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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_config_winrt_h_
  19. #define SDL_config_winrt_h_
  20. #define SDL_config_h_
  21. #include "SDL_platform.h"
  22. /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
  23. by SDL to determine which version of the Windows SDK is being used.
  24. */
  25. #include <sdkddkver.h>
  26. /* Define possibly-undefined NTDDI values (used when compiling SDL against
  27. older versions of the Windows SDK.
  28. */
  29. #ifndef NTDDI_WINBLUE
  30. #define NTDDI_WINBLUE 0x06030000
  31. #endif
  32. #ifndef NTDDI_WIN10
  33. #define NTDDI_WIN10 0x0A000000
  34. #endif
  35. /* This is a set of defines to configure the SDL features */
  36. #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
  37. #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
  38. #define HAVE_STDINT_H 1
  39. #elif defined(_MSC_VER)
  40. typedef signed __int8 int8_t;
  41. typedef unsigned __int8 uint8_t;
  42. typedef signed __int16 int16_t;
  43. typedef unsigned __int16 uint16_t;
  44. typedef signed __int32 int32_t;
  45. typedef unsigned __int32 uint32_t;
  46. typedef signed __int64 int64_t;
  47. typedef unsigned __int64 uint64_t;
  48. #ifndef _UINTPTR_T_DEFINED
  49. #ifdef _WIN64
  50. typedef unsigned __int64 uintptr_t;
  51. #else
  52. typedef unsigned int uintptr_t;
  53. #endif
  54. #define _UINTPTR_T_DEFINED
  55. #endif
  56. /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
  57. #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
  58. #define DWORD_PTR DWORD
  59. #endif
  60. #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
  61. #define LONG_PTR LONG
  62. #endif
  63. #else /* !__GNUC__ && !_MSC_VER */
  64. typedef signed char int8_t;
  65. typedef unsigned char uint8_t;
  66. typedef signed short int16_t;
  67. typedef unsigned short uint16_t;
  68. typedef signed int int32_t;
  69. typedef unsigned int uint32_t;
  70. typedef signed long long int64_t;
  71. typedef unsigned long long uint64_t;
  72. #ifndef _SIZE_T_DEFINED_
  73. #define _SIZE_T_DEFINED_
  74. typedef unsigned int size_t;
  75. #endif
  76. typedef unsigned int uintptr_t;
  77. #endif /* __GNUC__ || _MSC_VER */
  78. #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
  79. #ifdef _WIN64
  80. # define SIZEOF_VOIDP 8
  81. #else
  82. # define SIZEOF_VOIDP 4
  83. #endif
  84. /* Useful headers */
  85. #define HAVE_DXGI_H 1
  86. #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
  87. #define HAVE_XINPUT_H 1
  88. #endif
  89. #define HAVE_LIBC 1
  90. #define HAVE_STDIO_H 1
  91. #define STDC_HEADERS 1
  92. #define HAVE_STRING_H 1
  93. #define HAVE_CTYPE_H 1
  94. #define HAVE_MATH_H 1
  95. #define HAVE_FLOAT_H 1
  96. #define HAVE_SIGNAL_H 1
  97. /* C library functions */
  98. #define HAVE_MALLOC 1
  99. #define HAVE_CALLOC 1
  100. #define HAVE_REALLOC 1
  101. #define HAVE_FREE 1
  102. #define HAVE_ALLOCA 1
  103. #define HAVE_QSORT 1
  104. #define HAVE_ABS 1
  105. #define HAVE_MEMSET 1
  106. #define HAVE_MEMCPY 1
  107. #define HAVE_MEMMOVE 1
  108. #define HAVE_MEMCMP 1
  109. #define HAVE_STRLEN 1
  110. #define HAVE__STRREV 1
  111. #define HAVE__STRUPR 1
  112. //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
  113. #define HAVE_STRCHR 1
  114. #define HAVE_STRRCHR 1
  115. #define HAVE_STRSTR 1
  116. //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
  117. //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
  118. //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
  119. #define HAVE_STRTOL 1
  120. #define HAVE_STRTOUL 1
  121. //#define HAVE_STRTOLL 1
  122. #define HAVE_STRTOD 1
  123. #define HAVE_ATOI 1
  124. #define HAVE_ATOF 1
  125. #define HAVE_STRCMP 1
  126. #define HAVE_STRNCMP 1
  127. #define HAVE__STRICMP 1
  128. #define HAVE__STRNICMP 1
  129. #define HAVE_VSNPRINTF 1
  130. //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
  131. #define HAVE_M_PI 1
  132. #define HAVE_ATAN 1
  133. #define HAVE_ATAN2 1
  134. #define HAVE_CEIL 1
  135. #define HAVE__COPYSIGN 1
  136. #define HAVE_COS 1
  137. #define HAVE_COSF 1
  138. #define HAVE_FABS 1
  139. #define HAVE_FLOOR 1
  140. #define HAVE_LOG 1
  141. #define HAVE_POW 1
  142. //#define HAVE_SCALBN 1
  143. #define HAVE__SCALB 1
  144. #define HAVE_SIN 1
  145. #define HAVE_SINF 1
  146. #define HAVE_SQRT 1
  147. #define HAVE_SQRTF 1
  148. #define HAVE_TAN 1
  149. #define HAVE_TANF 1
  150. #define HAVE__FSEEKI64 1
  151. /* Enable various audio drivers */
  152. #define SDL_AUDIO_DRIVER_XAUDIO2 1
  153. #define SDL_AUDIO_DRIVER_DISK 1
  154. #define SDL_AUDIO_DRIVER_DUMMY 1
  155. /* Enable various input drivers */
  156. #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
  157. #define SDL_JOYSTICK_DISABLED 1
  158. #define SDL_HAPTIC_DISABLED 1
  159. #else
  160. #define SDL_JOYSTICK_XINPUT 1
  161. #define SDL_HAPTIC_XINPUT 1
  162. #endif
  163. /* Enable various shared object loading systems */
  164. #define SDL_LOADSO_WINDOWS 1
  165. /* Enable various threading systems */
  166. #if (NTDDI_VERSION >= NTDDI_WINBLUE)
  167. #define SDL_THREAD_WINDOWS 1
  168. #else
  169. /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
  170. #define SDL_THREAD_STDCPP 1
  171. #endif
  172. /* Enable various timer systems */
  173. #define SDL_TIMER_WINDOWS 1
  174. /* Enable various video drivers */
  175. #define SDL_VIDEO_DRIVER_WINRT 1
  176. #define SDL_VIDEO_DRIVER_DUMMY 1
  177. /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
  178. #define SDL_VIDEO_OPENGL_ES2 1
  179. #define SDL_VIDEO_OPENGL_EGL 1
  180. /* Enable appropriate renderer(s) */
  181. #define SDL_VIDEO_RENDER_D3D11 1
  182. #if SDL_VIDEO_OPENGL_ES2
  183. #define SDL_VIDEO_RENDER_OGL_ES2 1
  184. #endif
  185. /* Enable system power support */
  186. #define SDL_POWER_WINRT 1
  187. /* Enable assembly routines (Win64 doesn't have inline asm) */
  188. #ifndef _WIN64
  189. #define SDL_ASSEMBLY_ROUTINES 1
  190. #endif
  191. #endif /* SDL_config_winrt_h_ */