@@ -22,7 +22,7 @@ configure | |||
libtool | |||
stamp-* | |||
*-stamp | |||
deushax-*.tar.* | |||
lolengine-*.tar.* | |||
# Debugging cruft | |||
core | |||
core.* | |||
@@ -1,6 +1,6 @@ | |||
# $Id$ | |||
AC_INIT(deushax, 0.0) | |||
AC_INIT(lolengine, 0.0) | |||
AC_PREREQ(2.50) | |||
AC_CONFIG_AUX_DIR(.auto) | |||
AC_CANONICAL_SYSTEM | |||
@@ -2,7 +2,7 @@ | |||
noinst_LIBRARIES = liblol.a | |||
liblol_a_SOURCES = \ | |||
core.h matrix.h game.cpp game.h tiler.cpp tiler.h dict.cpp dict.h \ | |||
core.h matrix.h tiler.cpp tiler.h dict.cpp dict.h \ | |||
scene.cpp scene.h font.cpp font.h layer.cpp layer.h map.cpp map.h \ | |||
entity.cpp entity.h ticker.cpp ticker.h tileset.cpp tileset.h \ | |||
forge.cpp forge.h video.cpp video.h timer.cpp timer.h bitfield.h \ | |||
@@ -10,8 +10,7 @@ liblol_a_SOURCES = \ | |||
\ | |||
sdlinput.cpp sdlinput.h \ | |||
\ | |||
debugfps.cpp debugfps.h debugsprite.cpp debugsprite.h \ | |||
debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h \ | |||
debugsphere.cpp debugsphere.h debugboard.cpp debugboard.h | |||
debugfps.cpp debugfps.h debugsphere.cpp debugsphere.h \ | |||
debugrecord.cpp debugrecord.h debugstats.cpp debugstats.h | |||
liblol_a_CXXFLAGS = `pkg-config --cflags sdl gl SDL_image` | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -24,7 +29,6 @@ | |||
// Entities | |||
#include "entity.h" | |||
#include "font.h" | |||
#include "game.h" | |||
#include "tileset.h" | |||
#include "world.h" | |||
@@ -1,74 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// | |||
#if defined HAVE_CONFIG_H | |||
# include "config.h" | |||
#endif | |||
#include <cstdio> | |||
#include <cmath> | |||
#include "core.h" | |||
#include "debugboard.h" | |||
/* | |||
* DebugBoard implementation class | |||
*/ | |||
class DebugBoardData | |||
{ | |||
friend class DebugBoard; | |||
private: | |||
Game *game; | |||
int tiler; | |||
float x, y, z; | |||
}; | |||
/* | |||
* Public DebugBoard class | |||
*/ | |||
DebugBoard::DebugBoard(Game *game) | |||
{ | |||
data = new DebugBoardData(); | |||
data->game = game; | |||
Ticker::Ref(game); | |||
data->tiler = Tiler::Register("monsterz/tiles.png", 48); | |||
data->x = 32; | |||
data->y = 0; | |||
data->z = 112; | |||
} | |||
void DebugBoard::TickGame(float deltams) | |||
{ | |||
Entity::TickGame(deltams); | |||
} | |||
void DebugBoard::TickDraw(float deltams) | |||
{ | |||
Entity::TickDraw(deltams); | |||
int x = data->x; | |||
int y = data->y; | |||
int z = data->z; | |||
for (int j = 0; j < 8; j++) | |||
for (int i = 0; i < 8; i++) | |||
{ | |||
int id = 28 + ((i + 3) * (j + 1) % 10) * 3 + ((i ^ (j + 2)) % 5); | |||
id += (id % 5) / 4; | |||
data->game->GetScene()->AddTile((data->tiler << 16) | id, | |||
x + i * 48 - 16, y + j * 48, z, 1); | |||
} | |||
} | |||
DebugBoard::~DebugBoard() | |||
{ | |||
Ticker::Unref(data->game); | |||
Tiler::Deregister(data->tiler); | |||
delete data; | |||
} | |||
@@ -1,34 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// | |||
// | |||
// The DebugBoard class | |||
// -------------------- | |||
// | |||
#if !defined __DH_DEBUGBOARD_H__ | |||
#define __DH_DEBUGBOARD_H__ | |||
#include "entity.h" | |||
#include "game.h" | |||
class DebugBoardData; | |||
class DebugBoard : public Entity | |||
{ | |||
public: | |||
DebugBoard(Game *game); | |||
virtual ~DebugBoard(); | |||
protected: | |||
virtual void TickGame(float deltams); | |||
virtual void TickDraw(float deltams); | |||
private: | |||
DebugBoardData *data; | |||
}; | |||
#endif // __DH_DEBUGBOARD_H__ | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,74 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// | |||
#if defined HAVE_CONFIG_H | |||
# include "config.h" | |||
#endif | |||
#include <cstdio> | |||
#include <cmath> | |||
#include "core.h" | |||
#include "debugsprite.h" | |||
/* | |||
* DebugSprite implementation class | |||
*/ | |||
class DebugSpriteData | |||
{ | |||
friend class DebugSprite; | |||
private: | |||
Game *game; | |||
int tiler; | |||
float x, y, z; | |||
}; | |||
/* | |||
* Public DebugSprite class | |||
*/ | |||
DebugSprite::DebugSprite(Game *game) | |||
{ | |||
data = new DebugSpriteData(); | |||
data->game = game; | |||
Ticker::Ref(game); | |||
data->tiler = Tiler::Register("art/test/character-dress.png", 32); | |||
data->x = 320; | |||
data->y = 206; | |||
data->z = 0; | |||
} | |||
void DebugSprite::TickGame(float deltams) | |||
{ | |||
Entity::TickGame(deltams); | |||
Float2 axis = Input::GetAxis(0); | |||
data->x += 0.1f * sqrtf(2.0f) * deltams * axis.x; | |||
data->y += 0.1f * deltams * axis.y; | |||
} | |||
void DebugSprite::TickDraw(float deltams) | |||
{ | |||
Entity::TickDraw(deltams); | |||
int x = data->x; | |||
int y = data->y; | |||
int z = data->z; | |||
data->game->GetScene()->AddTile((data->tiler << 16) | 31, | |||
x - 16, y, z, 1); | |||
data->game->GetScene()->AddTile((data->tiler << 16) | 15, | |||
x - 16, y, z + 32, 1); | |||
} | |||
DebugSprite::~DebugSprite() | |||
{ | |||
Ticker::Unref(data->game); | |||
Tiler::Deregister(data->tiler); | |||
delete data; | |||
} | |||
@@ -1,34 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// | |||
// | |||
// The DebugSprite class | |||
// --------------------- | |||
// | |||
#if !defined __DH_DEBUGSPRITE_H__ | |||
#define __DH_DEBUGSPRITE_H__ | |||
#include "entity.h" | |||
#include "game.h" | |||
class DebugSpriteData; | |||
class DebugSprite : public Entity | |||
{ | |||
public: | |||
DebugSprite(Game *game); | |||
virtual ~DebugSprite(); | |||
protected: | |||
virtual void TickGame(float deltams); | |||
virtual void TickDraw(float deltams); | |||
private: | |||
DebugSpriteData *data; | |||
}; | |||
#endif // __DH_DEBUGSPRITE_H__ | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,90 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// | |||
#if defined HAVE_CONFIG_H | |||
# include "config.h" | |||
#endif | |||
#include <cstdio> | |||
#include "core.h" | |||
/* | |||
* Game implementation class | |||
*/ | |||
class GameData | |||
{ | |||
friend class Game; | |||
private: | |||
Map *map; | |||
int x, y; | |||
int mousex, mousey; | |||
int done; | |||
Scene *scene; | |||
}; | |||
/* | |||
* Public Game class | |||
*/ | |||
Game::Game(char const *mapname) | |||
{ | |||
data = new GameData(); | |||
data->map = new Map(mapname); | |||
data->x = data->y = 0; | |||
data->done = 0; | |||
data->scene = NULL; | |||
} | |||
Game::~Game() | |||
{ | |||
delete data->map; | |||
delete data; | |||
} | |||
void Game::TickGame(float deltams) | |||
{ | |||
Entity::TickGame(deltams); | |||
} | |||
void Game::TickDraw(float deltams) | |||
{ | |||
Entity::TickDraw(deltams); | |||
GetScene(); | |||
data->map->Render(data->scene, -data->mousex, -data->mousey, 0); | |||
data->scene->Render(); | |||
delete data->scene; | |||
data->scene = NULL; | |||
} | |||
Scene *Game::GetScene() | |||
{ | |||
if (!data->scene) | |||
data->scene = new Scene(); | |||
return data->scene; | |||
} | |||
void Game::SetMouse(int x, int y) | |||
{ | |||
data->mousex = x; | |||
data->mousey = y; | |||
} | |||
void Game::Quit() | |||
{ | |||
data->done = 1; | |||
} | |||
int Game::Finished() | |||
{ | |||
return data->done; | |||
} | |||
@@ -1,42 +0,0 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// | |||
// | |||
// The Game class | |||
// -------------- | |||
// | |||
#if !defined __DH_GAME_H__ | |||
#define __DH_GAME_H__ | |||
#include "entity.h" | |||
#include "scene.h" | |||
class GameData; | |||
class Game : public Entity | |||
{ | |||
public: | |||
Game(char const *mapname); | |||
~Game(); | |||
protected: | |||
/* Inherited from Entity */ | |||
virtual void TickGame(float deltams); | |||
virtual void TickDraw(float deltams); | |||
public: | |||
/* New methods */ | |||
Scene *GetScene(); | |||
void SetMouse(int x, int y); | |||
void Quit(); | |||
int Finished(); | |||
private: | |||
GameData *data; | |||
}; | |||
#endif // __DH_GAME_H__ | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -121,7 +126,7 @@ Map::Map(char const *path) | |||
else if (sscanf(tmp, " <image source=\"%[^\"]\"", str) == 1) | |||
{ | |||
/* This is a tileset image file. Associate it with firstgid. */ | |||
data->tilers[data->ntilers] = Tiler::Register(str, 32); | |||
data->tilers[data->ntilers] = Tiler::Register(str, 32, 32); | |||
data->ntilers++; | |||
//fprintf(stderr, "new tiler %s\n", str); | |||
} | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -12,7 +17,6 @@ | |||
#define __DH_SDLINPUT_H__ | |||
#include "entity.h" | |||
#include "game.h" | |||
class SdlInputData; | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -28,13 +33,13 @@ static TilerData * const data = &tilerdata; | |||
* Public Tiler class | |||
*/ | |||
int Tiler::Register(char const *path, int size) | |||
int Tiler::Register(char const *path, int w, int h) | |||
{ | |||
int id = data->tilesets.MakeSlot(path); | |||
if (!data->tilesets.GetEntity(id)) | |||
{ | |||
TileSet *tileset = new TileSet(path, size); | |||
TileSet *tileset = new TileSet(path, w, h); | |||
data->tilesets.SetEntity(id, tileset); | |||
} | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -17,7 +22,7 @@ | |||
class Tiler | |||
{ | |||
public: | |||
static int Register(char const *path, int size); | |||
static int Register(char const *path, int w, int h); | |||
static void Deregister(int id); | |||
static void BlitTile(uint32_t code, int x, int y, int z, int o); | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -37,7 +42,7 @@ class TileSetData | |||
private: | |||
char *name; | |||
int *tiles; | |||
int size, nw, nh, ntiles; | |||
int w, h, nw, nh, ntiles; | |||
float tx, ty; | |||
SDL_Surface *img; | |||
@@ -48,7 +53,7 @@ private: | |||
* Public TileSet class | |||
*/ | |||
TileSet::TileSet(char const *path, int size) | |||
TileSet::TileSet(char const *path, int w, int h) | |||
{ | |||
data = new TileSetData(); | |||
data->name = strdup(path); | |||
@@ -66,15 +71,19 @@ TileSet::TileSet(char const *path, int size) | |||
exit(1); | |||
} | |||
if (size <= 0) | |||
size = 32; | |||
if (w <= 0) | |||
w = 32; | |||
if (h <= 0) | |||
h = 32; | |||
data->size = size; | |||
data->nw = data->img->w / size; | |||
data->nh = data->img->h / size; | |||
data->w = w; | |||
data->h = h; | |||
/* FIXME: check for non-zero here */ | |||
data->nw = data->img->w / w; | |||
data->nh = data->img->h / h; | |||
data->ntiles = data->nw * data->nh; | |||
data->tx = (float)size / data->img->w; | |||
data->ty = (float)size / data->img->h; | |||
data->tx = (float)w / data->img->w; | |||
data->ty = (float)h / data->img->h; | |||
drawgroup = DRAWGROUP_BEFORE; | |||
} | |||
@@ -99,11 +108,14 @@ void TileSet::TickDraw(float deltams) | |||
} | |||
else if (data->img) | |||
{ | |||
GLuint format = data->img->format->Amask ? GL_RGBA : GL_RGB; | |||
int planes = data->img->format->Amask ? 4 : 3; | |||
glGenTextures(1, &data->texture); | |||
glBindTexture(GL_TEXTURE_2D, data->texture); | |||
glTexImage2D(GL_TEXTURE_2D, 0, 4, data->img->w, data->img->h, 0, | |||
GL_RGBA, GL_UNSIGNED_BYTE, data->img->pixels); | |||
glTexImage2D(GL_TEXTURE_2D, 0, planes, data->img->w, data->img->h, 0, | |||
format, GL_UNSIGNED_BYTE, data->img->pixels); | |||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |||
@@ -124,10 +136,10 @@ void TileSet::BlitTile(uint32_t id, int x, int y, int z, int o) | |||
float ty = data->ty * ((id & 0xffff) / data->nw); | |||
float sqrt2 = sqrtf(2.0f); | |||
int off = o ? data->size : 0; | |||
int dx = data->size; | |||
int dy = data->size * 38 / 32; /* Magic... fix this one day */ | |||
int dy2 = data->size * 70 / 32; | |||
int off = o ? data->h : 0; | |||
int dx = data->w; | |||
int dy = data->h * 38 / 32; /* Magic... fix this one day */ | |||
int dy2 = data->h * 70 / 32; | |||
if (!data->img) | |||
{ | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -23,7 +28,7 @@ class TileSetData; | |||
class TileSet : public Entity | |||
{ | |||
public: | |||
TileSet(char const *path, int size); | |||
TileSet(char const *path, int w, int h); | |||
virtual ~TileSet(); | |||
protected: | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
#if defined HAVE_CONFIG_H | |||
@@ -1,6 +1,11 @@ | |||
// | |||
// Deus Hax (working title) | |||
// Copyright (c) 2010 Sam Hocevar <sam@hocevar.net> | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2010-2011 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://sam.zoy.org/projects/COPYING.WTFPL for more details. | |||
// | |||
// | |||