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- /* ----------------------------------------------------------------------------
- * This file was automatically generated by SWIG (http://www.swig.org).
- * Version 2.0.8
- *
- * Do not make changes to this file unless you know what you are doing--modify
- * the SWIG interface file instead.
- * ----------------------------------------------------------------------------- */
-
-
- using System;
- using System.Runtime.InteropServices;
-
- public class aiMesh : IDisposable {
- private HandleRef swigCPtr;
- protected bool swigCMemOwn;
-
- internal aiMesh(IntPtr cPtr, bool cMemoryOwn) {
- swigCMemOwn = cMemoryOwn;
- swigCPtr = new HandleRef(this, cPtr);
- }
-
- internal static HandleRef getCPtr(aiMesh obj) {
- return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
- }
-
- ~aiMesh() {
- Dispose();
- }
-
- public virtual void Dispose() {
- lock(this) {
- if (swigCPtr.Handle != IntPtr.Zero) {
- if (swigCMemOwn) {
- swigCMemOwn = false;
- AssimpPINVOKE.delete_aiMesh(swigCPtr);
- }
- swigCPtr = new HandleRef(null, IntPtr.Zero);
- }
- GC.SuppressFinalize(this);
- }
- }
-
- public aiVector3DVector mBitangents { get { return GetmBitangents(); } }
- public aiBoneVector mBones { get { return GetmBones(); } }
- public aiColor4DVectorVector mColors { get { return GetmColors(); } }
- public aiFaceVector mFaces { get { return GetmFaces(); } }
- public aiVector3DVector mNormals { get { return GetmNormals(); } }
- public aiVector3DVector mTangents { get { return GetmTangents(); } }
- public aiVector3DVectorVector mTextureCoords { get { return GetmTextureCoords(); } }
- public aiVector3DVector mVertices { get { return GetmVertices(); } }
-
- public aiPrimitiveType mPrimitiveTypes {
- set {
- AssimpPINVOKE.aiMesh_mPrimitiveTypes_set(swigCPtr, (uint)value);
- } get { return (aiPrimitiveType)AssimpPINVOKE.aiMesh_mPrimitiveTypes_get(swigCPtr); }
- }
-
- public uint mNumVertices {
- set {
- AssimpPINVOKE.aiMesh_mNumVertices_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiMesh_mNumVertices_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumFaces {
- set {
- AssimpPINVOKE.aiMesh_mNumFaces_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiMesh_mNumFaces_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mNumBones {
- set {
- AssimpPINVOKE.aiMesh_mNumBones_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiMesh_mNumBones_get(swigCPtr);
- return ret;
- }
- }
-
- public uint mMaterialIndex {
- set {
- AssimpPINVOKE.aiMesh_mMaterialIndex_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiMesh_mMaterialIndex_get(swigCPtr);
- return ret;
- }
- }
-
- public aiString mName {
- set {
- AssimpPINVOKE.aiMesh_mName_set(swigCPtr, aiString.getCPtr(value));
- }
- get {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_mName_get(swigCPtr);
- aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false);
- return ret;
- }
- }
-
- public uint mNumAnimMeshes {
- set {
- AssimpPINVOKE.aiMesh_mNumAnimMeshes_set(swigCPtr, value);
- }
- get {
- uint ret = AssimpPINVOKE.aiMesh_mNumAnimMeshes_get(swigCPtr);
- return ret;
- }
- }
-
- public aiMesh() : this(AssimpPINVOKE.new_aiMesh(), true) {
- }
-
- public bool HasPositions() {
- bool ret = AssimpPINVOKE.aiMesh_HasPositions(swigCPtr);
- return ret;
- }
-
- public bool HasFaces() {
- bool ret = AssimpPINVOKE.aiMesh_HasFaces(swigCPtr);
- return ret;
- }
-
- public bool HasNormals() {
- bool ret = AssimpPINVOKE.aiMesh_HasNormals(swigCPtr);
- return ret;
- }
-
- public bool HasTangentsAndBitangents() {
- bool ret = AssimpPINVOKE.aiMesh_HasTangentsAndBitangents(swigCPtr);
- return ret;
- }
-
- public bool HasVertexColors(uint pIndex) {
- bool ret = AssimpPINVOKE.aiMesh_HasVertexColors(swigCPtr, pIndex);
- return ret;
- }
-
- public bool HasTextureCoords(uint pIndex) {
- bool ret = AssimpPINVOKE.aiMesh_HasTextureCoords(swigCPtr, pIndex);
- return ret;
- }
-
- public uint GetNumUVChannels() {
- uint ret = AssimpPINVOKE.aiMesh_GetNumUVChannels(swigCPtr);
- return ret;
- }
-
- public uint GetNumColorChannels() {
- uint ret = AssimpPINVOKE.aiMesh_GetNumColorChannels(swigCPtr);
- return ret;
- }
-
- public bool HasBones() {
- bool ret = AssimpPINVOKE.aiMesh_HasBones(swigCPtr);
- return ret;
- }
-
- private aiAnimMeshVector GetmAnimMeshes() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmAnimMeshes(swigCPtr);
- aiAnimMeshVector ret = (cPtr == IntPtr.Zero) ? null : new aiAnimMeshVector(cPtr, true);
- return ret;
- }
-
- private aiVector3DVector GetmBitangents() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmBitangents(swigCPtr);
- aiVector3DVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVector(cPtr, true);
- return ret;
- }
-
- private aiBoneVector GetmBones() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmBones(swigCPtr);
- aiBoneVector ret = (cPtr == IntPtr.Zero) ? null : new aiBoneVector(cPtr, true);
- return ret;
- }
-
- private aiColor4DVectorVector GetmColors() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmColors(swigCPtr);
- aiColor4DVectorVector ret = (cPtr == IntPtr.Zero) ? null : new aiColor4DVectorVector(cPtr, true);
- return ret;
- }
-
- private aiFaceVector GetmFaces() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmFaces(swigCPtr);
- aiFaceVector ret = (cPtr == IntPtr.Zero) ? null : new aiFaceVector(cPtr, true);
- return ret;
- }
-
- private aiVector3DVector GetmNormals() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmNormals(swigCPtr);
- aiVector3DVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVector(cPtr, true);
- return ret;
- }
-
- private aiVector3DVector GetmTangents() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmTangents(swigCPtr);
- aiVector3DVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVector(cPtr, true);
- return ret;
- }
-
- private aiVector3DVectorVector GetmTextureCoords() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmTextureCoords(swigCPtr);
- aiVector3DVectorVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVectorVector(cPtr, true);
- return ret;
- }
-
- private UintVector GetmNumUVComponents() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmNumUVComponents(swigCPtr);
- UintVector ret = (cPtr == IntPtr.Zero) ? null : new UintVector(cPtr, true);
- return ret;
- }
-
- private aiVector3DVector GetmVertices() {
- IntPtr cPtr = AssimpPINVOKE.aiMesh_GetmVertices(swigCPtr);
- aiVector3DVector ret = (cPtr == IntPtr.Zero) ? null : new aiVector3DVector(cPtr, true);
- return ret;
- }
-
- }
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