//
// Lol Engine
//
// Copyright: (c) 2010-2013 Sam Hocevar <sam@hocevar.net>
//   This program is free software; you can redistribute it and/or
//   modify it under the terms of the Do What The Fuck You Want To
//   Public License, Version 2, as published by Sam Hocevar. See
//   http://www.wtfpl.net/ for more details.
//

#pragma once

#include <lol/math/constants.h>
#include <lol/math/functions.h>
#include <lol/math/half.h>
#include <lol/math/bigint.h>
#include <lol/math/real.h>
#include <lol/math/ops.h>
#include <lol/math/vector.h>
#include <lol/math/matrix.h>
#include <lol/math/transform.h>
#include <lol/math/arraynd.h>
#include <lol/math/geometry.h>
#include <lol/math/interp.h>
#include <lol/math/rand.h>
#include <lol/math/polynomial.h>

#include <lol/math/noise/gradient.h>
#include <lol/math/noise/perlin.h>
#include <lol/math/noise/simplex.h>

