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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
-
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
-
- #include "AssimpPCH.h"
- #ifndef ASSIMP_BUILD_NO_OBJ_IMPORTER
-
- #include "ObjFileParser.h"
- #include "ObjFileMtlImporter.h"
- #include "ObjTools.h"
- #include "ObjFileData.h"
- #include "ParsingUtils.h"
- #include "../include/assimp/types.h"
- #include "DefaultIOSystem.h"
-
- namespace Assimp {
-
- const std::string ObjFileParser::DEFAULT_MATERIAL = AI_DEFAULT_MATERIAL_NAME;
-
- // -------------------------------------------------------------------
- // Constructor with loaded data and directories.
- ObjFileParser::ObjFileParser(std::vector<char> &Data,const std::string &strModelName, IOSystem *io ) :
- m_DataIt(Data.begin()),
- m_DataItEnd(Data.end()),
- m_pModel(NULL),
- m_uiLine(0),
- m_pIO( io )
- {
- std::fill_n(m_buffer,BUFFERSIZE,0);
-
- // Create the model instance to store all the data
- m_pModel = new ObjFile::Model();
- m_pModel->m_ModelName = strModelName;
-
- // create default material and store it
- m_pModel->m_pDefaultMaterial = new ObjFile::Material();
- m_pModel->m_pDefaultMaterial->MaterialName.Set( DEFAULT_MATERIAL );
- m_pModel->m_MaterialLib.push_back( DEFAULT_MATERIAL );
- m_pModel->m_MaterialMap[ DEFAULT_MATERIAL ] = m_pModel->m_pDefaultMaterial;
-
- // Start parsing the file
- parseFile();
- }
-
- // -------------------------------------------------------------------
- // Destructor
- ObjFileParser::~ObjFileParser()
- {
- delete m_pModel;
- m_pModel = NULL;
- }
-
- // -------------------------------------------------------------------
- // Returns a pointer to the model instance.
- ObjFile::Model *ObjFileParser::GetModel() const
- {
- return m_pModel;
- }
-
- // -------------------------------------------------------------------
- // File parsing method.
- void ObjFileParser::parseFile()
- {
- if (m_DataIt == m_DataItEnd)
- return;
-
- while (m_DataIt != m_DataItEnd)
- {
- switch (*m_DataIt)
- {
- case 'v': // Parse a vertex texture coordinate
- {
- ++m_DataIt;
- if (*m_DataIt == ' ' || *m_DataIt == '\t') {
- // read in vertex definition
- getVector3(m_pModel->m_Vertices);
- } else if (*m_DataIt == 't') {
- // read in texture coordinate ( 2D or 3D )
- ++m_DataIt;
- getVector( m_pModel->m_TextureCoord );
- } else if (*m_DataIt == 'n') {
- // Read in normal vector definition
- ++m_DataIt;
- getVector3( m_pModel->m_Normals );
- }
- }
- break;
-
- case 'p': // Parse a face, line or point statement
- case 'l':
- case 'f':
- {
- getFace(*m_DataIt == 'f' ? aiPrimitiveType_POLYGON : (*m_DataIt == 'l'
- ? aiPrimitiveType_LINE : aiPrimitiveType_POINT));
- }
- break;
-
- case '#': // Parse a comment
- {
- getComment();
- }
- break;
-
- case 'u': // Parse a material desc. setter
- {
- getMaterialDesc();
- }
- break;
-
- case 'm': // Parse a material library or merging group ('mg')
- {
- if (*(m_DataIt + 1) == 'g')
- getGroupNumberAndResolution();
- else
- getMaterialLib();
- }
- break;
-
- case 'g': // Parse group name
- {
- getGroupName();
- }
- break;
-
- case 's': // Parse group number
- {
- getGroupNumber();
- }
- break;
-
- case 'o': // Parse object name
- {
- getObjectName();
- }
- break;
-
- default:
- {
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- break;
- }
- }
- }
-
- // -------------------------------------------------------------------
- // Copy the next word in a temporary buffer
- void ObjFileParser::copyNextWord(char *pBuffer, size_t length)
- {
- size_t index = 0;
- m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
- while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) )
- {
- pBuffer[index] = *m_DataIt;
- index++;
- if (index == length-1)
- break;
- ++m_DataIt;
- }
-
- ai_assert(index < length);
- pBuffer[index] = '\0';
- }
-
- // -------------------------------------------------------------------
- // Copy the next line into a temporary buffer
- void ObjFileParser::copyNextLine(char *pBuffer, size_t length)
- {
- size_t index = 0u;
-
- // some OBJ files have line continuations using \ (such as in C++ et al)
- bool continuation = false;
- for (;m_DataIt != m_DataItEnd && index < length-1; ++m_DataIt)
- {
- const char c = *m_DataIt;
- if (c == '\\') {
- continuation = true;
- continue;
- }
-
- if (c == '\n' || c == '\r') {
- if(continuation) {
- pBuffer[ index++ ] = ' ';
- continue;
- }
- break;
- }
-
- continuation = false;
- pBuffer[ index++ ] = c;
- }
- ai_assert(index < length);
- pBuffer[ index ] = '\0';
- }
-
- // -------------------------------------------------------------------
- void ObjFileParser::getVector( std::vector<aiVector3D> &point3d_array ) {
- size_t numComponents( 0 );
- DataArrayIt tmp( m_DataIt );
- while( !IsLineEnd( *tmp ) ) {
- if( *tmp == ' ' ) {
- ++numComponents;
- }
- tmp++;
- }
- float x, y, z;
- if( 2 == numComponents ) {
- copyNextWord( m_buffer, BUFFERSIZE );
- x = ( float ) fast_atof( m_buffer );
-
- copyNextWord( m_buffer, BUFFERSIZE );
- y = ( float ) fast_atof( m_buffer );
- z = 0.0;
- } else if( 3 == numComponents ) {
- copyNextWord( m_buffer, BUFFERSIZE );
- x = ( float ) fast_atof( m_buffer );
-
- copyNextWord( m_buffer, BUFFERSIZE );
- y = ( float ) fast_atof( m_buffer );
-
- copyNextWord( m_buffer, BUFFERSIZE );
- z = ( float ) fast_atof( m_buffer );
- } else {
- ai_assert( !"Invalid number of components" );
- }
- point3d_array.push_back( aiVector3D( x, y, z ) );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Get values for a new 3D vector instance
- void ObjFileParser::getVector3(std::vector<aiVector3D> &point3d_array) {
- float x, y, z;
- copyNextWord(m_buffer, BUFFERSIZE);
- x = (float) fast_atof(m_buffer);
-
- copyNextWord(m_buffer, BUFFERSIZE);
- y = (float) fast_atof(m_buffer);
-
- copyNextWord( m_buffer, BUFFERSIZE );
- z = ( float ) fast_atof( m_buffer );
-
- point3d_array.push_back( aiVector3D( x, y, z ) );
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Get values for a new 2D vector instance
- void ObjFileParser::getVector2( std::vector<aiVector2D> &point2d_array ) {
- float x, y;
- copyNextWord(m_buffer, BUFFERSIZE);
- x = (float) fast_atof(m_buffer);
-
- copyNextWord(m_buffer, BUFFERSIZE);
- y = (float) fast_atof(m_buffer);
-
- point2d_array.push_back(aiVector2D(x, y));
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Get values for a new face instance
- void ObjFileParser::getFace(aiPrimitiveType type)
- {
- copyNextLine(m_buffer, BUFFERSIZE);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pPtr = m_buffer;
- char *pEnd = &pPtr[BUFFERSIZE];
- pPtr = getNextToken<char*>(pPtr, pEnd);
- if (pPtr == pEnd || *pPtr == '\0')
- return;
-
- std::vector<unsigned int> *pIndices = new std::vector<unsigned int>;
- std::vector<unsigned int> *pTexID = new std::vector<unsigned int>;
- std::vector<unsigned int> *pNormalID = new std::vector<unsigned int>;
- bool hasNormal = false;
-
- const int vSize = m_pModel->m_Vertices.size();
- const int vtSize = m_pModel->m_TextureCoord.size();
- const int vnSize = m_pModel->m_Normals.size();
-
- const bool vt = (!m_pModel->m_TextureCoord.empty());
- const bool vn = (!m_pModel->m_Normals.empty());
- int iStep = 0, iPos = 0;
- while (pPtr != pEnd)
- {
- iStep = 1;
-
- if (IsLineEnd(*pPtr))
- break;
-
- if (*pPtr=='/' )
- {
- if (type == aiPrimitiveType_POINT) {
- DefaultLogger::get()->error("Obj: Separator unexpected in point statement");
- }
- if (iPos == 0)
- {
- //if there are no texture coordinates in the file, but normals
- if (!vt && vn) {
- iPos = 1;
- iStep++;
- }
- }
- iPos++;
- }
- else if ( isSeparator(*pPtr) )
- {
- iPos = 0;
- }
- else
- {
- //OBJ USES 1 Base ARRAYS!!!!
- const int iVal = atoi( pPtr );
-
- // increment iStep position based off of the sign and # of digits
- int tmp = iVal;
- if (iVal < 0)
- ++iStep;
- while ( ( tmp = tmp / 10 )!=0 )
- ++iStep;
-
- if ( iVal > 0 )
- {
- // Store parsed index
- if ( 0 == iPos )
- {
- pIndices->push_back( iVal-1 );
- }
- else if ( 1 == iPos )
- {
- pTexID->push_back( iVal-1 );
- }
- else if ( 2 == iPos )
- {
- pNormalID->push_back( iVal-1 );
- hasNormal = true;
- }
- else
- {
- reportErrorTokenInFace();
- }
- }
- else if ( iVal < 0 )
- {
- // Store relatively index
- if ( 0 == iPos )
- {
- pIndices->push_back( vSize + iVal );
- }
- else if ( 1 == iPos )
- {
- pTexID->push_back( vtSize + iVal );
- }
- else if ( 2 == iPos )
- {
- pNormalID->push_back( vnSize + iVal );
- hasNormal = true;
- }
- else
- {
- reportErrorTokenInFace();
- }
- }
- }
- pPtr += iStep;
- }
-
- if ( pIndices->empty() )
- {
- DefaultLogger::get()->error("Obj: Ignoring empty face");
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- return;
- }
-
- ObjFile::Face *face = new ObjFile::Face( pIndices, pNormalID, pTexID, type );
-
- // Set active material, if one set
- if (NULL != m_pModel->m_pCurrentMaterial)
- face->m_pMaterial = m_pModel->m_pCurrentMaterial;
- else
- face->m_pMaterial = m_pModel->m_pDefaultMaterial;
-
- // Create a default object, if nothing is there
- if ( NULL == m_pModel->m_pCurrent )
- createObject( "defaultobject" );
-
- // Assign face to mesh
- if ( NULL == m_pModel->m_pCurrentMesh )
- {
- createMesh();
- }
-
- // Store the face
- m_pModel->m_pCurrentMesh->m_Faces.push_back( face );
- m_pModel->m_pCurrentMesh->m_uiNumIndices += (unsigned int)face->m_pVertices->size();
- m_pModel->m_pCurrentMesh->m_uiUVCoordinates[ 0 ] += (unsigned int)face->m_pTexturCoords[0].size();
- if( !m_pModel->m_pCurrentMesh->m_hasNormals && hasNormal )
- {
- m_pModel->m_pCurrentMesh->m_hasNormals = true;
- }
- // Skip the rest of the line
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Get values for a new material description
- void ObjFileParser::getMaterialDesc()
- {
- // Each material request a new object.
- // Sometimes the object is already created (see 'o' tag by example), but it is not initialized !
- // So, we create a new object only if the current on is already initialized !
- if (m_pModel->m_pCurrent != NULL &&
- ( m_pModel->m_pCurrent->m_Meshes.size() > 1 ||
- (m_pModel->m_pCurrent->m_Meshes.size() == 1 && m_pModel->m_Meshes[m_pModel->m_pCurrent->m_Meshes[0]]->m_Faces.size() != 0) )
- )
- m_pModel->m_pCurrent = NULL;
-
- // Get next data for material data
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pStart = &(*m_DataIt);
- while ( m_DataIt != m_DataItEnd && !isSeparator(*m_DataIt) )
- ++m_DataIt;
-
- // Get name
- std::string strName(pStart, &(*m_DataIt));
- if ( strName.empty())
- return;
-
- // Search for material
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strName );
- if ( it == m_pModel->m_MaterialMap.end() )
- {
- // Not found, use default material
- m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
- DefaultLogger::get()->error("OBJ: failed to locate material " + strName + ", skipping");
- }
- else
- {
- // Found, using detected material
- m_pModel->m_pCurrentMaterial = (*it).second;
- if ( needsNewMesh( strName ))
- {
- createMesh();
- }
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strName );
- }
-
- // Skip rest of line
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Get a comment, values will be skipped
- void ObjFileParser::getComment()
- {
- while (m_DataIt != m_DataItEnd)
- {
- if ( '\n' == (*m_DataIt))
- {
- ++m_DataIt;
- break;
- }
- else
- {
- ++m_DataIt;
- }
- }
- }
-
- // -------------------------------------------------------------------
- // Get material library from file.
- void ObjFileParser::getMaterialLib()
- {
- // Translate tuple
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
-
- char *pStart = &(*m_DataIt);
- while (m_DataIt != m_DataItEnd && !isNewLine(*m_DataIt))
- m_DataIt++;
-
- // Check for existence
- const std::string strMatName(pStart, &(*m_DataIt));
- IOStream *pFile = m_pIO->Open(strMatName);
-
- if (!pFile )
- {
- DefaultLogger::get()->error("OBJ: Unable to locate material file " + strMatName);
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- return;
- }
-
- // Import material library data from file
- std::vector<char> buffer;
- BaseImporter::TextFileToBuffer(pFile,buffer);
- m_pIO->Close( pFile );
-
- // Importing the material library
- ObjFileMtlImporter mtlImporter( buffer, strMatName, m_pModel );
- }
-
- // -------------------------------------------------------------------
- // Set a new material definition as the current material.
- void ObjFileParser::getNewMaterial()
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- m_DataIt = getNextWord<DataArrayIt>(m_DataIt, m_DataItEnd);
- if ( m_DataIt == m_DataItEnd )
- return;
-
- char *pStart = &(*m_DataIt);
- std::string strMat( pStart, *m_DataIt );
- while ( m_DataIt != m_DataItEnd && isSeparator( *m_DataIt ) )
- m_DataIt++;
- std::map<std::string, ObjFile::Material*>::iterator it = m_pModel->m_MaterialMap.find( strMat );
- if ( it == m_pModel->m_MaterialMap.end() )
- {
- // Show a warning, if material was not found
- DefaultLogger::get()->warn("OBJ: Unsupported material requested: " + strMat);
- m_pModel->m_pCurrentMaterial = m_pModel->m_pDefaultMaterial;
- }
- else
- {
- // Set new material
- if ( needsNewMesh( strMat ) )
- {
- createMesh();
- }
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex = getMaterialIndex( strMat );
- }
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- int ObjFileParser::getMaterialIndex( const std::string &strMaterialName )
- {
- int mat_index = -1;
- if ( strMaterialName.empty() )
- return mat_index;
- for (size_t index = 0; index < m_pModel->m_MaterialLib.size(); ++index)
- {
- if ( strMaterialName == m_pModel->m_MaterialLib[ index ])
- {
- mat_index = (int)index;
- break;
- }
- }
- return mat_index;
- }
-
- // -------------------------------------------------------------------
- // Getter for a group name.
- void ObjFileParser::getGroupName()
- {
- std::string strGroupName;
-
- m_DataIt = getName<DataArrayIt>(m_DataIt, m_DataItEnd, strGroupName);
- if ( isEndOfBuffer( m_DataIt, m_DataItEnd ) )
- return;
-
- // Change active group, if necessary
- if ( m_pModel->m_strActiveGroup != strGroupName )
- {
- // Search for already existing entry
- ObjFile::Model::ConstGroupMapIt it = m_pModel->m_Groups.find(strGroupName);
-
- // We are mapping groups into the object structure
- createObject( strGroupName );
-
- // New group name, creating a new entry
- if (it == m_pModel->m_Groups.end())
- {
- std::vector<unsigned int> *pFaceIDArray = new std::vector<unsigned int>;
- m_pModel->m_Groups[ strGroupName ] = pFaceIDArray;
- m_pModel->m_pGroupFaceIDs = (pFaceIDArray);
- }
- else
- {
- m_pModel->m_pGroupFaceIDs = (*it).second;
- }
- m_pModel->m_strActiveGroup = strGroupName;
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Not supported
- void ObjFileParser::getGroupNumber()
- {
- // Not used
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Not supported
- void ObjFileParser::getGroupNumberAndResolution()
- {
- // Not used
-
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
-
- // -------------------------------------------------------------------
- // Stores values for a new object instance, name will be used to
- // identify it.
- void ObjFileParser::getObjectName()
- {
- m_DataIt = getNextToken<DataArrayIt>(m_DataIt, m_DataItEnd);
- if (m_DataIt == m_DataItEnd)
- return;
- char *pStart = &(*m_DataIt);
- while ( m_DataIt != m_DataItEnd && !isSeparator( *m_DataIt ) )
- ++m_DataIt;
-
- std::string strObjectName(pStart, &(*m_DataIt));
- if (!strObjectName.empty())
- {
- // Reset current object
- m_pModel->m_pCurrent = NULL;
-
- // Search for actual object
- for (std::vector<ObjFile::Object*>::const_iterator it = m_pModel->m_Objects.begin();
- it != m_pModel->m_Objects.end();
- ++it)
- {
- if ((*it)->m_strObjName == strObjectName)
- {
- m_pModel->m_pCurrent = *it;
- break;
- }
- }
-
- // Allocate a new object, if current one was not found before
- if ( NULL == m_pModel->m_pCurrent )
- createObject(strObjectName);
- }
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- }
- // -------------------------------------------------------------------
- // Creates a new object instance
- void ObjFileParser::createObject(const std::string &strObjectName)
- {
- ai_assert( NULL != m_pModel );
- //ai_assert( !strObjectName.empty() );
-
- m_pModel->m_pCurrent = new ObjFile::Object;
- m_pModel->m_pCurrent->m_strObjName = strObjectName;
- m_pModel->m_Objects.push_back( m_pModel->m_pCurrent );
-
-
- createMesh();
-
- if( m_pModel->m_pCurrentMaterial )
- {
- m_pModel->m_pCurrentMesh->m_uiMaterialIndex =
- getMaterialIndex( m_pModel->m_pCurrentMaterial->MaterialName.data );
- m_pModel->m_pCurrentMesh->m_pMaterial = m_pModel->m_pCurrentMaterial;
- }
- }
- // -------------------------------------------------------------------
- // Creates a new mesh
- void ObjFileParser::createMesh()
- {
- ai_assert( NULL != m_pModel );
- m_pModel->m_pCurrentMesh = new ObjFile::Mesh;
- m_pModel->m_Meshes.push_back( m_pModel->m_pCurrentMesh );
- unsigned int meshId = m_pModel->m_Meshes.size()-1;
- if ( NULL != m_pModel->m_pCurrent )
- {
- m_pModel->m_pCurrent->m_Meshes.push_back( meshId );
- }
- else
- {
- DefaultLogger::get()->error("OBJ: No object detected to attach a new mesh instance.");
- }
- }
-
- // -------------------------------------------------------------------
- // Returns true, if a new mesh must be created.
- bool ObjFileParser::needsNewMesh( const std::string &rMaterialName )
- {
- if(m_pModel->m_pCurrentMesh == 0)
- {
- // No mesh data yet
- return true;
- }
- bool newMat = false;
- int matIdx = getMaterialIndex( rMaterialName );
- int curMatIdx = m_pModel->m_pCurrentMesh->m_uiMaterialIndex;
- if ( curMatIdx != int(ObjFile::Mesh::NoMaterial) || curMatIdx != matIdx )
- {
- // New material -> only one material per mesh, so we need to create a new
- // material
- newMat = true;
- }
- return newMat;
- }
-
- // -------------------------------------------------------------------
- // Shows an error in parsing process.
- void ObjFileParser::reportErrorTokenInFace()
- {
- m_DataIt = skipLine<DataArrayIt>( m_DataIt, m_DataItEnd, m_uiLine );
- DefaultLogger::get()->error("OBJ: Not supported token in face description detected");
- }
-
- // -------------------------------------------------------------------
-
- } // Namespace Assimp
-
- #endif // !! ASSIMP_BUILD_NO_OBJ_IMPORTER
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