Nevar pievienot vairāk kā 25 tēmas Tēmai ir jāsākas ar burtu vai ciparu, tā var saturēt domu zīmes ('-') un var būt līdz 35 simboliem gara.
 
 
 
 
 
 

226 rindas
5.7 KiB

  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_config_windows_h_
  19. #define SDL_config_windows_h_
  20. #define SDL_config_h_
  21. #include "SDL_platform.h"
  22. /* This is a set of defines to configure the SDL features */
  23. #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
  24. #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
  25. #define HAVE_STDINT_H 1
  26. #elif defined(_MSC_VER)
  27. typedef signed __int8 int8_t;
  28. typedef unsigned __int8 uint8_t;
  29. typedef signed __int16 int16_t;
  30. typedef unsigned __int16 uint16_t;
  31. typedef signed __int32 int32_t;
  32. typedef unsigned __int32 uint32_t;
  33. typedef signed __int64 int64_t;
  34. typedef unsigned __int64 uint64_t;
  35. #ifndef _UINTPTR_T_DEFINED
  36. #ifdef _WIN64
  37. typedef unsigned __int64 uintptr_t;
  38. #else
  39. typedef unsigned int uintptr_t;
  40. #endif
  41. #define _UINTPTR_T_DEFINED
  42. #endif
  43. /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
  44. #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
  45. #define DWORD_PTR DWORD
  46. #endif
  47. #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
  48. #define LONG_PTR LONG
  49. #endif
  50. #else /* !__GNUC__ && !_MSC_VER */
  51. typedef signed char int8_t;
  52. typedef unsigned char uint8_t;
  53. typedef signed short int16_t;
  54. typedef unsigned short uint16_t;
  55. typedef signed int int32_t;
  56. typedef unsigned int uint32_t;
  57. typedef signed long long int64_t;
  58. typedef unsigned long long uint64_t;
  59. #ifndef _SIZE_T_DEFINED_
  60. #define _SIZE_T_DEFINED_
  61. typedef unsigned int size_t;
  62. #endif
  63. typedef unsigned int uintptr_t;
  64. #endif /* __GNUC__ || _MSC_VER */
  65. #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
  66. #ifdef _WIN64
  67. # define SIZEOF_VOIDP 8
  68. #else
  69. # define SIZEOF_VOIDP 4
  70. #endif
  71. #define HAVE_DDRAW_H 1
  72. #define HAVE_DINPUT_H 1
  73. #define HAVE_DSOUND_H 1
  74. #define HAVE_DXGI_H 1
  75. #define HAVE_XINPUT_H 1
  76. /* This is disabled by default to avoid C runtime dependencies and manifest requirements */
  77. #ifdef HAVE_LIBC
  78. /* Useful headers */
  79. #define HAVE_STDIO_H 1
  80. #define STDC_HEADERS 1
  81. #define HAVE_STRING_H 1
  82. #define HAVE_CTYPE_H 1
  83. #define HAVE_MATH_H 1
  84. #define HAVE_SIGNAL_H 1
  85. /* C library functions */
  86. #define HAVE_MALLOC 1
  87. #define HAVE_CALLOC 1
  88. #define HAVE_REALLOC 1
  89. #define HAVE_FREE 1
  90. #define HAVE_ALLOCA 1
  91. #define HAVE_QSORT 1
  92. #define HAVE_ABS 1
  93. #define HAVE_MEMSET 1
  94. #define HAVE_MEMCPY 1
  95. #define HAVE_MEMMOVE 1
  96. #define HAVE_MEMCMP 1
  97. #define HAVE_STRLEN 1
  98. #define HAVE__STRREV 1
  99. #define HAVE__STRUPR 1
  100. #define HAVE__STRLWR 1
  101. #define HAVE_STRCHR 1
  102. #define HAVE_STRRCHR 1
  103. #define HAVE_STRSTR 1
  104. #define HAVE__LTOA 1
  105. #define HAVE__ULTOA 1
  106. #define HAVE_STRTOL 1
  107. #define HAVE_STRTOUL 1
  108. #define HAVE_STRTOD 1
  109. #define HAVE_ATOI 1
  110. #define HAVE_ATOF 1
  111. #define HAVE_STRCMP 1
  112. #define HAVE_STRNCMP 1
  113. #define HAVE__STRICMP 1
  114. #define HAVE__STRNICMP 1
  115. #define HAVE_ATAN 1
  116. #define HAVE_ATAN2 1
  117. #define HAVE_ACOS 1
  118. #define HAVE_ASIN 1
  119. #define HAVE_CEIL 1
  120. #define HAVE_COS 1
  121. #define HAVE_COSF 1
  122. #define HAVE_FABS 1
  123. #define HAVE_FLOOR 1
  124. #define HAVE_LOG 1
  125. #define HAVE_POW 1
  126. #define HAVE_SIN 1
  127. #define HAVE_SINF 1
  128. #define HAVE_SQRT 1
  129. #define HAVE_SQRTF 1
  130. #define HAVE_TAN 1
  131. #define HAVE_TANF 1
  132. #if _MSC_VER >= 1800
  133. #define HAVE_STRTOLL 1
  134. #define HAVE_VSSCANF 1
  135. #define HAVE_COPYSIGN 1
  136. #define HAVE_SCALBN 1
  137. #endif
  138. #if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
  139. #define HAVE_M_PI 1
  140. #endif
  141. #else
  142. #define HAVE_STDARG_H 1
  143. #define HAVE_STDDEF_H 1
  144. #endif
  145. /* Enable various audio drivers */
  146. #define SDL_AUDIO_DRIVER_WASAPI 1
  147. #define SDL_AUDIO_DRIVER_DSOUND 1
  148. #define SDL_AUDIO_DRIVER_XAUDIO2 0
  149. #define SDL_AUDIO_DRIVER_WINMM 1
  150. #define SDL_AUDIO_DRIVER_DISK 1
  151. #define SDL_AUDIO_DRIVER_DUMMY 1
  152. /* Enable various input drivers */
  153. #define SDL_JOYSTICK_DINPUT 1
  154. #define SDL_JOYSTICK_XINPUT 1
  155. #define SDL_HAPTIC_DINPUT 1
  156. #define SDL_HAPTIC_XINPUT 1
  157. /* Enable various shared object loading systems */
  158. #define SDL_LOADSO_WINDOWS 1
  159. /* Enable various threading systems */
  160. #define SDL_THREAD_WINDOWS 1
  161. /* Enable various timer systems */
  162. #define SDL_TIMER_WINDOWS 1
  163. /* Enable various video drivers */
  164. #define SDL_VIDEO_DRIVER_DUMMY 1
  165. #define SDL_VIDEO_DRIVER_WINDOWS 1
  166. #ifndef SDL_VIDEO_RENDER_D3D
  167. #define SDL_VIDEO_RENDER_D3D 1
  168. #endif
  169. #ifndef SDL_VIDEO_RENDER_D3D11
  170. #define SDL_VIDEO_RENDER_D3D11 0
  171. #endif
  172. /* Enable OpenGL support */
  173. #ifndef SDL_VIDEO_OPENGL
  174. #define SDL_VIDEO_OPENGL 1
  175. #endif
  176. #ifndef SDL_VIDEO_OPENGL_WGL
  177. #define SDL_VIDEO_OPENGL_WGL 1
  178. #endif
  179. #ifndef SDL_VIDEO_RENDER_OGL
  180. #define SDL_VIDEO_RENDER_OGL 1
  181. #endif
  182. #ifndef SDL_VIDEO_RENDER_OGL_ES2
  183. #define SDL_VIDEO_RENDER_OGL_ES2 1
  184. #endif
  185. #ifndef SDL_VIDEO_OPENGL_ES2
  186. #define SDL_VIDEO_OPENGL_ES2 1
  187. #endif
  188. #ifndef SDL_VIDEO_OPENGL_EGL
  189. #define SDL_VIDEO_OPENGL_EGL 1
  190. #endif
  191. /* Enable Vulkan support */
  192. #define SDL_VIDEO_VULKAN 1
  193. /* Enable system power support */
  194. #define SDL_POWER_WINDOWS 1
  195. /* Enable filesystem support */
  196. #define SDL_FILESYSTEM_WINDOWS 1
  197. /* Enable assembly routines (Win64 doesn't have inline asm) */
  198. #ifndef _WIN64
  199. #define SDL_ASSEMBLY_ROUTINES 1
  200. #endif
  201. #endif /* SDL_config_windows_h_ */