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- /*
- Simple DirectMedia Layer
- Copyright (C) 2017, Mark Callow
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
-
- /**
- * \file SDL_vulkan.h
- *
- * Header file for functions to creating Vulkan surfaces on SDL windows.
- */
-
- #ifndef SDL_vulkan_h_
- #define SDL_vulkan_h_
-
- #include "SDL_video.h"
-
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /* Avoid including vulkan.h, don't define VkInstance if it's already included */
- #ifdef VULKAN_H_
- #define NO_SDL_VULKAN_TYPEDEFS
- #endif
- #ifndef NO_SDL_VULKAN_TYPEDEFS
- #define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
-
- #if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
- #else
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
- #endif
-
- VK_DEFINE_HANDLE(VkInstance)
- VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
-
- #endif /* !NO_SDL_VULKAN_TYPEDEFS */
-
- typedef VkInstance SDL_vulkanInstance;
- typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
-
- /**
- * \name Vulkan support functions
- *
- * \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
- * is compatable with Tizen's implementation of Vulkan in SDL.
- */
- /* @{ */
-
- /**
- * \brief Dynamically load a Vulkan loader library.
- *
- * \param [in] path The platform dependent Vulkan loader library name, or
- * \c NULL.
- *
- * \return \c 0 on success, or \c -1 if the library couldn't be loaded.
- *
- * If \a path is NULL SDL will use the value of the environment variable
- * \c SDL_VULKAN_LIBRARY, if set, otherwise it loads the default Vulkan
- * loader library.
- *
- * This should be called after initializing the video driver, but before
- * creating any Vulkan windows. If no Vulkan loader library is loaded, the
- * default library will be loaded upon creation of the first Vulkan window.
- *
- * \note It is fairly common for Vulkan applications to link with \a libvulkan
- * instead of explicitly loading it at run time. This will work with
- * SDL provided the application links to a dynamic library and both it
- * and SDL use the same search path.
- *
- * \note If you specify a non-NULL \c path, an application should retrieve all
- * of the Vulkan functions it uses from the dynamic library using
- * \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
- * \c path points to the same vulkan loader library the application
- * linked to.
- *
- * \note On Apple devices, if \a path is NULL, SDL will attempt to find
- * the vkGetInstanceProcAddr address within all the mach-o images of
- * the current process. This is because it is fairly common for Vulkan
- * applications to link with libvulkan (and historically MoltenVK was
- * provided as a static library). If it is not found then, on macOS, SDL
- * will attempt to load \c vulkan.framework/vulkan, \c libvulkan.1.dylib,
- * \c MoltenVK.framework/MoltenVK and \c libMoltenVK.dylib in that order.
- * On iOS SDL will attempt to load \c libMoltenVK.dylib. Applications
- * using a dynamic framework or .dylib must ensure it is included in its
- * application bundle.
- *
- * \note On non-Apple devices, application linking with a static libvulkan is
- * not supported. Either do not link to the Vulkan loader or link to a
- * dynamic library version.
- *
- * \note This function will fail if there are no working Vulkan drivers
- * installed.
- *
- * \sa SDL_Vulkan_GetVkGetInstanceProcAddr()
- * \sa SDL_Vulkan_UnloadLibrary()
- */
- extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
-
- /**
- * \brief Get the address of the \c vkGetInstanceProcAddr function.
- *
- * \note This should be called after either calling SDL_Vulkan_LoadLibrary
- * or creating an SDL_Window with the SDL_WINDOW_VULKAN flag.
- */
- extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
-
- /**
- * \brief Unload the Vulkan loader library previously loaded by
- * \c SDL_Vulkan_LoadLibrary().
- *
- * \sa SDL_Vulkan_LoadLibrary()
- */
- extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
-
- /**
- * \brief Get the names of the Vulkan instance extensions needed to create
- * a surface with \c SDL_Vulkan_CreateSurface().
- *
- * \param [in] \c NULL or window Window for which the required Vulkan instance
- * extensions should be retrieved
- * \param [in,out] pCount pointer to an \c unsigned related to the number of
- * required Vulkan instance extensions
- * \param [out] pNames \c NULL or a pointer to an array to be filled with the
- * required Vulkan instance extensions
- *
- * \return \c SDL_TRUE on success, \c SDL_FALSE on error.
- *
- * If \a pNames is \c NULL, then the number of required Vulkan instance
- * extensions is returned in pCount. Otherwise, \a pCount must point to a
- * variable set to the number of elements in the \a pNames array, and on
- * return the variable is overwritten with the number of names actually
- * written to \a pNames. If \a pCount is less than the number of required
- * extensions, at most \a pCount structures will be written. If \a pCount
- * is smaller than the number of required extensions, \c SDL_FALSE will be
- * returned instead of \c SDL_TRUE, to indicate that not all the required
- * extensions were returned.
- *
- * \note If \c window is not NULL, it will be checked against its creation
- * flags to ensure that the Vulkan flag is present. This parameter
- * will be removed in a future major release.
- *
- * \note The returned list of extensions will contain \c VK_KHR_surface
- * and zero or more platform specific extensions
- *
- * \note The extension names queried here must be enabled when calling
- * VkCreateInstance, otherwise surface creation will fail.
- *
- * \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag
- * or be \c NULL
- *
- * \code
- * unsigned int count;
- * // get count of required extensions
- * if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, NULL))
- * handle_error();
- *
- * static const char *const additionalExtensions[] =
- * {
- * VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension
- * };
- * size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]);
- * size_t extensionCount = count + additionalExtensionsCount;
- * const char **names = malloc(sizeof(const char *) * extensionCount);
- * if(!names)
- * handle_error();
- *
- * // get names of required extensions
- * if(!SDL_Vulkan_GetInstanceExtensions(NULL, &count, names))
- * handle_error();
- *
- * // copy additional extensions after required extensions
- * for(size_t i = 0; i < additionalExtensionsCount; i++)
- * names[i + count] = additionalExtensions[i];
- *
- * VkInstanceCreateInfo instanceCreateInfo = {};
- * instanceCreateInfo.enabledExtensionCount = extensionCount;
- * instanceCreateInfo.ppEnabledExtensionNames = names;
- * // fill in rest of instanceCreateInfo
- *
- * VkInstance instance;
- * // create the Vulkan instance
- * VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance);
- * free(names);
- * \endcode
- *
- * \sa SDL_Vulkan_CreateSurface()
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
- SDL_Window *window,
- unsigned int *pCount,
- const char **pNames);
-
- /**
- * \brief Create a Vulkan rendering surface for a window.
- *
- * \param [in] window SDL_Window to which to attach the rendering surface.
- * \param [in] instance handle to the Vulkan instance to use.
- * \param [out] surface pointer to a VkSurfaceKHR handle to receive the
- * handle of the newly created surface.
- *
- * \return \c SDL_TRUE on success, \c SDL_FALSE on error.
- *
- * \code
- * VkInstance instance;
- * SDL_Window *window;
- *
- * // create instance and window
- *
- * // create the Vulkan surface
- * VkSurfaceKHR surface;
- * if(!SDL_Vulkan_CreateSurface(window, instance, &surface))
- * handle_error();
- * \endcode
- *
- * \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag.
- *
- * \note \a instance should have been created with the extensions returned
- * by \c SDL_Vulkan_CreateSurface() enabled.
- *
- * \sa SDL_Vulkan_GetInstanceExtensions()
- */
- extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
- SDL_Window *window,
- VkInstance instance,
- VkSurfaceKHR* surface);
-
- /**
- * \brief Get the size of a window's underlying drawable in pixels (for use
- * with setting viewport, scissor & etc).
- *
- * \param window SDL_Window from which the drawable size should be queried
- * \param w Pointer to variable for storing the width in pixels,
- * may be NULL
- * \param h Pointer to variable for storing the height in pixels,
- * may be NULL
- *
- * This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
- * drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
- * platform with high-DPI support (Apple calls this "Retina"), and not disabled
- * by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
- *
- * \note On macOS high-DPI support must be enabled for an application by
- * setting NSHighResolutionCapable to true in its Info.plist.
- *
- * \sa SDL_GetWindowSize()
- * \sa SDL_CreateWindow()
- */
- extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
- int *w, int *h);
-
- /* @} *//* Vulkan support functions */
-
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
-
- #endif /* SDL_vulkan_h_ */
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