/* * ttyvaders Textmode shoot'em up * Copyright (c) 2002 Sam Hocevar * All Rights Reserved * * $Id$ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "config.h" #include #include "common.h" starfield * create_starfield(game *g) { int i; starfield *s; s = malloc(STARS * sizeof(starfield)); if(s == NULL) exit(1); for(i = 0; i < STARS; i++) { s[i].x = caca_rand(0, g->w - 1); s[i].y = caca_rand(0, g->h - 1); s[i].z = caca_rand(1, 3); s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; s[i].ch = caca_rand(0, 1) ? '.' : '\''; } return s; } void draw_starfield(game *g, starfield *s) { int i; for(i = 0; i < STARS; i++) { if(s[i].x >= 0) { caca_set_color(s[i].c); caca_putchar(s[i].x, s[i].y, s[i].ch); } } } void update_starfield(game *g, starfield *s) { int i; for(i = 0; i < STARS; i++) { if(s[i].x < 0) { s[i].x = caca_rand(0, g->w - 1); s[i].y = 0; s[i].z = caca_rand(1, 2); s[i].c = caca_rand(0, 1) ? EE_LIGHTGRAY : EE_DARKGRAY; s[i].ch = caca_rand(0, 1) ? '.' : '\''; } else if(s[i].y < g->h-1) { s[i].y += s[i].z; } else { s[i].x = -1; } } } void free_starfield(game *g, starfield *s) { free(s); }