//
// Lol Engine
//
// Copyright: (c) 2010-2014 Sam Hocevar <sam@hocevar.net>
//            (c) 2013-2014 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
//            (c) 2013-2014 Guillaume Bittoun <guillaume.bittoun@gmail.com>
//   This program is free software; you can redistribute it and/or
//   modify it under the terms of the Do What The Fuck You Want To
//   Public License, Version 2, as published by Sam Hocevar. See
//   http://www.wtfpl.net/ for more details.
//

#include <lol/engine-internal.h>

#include <lolunit.h>

namespace lol
{

lolunit_declare_fixture(SimplexNoise)
{
    void SetUp() {}

    void TearDown() {}
};

}
