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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
- #ifndef SDL_messagebox_h_
- #define SDL_messagebox_h_
-
- #include "SDL_stdinc.h"
- #include "SDL_video.h" /* For SDL_Window */
-
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /**
- * \brief SDL_MessageBox flags. If supported will display warning icon, etc.
- */
- typedef enum
- {
- SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
- SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
- SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
- } SDL_MessageBoxFlags;
-
- /**
- * \brief Flags for SDL_MessageBoxButtonData.
- */
- typedef enum
- {
- SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT = 0x00000001, /**< Marks the default button when return is hit */
- SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT = 0x00000002 /**< Marks the default button when escape is hit */
- } SDL_MessageBoxButtonFlags;
-
- /**
- * \brief Individual button data.
- */
- typedef struct
- {
- Uint32 flags; /**< ::SDL_MessageBoxButtonFlags */
- int buttonid; /**< User defined button id (value returned via SDL_ShowMessageBox) */
- const char * text; /**< The UTF-8 button text */
- } SDL_MessageBoxButtonData;
-
- /**
- * \brief RGB value used in a message box color scheme
- */
- typedef struct
- {
- Uint8 r, g, b;
- } SDL_MessageBoxColor;
-
- typedef enum
- {
- SDL_MESSAGEBOX_COLOR_BACKGROUND,
- SDL_MESSAGEBOX_COLOR_TEXT,
- SDL_MESSAGEBOX_COLOR_BUTTON_BORDER,
- SDL_MESSAGEBOX_COLOR_BUTTON_BACKGROUND,
- SDL_MESSAGEBOX_COLOR_BUTTON_SELECTED,
- SDL_MESSAGEBOX_COLOR_MAX
- } SDL_MessageBoxColorType;
-
- /**
- * \brief A set of colors to use for message box dialogs
- */
- typedef struct
- {
- SDL_MessageBoxColor colors[SDL_MESSAGEBOX_COLOR_MAX];
- } SDL_MessageBoxColorScheme;
-
- /**
- * \brief MessageBox structure containing title, text, window, etc.
- */
- typedef struct
- {
- Uint32 flags; /**< ::SDL_MessageBoxFlags */
- SDL_Window *window; /**< Parent window, can be NULL */
- const char *title; /**< UTF-8 title */
- const char *message; /**< UTF-8 message text */
-
- int numbuttons;
- const SDL_MessageBoxButtonData *buttons;
-
- const SDL_MessageBoxColorScheme *colorScheme; /**< ::SDL_MessageBoxColorScheme, can be NULL to use system settings */
- } SDL_MessageBoxData;
-
- /**
- * \brief Create a modal message box.
- *
- * \param messageboxdata The SDL_MessageBoxData structure with title, text, etc.
- * \param buttonid The pointer to which user id of hit button should be copied.
- *
- * \return -1 on error, otherwise 0 and buttonid contains user id of button
- * hit or -1 if dialog was closed.
- *
- * \note This function should be called on the thread that created the parent
- * window, or on the main thread if the messagebox has no parent. It will
- * block execution of that thread until the user clicks a button or
- * closes the messagebox.
- */
- extern DECLSPEC int SDLCALL SDL_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid);
-
- /**
- * \brief Create a simple modal message box
- *
- * \param flags ::SDL_MessageBoxFlags
- * \param title UTF-8 title text
- * \param message UTF-8 message text
- * \param window The parent window, or NULL for no parent
- *
- * \return 0 on success, -1 on error
- *
- * \sa SDL_ShowMessageBox
- */
- extern DECLSPEC int SDLCALL SDL_ShowSimpleMessageBox(Uint32 flags, const char *title, const char *message, SDL_Window *window);
-
-
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
-
- #endif /* SDL_messagebox_h_ */
-
- /* vi: set ts=4 sw=4 expandtab: */
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