Kaynağa Gözat

* libee/triangle.c:

+ Wrote ee_draw_triangle() and ee_draw_thin_triangle().
  * libee/box.c:
    + Wrote ee_draw_box(), ee_draw_thin_box() and ee_fill_box().
  * libee/conic.c:
    + Wrote ee_fill_ellipse().
    + First attempt at ee_draw_thin_ellipse(), to be reworked.
  * test/demo.c:
    + Merged demo_lines() and demo_thin_lines().
    + Merged demo_triangles() and demo_outlined_triangles().
    + Wrote demo_box().
    + Use ee_fill_ellipse() in demo_all().


git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@152 92316355-f0b4-4df1-b90c-862c8a59935f
master
sam 21 yıl önce
ebeveyn
işleme
b216ac030a
6 değiştirilmiş dosya ile 319 ekleme ve 175 silme
  1. +1
    -0
      libee/Makefile.am
  2. +127
    -0
      libee/box.c
  3. +88
    -0
      libee/conic.c
  4. +10
    -0
      libee/ee.h
  5. +14
    -0
      libee/triangle.c
  6. +79
    -175
      test/demo.c

+ 1
- 0
libee/Makefile.am Dosyayı Görüntüle

@@ -10,6 +10,7 @@ libee_a_SOURCES = \
io.c \
math.c \
line.c \
box.c \
conic.c \
triangle.c \
sprite.c \


+ 127
- 0
libee/box.c Dosyayı Görüntüle

@@ -0,0 +1,127 @@
/*
* libee ASCII-Art library
* Copyright (c) 2002, 2003 Sam Hocevar <sam@zoy.org>
* All Rights Reserved
*
* $Id$
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/

#include "config.h"

#ifdef USE_SLANG
# include <slang.h>
#elif USE_NCURSES
# include <curses.h>
#endif

#include <stdlib.h>

#include "ee.h"

void ee_draw_box(int x1, int y1, int x2, int y2, char c)
{
ee_draw_line(x1, y1, x1, y2, c);
ee_draw_line(x1, y2, x2, y2, c);
ee_draw_line(x2, y2, x2, y1, c);
ee_draw_line(x2, y1, x1, y1, c);
}

void ee_draw_thin_box(int x1, int y1, int x2, int y2)
{
int x, y, xmax, ymax;

if(x1 > x2)
{
int tmp = x1;
x1 = x2; x2 = tmp;
}

if(y1 > y2)
{
int tmp = y1;
y1 = y2; y2 = tmp;
}

xmax = ee_get_width() - 1;
ymax = ee_get_height() - 1;

if(x2 < 0 || y2 < 0 || x1 > xmax || y1 > ymax)
return;

/* Draw edges */
if(y1 >= 0)
for(x = x1 < 0 ? 1 : x1 + 1; x < x2 && x < xmax; x++)
ee_putchar(x, y1, '-');

if(y2 < ymax)
for(x = x1 < 0 ? 1 : x1 + 1; x < x2 && x < xmax; x++)
ee_putchar(x, y2, '-');

if(x1 >= 0)
for(y = y1 < 0 ? 1 : y1 + 1; y < y2 && y < ymax; y++)
ee_putchar(x1, y, '|');

if(x2 < xmax)
for(y = y1 < 0 ? 1 : y1 + 1; y < y2 && y < ymax; y++)
ee_putchar(x2, y, '|');

/* Draw corners */
if(x1 >= 0 && y1 >= 0)
ee_putchar(x1, y1, ',');

if(x1 >= 0 && y2 <= ymax)
ee_putchar(x1, y2, '`');

if(x2 <= xmax && y1 >= 0)
ee_putchar(x2, y1, '.');

if(x2 <= xmax && y2 <= ymax)
ee_putchar(x2, y2, '\'');
}

void ee_fill_box(int x1, int y1, int x2, int y2, char c)
{
int x, y, xmax, ymax;

if(x1 > x2)
{
int tmp = x1;
x1 = x2; x2 = tmp;
}

if(y1 > y2)
{
int tmp = y1;
y1 = y2; y2 = tmp;
}

xmax = ee_get_width() - 1;
ymax = ee_get_height() - 1;

if(x2 < 0 || y2 < 0 || x1 > xmax || y1 > ymax)
return;

if(x1 < 0) x1 = 0;
if(y1 < 0) y1 = 0;
if(x2 > xmax) x2 = xmax;
if(y2 > ymax) y2 = ymax;

for(y = y1; y <= y2; y++)
for(x = x1; x <= x2; x++)
ee_putchar(x, y, c);
}


+ 88
- 0
libee/conic.c Dosyayı Görüntüle

@@ -49,6 +49,51 @@ void ee_draw_circle(int x, int y, int r, char c)
}
}

void ee_fill_ellipse(int xo, int yo, int a, int b, char c)
{
int d2;
int x = 0;
int y = b;
int d1 = b*b - (a*a*b) + (a*a/4);

while( a*a*y - a*a/2 > b*b*(x+1))
{
if(d1 < 0)
{
d1 += b*b*(2*x+1); /* XXX: "Computer Graphics" has + 3 here. */
}
else
{
d1 += b*b*(2*x*1) + a*a*(-2*y+2);
ee_draw_line(xo - x, yo - y, xo + x, yo - y, c);
ee_draw_line(xo - x, yo + y, xo + x, yo + y, c);
y--;
}
x++;
}

ee_draw_line(xo - x, yo - y, xo + x, yo - y, c);
ee_draw_line(xo - x, yo + y, xo + x, yo + y, c);

d2 = b*b*(x+0.5)*(x+0.5) + a*a*(y-1)*(y-1) - a*a*b*b;
while(y > 0)
{
if(d2 < 0)
{
d2 += b*b*(2*x+2) + a*a*(-2*y+3);
x++;
}
else
{
d2 += a*a*(-2*y+3);
}

y--;
ee_draw_line(xo - x, yo - y, xo + x, yo - y, c);
ee_draw_line(xo - x, yo + y, xo + x, yo + y, c);
}
}

void ee_draw_ellipse(int xo, int yo, int a, int b, char c)
{
int d2;
@@ -91,6 +136,49 @@ void ee_draw_ellipse(int xo, int yo, int a, int b, char c)
}
}

void ee_draw_thin_ellipse(int xo, int yo, int a, int b)
{
/* FIXME: this is not correct */
int d2;
int x = 0;
int y = b;
int d1 = b*b - (a*a*b) + (a*a/4);

ellipsepoints(xo, yo, x, y, '-');

while( a*a*y - a*a/2 > b*b*(x+1))
{
if(d1 < 0)
{
d1 += b*b*(2*x+1); /* XXX: "Computer Graphics" has + 3 here. */
}
else
{
d1 += b*b*(2*x*1) + a*a*(-2*y+2);
y--;
}
x++;
ellipsepoints(xo, yo, x, y, '-');
}

d2 = b*b*(x+0.5)*(x+0.5) + a*a*(y-1)*(y-1) - a*a*b*b;
while(y > 0)
{
if(d2 < 0)
{
d2 += b*b*(2*x+2) + a*a*(-2*y+3);
x++;
}
else
{
d2 += a*a*(-2*y+3);
}

y--;
ellipsepoints(xo, yo, x, y, '|');
}
}

static void ellipsepoints(int xo, int yo, int x, int y, char c)
{
uint8_t b = 0;


+ 10
- 0
libee/ee.h Dosyayı Görüntüle

@@ -58,8 +58,18 @@ void ee_clear(void);

void ee_draw_line(int, int, int, int, char);
void ee_draw_thin_line(int, int, int, int);

void ee_draw_circle(int, int, int, char);
void ee_draw_ellipse(int, int, int, int, char);
void ee_draw_thin_ellipse(int, int, int, int);
void ee_fill_ellipse(int, int, int, int, char);

void ee_draw_box(int, int, int, int, char);
void ee_draw_thin_box(int, int, int, int);
void ee_fill_box(int, int, int, int, char);

void ee_draw_triangle(int, int, int, int, int, int, char);
void ee_draw_thin_triangle(int, int, int, int, int, int);
void ee_fill_triangle(int, int, int, int, int, int, char);

int ee_rand(int, int);


+ 14
- 0
libee/triangle.c Dosyayı Görüntüle

@@ -32,6 +32,20 @@

#include "ee.h"

void ee_draw_triangle(int x1, int y1, int x2, int y2, int x3, int y3, char c)
{
ee_draw_line(x1, y1, x2, y2, c);
ee_draw_line(x2, y2, x3, y3, c);
ee_draw_line(x3, y3, x1, y1, c);
}

void ee_draw_thin_triangle(int x1, int y1, int x2, int y2, int x3, int y3)
{
ee_draw_thin_line(x1, y1, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, x1, y1);
}

void ee_fill_triangle(int x1, int y1, int x2, int y2, int x3, int y3, char c)
{
int x, y, xa, xb, xmax, ymax;


+ 79
- 175
test/demo.c Dosyayı Görüntüle

@@ -33,14 +33,14 @@ static void demo_all(void);

static void demo_dots(void);
static void demo_lines(void);
static void demo_thin_lines(void);
static void demo_circles(void);
static void demo_boxes(void);
static void demo_ellipses(void);
static void demo_triangles(void);
static void demo_outlined_triangles(void);
static void demo_sprites(void);

int force_clipping = 0;
int outline = 0;
int thin = 0;
struct ee_sprite *sprite = NULL;

int main(int argc, char **argv)
@@ -87,28 +87,38 @@ int main(int argc, char **argv)
case '2':
ee_clear();
demo = demo_lines;
thin = 0;
break;
case '3':
ee_clear();
demo = demo_thin_lines;
demo = demo_lines;
thin = 1;
break;
case '4':
ee_clear();
demo = demo_circles;
demo = demo_boxes;
outline = 0;
break;
case '5':
ee_clear();
demo = demo_ellipses;
demo = demo_boxes;
outline = 1;
break;
case '6':
ee_clear();
demo = demo_triangles;
demo = demo_ellipses;
break;
case '7':
ee_clear();
demo = demo_outlined_triangles;
demo = demo_triangles;
outline = 0;
break;
case '8':
ee_clear();
demo = demo_triangles;
outline = 1;
break;
case '9':
ee_clear();
demo = demo_sprites;
break;
@@ -145,11 +155,12 @@ static void display_menu(void)
ee_putstr(4, 7, "1: dots demo");
ee_putstr(4, 8, "2: lines demo");
ee_putstr(4, 9, "3: thin lines demo");
ee_putstr(4, 10, "4: circles demo");
ee_putstr(4, 11, "5: ellipses demo");
ee_putstr(4, 12, "6: triangles demo");
ee_putstr(4, 13, "7: outlined triangles demo");
ee_putstr(4, 14, "8: sprites demo");
ee_putstr(4, 10, "4: boxes demo");
ee_putstr(4, 11, "5: outlined boxes demo");
ee_putstr(4, 12, "6: ellipses demo");
ee_putstr(4, 13, "7: triangles demo");
ee_putstr(4, 14, "8: outlined triangles demo");
ee_putstr(4, 15, "9: sprites demo");

ee_putstr(4, yo - 2, "q: quit");

@@ -178,14 +189,11 @@ static void demo_all(void)
ee_draw_thin_line(xo, yo, x1, y1);
}

j = 15 + sin(0.03*i) * 8;
ee_color(EE_WHITE);
for(j = 15 + sin(0.03*i) * 8; j--;)
{
ee_draw_circle(xo, yo, j, '#');
}

ee_fill_ellipse(xo, yo, j, j / 2, '#');
ee_color(EE_YELLOW);
ee_draw_circle(xo, yo, 15 + sin(0.03*i) * 8, '#');
ee_draw_ellipse(xo, yo, j, j / 2, '#');

/* Draw the pyramid */
xo = ee_get_width() * 5 / 8;
@@ -203,23 +211,17 @@ static void demo_all(void)
ee_color(EE_GREEN);
ee_fill_triangle(xo, yo, x2, y2, x1, y1, '%');
ee_color(EE_YELLOW);
ee_draw_thin_line(xo, yo, x2, y2);
ee_draw_thin_line(x2, y2, x1, y1);
ee_draw_thin_line(x1, y1, xo, yo);
ee_draw_thin_triangle(xo, yo, x2, y2, x1, y1);

ee_color(EE_RED);
ee_fill_triangle(x1, y1, x2, y2, x3, y3, '#');
ee_color(EE_YELLOW);
ee_draw_thin_line(x1, y1, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, x1, y1);
ee_draw_thin_triangle(x1, y1, x2, y2, x3, y3);

ee_color(EE_BLUE);
ee_fill_triangle(xo, yo, x2, y2, x3, y3, '%');
ee_color(EE_YELLOW);
ee_draw_thin_line(xo, yo, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, xo, yo);
ee_draw_thin_triangle(xo, yo, x2, y2, x3, y3);

/* Draw a background triangle */
x1 = 2;
@@ -231,12 +233,8 @@ static void demo_all(void)
x3 = ee_get_width() / 3;
y3 = ee_get_height() - 3;

ee_color(EE_BLUE);
// ee_fill_triangle(x1, y1, x2, y2, x3, y3, '.');
ee_color(EE_CYAN);
ee_draw_thin_line(x1, y1, x3, y3);
ee_draw_thin_line(x2, y2, x1, y1);
ee_draw_thin_line(x3, y3, x2, y2);
ee_draw_thin_triangle(x1, y1, x2, y2, x3, y3);

xo = ee_get_width() / 2 + cos(0.027*i) * ee_get_width() / 3;
yo = ee_get_height() / 2 - sin(0.027*i) * ee_get_height() / 2;
@@ -245,7 +243,7 @@ static void demo_all(void)
ee_draw_thin_line(x2, y2, xo, yo);
ee_draw_thin_line(x3, y3, xo, yo);

/* Draw a sprite behind the pyramid */
/* Draw a sprite on the pyramid */
ee_draw_sprite(xo, yo, sprite);

/* Draw a trail behind the foreground sprite */
@@ -287,70 +285,52 @@ static void demo_lines(void)
{
int w = ee_get_width();
int h = ee_get_height();
int x1, y1, x2, y2;

/* Draw lines */
ee_color(ee_rand(1, 10));
if(force_clipping)
{
ee_draw_line(ee_rand(- w, 2 * w), ee_rand(- h, 2 * h),
ee_rand(- w, 2 * w), ee_rand(- h, 2 * h), '#');
x1 = ee_rand(- w, 2 * w); y1 = ee_rand(- h, 2 * h);
x2 = ee_rand(- w, 2 * w); y2 = ee_rand(- h, 2 * h);
}
else
{
ee_draw_line(ee_rand(0, w - 1), ee_rand(0, h - 1),
ee_rand(0, w - 1), ee_rand(0, h - 1), '#');
x1 = ee_rand(0, w - 1); y1 = ee_rand(0, h - 1);
x2 = ee_rand(0, w - 1); y2 = ee_rand(0, h - 1);
}
ee_refresh();
}

static void demo_thin_lines(void)
{
int w = ee_get_width();
int h = ee_get_height();

/* Draw lines */
ee_color(ee_rand(1, 10));
if(force_clipping)
{
ee_draw_thin_line(ee_rand(- w, 2 * w), ee_rand(- h, 2 * h),
ee_rand(- w, 2 * w), ee_rand(- h, 2 * h));
}
if(thin)
ee_draw_thin_line(x1, y1, x2, y2);
else
{
ee_draw_thin_line(ee_rand(0, w), ee_rand(0, h),
ee_rand(0, w), ee_rand(0, h));
}
ee_draw_line(x1, y1, x2, y2, '#');

ee_refresh();
}

static void demo_circles(void)
static void demo_boxes(void)
{
int w = ee_get_width();
int h = ee_get_height();
int x1, y1, x2, y2;

/* Draw circles */
if(force_clipping)
{
ee_color(ee_rand(1, 10));
ee_draw_circle(ee_rand(- w, 2 * w),
ee_rand(- h, 2 * h),
ee_rand(0, (w + h) / 2),
'#');
x1 = ee_rand(- w, 2 * w); y1 = ee_rand(- h, 2 * h);
x2 = ee_rand(- w, 2 * w); y2 = ee_rand(- h, 2 * h);
}
else
{
int x = ee_rand(0, w);
int y = ee_rand(0, h);
int r = ee_rand(0, (w + h) / 2);
x1 = ee_rand(0, w - 1); y1 = ee_rand(0, h - 1);
x2 = ee_rand(0, w - 1); y2 = ee_rand(0, h - 1);
}

if(x - r < 0 || x + r >= w || y - r < 0 || y + r >= h)
{
demo_circles();
return;
}
ee_color(ee_rand(1, 10));
ee_fill_box(x1, y1, x2, y2, '#');

if(outline)
{
ee_color(ee_rand(1, 10));
ee_draw_circle(x, y, r, '#');
ee_draw_thin_box(x1, y1, x2, y2);
}

ee_refresh();
@@ -360,93 +340,63 @@ static void demo_ellipses(void)
{
int w = ee_get_width();
int h = ee_get_height();
int x, y, a, b;

/* Draw circles */
if(force_clipping)
{
ee_color(ee_rand(1, 10));
ee_draw_ellipse(ee_rand(- w, 2 * w),
ee_rand(- h, 2 * h),
ee_rand(0, w),
ee_rand(0, h),
'#');
x = ee_rand(- w, 2 * w); y = ee_rand(- h, 2 * h);
a = ee_rand(0, w); b = ee_rand(0, h);
}
else
{
int x = ee_rand(0, w);
int y = ee_rand(0, h);
int a = ee_rand(0, w);
int b = ee_rand(0, h);

if(x - a < 0 || x + a >= w || y - b < 0 || y + b >= h)
do
{
demo_ellipses();
return;
}
x = ee_rand(0, w); y = ee_rand(0, h);
a = ee_rand(0, w); b = ee_rand(0, h);

ee_color(ee_rand(1, 10));
ee_draw_ellipse(x, y, a, b, '#');
} while(x - a < 0 || x + a >= w || y - b < 0 || y + b >= h);
}

ee_refresh();
}

static void demo_triangles(void)
{
int w = ee_get_width();
int h = ee_get_height();

/* Draw lines */
ee_color(ee_rand(1, 10));
if(force_clipping)
{
ee_fill_triangle(ee_rand(- w, 2 * w), ee_rand(- h, 2 * h),
ee_rand(- w, 2 * w), ee_rand(- h, 2 * h),
ee_rand(- w, 2 * w), ee_rand(- h, 2 * h), '#');
}
else
ee_fill_ellipse(x, y, a, b, '#');

if(outline)
{
ee_fill_triangle(ee_rand(0, w - 1), ee_rand(0, h - 1),
ee_rand(0, w - 1), ee_rand(0, h - 1),
ee_rand(0, w - 1), ee_rand(0, h - 1), '#');
ee_color(ee_rand(1, 10));
ee_draw_thin_ellipse(x, y, a, b);
}

ee_refresh();
}

static void demo_outlined_triangles(void)
static void demo_triangles(void)
{
int w = ee_get_width();
int h = ee_get_height();
int x1, y1, x2, y2, x3, y3;

/* Draw lines */
ee_color(ee_rand(1, 10));
if(force_clipping)
{
x1 = ee_rand(- w, 2 * w);
y1 = ee_rand(- h, 2 * h);
x2 = ee_rand(- w, 2 * w);
y2 = ee_rand(- h, 2 * h);
x3 = ee_rand(- w, 2 * w);
y3 = ee_rand(- h, 2 * h);
x1 = ee_rand(- w, 2 * w); y1 = ee_rand(- h, 2 * h);
x2 = ee_rand(- w, 2 * w); y2 = ee_rand(- h, 2 * h);
x3 = ee_rand(- w, 2 * w); y3 = ee_rand(- h, 2 * h);
}
else
{

x1 = ee_rand(0, w - 1);
y1 = ee_rand(0, h - 1);
x2 = ee_rand(0, w - 1);
y2 = ee_rand(0, h - 1);
x3 = ee_rand(0, w - 1);
y3 = ee_rand(0, h - 1);
x1 = ee_rand(0, w - 1); y1 = ee_rand(0, h - 1);
x2 = ee_rand(0, w - 1); y2 = ee_rand(0, h - 1);
x3 = ee_rand(0, w - 1); y3 = ee_rand(0, h - 1);
}

ee_color(ee_rand(1, 10));
ee_fill_triangle(x1, y1, x2, y2, x3, y3, '#');

ee_color(ee_rand(1, 10));
ee_draw_thin_line(x1, y1, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, x1, y1);
if(outline)
{
ee_color(ee_rand(1, 10));
ee_draw_thin_triangle(x1, y1, x2, y2, x3, y3);
}

ee_refresh();
}
@@ -458,49 +408,3 @@ static void demo_sprites(void)
ee_refresh();
}

static void demo_pyramid(void)
{
static int i = 0;

int xo, yo, x1, y1, x2, y2, x3, y3;

i++;

xo = ee_get_width() * 5 / 8;
yo = 2;

x1 = ee_get_width() / 8 + sin(0.03*i) * 5;
y1 = ee_get_height() / 2 + cos(0.03*i) * 5;

x2 = ee_get_width() - 10 - cos(0.02*i) * 10;
y2 = ee_get_height() - 5 + sin(0.02*i) * 5;

x3 = ee_get_width() / 4 - sin(0.02*i) * 5;
y3 = ee_get_height() + cos(0.02*i) * 5;

ee_clear();

ee_color(EE_GREEN);
ee_fill_triangle(xo, yo, x2, y2, x1, y1, '%');
ee_color(EE_YELLOW);
ee_draw_thin_line(xo, yo, x2, y2);
ee_draw_thin_line(x2, y2, x1, y1);
ee_draw_thin_line(x1, y1, xo, yo);

ee_color(EE_RED);
ee_fill_triangle(x1, y1, x2, y2, x3, y3, '#');
ee_color(EE_YELLOW);
ee_draw_thin_line(x1, y1, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, x1, y1);

ee_color(EE_BLUE);
ee_fill_triangle(xo, yo, x2, y2, x3, y3, '%');
ee_color(EE_YELLOW);
ee_draw_thin_line(xo, yo, x2, y2);
ee_draw_thin_line(x2, y2, x3, y3);
ee_draw_thin_line(x3, y3, xo, yo);

ee_refresh();
}


Yükleniyor…
İptal
Kaydet