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- //
- // Lol Engine
- //
- // Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net>
- // This program is free software; you can redistribute it and/or
- // modify it under the terms of the Do What The Fuck You Want To
- // Public License, Version 2, as published by Sam Hocevar. See
- // http://sam.zoy.org/projects/COPYING.WTFPL for more details.
- //
-
- #if defined HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #if defined USE_EGL && !defined __ANDROID__
- # if defined HAVE_BCM_HOST_H
- # include <bcm_host.h>
- # else
- # include <X11/Xlib.h>
- # include <X11/Xatom.h>
- # include <X11/Xutil.h>
- # endif
- # include <EGL/egl.h>
- # include <EGL/eglext.h>
- #endif
-
- #if defined USE_SDL
- # if defined HAVE_SDL_SDL_H
- # include <SDL/SDL.h>
- # else
- # include <SDL.h>
- # endif
- #endif
-
- #include "core.h"
- #include "lolgl.h"
- #include "eglapp.h"
- #if defined USE_SDL
- # include "platform/sdl/sdlinput.h"
- #endif
-
- namespace lol
- {
-
- /*
- * EGL App implementation class
- */
-
- class EglAppData
- {
- friend class EglApp;
-
- private:
- #if defined USE_EGL && !defined __ANDROID__
- EGLDisplay egl_dpy;
- EGLContext egl_ctx;
- EGLSurface egl_surf;
- uvec2 screen_size;
- # if defined HAVE_BCM_HOST_H
- EGL_DISPMANX_WINDOW_T nativewindow;
- # else
- Display *dpy;
- Window win;
- # endif
- #endif
- };
-
- /*
- * Public EglApp class
- */
-
- EglApp::EglApp(char const *title, ivec2 res, float fps) :
- data(new EglAppData())
- {
- #if defined USE_EGL && !defined __ANDROID__
- # if defined HAVE_BCM_HOST_H
- bcm_host_init();
-
- data->egl_dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- # else
- data->dpy = XOpenDisplay(NULL);
- if (data->dpy == NULL)
- {
- Log::Error("cannot connect to X server\n");
- exit(EXIT_FAILURE);
- }
-
- Window root = DefaultRootWindow(data->dpy);
-
- XSetWindowAttributes swa;
- swa.event_mask = ExposureMask | PointerMotionMask | KeyPressMask;
-
- data->win = XCreateWindow(data->dpy, root, 0, 0, res.x, res.y, 0,
- CopyFromParent, InputOutput,
- CopyFromParent, CWEventMask, &swa);
-
- XSetWindowAttributes xattr;
-
- xattr.override_redirect = False;
- XChangeWindowAttributes(data->dpy, data->win, CWOverrideRedirect, &xattr);
-
- XWMHints hints;
- hints.flags = InputHint;
- hints.input = True;
- XSetWMHints(data->dpy, data->win, &hints);
-
- XMapWindow(data->dpy, data->win);
- XStoreName(data->dpy, data->win, title);
-
- data->egl_dpy = eglGetDisplay((EGLNativeDisplayType)data->dpy);
- # endif
- if (data->egl_dpy == EGL_NO_DISPLAY)
- {
- Log::Error("cannot get EGL display\n");
- exit(EXIT_FAILURE);
- }
-
- if (!eglInitialize(data->egl_dpy, NULL, NULL))
- {
- Log::Error("cannot initialize EGL\n");
- exit(EXIT_FAILURE);
- }
-
- EGLint attr[] =
- {
- EGL_BUFFER_SIZE, 16,
- EGL_DEPTH_SIZE, 16,
- EGL_RED_SIZE, 4,
- EGL_GREEN_SIZE, 4,
- EGL_BLUE_SIZE, 4,
- EGL_ALPHA_SIZE, 4,
- #if defined HAVE_GLES_2X
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- #endif
- EGL_NONE
- };
-
- EGLConfig ecfg;
- EGLint num_config;
- if (!eglChooseConfig(data->egl_dpy, attr, &ecfg, 1, &num_config))
- {
- Log::Error("cannot choose EGL config (%i)\n", eglGetError());
- exit(EXIT_FAILURE);
- }
-
- if (num_config != 1)
- {
- Log::Error("cannot choose between %i EGL configs\n", num_config);
- exit(EXIT_FAILURE);
- }
-
- if (!eglBindAPI(EGL_OPENGL_ES_API))
- {
- Log::Error("cannot bind OpenGL ES API (%i)\n", eglGetError());
- exit(EXIT_FAILURE);
- }
-
- # if defined HAVE_BCM_HOST_H
- DISPMANX_ELEMENT_HANDLE_T dispman_element;
- DISPMANX_DISPLAY_HANDLE_T dispman_display;
- DISPMANX_UPDATE_HANDLE_T dispman_update;
- VC_RECT_T dst_rect;
- VC_RECT_T src_rect;
-
- graphics_get_display_size(0 /* LCD */, &data->screen_size.x, &data->screen_size.y);
-
- dst_rect.x = 0;
- dst_rect.y = 0;
- dst_rect.width = data->screen_size.x;
- dst_rect.height = data->screen_size.y;
-
- src_rect.x = 0;
- src_rect.y = 0;
- src_rect.width = data->screen_size.x << 16;
- src_rect.height = data->screen_size.y << 16;
-
- dispman_display = vc_dispmanx_display_open(0 /* LCD */);
- dispman_update = vc_dispmanx_update_start(0);
-
- dispman_element = vc_dispmanx_element_add(dispman_update, dispman_display,
- 0/*layer*/, &dst_rect, 0/*src*/, &src_rect, DISPMANX_PROTECTION_NONE,
- 0 /*alpha*/, 0/*clamp*/, (DISPMANX_TRANSFORM_T)0/*transform*/);
-
- data->nativewindow.element = dispman_element;
- data->nativewindow.width = data->screen_size.x;
- data->nativewindow.height = data->screen_size.y;
- vc_dispmanx_update_submit_sync(dispman_update);
-
- data->egl_surf = eglCreateWindowSurface(data->egl_dpy, ecfg,
- &data->nativewindow, NULL);
- # else
- data->egl_surf = eglCreateWindowSurface(data->egl_dpy, ecfg,
- (EGLNativeWindowType)data->win,
- NULL);
- # endif
- if (data->egl_surf == EGL_NO_SURFACE)
- {
- switch (eglGetError())
- {
- case EGL_BAD_DISPLAY:
- Log::Error("missing EGL display connection\n");
- break;
- case EGL_NOT_INITIALIZED:
- Log::Error("EGL display not initialized\n");
- break;
- case EGL_BAD_CONFIG:
- Log::Error("invalid EGL configuration\n");
- break;
- case EGL_BAD_NATIVE_WINDOW:
- Log::Error("invalid EGL native window\n");
- break;
- case EGL_BAD_ATTRIBUTE:
- Log::Error("invalid EGL window attribute\n");
- break;
- case EGL_BAD_ALLOC:
- Log::Error("cannot allocate EGL surface\n");
- break;
- case EGL_BAD_MATCH:
- Log::Error("unsupported EGL window\n");
- break;
- default:
- Log::Error("cannot create EGL surface (%i)\n", eglGetError());
- break;
- }
-
- exit(EXIT_FAILURE);
- }
-
- EGLint ctxattr[] =
- {
- #if defined HAVE_GLES_2X
- EGL_CONTEXT_CLIENT_VERSION, 2,
- #endif
- EGL_NONE
- };
- data->egl_ctx = eglCreateContext(data->egl_dpy, ecfg,
- EGL_NO_CONTEXT, ctxattr);
- if (data->egl_ctx == EGL_NO_CONTEXT)
- {
- Log::Error("cannot create EGL context (%i)\n", eglGetError());
- exit(EXIT_FAILURE);
- }
-
- eglMakeCurrent(data->egl_dpy, data->egl_surf,
- data->egl_surf, data->egl_ctx);
-
- # if !defined HAVE_BCM_HOST_H
- XWindowAttributes gwa;
- XGetWindowAttributes(data->dpy, data->win, &gwa);
- data->screen_size = ivec2(gwa.width, gwa.height);
- # endif
-
- # if defined USE_SDL
- new SdlInput();
- # endif
-
- /* Initialise everything */
- Ticker::Setup(fps);
- Video::Setup((ivec2)data->screen_size);
- Audio::Setup(2);
- #endif
- }
-
- void EglApp::ShowPointer(bool show)
- {
- /* FIXME: unimplemented (do we have a mouse pointer anyway? */
- (void)show;
- }
-
- void EglApp::Run()
- {
- while (!Ticker::Finished())
- {
- /* Tick the renderer, show the frame and clamp to desired framerate. */
- Ticker::TickDraw();
- #if defined USE_EGL && !defined __ANDROID__
- eglSwapBuffers(data->egl_dpy, data->egl_surf);
- #endif
- }
- }
-
- EglApp::~EglApp()
- {
- #if defined USE_EGL && !defined __ANDROID__
- eglDestroyContext(data->egl_dpy, data->egl_ctx);
- eglDestroySurface(data->egl_dpy, data->egl_surf);
- eglTerminate(data->egl_dpy);
- # if defined HAVE_BCM_HOST_H
- /* FIXME */
- # else
- XDestroyWindow(data->dpy, data->win);
- XCloseDisplay(data->dpy);
- # endif
- #endif
-
- delete data;
- }
-
- } /* namespace lol */
-
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