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- ASSIMP SAMPLES README
- =====================
-
-
- 1. General
- ----------
-
- This directory contains various samples to illustrate Assimp's
- use in various real-world environments. Workspaces to build the
- samples can be found in the respective directories. The VC workspaces
- copy the created executables to the ./bin directory.
-
- All GL-based samples depend on GLUT, some on DevIL. For convenience,
- these libraries are included in the repository in their respective
- Windows/x86 prebuilt versions. To build on linux, install the
- required packages using the package manager of your choice.
-
- Also note that the VS workspaces link against the DLL version of the
- Assimp library, thus you need to build it in the first place (
- assimp-release-dll build configuration). The Assimp DLL needs to be
- copied to ./bin as well (the VS workspaces will try to do this
- automatically).
-
-
- 2. List of samples
- ------------------
-
-
- SimpleOpenGL
-
- A very simple and straightforward OpenGL sample. It loads a
- model (gets the path to it on the command line, default is dwarf.x)
- and displays the model as wireframe. Animations and materials are
- not evaluated at all. This samples uses the C interface to Assimp.
- Basic materials are displayed, but no textures.
-
- This sample should work virtually everywhere, provided glut
- is available.
-
-
- SimpleTexturedOpenGL
-
- An extended OpenGL sample, featuring texturing using the DevIL
- library. Based on SimpleOpenGL and the NeHe GL tutorial style.
-
- This is a Windows-only sample.
-
- This sample was kindly provided by SamHayne (http://sf.net/users/samhayne/)
- See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3736373
-
-
- SimpleAssimpViewX
-
- A Mac OSX-based viewer app. This sample was kindly provided by drparallax.
- See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829
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