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configure.ac 16 KiB

12 vuotta sitten
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  1. dnl configure script for Lol Engine
  2. AC_INIT(lolengine, 0.0)
  3. AC_PREREQ(2.50)
  4. AC_CONFIG_AUX_DIR(.auto)
  5. AC_CANONICAL_SYSTEM
  6. AM_INIT_AUTOMAKE([subdir-objects no-define tar-ustar silent-rules])
  7. dnl AM_MAINTAINER_MODE
  8. AM_DEFAULT_VERBOSITY=0
  9. dnl Versioning of the separate software we ship
  10. LOLUNIT_VERSION=0.1
  11. AC_SUBST(LOLUNIT_VERSION)
  12. LOLREMEZ_VERSION=0.2
  13. AC_SUBST(LOLREMEZ_VERSION)
  14. AC_CONFIG_HEADER(config.h)
  15. AM_PROG_CC_C_O
  16. AC_PROG_CPP
  17. AC_PROG_CXX
  18. AC_PROG_CXXCPP
  19. AC_PROG_RANLIB
  20. dnl Check that the C++ compiler really works
  21. AC_LANG_PUSH(C++)
  22. AC_MSG_CHECKING(for a fully working C++ compiler)
  23. AC_TRY_LINK([], [],
  24. [AC_MSG_RESULT(yes)],
  25. [AC_MSG_RESULT(no)
  26. AC_MSG_ERROR([[C++ compiler cannot link executables]])])
  27. AC_LANG_POP(C++)
  28. AC_LIBTOOL_WIN32_DLL
  29. AM_PROG_LIBTOOL
  30. AC_LIBTOOL_CXX
  31. AC_C_CONST
  32. AC_C_INLINE
  33. dnl Ensure an error is thrown if pkg-config M4 files are not found.
  34. m4_pattern_allow([^PKG_CONFIG_LIBDIR$])
  35. m4_pattern_forbid([^PKG_CHECK_MODULES$])
  36. m4_pattern_forbid([^PKG_PROG_PKG_CONFIG$])
  37. dnl Same for Lol Engine M4 files.
  38. m4_pattern_forbid([^LOL_])
  39. dnl Do not use PKG_CONFIG_LIBDIR when cross-compiling.
  40. if test "${build}" != "${host}" -a "${PKG_CONFIG_LIBDIR}" = ""; then
  41. export PKG_CONFIG_LIBDIR=/dev/null
  42. fi
  43. dnl AC_PROG_EGREP only exists in autoconf 2.54+, so we use AC_EGREP_CPP right
  44. dnl now otherwise it might be set in an obscure if statement. Same thing for
  45. dnl PKG_PROG_PKG_CONFIG which needs to be called first.
  46. AC_EGREP_CPP(yes, foo)
  47. PKG_PROG_PKG_CONFIG()
  48. dnl Check for a working implementation of sed
  49. AC_PROG_SED
  50. AC_MSG_CHECKING(for a sed that understands \t)
  51. if test "$(echo 'x\x' | "${SED}" 's/.*@<:@^x\t@:>@//')" != x; then
  52. AC_MSG_RESULT(no)
  53. AC_MSG_ERROR([[consider installing GNU sed]])
  54. else
  55. AC_MSG_RESULT(yes)
  56. fi
  57. dnl conditional builds
  58. AC_ARG_ENABLE(debug,
  59. [ --enable-debug build debug versions of the game (default no)])
  60. AC_ARG_ENABLE(release,
  61. [ --enable-release build final release of the game (default no)])
  62. AC_ARG_ENABLE(experimental,
  63. [ --enable-experimental experimental build (default no)])
  64. AC_ARG_ENABLE(doc,
  65. [ --enable-doc build documentation (needs doxygen and LaTeX)])
  66. dnl Common C headers
  67. AC_CHECK_HEADERS(stdio.h stdarg.h inttypes.h endian.h stdint.h getopt.h)
  68. AC_CHECK_HEADERS(fastmath.h pthread.h libutil.h util.h pty.h glob.h unistd.h)
  69. AC_CHECK_HEADERS(execinfo.h)
  70. AC_CHECK_HEADERS(sys/ioctl.h sys/ptrace.h sys/stat.h sys/syscall.h sys/user.h)
  71. AC_CHECK_HEADERS(sys/wait.h sys/time.h)
  72. AC_CHECK_HEADERS(linux/kdev_t.h linux/major.h)
  73. AC_CHECK_HEADERS(security/pam_appl.h security/pam_misc.h)
  74. AC_CHECK_HEADERS(pam/pam_appl.h pam/pam_misc.h)
  75. dnl Common C++ headers
  76. AC_LANG_PUSH(C++)
  77. AC_CHECK_HEADERS(cxxabi.h)
  78. AC_LANG_POP(C++)
  79. dnl Common C functions
  80. AC_CHECK_FUNCS(getenv system tmpfile tmpnam getcwd _getcwd backtrace_symbols)
  81. AC_CHECK_FUNCS(gettimeofday usleep)
  82. if test "${enable_debug}" = "yes"; then
  83. AC_DEFINE(LOL_DEBUG, 1, Define to 1 to activate debug)
  84. OPT_CXXFLAGS="-O"
  85. else
  86. OPT_CXXFLAGS="-O3 -ffast-math -fomit-frame-pointer"
  87. OPT_LDFLAGS="-fno-strength-reduce"
  88. fi
  89. if test "${enable_release}" = "yes"; then
  90. AC_DEFINE(LOL_RELEASE, 1, Define to 1 to activate final release)
  91. REL_CXXFLAGS=""
  92. else
  93. REL_CXXFLAGS="-g"
  94. fi
  95. if test "${enable_experimental}" = "yes"; then
  96. AC_DEFINE(LOL_EXPERIMENTAL, 1, Define to 1 to activate experimental build)
  97. fi
  98. # Build documentation?
  99. DOXYGEN="no"
  100. LATEX="no"
  101. if test "${enable_doc}" != "no"; then
  102. AC_PATH_PROG(DOXYGEN, doxygen, no)
  103. if test "${DOXYGEN}" != "no"; then
  104. # Build LaTeX documentation?
  105. AC_PATH_PROG(LATEX, pdflatex, no)
  106. AC_PATH_PROG(KPSEWHICH, kpsewhich, no)
  107. AC_PATH_PROG(DVIPS, dvips, no)
  108. if test "${DVIPS}" = "no" -o "${KPSEWHICH}" = "no"; then
  109. LATEX="no"
  110. fi
  111. if test "${LATEX}" != "no"; then
  112. AC_MSG_CHECKING(for a4.sty and a4wide.sty)
  113. if "${KPSEWHICH}" a4.sty >/dev/null 2>&1; then
  114. if "${KPSEWHICH}" a4wide.sty >/dev/null 2>&1; then
  115. AC_MSG_RESULT(yes)
  116. else
  117. LATEX="no"
  118. AC_MSG_RESULT(no)
  119. fi
  120. else
  121. LATEX="no"
  122. AC_MSG_RESULT(no)
  123. fi
  124. fi
  125. AC_PATH_PROG(DOT, dot, no)
  126. if test "${DOT}" != "no"; then
  127. USE_DOT="YES"
  128. else
  129. USE_DOT="NO"
  130. fi
  131. fi
  132. fi
  133. AM_CONDITIONAL(BUILD_DOCUMENTATION, test "${DOXYGEN}" != "no")
  134. AM_CONDITIONAL(USE_LATEX, test "${LATEX}" != "no")
  135. AM_CONDITIONAL(USE_DOT, test "${DOT}" != "no")
  136. dnl No exceptions
  137. LOL_TRY_CXXFLAGS(-fno-exceptions, [AM_CXXFLAGS="${AM_CXXFLAGS} -fno-exceptions"])
  138. LOL_TRY_CXXFLAGS(-fno-rtti, [AM_CXXFLAGS="${AM_CXXFLAGS} -fno-rtti"])
  139. dnl Optimizations
  140. AM_CXXFLAGS="${AM_CXXFLAGS} ${REL_CXXFLAGS} ${OPT_CXXFLAGS}"
  141. AM_LDFLAGS="${AM_LDFLAGS} ${REL_LDFLAGS} ${OPT_LDFLAGS}"
  142. dnl Debug symbols
  143. LOL_TRY_LDFLAGS(-rdynamic, [AM_LDFLAGS="${AM_LDFLAGS} -rdynamic"])
  144. dnl Code qui fait des warnings == code de porc == deux baffes dans ta gueule
  145. LOL_TRY_CXXFLAGS(-Wall, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wall"])
  146. LOL_TRY_CXXFLAGS(-Wextra, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wextra"])
  147. LOL_TRY_CXXFLAGS(-Wpointer-arith, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wpointer-arith"])
  148. LOL_TRY_CXXFLAGS(-Wcast-align, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wcast-align"])
  149. LOL_TRY_CXXFLAGS(-Wcast-qual, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wcast-qual"])
  150. LOL_TRY_CXXFLAGS(-Wshadow, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wshadow"])
  151. LOL_TRY_CXXFLAGS(-Wsign-compare, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wsign-compare"])
  152. dnl Add these even though they're implicitly set, so that we can safely
  153. dnl remove them from within a Makefile.
  154. LOL_TRY_CXXFLAGS(-Wmaybe-uninitialized, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wmaybe-uninitialized"])
  155. LOL_TRY_CXXFLAGS(-Wnarrowing, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wnarrowing"])
  156. LOL_TRY_CXXFLAGS(-Wunused, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wunused"])
  157. LOL_TRY_CXXFLAGS(-Wstrict-aliasing, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wstrict-aliasing"])
  158. LOL_TRY_CXXFLAGS(-Wparentheses, [AM_CPPFLAGS="${AM_CPPFLAGS} -Wparentheses"])
  159. LOL_TRY_CXXFLAGS(-Wreorder, [AM_CXXFLAGS="${AM_CXXFLAGS} -Wreorder"])
  160. AC_CHECK_LIB(m, sin, MATH_LIBS="${MATH_LIBS} -lm")
  161. AC_CHECK_LIB(pthread, main, LIBS="$LIBS -lpthread")
  162. dnl Unix-specific libutil
  163. AC_CHECK_LIB(util, forkpty,
  164. [UTIL_LIBS="${UTIL_LIBS} -lutil"
  165. dnl Override future forkpty detection
  166. ac_cv_func_forkpty="yes"])
  167. AC_CHECK_FUNCS(forkpty)
  168. dnl GCC-specific symbol demangling
  169. AC_LANG_PUSH(C++)
  170. AC_TRY_LINK(
  171. [#include <cxxabi.h>],
  172. [abi::__cxa_demangle(NULL, 0, 0, NULL);],
  173. [AC_DEFINE(HAVE_CXA_DEMANGLE, 1, Define to 1 if abi::__cxa_demangle is available)])
  174. AC_LANG_POP(C++)
  175. dnl Are we on the PS3?
  176. ac_cv_my_have_ps3="no"
  177. AC_CHECK_LIB(sysmodule_stub, cellSysmoduleLoadModule,
  178. [ac_cv_my_have_ps3="yes"
  179. LOL_LIBS="${LOL_LIBS} -lsysmodule_stub -lsysutil_stub -lresc_stub"
  180. dnl For PSGL
  181. AC_DEFINE(HAVE_GLES_2X, 1, Define to 1 if GLES 2.x is available) # FIXME: hack
  182. GL_LIBS="${GL_LIBS} -lPSGL -lgcm_cmd -lgcm_sys_stub"
  183. dnl This is the old way; we now use CELL_SDK instead of CELLSDK
  184. if test "x${CELLSDK}" != x -a "x${CELL_SDK}" = x; then
  185. CELL_SDK="${CELLSDK}"
  186. fi
  187. if test "x${enable_debug}" = xyes; then
  188. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/debug"
  189. elif test "x${enable_release}" = xyes; then
  190. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/ultra-opt"
  191. else
  192. GL_LIBS="${GL_LIBS} -L${CELL_SDK}/target/ppu/lib/PSGL/RSX/opt"
  193. fi
  194. dnl For the runtime Cg compiler
  195. GL_LIBS="${GL_LIBS} -lcgc -lPSGLcgc"
  196. dnl For the PNG decoder
  197. LOL_LIBS="${LOL_LIBS} -lpngdec_stub"
  198. dnl For the pad library
  199. LOL_LIBS="${LOL_LIBS} -lio_stub -lusbd_stub -lpadfilter"
  200. dnl For the audio library
  201. LOL_LIBS="${LOL_LIBS} -laudio_stub -lspurs_stub -lmstreamSPURSMP3"
  202. dnl For the filesystem support
  203. LOL_LIBS="${LOL_LIBS} -lfs_stub"
  204. dnl Disable this warning, it's too verbose with vector.h
  205. AM_CXXFLAGS="${AM_CXXFLAGS} -Wno-sign-compare"
  206. AC_PATH_PROG(MAKE_FSELF, make_fself, no)
  207. if test "${MAKE_FSELF}" = "no"; then
  208. AC_MSG_ERROR([[Building for PS3 but make_fself not found]])
  209. fi],
  210. [MAKE_FSELF=no])
  211. AM_CONDITIONAL(USE_PS3, test "${ac_cv_my_have_ps3}" != "no")
  212. dnl Are we building using MinGW?
  213. LOL_TRY_CXXFLAGS(-mwindows -mwin32,
  214. [AM_CXXFLAGS="${AM_CXXFLAGS} -mwindows -mwin32"
  215. LOL_LIBS="${LOL_LIBS} -uWinMain -u_WinMain@16"])
  216. dnl Are we building using Emscripten?
  217. ac_cv_my_have_emscripten="no"
  218. AC_CHECK_HEADERS(emscripten.h,
  219. [ac_cv_my_have_emscripten="yes"
  220. AM_CXXFLAGS="${AM_CXXFLAGS} -s ALLOW_MEMORY_GROWTH=1"
  221. dnl HACK: until emcc properly adds these to EMSDK_OPTS
  222. CPPFLAGS="${CPPFLAGS} -U__i386__ -U__x86_64__ -U__i386 -U__x86_64 -Ui386 -Ux86_64"
  223. CPPFLAGS="${CPPFLAGS} -U__SSE__ -U__SSE2__ -U__MMX__ -UX87_DOUBLE_ROUNDING"
  224. CPPFLAGS="${CPPFLAGS} -UHAVE_GCC_ASM_FOR_X87 -DEMSCRIPTEN -U__STRICT_ANSI__"
  225. CPPFLAGS="${CPPFLAGS} -U__CYGWIN__"])
  226. AM_CONDITIONAL(USE_EMSCRIPTEN, test "${ac_cv_my_have_emscripten}" != "no")
  227. dnl Are we on the Xbox 360?
  228. dnl Answer: NO! we don't know how to build for it anyway
  229. AM_CONDITIONAL(USE_X360, false)
  230. dnl Are we on an OS X or iOS platform?
  231. LOL_TRY_LDFLAGS(-framework Foundation,
  232. [LOL_LIBS="${LOL_LIBS} -framework Foundation"])
  233. LOL_TRY_LDFLAGS(-framework CoreGraphics,
  234. [LOL_LIBS="${LOL_LIBS} -framework CoreGraphics"])
  235. LOL_TRY_LDFLAGS(-framework CoreData,
  236. [LOL_LIBS="${LOL_LIBS} -framework CoreData"])
  237. LOL_TRY_LDFLAGS(-framework UIKit,
  238. [LOL_LIBS="${LOL_LIBS} -framework UIKit"])
  239. dnl Are we on a Direct3D 9 platform?
  240. #ac_cv_my_have_d3d9="no"
  241. #AC_CHECK_HEADERS(d3d9.h, [ac_cv_my_have_d3d9="yes"])
  242. #if test "${ac_cv_my_have_d3d9}" != "no"; then
  243. # D3D_LIBS="${D3D_LIBS} -ld3d9 -ld3dx9 -lxinput"
  244. # AC_DEFINE(USE_D3D9, 1, Define to 1 to use DirectX 9)
  245. #fi
  246. #AM_CONDITIONAL(USE_D3D9, test "${ac_cv_my_have_d3d9}" != "no")
  247. LOL_CHECK_OPENGL
  248. LOL_CHECK_SDL
  249. dnl Use Flex's FlexLexer.h or ours?
  250. ac_cv_my_have_flexlexer_h="no"
  251. AC_LANG_PUSH(C++)
  252. AC_CHECK_HEADERS(FlexLexer.h,
  253. dnl Ensure that FlexLexer::yleng is of type int, and not size_t like
  254. dnl on recent Apple systems. It would break all our existing code.
  255. [AC_MSG_CHECKING(for FlexLexer.h validity)
  256. AC_COMPILE_IFELSE(
  257. [AC_LANG_PROGRAM([#include <FlexLexer.h>
  258. class Foo : public FlexLexer
  259. {
  260. Foo() { int &test = yyleng; }
  261. };],
  262. [])],
  263. [AC_MSG_RESULT(yes)
  264. ac_cv_my_have_flexlexer_h="yes"],
  265. [AC_MSG_RESULT(no)])])
  266. AC_LANG_POP(C++)
  267. if test "x${ac_cv_my_have_flexlexer_h}" = "xno"; then
  268. LOL_CFLAGS="$LOL_CFLAGS -I\$(top_srcdir)/external/flex-2.5.35/include"
  269. fi
  270. dnl Use NativeClient?
  271. ac_cv_my_have_nacl="no"
  272. AC_LANG_PUSH(C++)
  273. AC_CHECK_HEADERS(ppapi/cpp/instance.h,
  274. [ac_cv_my_have_nacl="yes"
  275. LOL_LIBS="${LOL_LIBS} -lnosys"])
  276. AC_LANG_POP(C++)
  277. AM_CONDITIONAL(USE_NACL, test "${ac_cv_my_have_nacl}" != "no")
  278. dnl Use Android? FIXME: super hacks!
  279. ac_cv_my_have_android="no"
  280. AC_CHECK_LIB(log, __android_log_vprint,
  281. [ac_cv_my_have_android="yes"
  282. LOL_LIBS="${LOL_LIBS} -llog -landroid -module -lEGL -lGLESv2"])
  283. AM_CONDITIONAL(USE_ANDROID, test "${ac_cv_my_have_android}" != "no")
  284. dnl Use EGL?
  285. ac_cv_my_have_egl="no"
  286. PKG_CHECK_MODULES(EGL, egl, [ac_cv_my_have_egl="yes"], [:])
  287. if test "${ac_cv_my_have_egl}" != "no"; then
  288. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  289. EGL_LIBS="${EGL_LIBS} -lX11"
  290. fi
  291. AC_CHECK_LIB(EGL, main,
  292. [ac_cv_my_have_egl="yes"
  293. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  294. EGL_LIBS="-lEGL"])
  295. dnl Raspberry Pi is different, check for it with extra libs; also we
  296. dnl look for a different function to bypass autoconf caching
  297. AC_CHECK_LIB(EGL, eglGetDisplay,
  298. [ac_cv_my_have_egl="yes"
  299. AC_DEFINE(USE_EGL, 1, Define to 1 to use libegl)
  300. EGL_LIBS="-lEGL -lvcos -lvchiq_arm -lbcm_host -lGLESv2"],
  301. [:],
  302. [-lvcos -lvchiq_arm -lbcm_host -lGLESv2])
  303. AM_CONDITIONAL(USE_EGL, test "${ac_cv_my_have_egl}" != "no")
  304. dnl Use libpng? (replacement for SDL_image)
  305. ac_cv_my_have_libpng="no"
  306. PKG_CHECK_MODULES(LIBPNG, libpng, [ac_cv_my_have_libpng="yes"], [:])
  307. if test "${ac_cv_my_have_libpng}" != "no"; then
  308. AC_DEFINE(USE_LIBPNG, 1, Define to 1 to use libpng)
  309. fi
  310. AM_CONDITIONAL(USE_LIBPNG, test "${ac_cv_my_have_libpng}" != "no")
  311. dnl Use Windows GDI+?
  312. ac_cv_my_have_gdiplus="no"
  313. AC_LANG_PUSH(C++)
  314. AC_CHECK_HEADERS(gdiplus.h,
  315. [ac_cv_my_have_gdiplus="yes"
  316. LOL_LIBS="${LOL_LIBS} -lgdiplus"],
  317. [ac_cv_my_have_gdiplus="no"],
  318. [#include <algorithm>
  319. using std::min;
  320. using std::max;
  321. #include <windows.h>])
  322. AC_LANG_POP(C++)
  323. if test "${ac_cv_my_have_gdiplus}" != "no"; then
  324. AC_DEFINE(USE_GDIPLUS, 1, Define to 1 to use GDI+)
  325. fi
  326. AM_CONDITIONAL(USE_GDIPLUS, test "${ac_cv_my_have_gdiplus}" = "yes")
  327. dnl Use libcaca? (required for font generation)
  328. ac_cv_my_have_caca="no"
  329. PKG_CHECK_MODULES(CACA, caca >= 0.99.beta17, [ac_cv_my_have_caca="yes"], [:])
  330. if test "${ac_cv_my_have_caca}" != "no"; then
  331. AC_DEFINE(USE_CACA, 1, Define to 1 to use libcaca)
  332. fi
  333. AM_CONDITIONAL(USE_CACA, test "${ac_cv_my_have_caca}" != "no")
  334. dnl Use libpipi? (required for video recording)
  335. ac_cv_my_have_pipi="no"
  336. PKG_CHECK_MODULES(PIPI, pipi, [ac_cv_my_have_pipi="yes"], [:])
  337. if test "${ac_cv_my_have_pipi}" != "no"; then
  338. AC_DEFINE(USE_PIPI, 1, Define to 1 to use libpipi)
  339. LOL_CFLAGS="${LOL_CFLAGS} ${PIPI_CFLAGS}"
  340. LOL_LIBS="${LOL_LIBS} ${PIPI_LIBS}"
  341. fi
  342. AM_CONDITIONAL(USE_PIPI, test "${ac_cv_my_have_pipi}" != "no")
  343. dnl Use GTK+? (required for the deushax editor)
  344. ac_cv_my_have_gtkgl="no"
  345. PKG_CHECK_MODULES(GTK, gtk+-2.0, [ac_cv_my_have_gtkgl="yes"], [:])
  346. PKG_CHECK_MODULES(GTKGL, gtkgl-2.0, [:], [ac_cv_my_have_gtkgl="no"])
  347. if test "${ac_cv_my_have_gtkgl}" != "no"; then
  348. AC_DEFINE(USE_GTKGL, 1, Define to 1 to use GtkGl)
  349. fi
  350. AM_CONDITIONAL(USE_GTKGL, test "${ac_cv_my_have_gtkgl}" != "no")
  351. dnl Can we build neercs?
  352. AM_CONDITIONAL(BUILD_NEERCS, test "${ac_cv_my_have_caca}" != "no")
  353. dnl Extra libraries we may need
  354. AC_SUBST(MATH_LIBS)
  355. AC_SUBST(PAM_LIBS)
  356. AC_SUBST(UTIL_LIBS)
  357. dnl How to use the Lol Engine outside this tree
  358. LOL_CFLAGS="$LOL_CFLAGS $SDL_CFLAGS $GL_CFLAGS $EGL_CFLAGS $LIBPNG_CFLAGS"
  359. LOL_LIBS="$LOL_LIBS $SDL_LIBS $GL_LIBS $EGL_LIBS $LIBPNG_LIBS $D3D_LIBS"
  360. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/liblolcore.a"
  361. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/bullet/liblolbullet.a"
  362. LOL_DEPS="${LOL_DEPS} \$(top_builddir)/src/lua/liblollua.a"
  363. dnl How to use the Lol Engine inside this tree
  364. AM_CPPFLAGS="${AM_CPPFLAGS} -I\$(top_srcdir)/src"
  365. AM_CPPFLAGS="${AM_CPPFLAGS} -DLOL_CONFIG_SOURCESUBDIR=\\\"\$(subdir)\\\""
  366. AM_CPPFLAGS="${AM_CPPFLAGS} ${LOL_CFLAGS}"
  367. AM_LDFLAGS="${AM_LDFLAGS} ${LOL_DEPS}"
  368. AM_LDFLAGS="${AM_LDFLAGS} ${LOL_LIBS}"
  369. dnl Extra flags
  370. AC_SUBST(LOL_CFLAGS)
  371. AC_SUBST(LOL_LIBS)
  372. AC_SUBST(LOL_DEPS)
  373. AC_SUBST(AM_CFLAGS)
  374. AC_SUBST(AM_CPPFLAGS)
  375. AC_SUBST(AM_CXXFLAGS)
  376. AC_SUBST(AM_LDFLAGS)
  377. AC_SUBST(USE_DOT)
  378. AC_CONFIG_FILES(
  379. [Makefile
  380. src/Makefile
  381. src/bullet/Makefile
  382. src/lua/Makefile
  383. src/data/Makefile
  384. src/data/font/Makefile
  385. tutorial/Makefile
  386. test/Makefile
  387. test/math/Makefile
  388. test/sandbox/Makefile
  389. test/xolotl/Makefile
  390. build/Makefile
  391. binaries/Makefile
  392. people/Makefile
  393. games/Makefile
  394. tools/Makefile
  395. tools/vimlol/Makefile
  396. tools/vslol/Makefile
  397. doc/Makefile
  398. doc/doxygen.cfg
  399. ])
  400. AC_CONFIG_FILES(
  401. [games/monsterz/Makefile
  402. ])
  403. AC_CONFIG_FILES(
  404. [games/deushax/Makefile
  405. games/deushax/art/Makefile
  406. games/deushax/art/test/Makefile
  407. games/deushax/gfx/Makefile
  408. games/deushax/maps/Makefile
  409. ])
  410. AC_CONFIG_FILES(
  411. [games/mrpigeon/Makefile
  412. ])
  413. AC_CONFIG_FILES(
  414. [games/orbital/Makefile
  415. ])
  416. AC_CONFIG_FILES(
  417. [tools/neercs/Makefile
  418. ])
  419. AC_CONFIG_FILES(
  420. [people/jnat/Makefile
  421. people/jnat/TestProject/Makefile
  422. people/peeweek/Makefile
  423. people/peeweek/private/Makefile
  424. people/touky/Makefile
  425. people/touky/private/Makefile
  426. people/touky/private/touky_demo/Makefile
  427. people/touky/private/tactics/Makefile
  428. people/touky/private/the_unfortunate_voronoid/Makefile
  429. people/jylam/Makefile
  430. people/jylam/private/Makefile
  431. people/jylam/private/chat/Makefile
  432. people/sam/Makefile
  433. people/sam/private/Makefile
  434. people/sam/private/kanagawa/Makefile
  435. people/sam/private/sapp/Makefile
  436. ])
  437. AC_OUTPUT