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-
- #include "UnitTestPCH.h"
- #include "utFindDegenerates.h"
-
-
- CPPUNIT_TEST_SUITE_REGISTRATION (FindDegeneratesProcessTest);
-
- // ------------------------------------------------------------------------------------------------
- void FindDegeneratesProcessTest :: setUp (void)
- {
- mesh = new aiMesh();
- process = new FindDegeneratesProcess();
-
- mesh->mNumFaces = 1000;
- mesh->mFaces = new aiFace[1000];
-
- mesh->mNumVertices = 5000*2;
- mesh->mVertices = new aiVector3D[5000*2];
-
- for (unsigned int i = 0; i < 5000; ++i) {
- mesh->mVertices[i] = mesh->mVertices[i+5000] = aiVector3D((float)i);
- }
-
- mesh->mPrimitiveTypes = aiPrimitiveType_LINE | aiPrimitiveType_POINT |
- aiPrimitiveType_POLYGON | aiPrimitiveType_TRIANGLE;
-
- unsigned int numOut = 0, numFaces = 0;
- for (unsigned int i = 0; i < 1000; ++i) {
- aiFace& f = mesh->mFaces[i];
- f.mNumIndices = (i % 5)+1; // between 1 and 5
- f.mIndices = new unsigned int[f.mNumIndices];
- bool had = false;
- for (unsigned int n = 0; n < f.mNumIndices;++n) {
-
- // FIXME
- #if 0
- // some duplicate indices
- if ( n && n == (i / 200)+1) {
- f.mIndices[n] = f.mIndices[n-1];
- had = true;
- }
- // and some duplicate vertices
- #endif
- if (n && i % 2 && 0 == n % 2) {
- f.mIndices[n] = f.mIndices[n-1]+5000;
- had = true;
- }
- else {
- f.mIndices[n] = numOut++;
- }
- }
- if (!had)
- ++numFaces;
- }
- mesh->mNumUVComponents[0] = numOut;
- mesh->mNumUVComponents[1] = numFaces;
- }
-
- // ------------------------------------------------------------------------------------------------
- void FindDegeneratesProcessTest :: tearDown (void)
- {
- delete mesh;
- delete process;
- }
-
- // ------------------------------------------------------------------------------------------------
- void FindDegeneratesProcessTest :: testDegeneratesDetection( void )
- {
- process->EnableInstantRemoval(false);
- process->ExecuteOnMesh(mesh);
-
- unsigned int out = 0;
- for (unsigned int i = 0; i < 1000; ++i) {
- aiFace& f = mesh->mFaces[i];
- out += f.mNumIndices;
- }
-
- CPPUNIT_ASSERT(mesh->mNumFaces == 1000 && mesh->mNumVertices == 10000);
- CPPUNIT_ASSERT(mesh->mNumUVComponents[0] == out);
- CPPUNIT_ASSERT(mesh->mPrimitiveTypes == (aiPrimitiveType_LINE | aiPrimitiveType_POINT |
- aiPrimitiveType_POLYGON | aiPrimitiveType_TRIANGLE));
- }
-
- // ------------------------------------------------------------------------------------------------
- void FindDegeneratesProcessTest :: testDegeneratesRemoval( void )
- {
- process->EnableInstantRemoval(true);
- process->ExecuteOnMesh(mesh);
-
- CPPUNIT_ASSERT(mesh->mNumUVComponents[1] == mesh->mNumFaces);
- }
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