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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
-
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
-
- #include "AssimpPCH.h"
- #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-
- #include "ObjFileMtlImporter.h"
- #include "ObjTools.h"
- #include "ObjFileData.h"
- #include "fast_atof.h"
-
- namespace Assimp {
-
- // Material specific token
- static const std::string DiffuseTexture = "map_kd";
- static const std::string AmbientTexture = "map_ka";
- static const std::string SpecularTexture = "map_ks";
- static const std::string OpacityTexture = "map_d";
- static const std::string BumpTexture1 = "map_bump";
- static const std::string BumpTexture2 = "map_Bump";
- static const std::string BumpTexture3 = "bump";
- static const std::string NormalTexture = "map_Kn";
- static const std::string DisplacementTexture = "disp";
- static const std::string SpecularityTexture = "map_ns";
-
- // texture option specific token
- static const std::string BlendUOption = "-blendu";
- static const std::string BlendVOption = "-blendv";
- static const std::string BoostOption = "-boost";
- static const std::string ModifyMapOption = "-mm";
- static const std::string OffsetOption = "-o";
- static const std::string ScaleOption = "-s";
- static const std::string TurbulenceOption = "-t";
- static const std::string ResolutionOption = "-texres";
- static const std::string ClampOption = "-clamp";
- static const std::string BumpOption = "-bm";
- static const std::string ChannelOption = "-imfchan";
- static const std::string TypeOption = "-type";
-
-
-
- // -------------------------------------------------------------------
- // Constructor
- ObjFileMtlImporter::ObjFileMtlImporter( std::vector<char> &buffer,
- const std::string & /*strAbsPath*/,
- ObjFile::Model *pModel ) :
- m_DataIt( buffer.begin() ),
- m_DataItEnd( buffer.end() ),
- m_pModel( pModel ),
- m_uiLine( 0 )
- {
- ai_assert( NULL != m_pModel );
- if ( NULL == m_pModel->m_pDefaultMaterial )
- {
- m_pModel->m_pDefaultMaterial = new ObjFile::Material;
- m_pModel->m_pDefaultMaterial->MaterialName.Set( "default" );
- }
- load();
- }
-
- // -------------------------------------------------------------------
- // Destructor
- ObjFileMtlImporter::~ObjFileMtlImporter()
- {
- // empty
- }
-
- // -------------------------------------------------------------------
- // Private copy constructor
- ObjFileMtlImporter::ObjFileMtlImporter(const ObjFileMtlImporter & /* rOther */ )
- {
- // empty
- }
-
- // -------------------------------------------------------------------
- // Private copy constructor
- ObjFileMtlImporter &ObjFileMtlImporter::operator = ( const ObjFileMtlImporter & /*rOther */ )
- {
- return *this;
- }
-
- // -------------------------------------------------------------------
- // Loads the material description
- void ObjFileMtlImporter::load()
- {
- if ( m_DataIt == m_DataItEnd )
- return;
-
- while ( m_DataIt != m_DataItEnd )
- {
- switch (*m_DataIt)
- {
- case 'K':
- {
- ++m_DataIt;
- if (*m_DataIt == 'a') // Ambient color
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->ambient );
- }
- else if (*m_DataIt == 'd') // Diffuse color
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->diffuse );
- }
- else if (*m_DataIt == 's')
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->specular );
- }
- else if (*m_DataIt == 'e')
- {
- ++m_DataIt;
- getColorRGBA( &m_pModel->m_pCurrentMaterial->emissive );
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'd': // Alpha value
- {
- ++m_DataIt;
- getFloatValue( m_pModel->m_pCurrentMaterial->alpha );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'N': // Shineness
- {
- ++m_DataIt;
- switch(*m_DataIt)
- {
- case 's':
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->shineness);
- break;
- case 'i': //Index Of refraction
- ++m_DataIt;
- getFloatValue(m_pModel->m_pCurrentMaterial->ior);
- break;
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- break;
- }
- break;
-
-
- case 'm': // Texture
- case 'b': // quick'n'dirty - for 'bump' sections
- {
- getTexture();
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'n': // New material name
- {
- createMaterial();
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- case 'i': // Illumination model
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- getIlluminationModel( m_pModel->m_pCurrentMaterial->illumination_model );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
-
- default:
- {
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
- }
- }
- }
-
- // -------------------------------------------------------------------
- // Loads a color definition
- void ObjFileMtlImporter::getColorRGBA( aiColor3D *pColor )
- {
- ai_assert( NULL != pColor );
-
- float r, g, b;
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, r );
- pColor->r = r;
-
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, g );
- pColor->g = g;
-
- m_DataIt = getFloat<DataArrayIt>( m_DataIt, m_DataItEnd, b );
- pColor->b = b;
- }
-
- // -------------------------------------------------------------------
- // Loads the kind of illumination model.
- void ObjFileMtlImporter::getIlluminationModel( int &illum_model )
- {
- m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
- illum_model = atoi(m_buffer);
- }
-
- // -------------------------------------------------------------------
- // Loads a single float value.
- void ObjFileMtlImporter::getFloatValue( float &value )
- {
- m_DataIt = CopyNextWord<DataArrayIt>( m_DataIt, m_DataItEnd, m_buffer, BUFFERSIZE );
- value = (float) fast_atof(m_buffer);
- }
-
- // -------------------------------------------------------------------
- // Creates a material from loaded data.
- void ObjFileMtlImporter::createMaterial()
- {
- std::string line( "" );
- while ( !isNewLine( *m_DataIt ) ) {
- line += *m_DataIt;
- ++m_DataIt;
- }
-
- std::vector<std::string> token;
- const unsigned int numToken = tokenize<std::string>( line, token, " " );
- std::string name( "" );
- if ( numToken == 1 ) {
- name = AI_DEFAULT_MATERIAL_NAME;
- } else {
- name = token[ 1 ];
- }
-
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( name );
- if ( m_pModel->m_MaterialMap.end() == it) {
- // New Material created
- m_pModel->m_pCurrentMaterial = new ObjFile::Material();
- m_pModel->m_pCurrentMaterial->MaterialName.Set( name );
- m_pModel->m_MaterialLib.push_back( name );
- m_pModel->m_MaterialMap[ name ] = m_pModel->m_pCurrentMaterial;
- } else {
- // Use older material
- m_pModel->m_pCurrentMaterial = (*it).second;
- }
- }
-
- // -------------------------------------------------------------------
- // Gets a texture name from data.
- void ObjFileMtlImporter::getTexture() {
- aiString *out( NULL );
- int clampIndex = -1;
-
- const char *pPtr( &(*m_DataIt) );
- if ( !ASSIMP_strincmp( pPtr, DiffuseTexture.c_str(), DiffuseTexture.size() ) ) {
- // Diffuse texture
- out = & m_pModel->m_pCurrentMaterial->texture;
- clampIndex = ObjFile::Material::TextureDiffuseType;
- } else if ( !ASSIMP_strincmp( pPtr,AmbientTexture.c_str(),AmbientTexture.size() ) ) {
- // Ambient texture
- out = & m_pModel->m_pCurrentMaterial->textureAmbient;
- clampIndex = ObjFile::Material::TextureAmbientType;
- } else if (!ASSIMP_strincmp( pPtr, SpecularTexture.c_str(), SpecularTexture.size())) {
- // Specular texture
- out = & m_pModel->m_pCurrentMaterial->textureSpecular;
- clampIndex = ObjFile::Material::TextureSpecularType;
- } else if ( !ASSIMP_strincmp( pPtr, OpacityTexture.c_str(), OpacityTexture.size() ) ) {
- // Opacity texture
- out = & m_pModel->m_pCurrentMaterial->textureOpacity;
- clampIndex = ObjFile::Material::TextureOpacityType;
- } else if (!ASSIMP_strincmp( pPtr,"map_ka",6)) {
- // Ambient texture
- out = & m_pModel->m_pCurrentMaterial->textureAmbient;
- clampIndex = ObjFile::Material::TextureAmbientType;
- } else if (!ASSIMP_strincmp(&(*m_DataIt),"map_emissive",6)) {
- // Emissive texture
- out = & m_pModel->m_pCurrentMaterial->textureEmissive;
- clampIndex = ObjFile::Material::TextureEmissiveType;
- } else if ( !ASSIMP_strincmp( pPtr, BumpTexture1.c_str(), BumpTexture1.size() ) ||
- !ASSIMP_strincmp( pPtr, BumpTexture2.c_str(), BumpTexture2.size() ) ||
- !ASSIMP_strincmp( pPtr, BumpTexture3.c_str(), BumpTexture3.size() ) ) {
- // Bump texture
- out = & m_pModel->m_pCurrentMaterial->textureBump;
- clampIndex = ObjFile::Material::TextureBumpType;
- } else if (!ASSIMP_strincmp( pPtr,NormalTexture.c_str(), NormalTexture.size())) {
- // Normal map
- out = & m_pModel->m_pCurrentMaterial->textureNormal;
- clampIndex = ObjFile::Material::TextureNormalType;
- } else if (!ASSIMP_strincmp( pPtr, DisplacementTexture.c_str(), DisplacementTexture.size() ) ) {
- // Displacement texture
- out = &m_pModel->m_pCurrentMaterial->textureDisp;
- clampIndex = ObjFile::Material::TextureDispType;
- } else if (!ASSIMP_strincmp( pPtr, SpecularityTexture.c_str(),SpecularityTexture.size() ) ) {
- // Specularity scaling (glossiness)
- out = & m_pModel->m_pCurrentMaterial->textureSpecularity;
- clampIndex = ObjFile::Material::TextureSpecularityType;
- } else {
- DefaultLogger::get()->error("OBJ/MTL: Encountered unknown texture type");
- return;
- }
-
- bool clamp = false;
- getTextureOption(clamp);
- m_pModel->m_pCurrentMaterial->clamp[clampIndex] = clamp;
-
- std::string strTexture;
- m_DataIt = getName<DataArrayIt>( m_DataIt, m_DataItEnd, strTexture );
- out->Set( strTexture );
- }
-
- /* /////////////////////////////////////////////////////////////////////////////
- * Texture Option
- * /////////////////////////////////////////////////////////////////////////////
- * According to http://en.wikipedia.org/wiki/Wavefront_.obj_file#Texture_options
- * Texture map statement can contains various texture option, for example:
- *
- * map_Ka -o 1 1 1 some.png
- * map_Kd -clamp on some.png
- *
- * So we need to parse and skip these options, and leave the last part which is
- * the url of image, otherwise we will get a wrong url like "-clamp on some.png".
- *
- * Because aiMaterial supports clamp option, so we also want to return it
- * /////////////////////////////////////////////////////////////////////////////
- */
- void ObjFileMtlImporter::getTextureOption(bool &clamp)
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
-
- //If there is any more texture option
- while (!isEndOfBuffer(m_DataIt, m_DataItEnd) && *m_DataIt == '-')
- {
- const char *pPtr( &(*m_DataIt) );
- //skip option key and value
- int skipToken = 1;
-
- if (!ASSIMP_strincmp(pPtr, ClampOption.c_str(), ClampOption.size()))
- {
- DataArrayIt it = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- char value[3];
- CopyNextWord(it, m_DataItEnd, value, sizeof(value) / sizeof(*value));
- if (!ASSIMP_strincmp(value, "on", 2))
- {
- clamp = true;
- }
-
- skipToken = 2;
- }
- else if ( !ASSIMP_strincmp(pPtr, BlendUOption.c_str(), BlendUOption.size())
- || !ASSIMP_strincmp(pPtr, BlendVOption.c_str(), BlendVOption.size())
- || !ASSIMP_strincmp(pPtr, BoostOption.c_str(), BoostOption.size())
- || !ASSIMP_strincmp(pPtr, ResolutionOption.c_str(), ResolutionOption.size())
- || !ASSIMP_strincmp(pPtr, BumpOption.c_str(), BumpOption.size())
- || !ASSIMP_strincmp(pPtr, ChannelOption.c_str(), ChannelOption.size())
- || !ASSIMP_strincmp(pPtr, TypeOption.c_str(), TypeOption.size()) )
- {
- skipToken = 2;
- }
- else if (!ASSIMP_strincmp(pPtr, ModifyMapOption.c_str(), ModifyMapOption.size()))
- {
- skipToken = 3;
- }
- else if ( !ASSIMP_strincmp(pPtr, OffsetOption.c_str(), OffsetOption.size())
- || !ASSIMP_strincmp(pPtr, ScaleOption.c_str(), ScaleOption.size())
- || !ASSIMP_strincmp(pPtr, TurbulenceOption.c_str(), TurbulenceOption.size())
- )
- {
- skipToken = 4;
- }
-
- for (int i = 0; i < skipToken; ++i)
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- }
- }
- }
-
- // -------------------------------------------------------------------
-
- } // Namespace Assimp
-
- #endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
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