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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
-
- Copyright (c) 2006-2012, assimp team
-
- All rights reserved.
-
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
-
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
-
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
-
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
-
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
-
- #if (!defined AV_MESH_RENDERER_H_INCLUDED)
- #define AV_MESH_RENDERER_H_INCLUDED
-
-
-
- //-------------------------------------------------------------------------------
- /* Helper class tp render meshes
- */
- //-------------------------------------------------------------------------------
- class CMeshRenderer
- {
- private:
-
- // default constructor
- CMeshRenderer()
-
- {
- // no other members to initialize
- }
-
- public:
-
- //------------------------------------------------------------------
- // Singleton accessors
- static CMeshRenderer s_cInstance;
- inline static CMeshRenderer& Instance ()
- {
- return s_cInstance;
- }
-
-
- //------------------------------------------------------------------
- // Draw a mesh in the global mesh list using the current pipeline state
- // iIndex Index of the mesh to be drawn
- //
- // The function draws all faces in order, regardless of their distance
- int DrawUnsorted(unsigned int iIndex);
-
- //------------------------------------------------------------------
- // Draw a mesh in the global mesh list using the current pipeline state
- // iIndex Index of the mesh to be drawn
- //
- // The method sorts all vertices by their distance (back to front)
- //
- // mWorld World matrix for the node
- int DrawSorted(unsigned int iIndex,
- const aiMatrix4x4& mWorld);
-
-
-
- private:
-
-
- };
-
- #endif //!! include guard
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