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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
-
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
-
- /** @file Bitmap.h
- * @brief Defines bitmap format helper for textures
- *
- * Used for file formats which embed their textures into the model file.
- */
-
- #ifndef AI_BITMAP_H_INC
- #define AI_BITMAP_H_INC
-
- namespace Assimp {
-
- class Bitmap {
-
- protected:
-
- struct Header {
-
- uint16_t type;
-
- uint32_t size;
-
- uint16_t reserved1;
-
- uint16_t reserved2;
-
- uint32_t offset;
-
- // We define the struct size because sizeof(Header) might return a wrong result because of structure padding.
- // Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
- static const std::size_t header_size =
- sizeof(uint16_t) + // type
- sizeof(uint32_t) + // size
- sizeof(uint16_t) + // reserved1
- sizeof(uint16_t) + // reserved2
- sizeof(uint32_t); // offset
-
- };
-
- struct DIB {
-
- uint32_t size;
-
- int32_t width;
-
- int32_t height;
-
- uint16_t planes;
-
- uint16_t bits_per_pixel;
-
- uint32_t compression;
-
- uint32_t image_size;
-
- int32_t x_resolution;
-
- int32_t y_resolution;
-
- uint32_t nb_colors;
-
- uint32_t nb_important_colors;
-
- // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding.
- // Moreover, we must use this ugly and error prone syntax because Visual Studio neither support constexpr or sizeof(name_of_field).
- static const std::size_t dib_size =
- sizeof(uint32_t) + // size
- sizeof(int32_t) + // width
- sizeof(int32_t) + // height
- sizeof(uint16_t) + // planes
- sizeof(uint16_t) + // bits_per_pixel
- sizeof(uint32_t) + // compression
- sizeof(uint32_t) + // image_size
- sizeof(int32_t) + // x_resolution
- sizeof(int32_t) + // y_resolution
- sizeof(uint32_t) + // nb_colors
- sizeof(uint32_t); // nb_important_colors
-
- };
-
- static const std::size_t mBytesPerPixel = 4;
-
- public:
-
- static void Save(aiTexture* texture, IOStream* file);
-
- protected:
-
- static void WriteHeader(Header& header, IOStream* file);
-
- static void WriteDIB(DIB& dib, IOStream* file);
-
- static void WriteData(aiTexture* texture, IOStream* file);
-
- };
-
- }
-
- #endif // AI_BITMAP_H_INC
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