
caca_set_color_ansi(g->cv, CACA_GREEN, CACA_BLACK);
caca_draw_thin_polyline(g->cv, x, y, 4);

caca_set_canvas_frame(foo_sprite, frame % 5);
caca_set_frame(foo_sprite, frame % 5);
caca_blit(g->cv, xo, yo, foo_sprite, NULL);

caca_refresh_display(g->dp);

usleep(40000);
//usleep(40000);
}
}


+ 2
- 4
src/main.c Wyświetl plik

@@ -16,16 +16,14 @@

#include <stdio.h>
#include <stdlib.h>

#include <string.h>

#include <time.h>

#include "common.h"

static void start_game (game *);

int _main (int argc, char **argv)
int main (int argc, char **argv)
{
game *g = malloc(sizeof(game));
if(g == NULL)
@@ -33,7 +31,7 @@ int _main (int argc, char **argv)

srand(time(NULL));

g->cv = caca_create_canvas(0, 0);
g->cv = caca_create_canvas(80, 50);
if(!g->cv)
return 1;



+ 19
- 19
src/overlay.c Wyświetl plik

@@ -24,50 +24,50 @@ void draw_status(game *g)
static char dashes30[] = "==============================";

/* Draw life jauge */
caca_set_color(g->cv, CACA_COLOR_DARKGRAY, CACA_COLOR_BLACK);
caca_putstr(g->cv, 4, 1, dots30);
caca_set_color_ansi(g->cv, CACA_DARKGRAY, CACA_BLACK);
caca_put_str(g->cv, 4, 1, dots30);

if(g->p->life > MAX_LIFE * 7 / 10)
{
caca_set_color(g->cv, CACA_COLOR_GREEN, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_GREEN, CACA_BLACK);
}
else if(g->p->life > MAX_LIFE * 3 / 10)
{
caca_set_color(g->cv, CACA_COLOR_YELLOW, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_YELLOW, CACA_BLACK);
}
else
{
caca_set_color(g->cv, CACA_COLOR_RED, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_RED, CACA_BLACK);
}

caca_putstr(g->cv, 4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE);
caca_put_str(g->cv, 4, 1, dashes30 + (MAX_LIFE - g->p->life) * 30 / MAX_LIFE);

caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, 1, 1, "L |");
caca_putstr(g->cv, 34, 1, "|");
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, 1, 1, "L |");
caca_put_str(g->cv, 34, 1, "|");

/* Draw weapon jauge */
caca_set_color(g->cv, CACA_COLOR_DARKGRAY, CACA_COLOR_BLACK);
caca_putstr(g->cv, 42, 1, dots30 + 10);
caca_set_color_ansi(g->cv, CACA_DARKGRAY, CACA_BLACK);
caca_put_str(g->cv, 42, 1, dots30 + 10);

if(g->p->special > MAX_SPECIAL * 9 / 10)
{
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
}
else if(g->p->special > MAX_SPECIAL * 3 / 10)
{
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
}
else
{
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_BLACK);
}

caca_putstr(g->cv, 42, 1, dashes30 + 10
+ (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL);
caca_put_str(g->cv, 42, 1, dashes30 + 10
+ (MAX_SPECIAL - g->p->special) * 20 / MAX_SPECIAL);

caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, 39, 1, "S |");
caca_putstr(g->cv, 62, 1, "|");
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, 39, 1, "S |");
caca_put_str(g->cv, 62, 1, "|");
}


+ 3
- 6
src/player.c Wyświetl plik

@@ -23,8 +23,6 @@ caca_canvas_t *ship_sprite;
/* Init tunnel */
player * create_player(game *g)
{
caca_buffer_t *b;

player *p = malloc(sizeof(player));
if(p == NULL)
exit(1);
@@ -38,9 +36,8 @@ player * create_player(game *g)
p->life = MAX_LIFE;
p->dead = 0;

b = caca_load_file("data/ship.caca");
ship_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
ship_sprite = caca_create_canvas(0, 0);
caca_import_file(ship_sprite, "data/ship.txt", "utf8");

return p;
}
@@ -55,7 +52,7 @@ void draw_player(game *g, player *p)
if(p->dead)
return;

caca_set_canvas_frame(ship_sprite, 0);
caca_set_frame(ship_sprite, 0);
caca_blit(g->cv, p->x, p->y, ship_sprite, NULL);
}



+ 4
- 4
src/starfield.c Wyświetl plik

@@ -32,7 +32,7 @@ starfield * create_starfield(game *g)
s[i].x = caca_rand(0, g->w - 1);
s[i].y = caca_rand(0, g->h - 1);
s[i].z = caca_rand(1, 3);
s[i].c = caca_rand(0, 1) ? CACA_COLOR_LIGHTGRAY : CACA_COLOR_DARKGRAY;
s[i].c = caca_rand(0, 1) ? CACA_LIGHTGRAY : CACA_DARKGRAY;
s[i].ch = caca_rand(0, 1) ? '.' : '\'';
}

@@ -47,8 +47,8 @@ void draw_starfield(game *g, starfield *s)
{
if(s[i].x >= 0)
{
caca_set_color(g->cv, s[i].c, CACA_COLOR_BLACK);
caca_putchar(g->cv, s[i].x, s[i].y, s[i].ch);
caca_set_color_ansi(g->cv, s[i].c, CACA_BLACK);
caca_put_char(g->cv, s[i].x, s[i].y, s[i].ch);
}
}
}
@@ -64,7 +64,7 @@ void update_starfield(game *g, starfield *s)
s[i].x = caca_rand(0, g->w - 1);
s[i].y = 0;
s[i].z = caca_rand(1, 2);
s[i].c = caca_rand(0, 1) ? CACA_COLOR_LIGHTGRAY : CACA_COLOR_DARKGRAY;
s[i].c = caca_rand(0, 1) ? CACA_LIGHTGRAY : CACA_DARKGRAY;
s[i].ch = caca_rand(0, 1) ? '.' : '\'';
}
else if(s[i].y < g->h-1)


+ 8
- 8
src/tunnel.c Wyświetl plik

@@ -69,7 +69,7 @@ void draw_tunnel(game *g, tunnel *t)
int i, j;
char c;

caca_set_color(g->cv, CACA_COLOR_RED, CACA_COLOR_BLACK);
caca_set_color_ansi(g->cv, CACA_RED, CACA_BLACK);

/* Left border */
for(i = 0; i < g->h ; i++)
@@ -82,11 +82,11 @@ void draw_tunnel(game *g, tunnel *t)
else
c = (i == 0 || t->left[i] > t->left[i-1]) ? '\\' : '<';

caca_putchar(g->cv, t->left[i] + 1, i, c);
caca_put_char(g->cv, t->left[i] + 1, i, c);

if(i + 1 < g->h)
for(j = 1; j < t->left[i+1] - t->left[i]; j++)
caca_putchar(g->cv, t->left[i] + j + 1, i, '_');
caca_put_char(g->cv, t->left[i] + j + 1, i, '_');
}

/* Right border */
@@ -102,22 +102,22 @@ void draw_tunnel(game *g, tunnel *t)

if(i + 1 < g->h)
for(j = 1; j < t->right[i] - t->right[i+1]; j++)
caca_putchar(g->cv, t->right[i+1] + j - 1, i, '_');
caca_put_char(g->cv, t->right[i+1] + j - 1, i, '_');

caca_putchar(g->cv, t->right[i] - 1, i, c);
caca_put_char(g->cv, t->right[i] - 1, i, c);
}

caca_set_color(g->cv, CACA_COLOR_LIGHTRED, CACA_COLOR_RED);
caca_set_color_ansi(g->cv, CACA_LIGHTRED, CACA_RED);

/* Left concrete */
for(i = 0; i < g->h ; i++)
for(j = 0 ; j <= t->left[i]; j++)
caca_putchar(g->cv, j, i, '#');
caca_put_char(g->cv, j, i, '#');

/* Right concrete */
for(i = 0; i < g->h ; i++)
for(j = t->right[i] ; j < g->w ; j++)
caca_putchar(g->cv, j, i, '#');
caca_put_char(g->cv, j, i, '#');
}

void update_tunnel(game *g, tunnel *t)


+ 101
- 104
src/weapons.c Wyświetl plik

@@ -29,7 +29,6 @@ caca_canvas_t *fragbomb_sprite;

void init_weapons(game *g, weapons *wp)
{
caca_buffer_t *b;
int i;

for(i = 0; i < WEAPONS; i++)
@@ -37,13 +36,11 @@ void init_weapons(game *g, weapons *wp)
wp->type[i] = WEAPON_NONE;
}

b = caca_load_file("data/wpnbomb.caca");
bomb_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
bomb_sprite = caca_create_canvas(0, 0);
caca_import_file(bomb_sprite, "data/wpnbomb.txt", "utf8");

b = caca_load_file("data/wpnfrag.caca");
bomb_sprite = caca_import_canvas(b, "");
caca_free_buffer(b);
fragbomb_sprite = caca_create_canvas(0, 0);
caca_import_file(fragbomb_sprite, "data/wpnfrag.txt", "utf8");
}

void draw_weapons(game *g, weapons *wp)
@@ -55,25 +52,25 @@ void draw_weapons(game *g, weapons *wp)
switch(wp->type[i])
{
case WEAPON_LASER:
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putchar(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '|');
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_char(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '|');
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, wp->x[i] >> 4, (wp->y[i] >> 4) + 1, '|');
break;
case WEAPON_SEEKER:
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.');
caca_putchar(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, 'o');
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putchar(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '@');
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.');
caca_put_char(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, 'o');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_char(g->cv, wp->x[i] >> 4, wp->y[i] >> 4, '@');
break;
case WEAPON_BOMB:
caca_set_color(g->cv, CACA_COLOR_DARKGRAY, CACA_COLOR_BLACK);
caca_putchar(g->cv, (wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.');
caca_putchar(g->cv, (wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.');
caca_putchar(g->cv, (wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.');
caca_putchar(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.');
caca_putchar(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, '.');
caca_set_color_ansi(g->cv, CACA_DARKGRAY, CACA_BLACK);
caca_put_char(g->cv, (wp->x[i] - wp->vx[i]) >> 4, (wp->y[i] - wp->vy[i]) >> 4, '.');
caca_put_char(g->cv, (wp->x3[i] - wp->vx[i]) >> 4, (wp->y3[i] - wp->vy[i]) >> 4, '.');
caca_put_char(g->cv, (wp->x2[i] - wp->vx[i]) >> 4, (wp->y2[i] - wp->vy[i]) >> 4, '.');
caca_put_char(g->cv, wp->x3[i] >> 4, wp->y3[i] >> 4, '.');
caca_put_char(g->cv, wp->x2[i] >> 4, wp->y2[i] >> 4, '.');
draw_bomb(g, wp->x[i] >> 4, wp->y[i] >> 4, wp->vx[i], wp->vy[i]);
break;
case WEAPON_FRAGBOMB:
@@ -333,18 +330,18 @@ static void draw_bomb(game *g, int x, int y, int vx, int vy)
}
}

caca_set_canvas_frame(bomb_sprite, frame);
caca_set_frame(bomb_sprite, frame);
caca_blit(g->cv, x, y, bomb_sprite, NULL);
}

static void draw_fragbomb(game *g, int x, int y, int frame)
{
/* Draw the head */
caca_set_canvas_frame(fragbomb_sprite, frame & 1);
caca_set_frame(fragbomb_sprite, frame & 1);
caca_blit(g->cv, x, y, fragbomb_sprite, NULL);

/* Draw the tail */
caca_set_canvas_frame(fragbomb_sprite, 2 + (frame % 4));
caca_set_frame(fragbomb_sprite, 2 + (frame % 4));
caca_blit(g->cv, x, y, fragbomb_sprite, NULL);
}

@@ -356,86 +353,86 @@ static void draw_beam(game *g, int x, int y, int frame)
switch(frame)
{
case 24:
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x, y-3, "__");
caca_putchar(g->cv, x-1, y-2, '\'');
caca_putchar(g->cv, x+2, y-2, '`');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x, y-3, "__");
caca_put_char(g->cv, x-1, y-2, '\'');
caca_put_char(g->cv, x+2, y-2, '`');
break;
case 23:
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putstr(g->cv, x, y-3, "__");
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-2, y-2, "-'");
caca_putstr(g->cv, x+2, y-2, "`-");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_str(g->cv, x, y-3, "__");
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x-2, y-2, "-'");
caca_put_str(g->cv, x+2, y-2, "`-");
break;
case 22:
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putstr(g->cv, x, y-3, "__");
caca_putchar(g->cv, x-1, y-2, '\'');
caca_putchar(g->cv, x+2, y-2, '`');
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-3, y-2, ",-");
caca_putstr(g->cv, x+3, y-2, "-.");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_str(g->cv, x, y-3, "__");
caca_put_char(g->cv, x-1, y-2, '\'');
caca_put_char(g->cv, x+2, y-2, '`');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x-3, y-2, ",-");
caca_put_str(g->cv, x+3, y-2, "-.");
break;
case 21:
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-1, y-3, "____");
caca_putchar(g->cv, x-2, y-2, '\'');
caca_putchar(g->cv, x+3, y-2, '`');
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-4, y-2, ",-");
caca_putstr(g->cv, x+4, y-2, "-.");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_str(g->cv, x-1, y-3, "____");
caca_put_char(g->cv, x-2, y-2, '\'');
caca_put_char(g->cv, x+3, y-2, '`');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x-4, y-2, ",-");
caca_put_str(g->cv, x+4, y-2, "-.");
break;
case 20:
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x, y-3, "%%");
caca_putchar(g->cv, x-4, y-2, ',');
caca_putchar(g->cv, x+5, y-2, '.');
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-1, y-3, ':');
caca_putchar(g->cv, x+2, y-3, ':');
caca_putstr(g->cv, x-3, y-2, "-'");
caca_putstr(g->cv, x+3, y-2, "`-");
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x, y-3, "%%");
caca_put_char(g->cv, x-4, y-2, ',');
caca_put_char(g->cv, x+5, y-2, '.');
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, x-1, y-3, ':');
caca_put_char(g->cv, x+2, y-3, ':');
caca_put_str(g->cv, x-3, y-2, "-'");
caca_put_str(g->cv, x+3, y-2, "`-");
break;
case 19:
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x, y-4, "%%");
caca_putstr(g->cv, x, y-3, "##");
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-1, y-4, ':');
caca_putchar(g->cv, x+2, y-4, ':');
caca_putchar(g->cv, x-1, y-3, '%');
caca_putchar(g->cv, x+2, y-3, '%');
caca_putstr(g->cv, x-4, y-2, ",-'");
caca_putstr(g->cv, x+3, y-2, "`-.");
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-2, y-3, ':');
caca_putchar(g->cv, x+3, y-3, ':');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x, y-4, "%%");
caca_put_str(g->cv, x, y-3, "##");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, x-1, y-4, ':');
caca_put_char(g->cv, x+2, y-4, ':');
caca_put_char(g->cv, x-1, y-3, '%');
caca_put_char(g->cv, x+2, y-3, '%');
caca_put_str(g->cv, x-4, y-2, ",-'");
caca_put_str(g->cv, x+3, y-2, "`-.");
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_BLACK);
caca_put_char(g->cv, x-2, y-3, ':');
caca_put_char(g->cv, x+3, y-3, ':');
break;
case 18:
default:
r = (18 - frame) * (18 - frame);
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-1, y-5-r, ":%%:");
caca_putstr(g->cv, x-1, y-4-r, "%##%");
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-2, y-4-r, ':');
caca_putchar(g->cv, x+3, y-4-r, ':');
caca_putchar(g->cv, x-2, y-2, '\'');
caca_putchar(g->cv, x+3, y-2, '`');
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-3, y-2, ':');
caca_putchar(g->cv, x+4, y-2, ':');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x-1, y-5-r, ":%%:");
caca_put_str(g->cv, x-1, y-4-r, "%##%");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, x-2, y-4-r, ':');
caca_put_char(g->cv, x+3, y-4-r, ':');
caca_put_char(g->cv, x-2, y-2, '\'');
caca_put_char(g->cv, x+3, y-2, '`');
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_BLACK);
caca_put_char(g->cv, x-3, y-2, ':');
caca_put_char(g->cv, x+4, y-2, ':');
for(i = 0; i <= r; i++)
{
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_BLACK);
caca_putstr(g->cv, x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%");
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-2, y-3-i, '%');
caca_putchar(g->cv, x+3, y-3-i, '%');
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_BLACK);
caca_putchar(g->cv, x-3, y-3-i, ':');
caca_putchar(g->cv, x+4, y-3-i, ':');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_BLACK);
caca_put_str(g->cv, x-1, y-3-i, ((i+frame) % 5) ? "####" : "%%%%");
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_BLACK);
caca_put_char(g->cv, x-2, y-3-i, '%');
caca_put_char(g->cv, x+3, y-3-i, '%');
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_BLACK);
caca_put_char(g->cv, x-3, y-3-i, ':');
caca_put_char(g->cv, x+4, y-3-i, ':');
}
break;
}
@@ -446,20 +443,20 @@ static void draw_nuke(game *g, int x, int y, int frame)
int r = (29 - frame) * (29 - frame) / 8;

/* Lots of duplicate pixels, but we don't care */
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_BLACK);
caca_draw_ellipse(g->cv, x, y, r, r / 2, ":");
caca_set_color(g->cv, CACA_COLOR_LIGHTBLUE, CACA_COLOR_BLUE);
caca_draw_ellipse(g->cv, x, y, r + 1, r / 2, "#");
caca_set_color(g->cv, CACA_COLOR_BLUE, CACA_COLOR_LIGHTBLUE);
caca_draw_ellipse(g->cv, x, y, r + 2, r / 2, "#");
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_LIGHTBLUE);
caca_draw_ellipse(g->cv, x, y, r + 2, r / 2 + 1, "#");
caca_set_color(g->cv, CACA_COLOR_LIGHTBLUE, CACA_COLOR_CYAN);
caca_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 1, "#");
caca_set_color(g->cv, CACA_COLOR_WHITE, CACA_COLOR_CYAN);
caca_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 2, "#");
caca_set_color(g->cv, CACA_COLOR_CYAN, CACA_COLOR_WHITE);
caca_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 2, "#");
caca_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 3, " ");
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_BLACK);
caca_draw_ellipse(g->cv, x, y, r, r / 2, ':');
caca_set_color_ansi(g->cv, CACA_LIGHTBLUE, CACA_BLUE);
caca_draw_ellipse(g->cv, x, y, r + 1, r / 2, '#');
caca_set_color_ansi(g->cv, CACA_BLUE, CACA_LIGHTBLUE);
caca_draw_ellipse(g->cv, x, y, r + 2, r / 2, '#');
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_LIGHTBLUE);
caca_draw_ellipse(g->cv, x, y, r + 2, r / 2 + 1, '#');
caca_set_color_ansi(g->cv, CACA_LIGHTBLUE, CACA_CYAN);
caca_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 1, '#');
caca_set_color_ansi(g->cv, CACA_WHITE, CACA_CYAN);
caca_draw_ellipse(g->cv, x, y, r + 3, r / 2 + 2, '#');
caca_set_color_ansi(g->cv, CACA_CYAN, CACA_WHITE);
caca_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 2, '#');
caca_draw_ellipse(g->cv, x, y, r + 4, r / 2 + 3, ' ');
}


+ 20
- 0
ttyvaders.sln Wyświetl plik

@@ -0,0 +1,20 @@

Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ttyvaders", "ttyvaders.vcproj", "{633FC109-58D4-4676-858E-7222DE270E7A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{633FC109-58D4-4676-858E-7222DE270E7A}.Debug|Win32.ActiveCfg = Debug|Win32
{633FC109-58D4-4676-858E-7222DE270E7A}.Debug|Win32.Build.0 = Debug|Win32
{633FC109-58D4-4676-858E-7222DE270E7A}.Release|Win32.ActiveCfg = Release|Win32
{633FC109-58D4-4676-858E-7222DE270E7A}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

+ 246
- 0
ttyvaders.vcproj Wyświetl plik

@@ -0,0 +1,246 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="ttyvaders"
ProjectGUID="{633FC109-58D4-4676-858E-7222DE270E7A}"
RootNamespace="ttyvaders"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="win32;..\libcaca\caca;..\libcaca\win32"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="3"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libcaca.lib"
AdditionalLibraryDirectories="$(SolutionDir)\..\libcaca\$(ConfigurationName)"
GenerateDebugInformation="true"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1"
CharacterSet="2"
WholeProgramOptimization="1"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="win32;..\libcaca;..\libcaca\caca"
RuntimeLibrary="2"
EnableFunctionLevelLinking="true"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="libcaca.lib"
AdditionalLibraryDirectories="$(SolutionDir)\..\libcaca\$(ConfigurationName)"
GenerateDebugInformation="true"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
>
<File
RelativePath=".\src\aliens.c"
>
</File>
<File
RelativePath=".\src\bonus.c"
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RelativePath=".\src\ceo.c"
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RelativePath=".\src\collide.c"
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RelativePath=".\src\explosions.c"
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RelativePath=".\src\intro.c"
>
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RelativePath=".\src\main.c"
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RelativePath=".\src\overlay.c"
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<File
RelativePath=".\src\player.c"
>
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RelativePath=".\src\starfield.c"
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<File
RelativePath=".\src\tunnel.c"
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RelativePath=".\src\weapons.c"
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<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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<File
RelativePath=".\src\common.h"
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RelativePath=".\win32\config.h"
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Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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</Files>
<Globals>
</Globals>
</VisualStudioProject>

+ 40
- 0
win32/config.h Wyświetl plik

@@ -0,0 +1,40 @@
/* $Id: config.h 2965 2008-10-18 12:42:12Z sam $ */

/* #undef HAVE_ENDIAN_H */
#define HAVE_ERRNO_H 1
#define HAVE_GETENV 1
/* #undef HAVE_GETTIMEOFDAY */
/* #undef HAVE_INTTYPES_H */
#define HAVE_MEMORY_H 1
#define HAVE_PUTENV 1
/* #undef HAVE_SIGNAL */
/* #undef HAVE_SIGNAL_H */
#define HAVE_SLEEP 1
/* #undef HAVE_STDINT_H */
#define HAVE_STDLIB_H 1
/* #undef HAVE_STRCASECMP */
#define HAVE_STRINGS_H 1
#define HAVE_STRING_H 1
/* #undef HAVE_SYS_IOCTL_H */
#define HAVE_SYS_STAT_H 1
/* #undef HAVE_SYS_TIME_H */
#define HAVE_SYS_TYPES_H 1
/* #undef HAVE_UNISTD_H */
/* #undef HAVE_USLEEP */
/* #undef HAVE_VSNPRINTF */
#define HAVE_SNPRINTF 1
/* #undef NO_MINUS_C_MINUS_O */
#define PACKAGE_BUGREPORT ""
#define PACKAGE_NAME "ttyvaders"
#define PACKAGE_STRING ""
#define PACKAGE_TARNAME ""
#define PACKAGE_VERSION "0.0"
/* #undef RETSIGTYPE */
/* #undef SCREENUPDATE_IN_PC_H */
#define STDC_HEADERS 1
/* #undef const */
#ifndef __cplusplus
#define inline __inline
#endif
#define strcasecmp stricmp
#define snprintf _snprintf

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