diff --git a/src/math/geometry.cpp b/src/math/geometry.cpp index 4391e1ec..f3f87b91 100644 --- a/src/math/geometry.cpp +++ b/src/math/geometry.cpp @@ -39,10 +39,10 @@ namespace lol bool TestEpsilon::operator>=(float value)const { return (value >= Minus()); } bool operator==(float value, const TestEpsilon& epsilon) { return epsilon == value; } bool operator!=(float value, const TestEpsilon& epsilon) { return epsilon != value; } - bool operator<(float value, const TestEpsilon& epsilon) { return epsilon < value; } - bool operator<=(float value, const TestEpsilon& epsilon) { return epsilon <= value; } - bool operator>(float value, const TestEpsilon& epsilon) { return epsilon > value; } - bool operator>=(float value, const TestEpsilon& epsilon) { return epsilon >= value; } + bool operator<(float value, const TestEpsilon& epsilon) { return epsilon > value; } + bool operator<=(float value, const TestEpsilon& epsilon) { return epsilon >= value; } + bool operator>(float value, const TestEpsilon& epsilon) { return epsilon < value; } + bool operator>=(float value, const TestEpsilon& epsilon) { return epsilon <= value; } // Line/triangle : sets isec_p as the intersection point & return true if ok. bool TestRayVsTriangle(vec3 const &ray_point, vec3 const &ray_dir,