diff --git a/src/platform/sdl/sdlapp.cpp b/src/platform/sdl/sdlapp.cpp index b3140af2..96e66316 100644 --- a/src/platform/sdl/sdlapp.cpp +++ b/src/platform/sdl/sdlapp.cpp @@ -84,28 +84,6 @@ SdlAppDisplay::SdlAppDisplay(char const *title, ivec2 res) SDL_GetWindowSize(data->m_window, &res.x, &res.y); data->m_glcontext = SDL_GL_CreateContext(data->m_window); -#else - const SDL_VideoInfo* vidinfo = SDL_GetVideoInfo(); - screen_size = ivec2(vidinfo->current_w, vidinfo->current_h); - - SDL_WM_SetCaption(title, nullptr); - - SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); - SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16); - - // TODO: when implementing fullscreen, be sure to overwrite screen_w - // and screen_h with the value of vidinfo after the call to - // SDL_SetVideoMode. - data->m_window = SDL_SetVideoMode(res.x, res.y, 0, SDL_OPENGL); - - if (!data->m_window) - { - msg::error("cannot create rendering window: %s\n", SDL_GetError()); - SDL_Quit(); - exit(EXIT_FAILURE); - } - - res = ivec2(data->m_window->w, data->m_window->h); #endif /* Initialise everything */