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-
-
- #ifndef TESTSCENEPREPROCESSOR_H
- #define TESTSCENEPREPROCESSOR_H
-
- #include <cppunit/TestFixture.h>
- #include <cppunit/extensions/HelperMacros.h>
-
- #include <assimp/mesh.h>
- #include <assimp/scene.h>
- #include <assimp/Importer.hpp>
- #include <ScenePreprocessor.h>
-
- using namespace std;
- using namespace Assimp;
-
- class ScenePreprocessorTest : public CPPUNIT_NS :: TestFixture
- {
- CPPUNIT_TEST_SUITE (ScenePreprocessorTest);
- CPPUNIT_TEST (testMeshPreprocessingPos);
- CPPUNIT_TEST (testMeshPreprocessingNeg);
- CPPUNIT_TEST (testAnimationPreprocessingPos);
- CPPUNIT_TEST_SUITE_END ();
-
- public:
- void setUp (void);
- void tearDown (void);
-
- protected:
-
- void testMeshPreprocessingPos (void);
- void testMeshPreprocessingNeg (void);
- void testAnimationPreprocessingPos (void);
-
- private:
-
- void CheckIfOnly(aiMesh* p,unsigned int num, unsigned flag);
-
- ScenePreprocessor* pp;
- aiScene* scene;
- };
-
- #endif
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