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- /* ----------------------------------------------------------------------------
- * This file was automatically generated by SWIG (http://www.swig.org).
- * Version 2.0.8
- *
- * Do not make changes to this file unless you know what you are doing--modify
- * the SWIG interface file instead.
- * ----------------------------------------------------------------------------- */
-
-
- using System;
- using System.Runtime.InteropServices;
-
- public class aiScene : IDisposable {
- private HandleRef swigCPtr;
- protected bool swigCMemOwn;
-
- internal aiScene(IntPtr cPtr, bool cMemoryOwn) {
- swigCMemOwn = cMemoryOwn;
- swigCPtr = new HandleRef(this, cPtr);
- }
-
- internal static HandleRef getCPtr(aiScene obj) {
- return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~aiScene() {
- Dispose();
- }
-
- public virtual void Dispose() {
- lock(this) {
- if (swigCPtr.Handle != IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- AssimpPINVOKE.delete_aiScene(swigCPtr);
- }
- swigCPtr = new HandleRef(null, IntPtr.Zero);
- }
- GC.SuppressFinalize(this);
- }
- }
-
- public aiAnimationVector mAnimations { get { return GetmAnimations(); } }
- public aiCameraVector mCameras { get { return GetmCameras(); } }
- public aiLightVector mLights { get { return GetmLights(); } }
- public aiMaterialVector mMaterials { get { return GetmMaterials(); } }
- public aiMeshVector mMeshes { get { return GetmMeshes(); } }
- public aiTextureVector mTextures { get { return GetmTextures(); } }
-
- public uint mFlags {
- set {
- AssimpPINVOKE.aiScene_mFlags_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mFlags_get(swigCPtr);
- return ret;
- }
- }
-
- public aiNode mRootNode {
- set {
- AssimpPINVOKE.aiScene_mRootNode_set(swigCPtr, aiNode.getCPtr(value));
- }
- get {
- IntPtr cPtr = AssimpPINVOKE.aiScene_mRootNode_get(swigCPtr);
- aiNode ret = (cPtr == IntPtr.Zero) ? null : new aiNode(cPtr, false);
- return ret;
- }
- }
-
- public uint mNumMeshes {
- set {
- AssimpPINVOKE.aiScene_mNumMeshes_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumMeshes_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumMaterials {
- set {
- AssimpPINVOKE.aiScene_mNumMaterials_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumMaterials_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumAnimations {
- set {
- AssimpPINVOKE.aiScene_mNumAnimations_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumAnimations_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumTextures {
- set {
- AssimpPINVOKE.aiScene_mNumTextures_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumTextures_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumLights {
- set {
- AssimpPINVOKE.aiScene_mNumLights_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumLights_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumCameras {
- set {
- AssimpPINVOKE.aiScene_mNumCameras_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiScene_mNumCameras_get(swigCPtr);
- return ret;
- }
- }
-
- public aiScene() : this(AssimpPINVOKE.new_aiScene(), true) {
- }
-
- public bool HasMeshes() {
- bool ret = AssimpPINVOKE.aiScene_HasMeshes(swigCPtr);
- return ret;
- }
-
- public bool HasMaterials() {
- bool ret = AssimpPINVOKE.aiScene_HasMaterials(swigCPtr);
- return ret;
- }
-
- public bool HasLights() {
- bool ret = AssimpPINVOKE.aiScene_HasLights(swigCPtr);
- return ret;
- }
-
- public bool HasTextures() {
- bool ret = AssimpPINVOKE.aiScene_HasTextures(swigCPtr);
- return ret;
- }
-
- public bool HasCameras() {
- bool ret = AssimpPINVOKE.aiScene_HasCameras(swigCPtr);
- return ret;
- }
-
- public bool HasAnimations() {
- bool ret = AssimpPINVOKE.aiScene_HasAnimations(swigCPtr);
- return ret;
- }
-
- public SWIGTYPE_p_void mPrivate {
- set {
- AssimpPINVOKE.aiScene_mPrivate_set(swigCPtr, SWIGTYPE_p_void.getCPtr(value));
- }
- get {
- IntPtr cPtr = AssimpPINVOKE.aiScene_mPrivate_get(swigCPtr);
- SWIGTYPE_p_void ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_void(cPtr, false);
- return ret;
- }
- }
-
- private aiAnimationVector GetmAnimations() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmAnimations(swigCPtr);
- aiAnimationVector ret = (cPtr == IntPtr.Zero) ? null : new aiAnimationVector(cPtr, true);
- return ret;
- }
-
- private aiCameraVector GetmCameras() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmCameras(swigCPtr);
- aiCameraVector ret = (cPtr == IntPtr.Zero) ? null : new aiCameraVector(cPtr, true);
- return ret;
- }
-
- private aiLightVector GetmLights() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmLights(swigCPtr);
- aiLightVector ret = (cPtr == IntPtr.Zero) ? null : new aiLightVector(cPtr, true);
- return ret;
- }
-
- private aiMaterialVector GetmMaterials() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmMaterials(swigCPtr);
- aiMaterialVector ret = (cPtr == IntPtr.Zero) ? null : new aiMaterialVector(cPtr, true);
- return ret;
- }
-
- private aiMeshVector GetmMeshes() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmMeshes(swigCPtr);
- aiMeshVector ret = (cPtr == IntPtr.Zero) ? null : new aiMeshVector(cPtr, true);
- return ret;
- }
-
- private aiTextureVector GetmTextures() {
- IntPtr cPtr = AssimpPINVOKE.aiScene_GetmTextures(swigCPtr);
- aiTextureVector ret = (cPtr == IntPtr.Zero) ? null : new aiTextureVector(cPtr, true);
- return ret;
- }
-
- }
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