- #ifndef TESTLBW_H
- #define TESTLBW_H
-
- #include <cppunit/TestFixture.h>
- #include <cppunit/extensions/HelperMacros.h>
-
- #include <assimp/scene.h>
- #include <RemoveVCProcess.h>
- #include <MaterialSystem.h>
-
- using namespace std;
- using namespace Assimp;
-
- class RemoveVCProcessTest : public CPPUNIT_NS :: TestFixture
- {
- CPPUNIT_TEST_SUITE (RemoveVCProcessTest);
- CPPUNIT_TEST (testMeshRemove);
- CPPUNIT_TEST (testAnimRemove);
- CPPUNIT_TEST (testMaterialRemove);
- CPPUNIT_TEST (testTextureRemove);
- CPPUNIT_TEST (testCameraRemove);
- CPPUNIT_TEST (testLightRemove);
- CPPUNIT_TEST (testMeshComponentsRemoveA);
- CPPUNIT_TEST (testMeshComponentsRemoveB);
- CPPUNIT_TEST (testRemoveEverything);
- CPPUNIT_TEST_SUITE_END ();
-
- public:
- void setUp (void);
- void tearDown (void);
-
- protected:
-
- void testMeshRemove (void);
- void testAnimRemove (void);
- void testMaterialRemove (void);
- void testTextureRemove (void);
- void testCameraRemove (void);
- void testLightRemove (void);
-
- void testMeshComponentsRemoveA (void);
- void testMeshComponentsRemoveB (void);
- void testRemoveEverything (void);
-
- private:
-
- RemoveVCProcess* piProcess;
- aiScene* pScene;
- };
-
- #endif
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