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- /*
- * ttyvaders Textmode shoot'em up
- * Copyright (c) 2002 Sam Hocevar <sam@zoy.org>
- * All Rights Reserved
- *
- * $Id$
- *
- * This program is free software. It commes without any warranty, to
- * the extent permitted by applicable law. You can redistribute it
- * and/or modify it under the terms of the Do What The Fuck You Want
- * To Public License, Version 2, as published by Sam Hocevar. See
- * http://sam.zoy.org/wtfpl/COPYING for more details.
- */
-
- #include "config.h"
-
- #include <stdlib.h>
-
- #include "common.h"
-
- starfield * create_starfield(game *g)
- {
- int i;
- starfield *s;
-
- s = malloc(STARS * sizeof(starfield));
- if(s == NULL)
- exit(1);
-
- for(i = 0; i < STARS; i++)
- {
- s[i].x = cucul_rand(0, g->w - 1);
- s[i].y = cucul_rand(0, g->h - 1);
- s[i].z = cucul_rand(1, 3);
- s[i].c = cucul_rand(0, 1) ? CUCUL_COLOR_LIGHTGRAY : CUCUL_COLOR_DARKGRAY;
- s[i].ch = cucul_rand(0, 1) ? '.' : '\'';
- }
-
- return s;
- }
-
- void draw_starfield(game *g, starfield *s)
- {
- int i;
-
- for(i = 0; i < STARS; i++)
- {
- if(s[i].x >= 0)
- {
- cucul_set_color(g->cv, s[i].c, CUCUL_COLOR_BLACK);
- cucul_putchar(g->cv, s[i].x, s[i].y, s[i].ch);
- }
- }
- }
-
- void update_starfield(game *g, starfield *s)
- {
- int i;
-
- for(i = 0; i < STARS; i++)
- {
- if(s[i].x < 0)
- {
- s[i].x = cucul_rand(0, g->w - 1);
- s[i].y = 0;
- s[i].z = cucul_rand(1, 2);
- s[i].c = cucul_rand(0, 1) ? CUCUL_COLOR_LIGHTGRAY : CUCUL_COLOR_DARKGRAY;
- s[i].ch = cucul_rand(0, 1) ? '.' : '\'';
- }
- else if(s[i].y < g->h-1)
- {
- s[i].y += s[i].z;
- }
- else
- {
- s[i].x = -1;
- }
- }
- }
-
- void free_starfield(game *g, starfield *s)
- {
- free(s);
- }
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