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- // Copyright (C) 2002-2007 Nikolaus Gebhardt
- // This file is part of the "Irrlicht Engine" and the "irrXML" project.
- // For conditions of distribution and use, see copyright notice in irrlicht.h and irrXML.h
-
- // ------------------------------------------------------------------------------------
- // Original description: (Schrompf)
- // Adapted to the ASSIMP library because the builtin atof indeed takes AGES to parse a
- // float inside a large string. Before parsing, it does a strlen on the given point.
- // Changes:
- // 22nd October 08 (Aramis_acg): Added temporary cast to double, added strtoul10_64
- // to ensure long numbers are handled correctly
- // ------------------------------------------------------------------------------------
-
-
- #ifndef __FAST_A_TO_F_H_INCLUDED__
- #define __FAST_A_TO_F_H_INCLUDED__
-
- #include <math.h>
- #include <limits.h>
-
- namespace Assimp
- {
-
- const double fast_atof_table[16] = { // we write [16] here instead of [] to work around a swig bug
- 0.0,
- 0.1,
- 0.01,
- 0.001,
- 0.0001,
- 0.00001,
- 0.000001,
- 0.0000001,
- 0.00000001,
- 0.000000001,
- 0.0000000001,
- 0.00000000001,
- 0.000000000001,
- 0.0000000000001,
- 0.00000000000001,
- 0.000000000000001
- };
-
-
- // ------------------------------------------------------------------------------------
- // Convert a string in decimal format to a number
- // ------------------------------------------------------------------------------------
- inline unsigned int strtoul10( const char* in, const char** out=0)
- {
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '9' )
- break;
-
- value = ( value * 10 ) + ( *in - '0' );
- ++in;
- }
- if (out)*out = in;
- return value;
- }
-
- // ------------------------------------------------------------------------------------
- // Convert a string in octal format to a number
- // ------------------------------------------------------------------------------------
- inline unsigned int strtoul8( const char* in, const char** out=0)
- {
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '7' )
- break;
-
- value = ( value << 3 ) + ( *in - '0' );
- ++in;
- }
- if (out)*out = in;
- return value;
- }
-
- // ------------------------------------------------------------------------------------
- // Convert a string in hex format to a number
- // ------------------------------------------------------------------------------------
- inline unsigned int strtoul16( const char* in, const char** out=0)
- {
- unsigned int value = 0;
-
- bool running = true;
- while ( running )
- {
- if ( *in >= '0' && *in <= '9' )
- {
- value = ( value << 4u ) + ( *in - '0' );
- }
- else if (*in >= 'A' && *in <= 'F')
- {
- value = ( value << 4u ) + ( *in - 'A' ) + 10;
- }
- else if (*in >= 'a' && *in <= 'f')
- {
- value = ( value << 4u ) + ( *in - 'a' ) + 10;
- }
- else break;
- ++in;
- }
- if (out)*out = in;
- return value;
- }
-
- // ------------------------------------------------------------------------------------
- // Convert just one hex digit
- // Return value is UINT_MAX if the input character is not a hex digit.
- // ------------------------------------------------------------------------------------
- inline unsigned int HexDigitToDecimal(char in)
- {
- unsigned int out = UINT_MAX;
- if (in >= '0' && in <= '9')
- out = in - '0';
-
- else if (in >= 'a' && in <= 'f')
- out = 10u + in - 'a';
-
- else if (in >= 'A' && in <= 'F')
- out = 10u + in - 'A';
-
- // return value is UINT_MAX if the input is not a hex digit
- return out;
- }
-
- // ------------------------------------------------------------------------------------
- // Convert a hex-encoded octet (2 characters, i.e. df or 1a).
- // ------------------------------------------------------------------------------------
- inline uint8_t HexOctetToDecimal(const char* in)
- {
- return ((uint8_t)HexDigitToDecimal(in[0])<<4)+(uint8_t)HexDigitToDecimal(in[1]);
- }
-
-
- // ------------------------------------------------------------------------------------
- // signed variant of strtoul10
- // ------------------------------------------------------------------------------------
- inline int strtol10( const char* in, const char** out=0)
- {
- bool inv = (*in=='-');
- if (inv || *in=='+')
- ++in;
-
- int value = strtoul10(in,out);
- if (inv) {
- value = -value;
- }
- return value;
- }
-
- // ------------------------------------------------------------------------------------
- // Parse a C++-like integer literal - hex and oct prefixes.
- // 0xNNNN - hex
- // 0NNN - oct
- // NNN - dec
- // ------------------------------------------------------------------------------------
- inline unsigned int strtoul_cppstyle( const char* in, const char** out=0)
- {
- if ('0' == in[0])
- {
- return 'x' == in[1] ? strtoul16(in+2,out) : strtoul8(in+1,out);
- }
- return strtoul10(in, out);
- }
-
- // ------------------------------------------------------------------------------------
- // Special version of the function, providing higher accuracy and safety
- // It is mainly used by fast_atof to prevent ugly and unwanted integer overflows.
- // ------------------------------------------------------------------------------------
- inline uint64_t strtoul10_64( const char* in, const char** out=0, unsigned int* max_inout=0)
- {
- unsigned int cur = 0;
- uint64_t value = 0;
-
- if ( *in < '0' || *in > '9' )
- throw std::invalid_argument(std::string("The string \"") + in + "\" cannot be converted into a value.");
-
- bool running = true;
- while ( running )
- {
- if ( *in < '0' || *in > '9' )
- break;
-
- const uint64_t new_value = ( value * 10 ) + ( *in - '0' );
-
- if (new_value < value) /* numeric overflow, we rely on you */
- throw std::overflow_error(std::string("Converting the string \"") + in + "\" into a value resulted in overflow.");
-
- value = new_value;
-
- ++in;
- ++cur;
-
- if (max_inout && *max_inout == cur) {
-
- if (out) { /* skip to end */
- while (*in >= '0' && *in <= '9')
- ++in;
- *out = in;
- }
-
- return value;
- }
- }
- if (out)
- *out = in;
-
- if (max_inout)
- *max_inout = cur;
-
- return value;
- }
-
- // Number of relevant decimals for floating-point parsing.
- #define AI_FAST_ATOF_RELAVANT_DECIMALS 15
-
- // ------------------------------------------------------------------------------------
- //! Provides a fast function for converting a string into a float,
- //! about 6 times faster than atof in win32.
- // If you find any bugs, please send them to me, niko (at) irrlicht3d.org.
- // ------------------------------------------------------------------------------------
- template <typename Real>
- inline const char* fast_atoreal_move( const char* c, Real& out, bool check_comma = true)
- {
- Real f;
-
- bool inv = (*c=='-');
- if (inv || *c=='+') {
- ++c;
- }
-
- f = static_cast<Real>( strtoul10_64 ( c, &c) );
- if (*c == '.' || (check_comma && c[0] == ',' && c[1] >= '0' && c[1] <= '9')) // allow for commas, too
- {
- ++c;
-
- // NOTE: The original implementation is highly inaccurate here. The precision of a single
- // IEEE 754 float is not high enough, everything behind the 6th digit tends to be more
- // inaccurate than it would need to be. Casting to double seems to solve the problem.
- // strtol_64 is used to prevent integer overflow.
-
- // Another fix: this tends to become 0 for long numbers if we don't limit the maximum
- // number of digits to be read. AI_FAST_ATOF_RELAVANT_DECIMALS can be a value between
- // 1 and 15.
- unsigned int diff = AI_FAST_ATOF_RELAVANT_DECIMALS;
- double pl = static_cast<double>( strtoul10_64 ( c, &c, &diff ));
-
- pl *= fast_atof_table[diff];
- f += static_cast<Real>( pl );
- }
-
- // A major 'E' must be allowed. Necessary for proper reading of some DXF files.
- // Thanks to Zhao Lei to point out that this if() must be outside the if (*c == '.' ..)
- if (*c == 'e' || *c == 'E') {
-
- ++c;
- const bool einv = (*c=='-');
- if (einv || *c=='+') {
- ++c;
- }
-
- // The reason float constants are used here is that we've seen cases where compilers
- // would perform such casts on compile-time constants at runtime, which would be
- // bad considering how frequently fast_atoreal_move<float> is called in Assimp.
- Real exp = static_cast<Real>( strtoul10_64(c, &c) );
- if (einv) {
- exp = -exp;
- }
- f *= pow(static_cast<Real>(10.0), exp);
- }
-
- if (inv) {
- f = -f;
- }
- out = f;
- return c;
- }
-
- // ------------------------------------------------------------------------------------
- // The same but more human.
- inline float fast_atof(const char* c)
- {
- float ret;
- fast_atoreal_move<float>(c, ret);
- return ret;
- }
-
-
- inline float fast_atof( const char* c, const char** cout)
- {
- float ret;
- *cout = fast_atoreal_move<float>(c, ret);
-
- return ret;
- }
-
- inline float fast_atof( const char** inout)
- {
- float ret;
- *inout = fast_atoreal_move<float>(*inout, ret);
-
- return ret;
- }
-
-
- inline double fast_atod(const char* c)
- {
- double ret;
- fast_atoreal_move<double>(c, ret);
- return ret;
- }
-
-
- inline double fast_atod( const char* c, const char** cout)
- {
- double ret;
- *cout = fast_atoreal_move<double>(c, ret);
-
- return ret;
- }
-
- inline double fast_atod( const char** inout)
- {
- double ret;
- *inout = fast_atoreal_move<double>(*inout, ret);
-
- return ret;
- }
-
- } // end of namespace Assimp
-
- #endif
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