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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
- ----------------------------------------------------------------------
- */
-
- /** @file STLExporter.h
- * Declares the exporter class to write a scene to a Stereolithography (STL) file
- */
- #ifndef AI_STLEXPORTER_H_INC
- #define AI_STLEXPORTER_H_INC
-
- #include <sstream>
-
- struct aiScene;
- struct aiNode;
-
- namespace Assimp
- {
-
- // ------------------------------------------------------------------------------------------------
- /** Helper class to export a given scene to a STL file. */
- // ------------------------------------------------------------------------------------------------
- class STLExporter
- {
- public:
- /// Constructor for a specific scene to export
- STLExporter(const char* filename, const aiScene* pScene, bool binary = false);
-
- public:
-
- /// public stringstreams to write all output into
- std::ostringstream mOutput;
-
- private:
-
- void WriteMesh(const aiMesh* m);
- void WriteMeshBinary(const aiMesh* m);
-
- private:
-
- const std::string filename;
- const aiScene* const pScene;
-
- // this endl() doesn't flush() the stream
- const std::string endl;
- };
-
- }
-
- #endif
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