| @@ -71,13 +71,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
| m_data->m_format = format; | m_data->m_format = format; | ||||
| #if defined USE_D3D9 || defined _XBOX | #if defined USE_D3D9 || defined _XBOX | ||||
| static int const d3d_formats[] = | |||||
| static D3DFORMAT const d3d_formats[] = | |||||
| { | { | ||||
| /* Unknown */ | /* Unknown */ | ||||
| D3DFMT_UNKNOWN, | D3DFMT_UNKNOWN, | ||||
| /* R8G8B8 */ | /* R8G8B8 */ | ||||
| # if defined USE_D3D9 | |||||
| D3DFMT_R8G8B8, | D3DFMT_R8G8B8, | ||||
| # else | |||||
| D3DFMT_UNKNOWN, | |||||
| # endif | |||||
| /* A8R8G8B8 */ | /* A8R8G8B8 */ | ||||
| # if defined USE_D3D9 | # if defined USE_D3D9 | ||||
| @@ -88,7 +92,7 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||||
| # endif | # endif | ||||
| }; | }; | ||||
| int d3d_format = GET_CLAMPED(d3d_formats, format); | |||||
| D3DFORMAT d3d_format = GET_CLAMPED(d3d_formats, format); | |||||
| # if defined USE_D3D9 | # if defined USE_D3D9 | ||||
| int d3d_usage = D3DUSAGE_DYNAMIC; | int d3d_usage = D3DUSAGE_DYNAMIC; | ||||
| # else | # else | ||||