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- #!/bin/sh
-
- #
- # Lol Engine build script
- # Usage:
- # lol-build <action> [<platform>]
- #
- # Where <action> is one of:
- # - bootstrap
- # - configure
- # - build
- # - check
- # - clean
- #
- # And <platform> is one of:
- # - linux-i386
- # - linux-amd64
- # - nacl-i386
- # - nacl-amd64
- # - ios-arm
- # - osx-amd64
- # - android-arm
- # - ps3-ppu
- # - windows-i386
- # - windows-amd64
- #
-
- set -e
-
- action="$1"
- platform="$2"
-
- __init__()
- {
- top_srcdir=$(dirname "$0")/..
- cd $top_srcdir
- top_srcdir="`pwd`"
-
- case "${MSYSTEM}" in
- MINGW32|MINGW64)
- PATH="$PATH:./contrib/gtk-2.22.1/bin"
- M4PATH="$M4PATH:./contrib/gtk-2.22.1/share/aclocal"
- ;;
- esac
- }
-
- bootstrap()
- {
- cd $top_srcdir
- case "$platform" in
- ios-arm)
- # No bootstrapping needed
- ;;
- android-arm)
- # No bootstrapping needed
- ;;
- *)
- PATH="$PATH" M4PATH="$M4PATH" ./bootstrap
- ;;
- esac
- }
-
- configure()
- {
- cd $top_srcdir
- case "$platform" in
- windows-i386)
- if test "x${MSYSTEM}" = xMINGW32; then
- :
- elif i586-mingw32msvc-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=i586-mingw32msvc
- BUILDFLAGS=--build=none
- elif i686-w64-mingw32-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=i686-w64-mingw32
- BUILDFLAGS=--build=none
- else
- echo "Error: could not find win32 compiler" >&2
- false
- fi
- if test "x${MSYSTEM}" = xMINGW64; then
- # If using mingw64, we're not really cross-compiling
- BUILDFLAGS=
- fi
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/pkgconfig"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gdiplus/lib"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.14/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/i686-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/lib"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtk-2.22.1/bin"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/gtkglarea-2.0.1/lib"
- ;;
- windows-amd64)
- if test "x${MSYSTEM}" = xMINGW64; then
- :
- elif x86_64-w64-mingw32-g++ --version >/dev/null 2>&1; then
- HOSTFLAGS=--host=x86_64-w64-mingw32
- BUILDFLAGS=--build=none
- else
- echo "Error: could not find win64 compiler" >&2
- false
- fi
- if test "x${MSYSTEM}" = xMINGW32; then
- # If using mingw32, we're not really cross-compiling
- BUILDFLAGS=
- fi
- PKG_CONFIG_PATH="$PKG_CONFIG_PATH:$PWD/contrib/gtkglarea-2.0.1/lib/x86_64-w64-mingw32/pkgconfig"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/glew-1.7.0/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-1.2.14/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-image-1.2.10/lib/x86_64-w64-mingw32"
- LDFLAGS="$LDFLAGS -L$PWD/contrib/sdl-mixer-1.2.11/lib/x86_64-w64-mingw32"
- ;;
- esac
- case "$platform" in
- ios-arm)
- # No configuration needed
- ;;
- android-arm)
- cd monsterz/android
- android update project --path .
- ;;
- nacl-i386)
- ./configure CXX=i686-nacl-g++ CC=i686-nacl-gcc ac_cv_exeext=.32.nexe --host=none LOL_LIBS="-lppapi -lppapi_gles2 -lppapi_cpp -u _ZN2pp12CreateModuleEv"
- ;;
- nacl-amd64)
- ./configure CXX=x86_64-nacl-g++ CC=x86_64-nacl-gcc ac_cv_exeext=.64.nexe --host=none LOL_LIBS="-lppapi -lppapi_gles2 -lppapi_cpp -u _ZN2pp12CreateModuleEv"
- ;;
- ps3-ppu)
- PATH="$PATH" ./configure CXX=ppu-lv2-g++ CC=ppu-lv2-gcc ac_cv_exeext=.elf --host=none
- ;;
- windows-i386|windows-amd64)
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gdiplus/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-1.2.14/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-image-1.2.10/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/sdl-mixer-1.2.11/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/glew-1.7.0/include/GL -DGLEW_STATIC"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/glib-2.0/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/lib/gtk-2.0/include"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/glib-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gtk-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/cairo"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/pango-1.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/gdk-pixbuf-2.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtk-2.22.1/include/atk-1.0"
- CPPFLAGS="$CPPFLAGS -I$PWD/contrib/gtkglarea-2.0.1/include"
- CPPFLAGS="$CPPFLAGS -mms-bitfields"
- LDFLAGS="$LDFLAGS -static-libgcc -static-libstdc++"
- GTK_LIBS="$GTK_LIBS -lgtkgl-2.0 -lopengl32 -lglew32 -lgdi32"
- GTK_LIBS="$GTK_LIBS -lgtk-win32-2.0 -lgdk-win32-2.0"
- GTK_LIBS="$GTK_LIBS -lglib-2.0 -lgthread-2.0 -lgobject-2.0"
- PATH="$PATH" PKG_CONFIG_PATH="$PKG_CONFIG_PATH" ./configure $HOSTFLAGS $BUILDFLAGS CPPFLAGS="$CPPFLAGS" LDFLAGS="$LDFLAGS" GTK_LIBS="$GTK_LIBS"
- ;;
- *)
- PATH="$PATH" ./configure
- ;;
- esac
- }
-
- build()
- {
- cd $top_srcdir
- case "$platform" in
- ios-arm)
- cd monsterz/ios
- xcodebuild -configuration Release -sdk iphonesimulator4.3
- ;;
- android-arm)
- cd monsterz/android
- ndk-build
- ant compile
- ;;
- *)
- make -j6
- ;;
- esac
- }
-
- check()
- {
- cd $top_srcdir
- case "$platform" in
- ios-arm)
- ;;
- android-arm)
- ;;
- ps3-ppu)
- ;;
- nacl-*)
- ;;
- windows-i386)
- # If neither $MSYSTEM or $DISPLAY are set, and xvfb-run
- # exists, use it to run the test suite.
- if test "x${MSYSTEM}${DISPLAY}" = x \
- && xvfb-run --help 2>&1 >/dev/null; then
- xvfb-run make check
- else
- make check
- fi
- ;;
- windows-amd64)
- # No support for Wine64 yet
- ;;
- *)
- make check
- ;;
- esac
- }
-
- clean()
- {
- cd $top_srcdir
- case "$platform" in
- ios-arm)
- cd monsterz/ios
- xcodebuild -configuration Release -sdk iphonesimulator4.3 clean
- ;;
- android-arm)
- cd monsterz/android
- ndk-build distclean
- ant clean
- ;;
- *)
- make distclean
- ;;
- esac
- }
-
- __init__
- echo "lol-build: executing action '$action' on platform '$platform'" >&2
- eval "$action"
-
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