1e2eee5
* added the COPYING file (GPLv2). * added GPL headers to source files. by
2002-12-22 18:42:32 +0000
8d7cd7b
* tab == hotkey for CEO alert. by
2002-12-22 18:40:36 +0000
d67cc6f
* 3rd alien type. by
2002-12-18 18:44:47 +0000
c84d5cb
* Scrapped Makefile. by
2002-12-18 18:12:28 +0000
e2d91a2
* README and TODO files. by
2002-12-18 18:11:54 +0000
2cc05ea
* the bomb's head is now white by
2002-12-18 13:29:31 +0000
fe21f4a
* new weapon: bomb. * beam now collides with aliens. by
2002-12-15 17:16:45 +0000
453d6f1
* 'beam' weapon. by
2002-12-15 05:03:55 +0000
8ae3557
* real Debian package files. * two new types of aliens. only one rules. * removed gfx_write in favor of gfx_putchar and gfx_putstr. * added bonuses at alien death. they do nothing yet. * seeker missiles. 'b' to test. * weapon resolution is now 16*char. needs to be generalized. * fixed the supernova bugs. center could collide with the tunnel, and the last frame was badly displayed. * lots of cleanups everywhere. by
2002-12-15 03:41:32 +0000
999372a
* autotoolificationized the whole thing. by
2002-12-13 20:50:00 +0000
ba32365
* moved nuke from explosions to weapons. * used a cool Bresenham algorithm to draw the nuke circles. * nuke collides with aliens. by
2002-12-13 19:27:16 +0000
04a7b2b
* .cvsignore file. by
2002-12-13 19:24:53 +0000
a97a9b5
* First commit. Scrolling works, some weaponry, controls, tunnel blowing, the nuke is still ugly, almost no collision detection. Nice demo :) by
2002-12-13 19:23:07 +0000