You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

116 lines
3.5 KiB

  1. /*
  2. Open Asset Import Library (assimp)
  3. ----------------------------------------------------------------------
  4. Copyright (c) 2006-2012, assimp team
  5. All rights reserved.
  6. Redistribution and use of this software in source and binary forms,
  7. with or without modification, are permitted provided that the
  8. following conditions are met:
  9. * Redistributions of source code must retain the above
  10. copyright notice, this list of conditions and the
  11. following disclaimer.
  12. * Redistributions in binary form must reproduce the above
  13. copyright notice, this list of conditions and the
  14. following disclaimer in the documentation and/or other
  15. materials provided with the distribution.
  16. * Neither the name of the assimp team, nor the names of its
  17. contributors may be used to endorse or promote products
  18. derived from this software without specific prior
  19. written permission of the assimp team.
  20. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  22. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  23. A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  24. OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  25. SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  26. LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  27. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  28. THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  29. (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  30. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. ----------------------------------------------------------------------
  32. */
  33. /** @file STLLoader.h
  34. * Declaration of the STL importer class.
  35. */
  36. #ifndef AI_STLLOADER_H_INCLUDED
  37. #define AI_STLLOADER_H_INCLUDED
  38. #include "BaseImporter.h"
  39. #include "../include/assimp/types.h"
  40. namespace Assimp {
  41. // ---------------------------------------------------------------------------
  42. /** Importer class for the sterolithography STL file format
  43. */
  44. class STLImporter : public BaseImporter
  45. {
  46. public:
  47. STLImporter();
  48. ~STLImporter();
  49. public:
  50. // -------------------------------------------------------------------
  51. /** Returns whether the class can handle the format of the given file.
  52. * See BaseImporter::CanRead() for details.
  53. */
  54. bool CanRead( const std::string& pFile, IOSystem* pIOHandler,
  55. bool checkSig) const;
  56. protected:
  57. // -------------------------------------------------------------------
  58. /** Return importer meta information.
  59. * See #BaseImporter::GetInfo for the details
  60. */
  61. const aiImporterDesc* GetInfo () const;
  62. // -------------------------------------------------------------------
  63. /** Imports the given file into the given scene structure.
  64. * See BaseImporter::InternReadFile() for details
  65. */
  66. void InternReadFile( const std::string& pFile, aiScene* pScene,
  67. IOSystem* pIOHandler);
  68. // -------------------------------------------------------------------
  69. /** Loads a binary .stl file
  70. * @return true if the default vertex color must be used as material color
  71. */
  72. bool LoadBinaryFile();
  73. // -------------------------------------------------------------------
  74. /** Loads a ASCII text .stl file
  75. */
  76. void LoadASCIIFile();
  77. protected:
  78. /** Buffer to hold the loaded file */
  79. const char* mBuffer;
  80. /** Size of the file, in bytes */
  81. unsigned int fileSize;
  82. /** Output scene */
  83. aiScene* pScene;
  84. /** Default vertex color */
  85. aiColor4D clrColorDefault;
  86. };
  87. } // end of namespace Assimp
  88. #endif // AI_3DSIMPORTER_H_IN