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@@ -19,25 +19,25 @@ namespace lol |
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String Color::HexString4Bpp(vec3 c) |
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{ |
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uvec3 c2 = (uvec3)(clamp(c, 0.f, 1.f) * 255.0f); |
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uvec3 c2 = (uvec3)(clamp(c, 0.f, 1.f) * 255.999f); |
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return String::Printf("%01x%01x%01x", c2.r, c2.g, c2.b); |
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} |
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String Color::HexString4Bpp(vec4 c) |
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{ |
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uvec4 c2 = (uvec4)(clamp(c, 0.f, 1.f) * 255.0f); |
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uvec4 c2 = (uvec4)(clamp(c, 0.f, 1.f) * 15.999f); |
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return String::Printf("%01x%1x%01x%01x", c2.r, c2.g, c2.b, c2.a); |
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} |
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String Color::HexString8Bpp(vec3 c) |
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{ |
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uvec3 c2 = (uvec3)(clamp(c, 0.f, 1.f) * 255.0f); |
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uvec3 c2 = (uvec3)(clamp(c, 0.f, 1.f) * 255.999f); |
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return String::Printf("%02x%02x%02x", c2.r, c2.g, c2.b); |
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} |
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String Color::HexString8Bpp(vec4 c) |
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{ |
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uvec4 c2 = (uvec4)(clamp(c, 0.f, 1.f) * 255.0f); |
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uvec4 c2 = (uvec4)(clamp(c, 0.f, 1.f) * 15.999f); |
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return String::Printf("%02x%2x%02x%02x", c2.r, c2.g, c2.b, c2.a); |
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} |
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