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- # Listing and grouping of all the source files.
- # 1) Set the file lists for each component
- # 2) Create a Source Group for each component, for IDE project orginization
- # 3) Add libassimp using the file lists (eliminates duplication of file names between
- # source groups and library command)
- #
- cmake_minimum_required( VERSION 2.6 )
- SET( HEADER_PATH ../include/assimp )
-
- SET( COMPILER_HEADERS
- ${HEADER_PATH}/Compiler/pushpack1.h
- ${HEADER_PATH}/Compiler/poppack1.h
- ${HEADER_PATH}/Compiler/pstdint.h
- )
- SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
-
- SET( PUBLIC_HEADERS
- ${HEADER_PATH}/anim.h
- ${HEADER_PATH}/ai_assert.h
- ${HEADER_PATH}/camera.h
- ${HEADER_PATH}/color4.h
- ${HEADER_PATH}/color4.inl
- ${HEADER_PATH}/config.h
- ${HEADER_PATH}/defs.h
- ${HEADER_PATH}/cfileio.h
- ${HEADER_PATH}/light.h
- ${HEADER_PATH}/material.h
- ${HEADER_PATH}/material.inl
- ${HEADER_PATH}/matrix3x3.h
- ${HEADER_PATH}/matrix3x3.inl
- ${HEADER_PATH}/matrix4x4.h
- ${HEADER_PATH}/matrix4x4.inl
- ${HEADER_PATH}/mesh.h
- ${HEADER_PATH}/postprocess.h
- ${HEADER_PATH}/quaternion.h
- ${HEADER_PATH}/quaternion.inl
- ${HEADER_PATH}/scene.h
- ${HEADER_PATH}/metadata.h
- ${HEADER_PATH}/texture.h
- ${HEADER_PATH}/types.h
- ${HEADER_PATH}/vector2.h
- ${HEADER_PATH}/vector2.inl
- ${HEADER_PATH}/vector3.h
- ${HEADER_PATH}/vector3.inl
- ${HEADER_PATH}/version.h
- ${HEADER_PATH}/cimport.h
- ${HEADER_PATH}/importerdesc.h
- ${HEADER_PATH}/Importer.hpp
- ${HEADER_PATH}/DefaultLogger.hpp
- ${HEADER_PATH}/ProgressHandler.hpp
- ${HEADER_PATH}/IOStream.hpp
- ${HEADER_PATH}/IOSystem.hpp
- ${HEADER_PATH}/Logger.hpp
- ${HEADER_PATH}/LogStream.hpp
- ${HEADER_PATH}/NullLogger.hpp
- ${HEADER_PATH}/cexport.h
- ${HEADER_PATH}/Exporter.hpp
- )
-
- SET( Core_SRCS
- Assimp.cpp
- )
-
- SET( Boost_SRCS
- BoostWorkaround/boost/math/common_factor_rt.hpp
- BoostWorkaround/boost/foreach.hpp
- BoostWorkaround/boost/format.hpp
- BoostWorkaround/boost/scoped_array.hpp
- BoostWorkaround/boost/scoped_ptr.hpp
- BoostWorkaround/boost/shared_array.hpp
- BoostWorkaround/boost/shared_ptr.hpp
- BoostWorkaround/boost/make_shared.hpp
- BoostWorkaround/boost/static_assert.hpp
- BoostWorkaround/boost/tuple/tuple.hpp
- )
- SOURCE_GROUP(Boost FILES ${Boost_SRCS})
-
- SET( Logging_SRCS
- ${HEADER_PATH}/DefaultLogger.hpp
- ${HEADER_PATH}/LogStream.hpp
- ${HEADER_PATH}/Logger.hpp
- ${HEADER_PATH}/NullLogger.hpp
- Win32DebugLogStream.h
- DefaultLogger.cpp
- FileLogStream.h
- StdOStreamLogStream.h
- )
- SOURCE_GROUP(Logging FILES ${Logging_SRCS})
-
- SET( Common_SRCS
- fast_atof.h
- qnan.h
- BaseImporter.cpp
- BaseImporter.h
- BaseProcess.cpp
- BaseProcess.h
- Importer.h
- ScenePrivate.h
- PostStepRegistry.cpp
- ImporterRegistry.cpp
- ByteSwap.h
- DefaultProgressHandler.h
- DefaultIOStream.cpp
- DefaultIOStream.h
- DefaultIOSystem.cpp
- DefaultIOSystem.h
- CInterfaceIOWrapper.h
- Hash.h
- Importer.cpp
- IFF.h
- MemoryIOWrapper.h
- ParsingUtils.h
- StreamReader.h
- StringComparison.h
- SGSpatialSort.cpp
- SGSpatialSort.h
- VertexTriangleAdjacency.cpp
- VertexTriangleAdjacency.h
- GenericProperty.h
- SpatialSort.cpp
- SpatialSort.h
- SceneCombiner.cpp
- SceneCombiner.h
- ScenePreprocessor.cpp
- ScenePreprocessor.h
- SkeletonMeshBuilder.cpp
- SkeletonMeshBuilder.h
- SplitByBoneCountProcess.cpp
- SplitByBoneCountProcess.h
- SmoothingGroups.h
- StandardShapes.cpp
- StandardShapes.h
- TargetAnimation.cpp
- TargetAnimation.h
- RemoveComments.cpp
- RemoveComments.h
- Subdivision.cpp
- Subdivision.h
- Vertex.h
- LineSplitter.h
- TinyFormatter.h
- Profiler.h
- LogAux.h
- Bitmap.cpp
- Bitmap.h
- )
- SOURCE_GROUP(Common FILES ${Common_SRCS})
-
- SET( 3DS_SRCS
- 3DSConverter.cpp
- 3DSHelper.h
- 3DSLoader.cpp
- 3DSLoader.h
- )
- SOURCE_GROUP(3DS FILES ${3DS_SRCS})
-
- SET( AC_SRCS
- ACLoader.cpp
- ACLoader.h
- )
- SOURCE_GROUP( AC FILES ${AC_SRCS})
-
- SET( ASE_SRCS
- ASELoader.cpp
- ASELoader.h
- ASEParser.cpp
- ASEParser.h
- )
- SOURCE_GROUP( ASE FILES ${ASE_SRCS})
-
- SET( B3D_SRCS
- B3DImporter.cpp
- B3DImporter.h
- )
- SOURCE_GROUP( B3D FILES ${B3D_SRCS})
-
- SET( BVH_SRCS
- BVHLoader.cpp
- BVHLoader.h
- )
- SOURCE_GROUP( BVH FILES ${BVH_SRCS})
-
- SET( Collada_SRCS
- ColladaHelper.h
- ColladaLoader.cpp
- ColladaLoader.h
- ColladaParser.cpp
- ColladaParser.h
- ColladaExporter.h
- ColladaExporter.cpp
- )
- SOURCE_GROUP( Collada FILES ${Collada_SRCS})
-
- SET( DXF_SRCS
- DXFLoader.cpp
- DXFLoader.h
- DXFHelper.h
- )
- SOURCE_GROUP( DXF FILES ${DXF_SRCS})
-
- SET( CSM_SRCS
- CSMLoader.cpp
- CSMLoader.h
- )
- SOURCE_GROUP( CSM FILES ${CSM_SRCS})
-
- SET( HMP_SRCS
- HMPFileData.h
- HMPLoader.cpp
- HMPLoader.h
- HalfLifeFileData.h
- )
- SOURCE_GROUP( HMP FILES ${HMP_SRCS})
-
- SET( Irr_SRCS
- IRRLoader.cpp
- IRRLoader.h
- IRRMeshLoader.cpp
- IRRMeshLoader.h
- IRRShared.cpp
- IRRShared.h
- )
- SOURCE_GROUP( Irr FILES ${Irr_SRCS})
-
- SET( LWO_SRCS
- LWOAnimation.cpp
- LWOAnimation.h
- LWOBLoader.cpp
- LWOFileData.h
- LWOLoader.cpp
- LWOLoader.h
- LWOMaterial.cpp
- )
- SOURCE_GROUP( LWO FILES ${LWO_SRCS})
-
- SET( LWS_SRCS
- LWSLoader.cpp
- LWSLoader.h
- )
- SOURCE_GROUP( LWS FILES ${LWS_SRCS})
-
-
-
- SET( MD2_SRCS
- MD2FileData.h
- MD2Loader.cpp
- MD2Loader.h
- MD2NormalTable.h
- )
- SOURCE_GROUP( MD2 FILES ${MD2_SRCS})
-
- SET( MD3_SRCS
- MD3FileData.h
- MD3Loader.cpp
- MD3Loader.h
- )
- SOURCE_GROUP( MD3 FILES ${MD3_SRCS})
-
- SET( MD5_SRCS
- MD5Loader.cpp
- MD5Loader.h
- MD5Parser.cpp
- MD5Parser.h
- )
- SOURCE_GROUP( MD5 FILES ${MD5_SRCS})
-
- SET( MDC_SRCS
- MDCFileData.h
- MDCLoader.cpp
- MDCLoader.h
- MDCNormalTable.h
- )
- SOURCE_GROUP( MDC FILES ${MDC_SRCS})
-
- SET( MDL_SRCS
- MDLDefaultColorMap.h
- MDLFileData.h
- MDLLoader.cpp
- MDLLoader.h
- MDLMaterialLoader.cpp
- )
- SOURCE_GROUP( MDL FILES ${MDL_SRCS})
-
- SET( MaterialSystem_SRCS
- MaterialSystem.cpp
- MaterialSystem.h
- )
- SOURCE_GROUP( MaterialSystem FILES ${MaterialSystem_SRCS})
-
- SET( NFF_SRCS
- NFFLoader.cpp
- NFFLoader.h
- )
- SOURCE_GROUP( NFF FILES ${NFF_SRCS})
-
- SET( NDO_SRCS
- NDOLoader.cpp
- NDOLoader.h
- )
- SOURCE_GROUP( NDO FILES ${NDO_SRCS})
-
- SET( OFFFormat_SRCS
- OFFLoader.cpp
- OFFLoader.h
- )
- SOURCE_GROUP( OFFFormat FILES ${OFFFormat_SRCS})
-
- SET( Obj_SRCS
- ObjFileData.h
- ObjFileImporter.cpp
- ObjFileImporter.h
- ObjFileMtlImporter.cpp
- ObjFileMtlImporter.h
- ObjFileParser.cpp
- ObjFileParser.h
- ObjTools.h
-
- ObjExporter.h
- ObjExporter.cpp
- )
- SOURCE_GROUP( Obj FILES ${Obj_SRCS})
-
- SET( Ogre_SRCS
- OgreImporter.h
- OgreStructs.h
- OgreParsingUtils.h
- OgreBinarySerializer.h
- OgreXmlSerializer.h
- OgreImporter.cpp
- OgreStructs.cpp
- OgreBinarySerializer.cpp
- OgreXmlSerializer.cpp
- OgreMaterial.cpp
- )
- SOURCE_GROUP( Ogre FILES ${Ogre_SRCS})
-
- SET( Ply_SRCS
- PlyLoader.cpp
- PlyLoader.h
- PlyParser.cpp
- PlyParser.h
- PlyExporter.cpp
- PlyExporter.h
- )
- SOURCE_GROUP( Ply FILES ${Ply_SRCS})
-
- SET(MS3D_SRCS
- MS3DLoader.cpp
- MS3DLoader.h
- )
- SOURCE_GROUP( MS3D FILES ${MS3D_SRCS})
-
- SET(COB_SRCS
- COBLoader.cpp
- COBLoader.h
- COBScene.h
- )
- SOURCE_GROUP( COB FILES ${COB_SRCS})
-
- SET(BLENDER_SRCS
- BlenderLoader.cpp
- BlenderLoader.h
- BlenderDNA.cpp
- BlenderDNA.h
- BlenderDNA.inl
- BlenderScene.cpp
- BlenderScene.h
- BlenderSceneGen.h
- BlenderIntermediate.h
- BlenderModifier.h
- BlenderModifier.cpp
- BlenderBMesh.h
- BlenderBMesh.cpp
- BlenderTessellator.h
- BlenderTessellator.cpp
- )
- SOURCE_GROUP( BLENDER FILES ${BLENDER_SRCS})
-
- SET(IFC_SRCS
- IFCLoader.cpp
- IFCLoader.h
- IFCReaderGen.cpp
- IFCReaderGen.h
- IFCUtil.h
- IFCUtil.cpp
- IFCGeometry.cpp
- IFCMaterial.cpp
- IFCProfile.cpp
- IFCCurve.cpp
- IFCBoolean.cpp
- IFCOpenings.cpp
- STEPFile.h
- STEPFileReader.h
- STEPFileReader.cpp
- STEPFileEncoding.cpp
- STEPFileEncoding.h
- )
- SOURCE_GROUP( IFC FILES ${IFC_SRCS})
-
- SET( XGL_SRCS
- XGLLoader.cpp
- XGLLoader.h
- )
- SOURCE_GROUP( XGL FILES ${XGL_SRCS})
-
-
- SET(FBX_SRCS
- FBXImporter.cpp
- FBXCompileConfig.h
- FBXImporter.h
- FBXParser.cpp
- FBXParser.h
- FBXTokenizer.cpp
- FBXTokenizer.h
- FBXImportSettings.h
- FBXConverter.h
- FBXConverter.cpp
- FBXUtil.h
- FBXUtil.cpp
- FBXDocument.h
- FBXDocument.cpp
- FBXProperties.h
- FBXProperties.cpp
- FBXMeshGeometry.cpp
- FBXMaterial.cpp
- FBXModel.cpp
- FBXAnimation.cpp
- FBXNodeAttribute.cpp
- FBXDeformer.cpp
- FBXBinaryTokenizer.cpp
- FBXDocumentUtil.cpp
- )
- SOURCE_GROUP( FBX FILES ${FBX_SRCS})
-
-
- SET( PostProcessing_SRCS
- CalcTangentsProcess.cpp
- CalcTangentsProcess.h
- ComputeUVMappingProcess.cpp
- ComputeUVMappingProcess.h
- ConvertToLHProcess.cpp
- ConvertToLHProcess.h
- FindDegenerates.cpp
- FindDegenerates.h
- FindInstancesProcess.cpp
- FindInstancesProcess.h
- FindInvalidDataProcess.cpp
- FindInvalidDataProcess.h
- FixNormalsStep.cpp
- FixNormalsStep.h
- GenFaceNormalsProcess.cpp
- GenFaceNormalsProcess.h
- GenVertexNormalsProcess.cpp
- GenVertexNormalsProcess.h
- PretransformVertices.cpp
- PretransformVertices.h
- ImproveCacheLocality.cpp
- ImproveCacheLocality.h
- JoinVerticesProcess.cpp
- JoinVerticesProcess.h
- LimitBoneWeightsProcess.cpp
- LimitBoneWeightsProcess.h
- RemoveRedundantMaterials.cpp
- RemoveRedundantMaterials.h
- RemoveVCProcess.cpp
- RemoveVCProcess.h
- SortByPTypeProcess.cpp
- SortByPTypeProcess.h
- SplitLargeMeshes.cpp
- SplitLargeMeshes.h
- TextureTransform.cpp
- TextureTransform.h
- TriangulateProcess.cpp
- TriangulateProcess.h
- ValidateDataStructure.cpp
- ValidateDataStructure.h
- OptimizeGraph.cpp
- OptimizeGraph.h
- OptimizeMeshes.cpp
- OptimizeMeshes.h
- DeboneProcess.cpp
- DeboneProcess.h
- ProcessHelper.h
- ProcessHelper.cpp
- PolyTools.h
- MakeVerboseFormat.cpp
- MakeVerboseFormat.h
- )
- SOURCE_GROUP( PostProcessing FILES ${PostProcessing_SRCS})
-
- SET( Q3D_SRCS
- Q3DLoader.cpp
- Q3DLoader.h
- )
- SOURCE_GROUP( Q3D FILES ${Q3D_SRCS})
-
- SET( Q3BSP_SRCS
- Q3BSPFileData.h
- Q3BSPFileParser.h
- Q3BSPFileParser.cpp
- Q3BSPFileImporter.h
- Q3BSPFileImporter.cpp
- Q3BSPZipArchive.h
- Q3BSPZipArchive.cpp
- )
- SOURCE_GROUP( Q3BSP FILES ${Q3BSP_SRCS})
-
- SET( Raw_SRCS
- RawLoader.cpp
- RawLoader.h
- )
- SOURCE_GROUP( Raw FILES ${Raw_SRCS})
-
- SET( SMD_SRCS
- SMDLoader.cpp
- SMDLoader.h
- )
- SOURCE_GROUP( SMD FILES ${SMD_SRCS})
-
- SET( STL_SRCS
- STLLoader.cpp
- STLLoader.h
- STLExporter.h
- STLExporter.cpp
- )
- SOURCE_GROUP( STL FILES ${STL_SRCS})
-
- SET( Terragen_SRCS
- TerragenLoader.cpp
- TerragenLoader.h
- )
- SOURCE_GROUP( Terragen FILES ${Terragen_SRCS})
-
- SET( Unreal_SRCS
- UnrealLoader.cpp
- UnrealLoader.h
- )
- SOURCE_GROUP( Unreal FILES ${Unreal_SRCS})
-
- SET( XFile_SRCS
- XFileHelper.h
- XFileImporter.cpp
- XFileImporter.h
- XFileParser.cpp
- XFileParser.h
- )
- SOURCE_GROUP( XFile FILES ${XFile_SRCS})
-
- SET( Exporter_SRCS
- Exporter.cpp
- AssimpCExport.cpp
- BlobIOSystem.h
- )
- SOURCE_GROUP( Exporter FILES ${Exporter_SRCS})
-
- SET( Extra_SRCS
- MD4FileData.h
- )
- SOURCE_GROUP( Extra FILES ${Extra_SRCS})
-
- SET( IrrXML_SRCS
- irrXMLWrapper.h
- ../contrib/irrXML/CXMLReaderImpl.h
- ../contrib/irrXML/heapsort.h
- ../contrib/irrXML/irrArray.h
- ../contrib/irrXML/irrString.h
- ../contrib/irrXML/irrTypes.h
- ../contrib/irrXML/irrXML.cpp
- ../contrib/irrXML/irrXML.h
- )
- SOURCE_GROUP( IrrXML FILES ${IrrXML_SRCS})
-
- SET( ConvertUTF_SRCS
- ../contrib/ConvertUTF/ConvertUTF.h
- ../contrib/ConvertUTF/ConvertUTF.c
- )
- SOURCE_GROUP( ConvertUTF FILES ${ConvertUTF_SRCS})
-
- SET( Clipper_SRCS
- ../contrib/clipper/clipper.hpp
- ../contrib/clipper/clipper.cpp
- )
- SOURCE_GROUP( Clipper FILES ${Clipper_SRCS})
-
-
- SET( Poly2Tri_SRCS
- ../contrib/poly2tri/poly2tri/common/shapes.cc
- ../contrib/poly2tri/poly2tri/common/shapes.h
- ../contrib/poly2tri/poly2tri/common/utils.h
- ../contrib/poly2tri/poly2tri/sweep/advancing_front.h
- ../contrib/poly2tri/poly2tri/sweep/advancing_front.cc
- ../contrib/poly2tri/poly2tri/sweep/cdt.cc
- ../contrib/poly2tri/poly2tri/sweep/cdt.h
- ../contrib/poly2tri/poly2tri/sweep/sweep.cc
- ../contrib/poly2tri/poly2tri/sweep/sweep.h
- ../contrib/poly2tri/poly2tri/sweep/sweep_context.cc
- ../contrib/poly2tri/poly2tri/sweep/sweep_context.h
- )
- SOURCE_GROUP( Poly2Tri FILES ${Poly2Tri_SRCS})
-
- SET( unzip_SRCS
- ../contrib/unzip/crypt.h
- ../contrib/unzip/ioapi.c
- ../contrib/unzip/ioapi.h
- ../contrib/unzip/unzip.c
- ../contrib/unzip/unzip.h
- )
- SOURCE_GROUP( unzip FILES ${unzip_SRCS})
-
-
- # VC2010 fixes
- if(MSVC10)
- OPTION( VC10_STDINT_FIX "Fix for VC10 Compiler regarding pstdint.h redefinition errors" OFF )
- if( VC10_STDINT_FIX )
- ADD_DEFINITIONS( -D_STDINT )
- endif( VC10_STDINT_FIX )
- endif(MSVC10)
-
- ADD_DEFINITIONS( -DASSIMP_BUILD_DLL_EXPORT )
-
- if ( MSVC )
- ADD_DEFINITIONS( -D_SCL_SECURE_NO_WARNINGS )
- ADD_DEFINITIONS( -D_CRT_SECURE_NO_WARNINGS )
- endif ( MSVC )
-
- if (UNZIP_FOUND)
- SET (unzip_compile_SRCS "")
- else (UNZIP_FOUND)
- SET (unzip_compile_SRCS ${unzip_SRCS})
- endif (UNZIP_FOUND)
-
- SET( assimp_src
- # Assimp Files
- ${Core_SRCS}
- ${Common_SRCS}
- ${Logging_SRCS}
- ${Exporter_SRCS}
- ${PostProcessing_SRCS}
-
- # Model Support
- ${3DS_SRCS}
- ${AC_SRCS}
- ${ASE_SRCS}
- ${B3D_SRCS}
- ${BVH_SRCS}
- ${Collada_SRCS}
- ${DXF_SRCS}
- ${CSM_SRCS}
- ${HMP_SRCS}
- ${Irr_SRCS}
- ${LWO_SRCS}
- ${LWS_SRCS}
- ${MD2_SRCS}
- ${MD3_SRCS}
- ${MD5_SRCS}
- ${MDC_SRCS}
- ${MDL_SRCS}
- ${MaterialSystem_SRCS}
- ${NFF_SRCS}
- ${OFFFormat_SRCS}
- ${Obj_SRCS}
- ${Ogre_SRCS}
- ${Ply_SRCS}
- ${Q3D_SRCS}
- ${Q3BSP_SRCS}
- ${Raw_SRCS}
- ${SMD_SRCS}
- ${STL_SRCS}
- ${Terragen_SRCS}
- ${Unreal_SRCS}
- ${XFile_SRCS}
- ${Extra_SRCS}
- ${MS3D_SRCS}
- ${COB_SRCS}
- ${BLENDER_SRCS}
- ${NDO_SRCS}
- ${IFC_SRCS}
- ${XGL_SRCS}
- ${FBX_SRCS}
-
- # Third-party libraries
- ${IrrXML_SRCS}
- ${ConvertUTF_SRCS}
- ${unzip_compile_SRCS}
- ${Poly2Tri_SRCS}
- ${Clipper_SRCS}
- # Necessary to show the headers in the project when using the VC++ generator:
- ${Boost_SRCS}
-
- ${PUBLIC_HEADERS}
- ${COMPILER_HEADERS}
-
- # Old precompiled header
- # (removed because the precompiled header is not updated when visual studio switch configuration which leads to failed compilation.
- # Moreover it's a drag to recompile assimp entirely each time a modification is made to one of the included header, which is definitely counter-productive.)
- AssimpPCH.cpp
- )
-
- #ADD_MSVC_PRECOMPILED_HEADER("AssimpPCH.h" "AssimpPCH.cpp" assimp_src)
-
- ADD_LIBRARY( assimp ${assimp_src} )
-
- SET_PROPERTY(TARGET assimp PROPERTY DEBUG_POSTFIX ${ASSIMP_DEBUG_POSTFIX})
-
- TARGET_LINK_LIBRARIES(assimp ${ZLIB_LIBRARIES})
- SET_TARGET_PROPERTIES( assimp PROPERTIES
- VERSION ${ASSIMP_VERSION}
- SOVERSION ${ASSIMP_SOVERSION} # use full version
- OUTPUT_NAME assimp${ASSIMP_LIBRARY_SUFFIX}
- )
-
- if (APPLE)
- SET_TARGET_PROPERTIES( assimp PROPERTIES INSTALL_NAME_DIR "${CMAKE_INSTALL_PREFIX}/${LIB_INSTALL_DIR}")
- endif()
-
- # Build against external unzip, or add ../contrib/unzip so
- # assimp can #include "unzip.h"
- if (UNZIP_FOUND)
- INCLUDE_DIRECTORIES(${UNZIP_INCLUDE_DIRS})
- TARGET_LINK_LIBRARIES(assimp ${UNZIP_LIBRARIES})
- else (UNZIP_FOUND)
- INCLUDE_DIRECTORIES("../contrib/unzip")
- endif (UNZIP_FOUND)
-
- INSTALL( TARGETS assimp
- LIBRARY DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- ARCHIVE DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- RUNTIME DESTINATION ${ASSIMP_BIN_INSTALL_DIR}
- COMPONENT ${LIBASSIMP_COMPONENT})
- INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp COMPONENT assimp-dev)
- INSTALL( FILES ${COMPILER_HEADERS} DESTINATION ${ASSIMP_INCLUDE_INSTALL_DIR}/assimp/Compiler COMPONENT assimp-dev)
-
- if(MSVC AND ASSIMP_INSTALL_PDB)
- install(FILES ${Assimp_BINARY_DIR}/code/Debug/assimp${ASSIMP_DEBUG_POSTFIX}.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS Debug
- )
- install(FILES ${Assimp_BINARY_DIR}/code/RelWithDebInfo/assimp.pdb
- DESTINATION ${ASSIMP_LIB_INSTALL_DIR}
- CONFIGURATIONS RelWithDebInfo
- )
- endif ()
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