Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
 
 
 

79 rindas
2.1 KiB

  1. /* ----------------------------------------------------------------------------
  2. * This file was automatically generated by SWIG (http://www.swig.org).
  3. * Version 2.0.8
  4. *
  5. * Do not make changes to this file unless you know what you are doing--modify
  6. * the SWIG interface file instead.
  7. * ----------------------------------------------------------------------------- */
  8. using System;
  9. using System.Runtime.InteropServices;
  10. public class aiUVTransform : IDisposable {
  11. private HandleRef swigCPtr;
  12. protected bool swigCMemOwn;
  13. internal aiUVTransform(IntPtr cPtr, bool cMemoryOwn) {
  14. swigCMemOwn = cMemoryOwn;
  15. swigCPtr = new HandleRef(this, cPtr);
  16. }
  17. internal static HandleRef getCPtr(aiUVTransform obj) {
  18. return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
  19. }
  20. ~aiUVTransform() {
  21. Dispose();
  22. }
  23. public virtual void Dispose() {
  24. lock(this) {
  25. if (swigCPtr.Handle != IntPtr.Zero) {
  26. if (swigCMemOwn) {
  27. swigCMemOwn = false;
  28. AssimpPINVOKE.delete_aiUVTransform(swigCPtr);
  29. }
  30. swigCPtr = new HandleRef(null, IntPtr.Zero);
  31. }
  32. GC.SuppressFinalize(this);
  33. }
  34. }
  35. public aiVector2D mTranslation {
  36. set {
  37. AssimpPINVOKE.aiUVTransform_mTranslation_set(swigCPtr, aiVector2D.getCPtr(value));
  38. }
  39. get {
  40. IntPtr cPtr = AssimpPINVOKE.aiUVTransform_mTranslation_get(swigCPtr);
  41. aiVector2D ret = (cPtr == IntPtr.Zero) ? null : new aiVector2D(cPtr, false);
  42. return ret;
  43. }
  44. }
  45. public aiVector2D mScaling {
  46. set {
  47. AssimpPINVOKE.aiUVTransform_mScaling_set(swigCPtr, aiVector2D.getCPtr(value));
  48. }
  49. get {
  50. IntPtr cPtr = AssimpPINVOKE.aiUVTransform_mScaling_get(swigCPtr);
  51. aiVector2D ret = (cPtr == IntPtr.Zero) ? null : new aiVector2D(cPtr, false);
  52. return ret;
  53. }
  54. }
  55. public float mRotation {
  56. set {
  57. AssimpPINVOKE.aiUVTransform_mRotation_set(swigCPtr, value);
  58. }
  59. get {
  60. float ret = AssimpPINVOKE.aiUVTransform_mRotation_get(swigCPtr);
  61. return ret;
  62. }
  63. }
  64. public aiUVTransform() : this(AssimpPINVOKE.new_aiUVTransform(), true) {
  65. }
  66. }