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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the*
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- ----------------------------------------------------------------------
- */
-
- /** @file FBXDocument.cpp
- * @brief Implementation of the FBX DOM classes
- */
- #include "AssimpPCH.h"
-
- #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
-
- #include <functional>
-
- #include "FBXParser.h"
- #include "FBXDocument.h"
- #include "FBXUtil.h"
- #include "FBXImporter.h"
- #include "FBXImportSettings.h"
- #include "FBXDocumentUtil.h"
- #include "FBXProperties.h"
-
- namespace Assimp {
- namespace FBX {
-
- using namespace Util;
-
- // ------------------------------------------------------------------------------------------------
- LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc)
- : doc(doc)
- , element(element)
- , id(id)
- , flags()
- {
-
- }
-
- // ------------------------------------------------------------------------------------------------
- LazyObject::~LazyObject()
- {
-
- }
-
- // ------------------------------------------------------------------------------------------------
- const Object* LazyObject::Get(bool dieOnError)
- {
- if(IsBeingConstructed() || FailedToConstruct()) {
- return NULL;
- }
-
- if (object.get()) {
- return object.get();
- }
-
- // if this is the root object, we return a dummy since there
- // is no root object int he fbx file - it is just referenced
- // with id 0.
- if(id == 0L) {
- object.reset(new Object(id, element, "Model::RootNode"));
- return object.get();
- }
-
- const Token& key = element.KeyToken();
- const TokenList& tokens = element.Tokens();
-
- if(tokens.size() < 3) {
- DOMError("expected at least 3 tokens: id, name and class tag",&element);
- }
-
- const char* err;
- std::string name = ParseTokenAsString(*tokens[1],err);
- if (err) {
- DOMError(err,&element);
- }
-
- // small fix for binary reading: binary fbx files don't use
- // prefixes such as Model:: in front of their names. The
- // loading code expects this at many places, though!
- // so convert the binary representation (a 0x0001) to the
- // double colon notation.
- if(tokens[1]->IsBinary()) {
- for (size_t i = 0; i < name.length(); ++i) {
- if (name[i] == 0x0 && name[i+1] == 0x1) {
- name = name.substr(i+2) + "::" + name.substr(0,i);
- }
- }
- }
-
- const std::string classtag = ParseTokenAsString(*tokens[2],err);
- if (err) {
- DOMError(err,&element);
- }
-
- // prevent recursive calls
- flags |= BEING_CONSTRUCTED;
-
- try {
- // this needs to be relatively fast since it happens a lot,
- // so avoid constructing strings all the time.
- const char* obtype = key.begin();
- const size_t length = static_cast<size_t>(key.end()-key.begin());
- if (!strncmp(obtype,"Geometry",length)) {
- if (!strcmp(classtag.c_str(),"Mesh")) {
- object.reset(new MeshGeometry(id,element,name,doc));
- }
- }
- else if (!strncmp(obtype,"NodeAttribute",length)) {
- if (!strcmp(classtag.c_str(),"Camera")) {
- object.reset(new Camera(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"CameraSwitcher")) {
- object.reset(new CameraSwitcher(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Light")) {
- object.reset(new Light(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Null")) {
- object.reset(new Null(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"LimbNode")) {
- object.reset(new LimbNode(id,element,doc,name));
- }
- }
- else if (!strncmp(obtype,"Deformer",length)) {
- if (!strcmp(classtag.c_str(),"Cluster")) {
- object.reset(new Cluster(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Skin")) {
- object.reset(new Skin(id,element,doc,name));
- }
- }
- else if (!strncmp(obtype,"Model",length)) {
- // FK and IK effectors are not supported
- if (strcmp(classtag.c_str(),"IKEffector") && strcmp(classtag.c_str(),"FKEffector")) {
- object.reset(new Model(id,element,doc,name));
- }
- }
- else if (!strncmp(obtype,"Material",length)) {
- object.reset(new Material(id,element,doc,name));
- }
- else if (!strncmp(obtype,"Texture",length)) {
- object.reset(new Texture(id,element,doc,name));
- }
- else if (!strncmp(obtype,"LayeredTexture",length)) {
- object.reset(new LayeredTexture(id,element,doc,name));
- }
- else if (!strncmp(obtype,"AnimationStack",length)) {
- object.reset(new AnimationStack(id,element,name,doc));
- }
- else if (!strncmp(obtype,"AnimationLayer",length)) {
- object.reset(new AnimationLayer(id,element,name,doc));
- }
- // note: order matters for these two
- else if (!strncmp(obtype,"AnimationCurve",length)) {
- object.reset(new AnimationCurve(id,element,name,doc));
- }
- else if (!strncmp(obtype,"AnimationCurveNode",length)) {
- object.reset(new AnimationCurveNode(id,element,name,doc));
- }
- }
- catch(std::exception& ex) {
- flags &= ~BEING_CONSTRUCTED;
- flags |= FAILED_TO_CONSTRUCT;
-
- if(dieOnError || doc.Settings().strictMode) {
- throw;
- }
-
- // note: the error message is already formatted, so raw logging is ok
- if(!DefaultLogger::isNullLogger()) {
- DefaultLogger::get()->error(ex.what());
- }
- return NULL;
- }
-
- if (!object.get()) {
- //DOMError("failed to convert element to DOM object, class: " + classtag + ", name: " + name,&element);
- }
-
- flags &= ~BEING_CONSTRUCTED;
- return object.get();
- }
-
- // ------------------------------------------------------------------------------------------------
- Object::Object(uint64_t id, const Element& element, const std::string& name)
- : element(element)
- , name(name)
- , id(id)
- {
-
- }
-
- // ------------------------------------------------------------------------------------------------
- Object::~Object()
- {
-
- }
-
-
- // ------------------------------------------------------------------------------------------------
- FileGlobalSettings::FileGlobalSettings(const Document& doc, boost::shared_ptr<const PropertyTable> props)
- : props(props)
- , doc(doc)
- {
-
- }
-
-
- // ------------------------------------------------------------------------------------------------
- FileGlobalSettings::~FileGlobalSettings()
- {
-
- }
-
-
- // ------------------------------------------------------------------------------------------------
- Document::Document(const Parser& parser, const ImportSettings& settings)
- : settings(settings)
- , parser(parser)
- {
- // cannot use array default initialization syntax because vc8 fails on it
- for (unsigned int i = 0; i < 7; ++i) {
- creationTimeStamp[i] = 0;
- }
-
- ReadHeader();
- ReadPropertyTemplates();
-
- ReadGlobalSettings();
-
- // this order is important, connections need parsed objects to check
- // whether connections are ok or not. Objects may not be evaluated yet,
- // though, since this may require valid connections.
- ReadObjects();
- ReadConnections();
- }
-
-
- // ------------------------------------------------------------------------------------------------
- Document::~Document()
- {
- BOOST_FOREACH(ObjectMap::value_type& v, objects) {
- delete v.second;
- }
- }
-
-
- // ------------------------------------------------------------------------------------------------
- void Document::ReadHeader()
- {
- // read ID objects from "Objects" section
- const Scope& sc = parser.GetRootScope();
- const Element* const ehead = sc["FBXHeaderExtension"];
- if(!ehead || !ehead->Compound()) {
- DOMError("no FBXHeaderExtension dictionary found");
- }
-
- const Scope& shead = *ehead->Compound();
- fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0));
-
- // while we maye have some success with newer files, we don't support
- // the older 6.n fbx format
- if(fbxVersion < 7100) {
- DOMError("unsupported, old format version, supported are only FBX 2011, FBX 2012 and FBX 2013");
- }
- if(fbxVersion > 7300) {
- if(Settings().strictMode) {
- DOMError("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013"
- " (turn off strict mode to try anyhow) ");
- }
- else {
- DOMWarning("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013,"
- " trying to read it nevertheless");
- }
- }
-
-
- const Element* const ecreator = shead["Creator"];
- if(ecreator) {
- creator = ParseTokenAsString(GetRequiredToken(*ecreator,0));
- }
-
- const Element* const etimestamp = shead["CreationTimeStamp"];
- if(etimestamp && etimestamp->Compound()) {
- const Scope& stimestamp = *etimestamp->Compound();
- creationTimeStamp[0] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Year"),0));
- creationTimeStamp[1] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Month"),0));
- creationTimeStamp[2] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Day"),0));
- creationTimeStamp[3] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Hour"),0));
- creationTimeStamp[4] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Minute"),0));
- creationTimeStamp[5] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Second"),0));
- creationTimeStamp[6] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Millisecond"),0));
- }
- }
-
- // ------------------------------------------------------------------------------------------------
- void Document::ReadGlobalSettings()
- {
- const Scope& sc = parser.GetRootScope();
- const Element* const ehead = sc["GlobalSettings"];
- if(!ehead || !ehead->Compound()) {
- DOMWarning("no GlobalSettings dictionary found");
-
- globals.reset(new FileGlobalSettings(*this, boost::make_shared<const PropertyTable>()));
- return;
- }
-
- boost::shared_ptr<const PropertyTable> props = GetPropertyTable(*this, "", *ehead, *ehead->Compound(), true);
-
- if(!props) {
- DOMError("GlobalSettings dictionary contains no property table");
- }
-
- globals.reset(new FileGlobalSettings(*this, props));
- }
-
-
- // ------------------------------------------------------------------------------------------------
- void Document::ReadObjects()
- {
- // read ID objects from "Objects" section
- const Scope& sc = parser.GetRootScope();
- const Element* const eobjects = sc["Objects"];
- if(!eobjects || !eobjects->Compound()) {
- DOMError("no Objects dictionary found");
- }
-
- // add a dummy entry to represent the Model::RootNode object (id 0),
- // which is only indirectly defined in the input file
- objects[0] = new LazyObject(0L, *eobjects, *this);
-
- const Scope& sobjects = *eobjects->Compound();
- BOOST_FOREACH(const ElementMap::value_type& el, sobjects.Elements()) {
-
- // extract ID
- const TokenList& tok = el.second->Tokens();
-
- if (tok.empty()) {
- DOMError("expected ID after object key",el.second);
- }
-
- const char* err;
-
- const uint64_t id = ParseTokenAsID(*tok[0], err);
- if(err) {
- DOMError(err,el.second);
- }
-
- // id=0 is normally implicit
- if(id == 0L) {
- DOMError("encountered object with implicitly defined id 0",el.second);
- }
-
- if(objects.find(id) != objects.end()) {
- DOMWarning("encountered duplicate object id, ignoring first occurrence",el.second);
- }
-
- objects[id] = new LazyObject(id, *el.second, *this);
-
- // grab all animation stacks upfront since there is no listing of them
- if(!strcmp(el.first.c_str(),"AnimationStack")) {
- animationStacks.push_back(id);
- }
- }
- }
-
-
- // ------------------------------------------------------------------------------------------------
- void Document::ReadPropertyTemplates()
- {
- const Scope& sc = parser.GetRootScope();
- // read property templates from "Definitions" section
- const Element* const edefs = sc["Definitions"];
- if(!edefs || !edefs->Compound()) {
- DOMWarning("no Definitions dictionary found");
- return;
- }
-
- const Scope& sdefs = *edefs->Compound();
- const ElementCollection otypes = sdefs.GetCollection("ObjectType");
- for(ElementMap::const_iterator it = otypes.first; it != otypes.second; ++it) {
- const Element& el = *(*it).second;
- const Scope* sc = el.Compound();
- if(!sc) {
- DOMWarning("expected nested scope in ObjectType, ignoring",&el);
- continue;
- }
-
- const TokenList& tok = el.Tokens();
- if(tok.empty()) {
- DOMWarning("expected name for ObjectType element, ignoring",&el);
- continue;
- }
-
- const std::string& oname = ParseTokenAsString(*tok[0]);
-
- const ElementCollection templs = sc->GetCollection("PropertyTemplate");
- for(ElementMap::const_iterator it = templs.first; it != templs.second; ++it) {
- const Element& el = *(*it).second;
- const Scope* sc = el.Compound();
- if(!sc) {
- DOMWarning("expected nested scope in PropertyTemplate, ignoring",&el);
- continue;
- }
-
- const TokenList& tok = el.Tokens();
- if(tok.empty()) {
- DOMWarning("expected name for PropertyTemplate element, ignoring",&el);
- continue;
- }
-
- const std::string& pname = ParseTokenAsString(*tok[0]);
-
- const Element* Properties70 = (*sc)["Properties70"];
- if(Properties70) {
- boost::shared_ptr<const PropertyTable> props = boost::make_shared<const PropertyTable>(
- *Properties70,boost::shared_ptr<const PropertyTable>(static_cast<const PropertyTable*>(NULL))
- );
-
- templates[oname+"."+pname] = props;
- }
- }
- }
- }
-
-
-
- // ------------------------------------------------------------------------------------------------
- void Document::ReadConnections()
- {
- const Scope& sc = parser.GetRootScope();
- // read property templates from "Definitions" section
- const Element* const econns = sc["Connections"];
- if(!econns || !econns->Compound()) {
- DOMError("no Connections dictionary found");
- }
-
- uint64_t insertionOrder = 0l;
-
- const Scope& sconns = *econns->Compound();
- const ElementCollection conns = sconns.GetCollection("C");
- for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) {
- const Element& el = *(*it).second;
- const std::string& type = ParseTokenAsString(GetRequiredToken(el,0));
- const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1));
- const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2));
-
- // OO = object-object connection
- // OP = object-property connection, in which case the destination property follows the object ID
- const std::string& prop = (type == "OP" ? ParseTokenAsString(GetRequiredToken(el,3)) : "");
-
- if(objects.find(src) == objects.end()) {
- DOMWarning("source object for connection does not exist",&el);
- continue;
- }
-
- // dest may be 0 (root node) but we added a dummy object before
- if(objects.find(dest) == objects.end()) {
- DOMWarning("destination object for connection does not exist",&el);
- continue;
- }
-
- // add new connection
- const Connection* const c = new Connection(insertionOrder++,src,dest,prop,*this);
- src_connections.insert(ConnectionMap::value_type(src,c));
- dest_connections.insert(ConnectionMap::value_type(dest,c));
- }
- }
-
-
- // ------------------------------------------------------------------------------------------------
- const std::vector<const AnimationStack*>& Document::AnimationStacks() const
- {
- if (!animationStacksResolved.empty() || !animationStacks.size()) {
- return animationStacksResolved;
- }
-
- animationStacksResolved.reserve(animationStacks.size());
- BOOST_FOREACH(uint64_t id, animationStacks) {
- LazyObject* const lazy = GetObject(id);
- const AnimationStack* stack;
- if(!lazy || !(stack = lazy->Get<AnimationStack>())) {
- DOMWarning("failed to read AnimationStack object");
- continue;
- }
- animationStacksResolved.push_back(stack);
- }
-
- return animationStacksResolved;
- }
-
-
- // ------------------------------------------------------------------------------------------------
- LazyObject* Document::GetObject(uint64_t id) const
- {
- ObjectMap::const_iterator it = objects.find(id);
- return it == objects.end() ? NULL : (*it).second;
- }
-
- #define MAX_CLASSNAMES 6
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id,
- const ConnectionMap& conns) const
- {
- std::vector<const Connection*> temp;
-
- const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
- conns.equal_range(id);
-
- temp.reserve(std::distance(range.first,range.second));
- for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
- temp.push_back((*it).second);
- }
-
- std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
-
- return temp; // NRVO should handle this
- }
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bool is_src,
- const ConnectionMap& conns,
- const char* const* classnames,
- size_t count) const
-
- {
- ai_assert(classnames);
- ai_assert(count != 0 && count <= MAX_CLASSNAMES);
-
- size_t lenghts[MAX_CLASSNAMES];
-
- const size_t c = count;
- for (size_t i = 0; i < c; ++i) {
- lenghts[i] = strlen(classnames[i]);
- }
-
- std::vector<const Connection*> temp;
-
- const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
- conns.equal_range(id);
-
- temp.reserve(std::distance(range.first,range.second));
- for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
- const Token& key = (is_src
- ? (*it).second->LazyDestinationObject()
- : (*it).second->LazySourceObject()
- ).GetElement().KeyToken();
-
- const char* obtype = key.begin();
-
- for (size_t i = 0; i < c; ++i) {
- ai_assert(classnames[i]);
- if(static_cast<size_t>(std::distance(key.begin(),key.end())) == lenghts[i] && !strncmp(classnames[i],obtype,lenghts[i])) {
- obtype = NULL;
- break;
- }
- }
-
- if(obtype) {
- continue;
- }
-
- temp.push_back((*it).second);
- }
-
- std::sort(temp.begin(), temp.end(), std::mem_fun(&Connection::Compare));
- return temp; // NRVO should handle this
- }
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const
- {
- return GetConnectionsSequenced(source, ConnectionsBySource());
- }
-
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t dest,
- const char* classname) const
- {
- const char* arr[] = {classname};
- return GetConnectionsBySourceSequenced(dest, arr,1);
- }
-
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source,
- const char* const* classnames, size_t count) const
- {
- return GetConnectionsSequenced(source, true, ConnectionsBySource(),classnames, count);
- }
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
- const char* classname) const
- {
- const char* arr[] = {classname};
- return GetConnectionsByDestinationSequenced(dest, arr,1);
- }
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const
- {
- return GetConnectionsSequenced(dest, ConnectionsByDestination());
- }
-
-
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
- const char* const* classnames, size_t count) const
-
- {
- return GetConnectionsSequenced(dest, false, ConnectionsByDestination(),classnames, count);
- }
-
-
- // ------------------------------------------------------------------------------------------------
- Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop,
- const Document& doc)
-
- : insertionOrder(insertionOrder)
- , prop(prop)
- , src(src)
- , dest(dest)
- , doc(doc)
- {
- ai_assert(doc.Objects().find(src) != doc.Objects().end());
- // dest may be 0 (root node)
- ai_assert(!dest || doc.Objects().find(dest) != doc.Objects().end());
- }
-
-
- // ------------------------------------------------------------------------------------------------
- Connection::~Connection()
- {
-
- }
-
-
- // ------------------------------------------------------------------------------------------------
- LazyObject& Connection::LazySourceObject() const
- {
- LazyObject* const lazy = doc.GetObject(src);
- ai_assert(lazy);
- return *lazy;
- }
-
-
- // ------------------------------------------------------------------------------------------------
- LazyObject& Connection::LazyDestinationObject() const
- {
- LazyObject* const lazy = doc.GetObject(dest);
- ai_assert(lazy);
- return *lazy;
- }
-
-
- // ------------------------------------------------------------------------------------------------
- const Object* Connection::SourceObject() const
- {
- LazyObject* const lazy = doc.GetObject(src);
- ai_assert(lazy);
- return lazy->Get();
- }
-
-
- // ------------------------------------------------------------------------------------------------
- const Object* Connection::DestinationObject() const
- {
- LazyObject* const lazy = doc.GetObject(dest);
- ai_assert(lazy);
- return lazy->Get();
- }
-
- } // !FBX
- } // !Assimp
-
- #endif
-
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