|
- /* ----------------------------------------------------------------------------
- * This file was automatically generated by SWIG (http://www.swig.org).
- * Version 2.0.8
- *
- * Do not make changes to this file unless you know what you are doing--modify
- * the SWIG interface file instead.
- * ----------------------------------------------------------------------------- */
-
-
- using System;
- using System.Runtime.InteropServices;
-
- public class aiAnimMesh : IDisposable {
- private HandleRef swigCPtr;
- protected bool swigCMemOwn;
-
- internal aiAnimMesh(IntPtr cPtr, bool cMemoryOwn) {
- swigCMemOwn = cMemoryOwn;
- swigCPtr = new HandleRef(this, cPtr);
- }
-
- internal static HandleRef getCPtr(aiAnimMesh obj) {
- return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~aiAnimMesh() {
- Dispose();
- }
-
- public virtual void Dispose() {
- lock(this) {
- if (swigCPtr.Handle != IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- AssimpPINVOKE.delete_aiAnimMesh(swigCPtr);
- }
- swigCPtr = new HandleRef(null, IntPtr.Zero);
- }
- GC.SuppressFinalize(this);
- }
- }
-
- public aiVector3D mBitangents {
- set {
- AssimpPINVOKE.aiAnimMesh_mBitangents_set(swigCPtr, aiVector3D.getCPtr(value));
- }
- get {
- IntPtr cPtr = AssimpPINVOKE.aiAnimMesh_mBitangents_get(swigCPtr);
- aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false);
- return ret;
- }
- }
-
- public uint mNumVertices {
- set {
- AssimpPINVOKE.aiAnimMesh_mNumVertices_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiAnimMesh_mNumVertices_get(swigCPtr);
- return ret;
- }
- }
-
- public aiAnimMesh() : this(AssimpPINVOKE.new_aiAnimMesh(), true) {
- }
-
- public bool HasPositions() {
- bool ret = AssimpPINVOKE.aiAnimMesh_HasPositions(swigCPtr);
- return ret;
- }
-
- public bool HasNormals() {
- bool ret = AssimpPINVOKE.aiAnimMesh_HasNormals(swigCPtr);
- return ret;
- }
-
- public bool HasTangentsAndBitangents() {
- bool ret = AssimpPINVOKE.aiAnimMesh_HasTangentsAndBitangents(swigCPtr);
- return ret;
- }
-
- public bool HasVertexColors(uint pIndex) {
- bool ret = AssimpPINVOKE.aiAnimMesh_HasVertexColors(swigCPtr, pIndex);
- return ret;
- }
-
- public bool HasTextureCoords(uint pIndex) {
- bool ret = AssimpPINVOKE.aiAnimMesh_HasTextureCoords(swigCPtr, pIndex);
- return ret;
- }
-
- }
|