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  1. #ifndef TESTLBW_H
  2. #define TESTLBW_H
  3. #include <cppunit/TestFixture.h>
  4. #include <cppunit/extensions/HelperMacros.h>
  5. #include <assimp/scene.h>
  6. #include <PretransformVertices.h>
  7. using namespace std;
  8. using namespace Assimp;
  9. class PretransformVerticesTest : public CPPUNIT_NS :: TestFixture
  10. {
  11. CPPUNIT_TEST_SUITE (PretransformVerticesTest);
  12. CPPUNIT_TEST (testProcess_CollapseHierarchy);
  13. CPPUNIT_TEST (testProcess_KeepHierarchy);
  14. CPPUNIT_TEST_SUITE_END ();
  15. public:
  16. void setUp (void);
  17. void tearDown (void);
  18. protected:
  19. void testProcess_CollapseHierarchy (void);
  20. void testProcess_KeepHierarchy (void);
  21. private:
  22. aiScene* scene;
  23. PretransformVertices* process;
  24. };
  25. #endif