+ Use ee_draw_ellipse() instead of ee_draw_circle() to draw the nuke.
* src/player.c:
+ Use ee_draw_sprite() to draw our ship.
git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@150 92316355-f0b4-4df1-b90c-862c8a59935f
+ Placeholder for our upcoming sprite editor.
* src/Makefile.am data/Makefile.am:
+ Use AM_CPPFLAGS, not target_CPPFLAGS, so that automake-1.5 can be used.
git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@146 92316355-f0b4-4df1-b90c-862c8a59935f
+ Drew the fragbomb sprite.
+ Use the fragbomb in src/weapons.c.
git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@144 92316355-f0b4-4df1-b90c-862c8a59935f
+ New bomb sprite.
* src/weapons.c:
+ Switched the bomb drawing to use ee_draw_sprite().
git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@142 92316355-f0b4-4df1-b90c-862c8a59935f
+ Made sprite loading more robust.
* src/explosions.c:
+ No longer use ee_putchar etc. to draw our sprites, but use
ee_draw_sprite().
* data/:
+ Drew explosion_medium and explosion_small sprites.
git-svn-id: file:///srv/caca.zoy.org/var/lib/svn/ttyvaders/trunk@140 92316355-f0b4-4df1-b90c-862c8a59935f