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- //
- // bluenoise — create a N×N blue noise kernel
- //
- // Copyright © 2016—2017 Sam Hocevar <sam@hocevar.net>
- //
- // This program is free software. It comes without any warranty, to
- // the extent permitted by applicable law. You can redistribute it
- // and/or modify it under the terms of the Do What the Fuck You Want
- // to Public License, Version 2, as published by the WTFPL Task Force.
- // See http://www.wtfpl.net/ for more details.
- //
-
- #if HAVE_CONFIG_H
- # include "config.h"
- #endif
-
- #include <lol/engine.h>
-
- using namespace lol;
-
- int main(int argc, char **argv)
- {
- UNUSED(argc, argv);
-
- ivec2 const size(64);
- auto const &kernel = image::kernel::blue_noise(size, ivec2(8));
-
- image im(size.xy);
- array2d<vec4> &data = im.lock2d<PixelFormat::RGBA_F32>();
-
- for (int j = 0; j < size.y; ++j)
- for (int i = 0; i < size.x; ++i)
- data[i][j] = vec4(vec3(kernel[i][j]), 1.0f);
- im.unlock2d(data);
- im.save("bluenoise.png");
-
- return 0;
- }
-
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