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- # About
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- The header-only part of the Lol Engine framework.
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- | header | category | description |
- |--------|:--------:|-------------|
- | `<lol/cli>` | system | command-line parsing |
- | `<lol/dialogs>` | system | portable file dialogs (imported from [here](https://github.com/samhocevar/portable-file-dialogs)) |
- | `<lol/file>` | system | file reading utilities |
- | `<lol/msg>` | system | simple message logging |
- | `<lol/thread>` | system | threading and timers |
- | `<lol/unit_test>` | system | unit test framework |
- | `<lol/utils>` | system | various utilities: environment variables, string formatting, std::map and std::vector extensions… |
- | `<lol/narray>` | containers | n-dimensional dynamic array container |
- | `<lol/pegtl>` | text | the PEGTL parsing library (imported from [here](https://github.com/taocpp/PEGTL) |
- | `<lol/algo/suffix_array>` | text | suffix array library (imported from [here](https://github.com/storm-ptr/step) |
- | `<lol/color>` | graphics | color conversions |
- | `<lol/image>` | graphics | image loading, saving, and processing |
- | `<lol/bigint>` | math | big integer calculations |
- | `<lol/half>` | math | half-precision (16-bit) floating point numbers |
- | `<lol/math>` | math | math constants, functions, random number generators, polynomials |
- | `<lol/noise>` | math | Perlin and simplex noise |
- | `<lol/real>` | math | arbitrary precision floating point numbers |
- | `<lol/transform>` | math | quaternion, matrix and SQT transformation utilities |
- | `<lol/vector>` | math | GLSL-compatible vector classes |
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