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- Things to do
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- * let the ship pick up bonuses
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- DONE 23 Dec 2002: handle life
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- * alien swarms, programmed behaviour
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- * sprite library
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- DONE 23 Dec 2002: mega ball
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- * spiral weapon (vertical sine)
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- DONE 23 Dec 2002: fragmentation bomb (merge with mega-ball?)
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- * stick aliens to tunnel
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- * change tunnel colour
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- DONE Dec 23 2002: fill holes in the tunnel when |step| > 2
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- DONE Dec 18 2002: draw a 3rd alien type
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- * draw bosses
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- * port to conio.h
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- * clip graphics
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- * promote precision for all coordinates except screen
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- DONE Dec 19 2002: tunnel sometimes doesn't get drawn on the left
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- * write a generic drawing library with automatic clipping
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- * write a linux console output for the drawing library
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- * animate the ship
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- * the nuke should break the tunnel
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- * the laser stays alive when the ship explodes
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