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Makefile.am 1.9 KiB

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  1. include $(top_srcdir)/build/autotools/common.am
  2. if BUILD_TUTORIAL
  3. noinst_PROGRAMS = 01_triangle 02_cube 03_noise 04_texture 05_easymesh \
  4. 06_sprite 07_input 08_fbo 11_fractal \
  5. 12_voronoi 13_shader_builder 14_lol_lua
  6. endif
  7. 01_triangle_SOURCES = 01_triangle.cpp 01_triangle.lolfx
  8. 01_triangle_CPPFLAGS = $(AM_CPPFLAGS)
  9. 01_triangle_DEPENDENCIES = @LOL_DEPS@
  10. 02_cube_SOURCES = 02_cube.cpp 02_cube.lolfx
  11. 02_cube_CPPFLAGS = $(AM_CPPFLAGS)
  12. 02_cube_DEPENDENCIES = @LOL_DEPS@
  13. 03_noise_SOURCES = 03_noise.cpp 03_noise.lolfx
  14. 03_noise_CPPFLAGS = $(AM_CPPFLAGS)
  15. 03_noise_DEPENDENCIES = @LOL_DEPS@
  16. 04_texture_SOURCES = 04_texture.cpp 04_texture.lolfx
  17. 04_texture_CPPFLAGS = $(AM_CPPFLAGS)
  18. 04_texture_DEPENDENCIES = @LOL_DEPS@
  19. 05_easymesh_SOURCES = 05_easymesh.cpp
  20. 05_easymesh_CPPFLAGS = $(AM_CPPFLAGS)
  21. 05_easymesh_DEPENDENCIES = @LOL_DEPS@
  22. 06_sprite_SOURCES = 06_sprite.cpp 06_sprite.png
  23. 06_sprite_CPPFLAGS = $(AM_CPPFLAGS)
  24. 06_sprite_DEPENDENCIES = @LOL_DEPS@
  25. 06_sprite_LDFLAGS = $(AM_LDFLAGS)
  26. if LOL_USE_EMSCRIPTEN
  27. 06_sprite_LDFLAGS += --preload-file 06_sprite.png
  28. endif
  29. 07_input_SOURCES = 07_input.cpp 07_input.lolfx
  30. 07_input_CPPFLAGS = $(AM_CPPFLAGS)
  31. 07_input_DEPENDENCIES = @LOL_DEPS@
  32. 08_fbo_SOURCES = 08_fbo.cpp 08_fbo.lolfx
  33. 08_fbo_CPPFLAGS = $(AM_CPPFLAGS)
  34. 08_fbo_DEPENDENCIES = @LOL_DEPS@
  35. 11_fractal_SOURCES = 11_fractal.cpp 11_fractal.lolfx
  36. 11_fractal_CPPFLAGS = $(AM_CPPFLAGS)
  37. 11_fractal_DEPENDENCIES = @LOL_DEPS@
  38. 12_voronoi_SOURCES = 12_voronoi.cpp 12_voronoi.lolfx \
  39. 12_voronoi_distance.lolfx 12_voronoi_setup.lolfx \
  40. 12_texture_to_screen.lolfx 12_distance.lolfx
  41. 12_voronoi_CPPFLAGS = $(AM_CPPFLAGS)
  42. 12_voronoi_DEPENDENCIES = @LOL_DEPS@
  43. 13_shader_builder_SOURCES = 13_shader_builder.cpp
  44. 13_shader_builder_CPPFLAGS = $(AM_CPPFLAGS)
  45. 13_shader_builder_DEPENDENCIES = @LOL_DEPS@
  46. 14_lol_lua_SOURCES = 14_lol_lua.cpp
  47. 14_lol_lua_CPPFLAGS = $(AM_CPPFLAGS)
  48. 14_lol_lua_DEPENDENCIES = @LOL_DEPS@