transformed to C++ but aren't compiled into the project yet.legacy
@@ -0,0 +1,2 @@ | |||
/* Default material example file */ | |||
@@ -0,0 +1,2 @@ | |||
/* Empty material example file */ | |||
@@ -39,17 +39,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -39,17 +39,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -39,17 +39,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -1,16 +1,16 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
</PropertyGroup> | |||
<PropertyGroup Label="Configuration"> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
</Project> | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | |||
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration"> | |||
<UseDebugLibraries>true</UseDebugLibraries> | |||
</PropertyGroup> | |||
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration"> | |||
<UseDebugLibraries>false</UseDebugLibraries> | |||
<WholeProgramOptimization>true</WholeProgramOptimization> | |||
</PropertyGroup> | |||
<PropertyGroup Label="Configuration"> | |||
<CharacterSet>MultiByte</CharacterSet> | |||
<UseOfMfc>Dynamic</UseOfMfc> | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
</Project> |
@@ -1,77 +1,77 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<PropertyGroup> | |||
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental> | |||
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<MultiProcessorCompilation>true</MultiProcessorCompilation> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck> | |||
</ClCompile> | |||
<ClCompile Condition="'$(Configuration)'=='Debug'"> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
</ClCompile> | |||
<ClCompile Condition="'$(Configuration)'=='Release'"> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
</ClCompile> | |||
<Link> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<!-- FIXME: not for the static library! --> | |||
<AdditionalDependencies Condition="'$(Platform)'=='Win32'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies Condition="'$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
</Link> | |||
<Link Condition="'$(Configuration)'=='Release'"> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
</Link> | |||
<!-- FIXME: not for the static library! --> | |||
<PostBuildEvent Condition="'$(Platform)'=='Win32'"> | |||
<Command> | |||
set A=$(SdlLibs) | |||
:again | |||
for /f "tokens=1* delims=;" %%I in ("%A%") do ( | |||
if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" && set A=%%J | |||
if not "%%I" == "" goto again | |||
) | |||
</Command> | |||
</PostBuildEvent> | |||
<PostBuildEvent Condition="'$(Platform)'=='x64'"> | |||
<Command> | |||
set A=$(SdlLibs) | |||
:again | |||
for /f "tokens=1* delims=;" %%I in ("%A%") do ( | |||
if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" && set A=%%J | |||
if not "%%I" == "" goto again | |||
) | |||
</Command> | |||
</PostBuildEvent> | |||
<!-- FIXME: not for the static library! --> | |||
<Deploy Condition="'$(Platform)'=='Xbox 360'"> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
</Project> | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<PropertyGroup> | |||
<LinkIncremental Condition="'$(Configuration)'=='Debug'">true</LinkIncremental> | |||
<LinkIncremental Condition="'$(Configuration)'=='Release'">false</LinkIncremental> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup> | |||
<ClCompile> | |||
<WarningLevel>Level3</WarningLevel> | |||
<MultiProcessorCompilation>true</MultiProcessorCompilation> | |||
<FloatingPointModel>Fast</FloatingPointModel> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\src;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='Win32'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<AdditionalIncludeDirectories Condition="'$(Platform)'=='x64'">$(GlIncludes);$(SdlIncludes);$(D3d9Includes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='x64'">WIN32;$(Win32Defines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<PreprocessorDefinitions Condition="'$(Platform)'=='Xbox 360'">_XBOX;$(XboxDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
<BufferSecurityCheck Condition="'$(Platform)'=='Xbox 360'">false</BufferSecurityCheck> | |||
</ClCompile> | |||
<ClCompile Condition="'$(Configuration)'=='Debug'"> | |||
<Optimization>Disabled</Optimization> | |||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> | |||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
</ClCompile> | |||
<ClCompile Condition="'$(Configuration)'=='Release'"> | |||
<Optimization>MaxSpeed</Optimization> | |||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> | |||
<FunctionLevelLinking>true</FunctionLevelLinking> | |||
<IntrinsicFunctions>true</IntrinsicFunctions> | |||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed> | |||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
</ClCompile> | |||
<Link> | |||
<GenerateDebugInformation>true</GenerateDebugInformation> | |||
<!-- FIXME: not for the static library! --> | |||
<AdditionalDependencies Condition="'$(Platform)'=='Win32'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories Condition="'$(Platform)'=='Win32'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies Condition="'$(Platform)'=='x64'">kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;oleaut32.lib;uuid.lib;odbc32.lib;odbccp32.lib;$(SdlDeps);$(GdiDeps);$(GlDeps);$(D3d9Deps);%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalLibraryDirectories Condition="'$(Platform)'=='x64'">$(SdlLibs);$(GlLibs);$(D3d9Libs);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories> | |||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">xapilibd.lib;d3d9d.lib;d3dx9d.lib;xgraphicsd.lib;xboxkrnl.lib;xnetd.lib;xaudiod2.lib;xactd3.lib;x3daudiod.lib;xmcored.lib;xbdm.lib;vcompd.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
<AdditionalDependencies Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;%(AdditionalDependencies)</AdditionalDependencies> | |||
</Link> | |||
<Link Condition="'$(Configuration)'=='Release'"> | |||
<EnableCOMDATFolding>true</EnableCOMDATFolding> | |||
<OptimizeReferences>true</OptimizeReferences> | |||
</Link> | |||
<!-- FIXME: not for the static library! --> | |||
<PostBuildEvent Condition="'$(Platform)'=='Win32'"> | |||
<Command> | |||
set A=$(SdlLibs) | |||
:again | |||
for /f "tokens=1* delims=;" %%I in ("%A%") do ( | |||
if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" && set A=%%J | |||
if not "%%I" == "" goto again | |||
) | |||
</Command> | |||
</PostBuildEvent> | |||
<PostBuildEvent Condition="'$(Platform)'=='x64'"> | |||
<Command> | |||
set A=$(SdlLibs) | |||
:again | |||
for /f "tokens=1* delims=;" %%I in ("%A%") do ( | |||
if not "%%I" == "" xcopy /y /c /d "%%I"\*.dll "$(TargetDir)" && set A=%%J | |||
if not "%%I" == "" goto again | |||
) | |||
</Command> | |||
</PostBuildEvent> | |||
<!-- FIXME: not for the static library! --> | |||
<Deploy Condition="'$(Platform)'=='Xbox 360'"> | |||
<DeploymentType>CopyToHardDrive</DeploymentType> | |||
</Deploy> | |||
</ItemDefinitionGroup> | |||
</Project> |
@@ -1,74 +1,74 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ImportGroup Label="PropertySheets" /> | |||
<PropertyGroup Label="UserMacros"> | |||
<ContribDir>$(SolutionDir)\..\contrib</ContribDir> | |||
<!-- SDL --> | |||
<SdlDir>$(ContribDir)\sdl-1.2.14</SdlDir> | |||
<SdlImageDir>$(ContribDir)\sdl-image-1.2.10</SdlImageDir> | |||
<SdlMixerDir>$(ContribDir)\sdl-mixer-1.2.11</SdlMixerDir> | |||
<SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> | |||
<SdlLibs Condition="'$(Platform)'=='Win32'">$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-mingw32;$(SdlMixerDir)\lib\i686-w64-mingw32</SdlLibs> | |||
<SdlLibs Condition="'$(Platform)'=='x64'">$(SdlDir)\lib\x86_64-w64-mingw32</SdlLibs> | |||
<SdlDeps Condition="'$(Platform)'=='Win32'">SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps> | |||
<SdlDeps Condition="'$(Platform)'=='x64'">libSDL.a;libSDLmain.a</SdlDeps> | |||
<!-- GTK+ & GtkGl --> | |||
<GtkDir>$(ContribDir)\gtk-2.22.1</GtkDir> | |||
<GtkGlDir>$(ContribDir)\gtkglarea-2.0.1</GtkGlDir> | |||
<GtkIncludes>$(GtkDir)\lib\glib-2.0\include;$(GtkDir)\lib\gtk-2.0\include;$(GtkDir)\include\glib-2.0;$(GtkDir)\include\gtk-2.0;$(GtkDir)\include\cairo;$(GtkDir)\include\pango-1.0;$(GtkDir)\include\gdk-pixbuf-2.0;$(GtkDir)\include\atk-1.0;$(GtkGlDir)\include</GtkIncludes> | |||
<GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> | |||
<GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> | |||
<!-- GDI+ --> | |||
<GdiDeps>Gdiplus.lib</GdiDeps> | |||
<!-- OpenGL & GLEW --> | |||
<GlewDir>$(ContribDir)\glew-1.7.0</GlewDir> | |||
<GlIncludes>$(GlewDir)\include\GL</GlIncludes> | |||
<GlLibs Condition="'$(Platform)'=='Win32'">$(GlewDir)\lib\i686-w64-mingw32</GlLibs> | |||
<GlLibs Condition="'$(Platform)'=='x64'">$(GlewDir)\lib\x86_64-w64-mingw32</GlLibs> | |||
<GlDeps>opengl32.lib;glew32.lib</GlDeps> | |||
<!-- Direct3D 9 --> | |||
<D3d9Includes>$(DXSDK_DIR)\Include</D3d9Includes> | |||
<D3d9Libs Condition="'$(Platform)'=='Win32'">$(DXSDK_DIR)\Lib\x86</D3d9Libs> | |||
<D3d9Libs Condition="'$(Platform)'=='x64'">$(DXSDK_DIR)\Lib\x64</D3d9Libs> | |||
<D3d9Deps Condition="'$(Configuration)'=='Release'">d3d9.lib;d3dx9.lib;xinput.lib</D3d9Deps> | |||
<D3d9Deps Condition="'$(Configuration)'=='Debug'">d3d9.lib;d3dx9d.lib;xinput.lib</D3d9Deps> | |||
<Win32Defines>HAVE_SDL_H;USE_SDL;USE_GDIPLUS;USE_D3D9</Win32Defines> | |||
<XboxDefines></XboxDefines> | |||
</PropertyGroup> | |||
<PropertyGroup /> | |||
<ItemDefinitionGroup /> | |||
<ItemGroup> | |||
<BuildMacro Include="ContribDir"><Value>$(ContribDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlDir"><Value>$(SdlDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlImageDir"><Value>$(SdlImageDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlMixerDir"><Value>$(SdlMixerDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlIncludes"><Value>$(SdlIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="SdlLibs"><Value>$(SdlLibs)</Value></BuildMacro> | |||
<BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GtkDir"><Value>$(GtkDir)</Value></BuildMacro> | |||
<BuildMacro Include="GtkGlDir"><Value>$(GtkGlDir)</Value></BuildMacro> | |||
<BuildMacro Include="GtkIncludes"><Value>$(GtkIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="GtkLibs"><Value>$(GtkLibs)</Value></BuildMacro> | |||
<BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GdiDeps"><Value>$(GdiDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GlewDir"><Value>$(GlewDir)</Value></BuildMacro> | |||
<BuildMacro Include="GlIncludes"><Value>$(GlIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="GlLibs"><Value>$(GlLibs)</Value></BuildMacro> | |||
<BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Includes"><Value>$(D3d9Includes)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Libs"><Value>$(D3d9Libs)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Deps"><Value>$(D3d9Deps)</Value></BuildMacro> | |||
<BuildMacro Include="Win32Defines"><Value>$(Win32Defines)</Value></BuildMacro> | |||
<BuildMacro Include="XboxDefines"><Value>$(XboxDefines)</Value></BuildMacro> | |||
</ItemGroup> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
</Project> | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ImportGroup Label="PropertySheets" /> | |||
<PropertyGroup Label="UserMacros"> | |||
<ContribDir>$(SolutionDir)\..\contrib</ContribDir> | |||
<!-- SDL --> | |||
<SdlDir>$(ContribDir)\sdl-1.2.14</SdlDir> | |||
<SdlImageDir>$(ContribDir)\sdl-image-1.2.10</SdlImageDir> | |||
<SdlMixerDir>$(ContribDir)\sdl-mixer-1.2.11</SdlMixerDir> | |||
<SdlIncludes>$(SdlDir)\include;$(SdlImageDir)\include;$(SdlMixerDir)\include</SdlIncludes> | |||
<SdlLibs Condition="'$(Platform)'=='Win32'">$(SdlDir)\lib\i686-w64-mingw32;$(SdlImageDir)\lib\i686-w64-mingw32;$(SdlMixerDir)\lib\i686-w64-mingw32</SdlLibs> | |||
<SdlLibs Condition="'$(Platform)'=='x64'">$(SdlDir)\lib\x86_64-w64-mingw32</SdlLibs> | |||
<SdlDeps Condition="'$(Platform)'=='Win32'">SDL.lib;SDLmain.lib;SDL_image.lib;SDL_mixer.lib</SdlDeps> | |||
<SdlDeps Condition="'$(Platform)'=='x64'">libSDL.a;libSDLmain.a</SdlDeps> | |||
<!-- GTK+ & GtkGl --> | |||
<GtkDir>$(ContribDir)\gtk-2.22.1</GtkDir> | |||
<GtkGlDir>$(ContribDir)\gtkglarea-2.0.1</GtkGlDir> | |||
<GtkIncludes>$(GtkDir)\lib\glib-2.0\include;$(GtkDir)\lib\gtk-2.0\include;$(GtkDir)\include\glib-2.0;$(GtkDir)\include\gtk-2.0;$(GtkDir)\include\cairo;$(GtkDir)\include\pango-1.0;$(GtkDir)\include\gdk-pixbuf-2.0;$(GtkDir)\include\atk-1.0;$(GtkGlDir)\include</GtkIncludes> | |||
<GtkLibs>$(GtkDir)\lib;$(GtkDir)\bin;$(GtkGlDir)\lib</GtkLibs> | |||
<GtkDeps>gobject-2.0.lib;gthread-2.0.lib;glib-2.0.lib;gdk-win32-2.0.lib;gtk-win32-2.0.lib;gtkgl-2.0.lib</GtkDeps> | |||
<!-- GDI+ --> | |||
<GdiDeps>Gdiplus.lib</GdiDeps> | |||
<!-- OpenGL & GLEW --> | |||
<GlewDir>$(ContribDir)\glew-1.7.0</GlewDir> | |||
<GlIncludes>$(GlewDir)\include\GL</GlIncludes> | |||
<GlLibs Condition="'$(Platform)'=='Win32'">$(GlewDir)\lib\i686-w64-mingw32</GlLibs> | |||
<GlLibs Condition="'$(Platform)'=='x64'">$(GlewDir)\lib\x86_64-w64-mingw32</GlLibs> | |||
<GlDeps>opengl32.lib;glew32.lib</GlDeps> | |||
<!-- Direct3D 9 --> | |||
<D3d9Includes>$(DXSDK_DIR)\Include</D3d9Includes> | |||
<D3d9Libs Condition="'$(Platform)'=='Win32'">$(DXSDK_DIR)\Lib\x86</D3d9Libs> | |||
<D3d9Libs Condition="'$(Platform)'=='x64'">$(DXSDK_DIR)\Lib\x64</D3d9Libs> | |||
<D3d9Deps Condition="'$(Configuration)'=='Release'">d3d9.lib;d3dx9.lib;xinput.lib</D3d9Deps> | |||
<D3d9Deps Condition="'$(Configuration)'=='Debug'">d3d9.lib;d3dx9d.lib;xinput.lib</D3d9Deps> | |||
<Win32Defines>HAVE_SDL_H;USE_SDL;USE_GDIPLUS;USE_D3D9</Win32Defines> | |||
<XboxDefines></XboxDefines> | |||
</PropertyGroup> | |||
<PropertyGroup /> | |||
<ItemDefinitionGroup /> | |||
<ItemGroup> | |||
<BuildMacro Include="ContribDir"><Value>$(ContribDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlDir"><Value>$(SdlDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlImageDir"><Value>$(SdlImageDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlMixerDir"><Value>$(SdlMixerDir)</Value></BuildMacro> | |||
<BuildMacro Include="SdlIncludes"><Value>$(SdlIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="SdlLibs"><Value>$(SdlLibs)</Value></BuildMacro> | |||
<BuildMacro Include="SdlDeps"><Value>$(SdlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GtkDir"><Value>$(GtkDir)</Value></BuildMacro> | |||
<BuildMacro Include="GtkGlDir"><Value>$(GtkGlDir)</Value></BuildMacro> | |||
<BuildMacro Include="GtkIncludes"><Value>$(GtkIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="GtkLibs"><Value>$(GtkLibs)</Value></BuildMacro> | |||
<BuildMacro Include="GtkDeps"><Value>$(GtkDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GdiDeps"><Value>$(GdiDeps)</Value></BuildMacro> | |||
<BuildMacro Include="GlewDir"><Value>$(GlewDir)</Value></BuildMacro> | |||
<BuildMacro Include="GlIncludes"><Value>$(GlIncludes)</Value></BuildMacro> | |||
<BuildMacro Include="GlLibs"><Value>$(GlLibs)</Value></BuildMacro> | |||
<BuildMacro Include="GlDeps"><Value>$(GlDeps)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Includes"><Value>$(D3d9Includes)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Libs"><Value>$(D3d9Libs)</Value></BuildMacro> | |||
<BuildMacro Include="D3d9Deps"><Value>$(D3d9Deps)</Value></BuildMacro> | |||
<BuildMacro Include="Win32Defines"><Value>$(Win32Defines)</Value></BuildMacro> | |||
<BuildMacro Include="XboxDefines"><Value>$(XboxDefines)</Value></BuildMacro> | |||
</ItemGroup> | |||
<PropertyGroup> | |||
<OutDir>$(Platform) $(Configuration)\</OutDir> | |||
<IntDir>$(Platform) $(Configuration)\$(ProjectName)\</IntDir> | |||
</PropertyGroup> | |||
</Project> |
@@ -0,0 +1,30 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<PropertyGroup | |||
Condition="'$(LolFxCompileBeforeTargets)' == '' and '$(LolFxCompileAfterTargets)' == '' and '$(ConfigurationType)' != 'Makefile'"> | |||
<LolFxCompileBeforeTargets>Midl</LolFxCompileBeforeTargets> | |||
<LolFxCompileAfterTargets>CustomBuild</LolFxCompileAfterTargets> | |||
</PropertyGroup> | |||
<PropertyGroup> | |||
<LolFxCompileDependsOn | |||
Condition="'$(ConfigurationType)' != 'Makefile'">_SelectedFiles;$(LolFxCompileDependsOn)</LolFxCompileDependsOn> | |||
</PropertyGroup> | |||
<ItemDefinitionGroup> | |||
<LolFxCompile> | |||
<CommandLineTemplate>@echo off | |||
set D=$(IntDir)%(Filename)%(Extension).cpp | |||
echo /* This file was autogenerated. DO NOT MODIFY IT. */ > "%D%" | |||
echo char const *lolfx_%(Filename) = >> "%D%" | |||
setlocal disabledelayedexpansion | |||
for /F "tokens=1,* delims=`" %%L in ('type "%(Fullpath)"') do ( | |||
set "line=%%L" | |||
setlocal enabledelayedexpansion | |||
echo "!line:"=\"!\n" >> "%D%" | |||
endlocal | |||
) | |||
endlocal | |||
echo ; >> "%D%"</CommandLineTemplate> | |||
<ExecutionDescription>Compiling with Lol Fx Build Rule...</ExecutionDescription> | |||
</LolFxCompile> | |||
</ItemDefinitionGroup> | |||
</Project> |
@@ -0,0 +1,80 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup> | |||
<PropertyPageSchema | |||
Include="$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml" /> | |||
<AvailableItemName | |||
Include="LolFxCompile"> | |||
<Targets>LolFxCompile</Targets> | |||
</AvailableItemName> | |||
</ItemGroup> | |||
<UsingTask | |||
TaskName="LolFxCompile" | |||
TaskFactory="XamlTaskFactory" | |||
AssemblyName="Microsoft.Build.Tasks.v4.0"> | |||
<Task>$(MSBuildThisFileDirectory)$(MSBuildThisFileName).xml</Task> | |||
</UsingTask> | |||
<Target | |||
Name="LolFxCompile" | |||
BeforeTargets="$(LolFxCompileBeforeTargets)" | |||
AfterTargets="$(LolFxCompileAfterTargets)" | |||
Condition="'@(LolFxCompile)' != ''" | |||
DependsOnTargets="$(LolFxCompileDependsOn);ComputeLolFxCompileOutput" | |||
Outputs="@(LolFxCompile->Metadata('CompileOut')->Distinct())" | |||
Inputs="@(LolFxCompile);%(LolFxCompile.AdditionalDependencies);$(MSBuildProjectFile)"> | |||
<ItemGroup | |||
Condition="'@(SelectedFiles)' != ''"> | |||
<LolFxCompile | |||
Remove="@(LolFxCompile)" | |||
Condition="'%(Identity)' != '@(SelectedFiles)'" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<LolFxCompile_tlog | |||
Include="%(LolFxCompile.Outputs)" | |||
Condition="'%(LolFxCompile.Outputs)' != '' and '%(LolFxCompile.ExcludedFromBuild)' != 'true'"> | |||
<Source>@(LolFxCompile, '|')</Source> | |||
</LolFxCompile_tlog> | |||
</ItemGroup> | |||
<Message | |||
Importance="High" | |||
Text="%(LolFxCompile.ExecutionDescription)" /> | |||
<WriteLinesToFile | |||
Condition="'@(LolFxCompile_tlog)' != '' and '%(LolFxCompile_tlog.ExcludedFromBuild)' != 'true'" | |||
File="$(IntDir)$(ProjectName).write.1.tlog" | |||
Lines="^%(LolFxCompile_tlog.Source);@(LolFxCompile_tlog->'%(Fullpath)')" /> | |||
<ItemGroup> | |||
<LolFxCompile> | |||
</LolFxCompile> | |||
</ItemGroup> | |||
<LolFxCompile | |||
Condition="'@(LolFxCompile)' != '' and '%(LolFxCompile.ExcludedFromBuild)' != 'true'" | |||
CommandLineTemplate="%(LolFxCompile.CommandLineTemplate)" | |||
IntDir="$(IntDir)" | |||
Outputs="$(Outputs)" | |||
FileName="%(FileName)" | |||
Inputs="@(LolFxCompile)" /> | |||
</Target> | |||
<PropertyGroup> | |||
<ComputeLinkInputsTargets> | |||
$(ComputeLinkInputsTargets); | |||
ComputeLolFxCompileOutput; | |||
</ComputeLinkInputsTargets> | |||
<ComputeLibInputsTargets> | |||
$(ComputeLibInputsTargets); | |||
ComputeLolFxCompileOutput; | |||
</ComputeLibInputsTargets> | |||
</PropertyGroup> | |||
<Target Name="ComputeLolFxCompileOutput" Condition="'@(LolFxCompile)' != ''"> | |||
<ItemGroup> | |||
<LolFxCompile> | |||
<CompileOut>$(IntDir)\%(FileName).lolfx.cpp</CompileOut> | |||
</LolFxCompile> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="%(LolFxCompile.Outputs)" /> | |||
</ItemGroup> | |||
</Target> | |||
</Project> |
@@ -0,0 +1,79 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<ProjectSchemaDefinitions xmlns="clr-namespace:Microsoft.Build.Framework.XamlTypes;assembly=Microsoft.Build.Framework" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:transformCallback="Microsoft.Cpp.Dev10.ConvertPropertyCallback"> | |||
<Rule | |||
Name="LolFxCompile" | |||
PageTemplate="tool" | |||
DisplayName="Lol Fx Build Rule v0.0" | |||
Order="200"> | |||
<Rule.DataSource> | |||
<DataSource | |||
Persistence="ProjectFile" | |||
ItemType="LolFxCompile" /> | |||
</Rule.DataSource> | |||
<Rule.Categories> | |||
<Category | |||
Name="General"> | |||
<Category.DisplayName> | |||
<sys:String>General</sys:String> | |||
</Category.DisplayName> | |||
</Category> | |||
<Category | |||
Name="Command Line" | |||
Subtype="CommandLine"> | |||
<Category.DisplayName> | |||
<sys:String>Command Line</sys:String> | |||
</Category.DisplayName> | |||
</Category> | |||
</Rule.Categories> | |||
<StringListProperty | |||
Name="Inputs" | |||
Category="Command Line" | |||
IsRequired="true" | |||
Switch=" "> | |||
<StringListProperty.DataSource> | |||
<DataSource | |||
Persistence="ProjectFile" | |||
ItemType="LolFxCompile" | |||
SourceType="Item" /> | |||
</StringListProperty.DataSource> | |||
</StringListProperty> | |||
<StringListProperty | |||
Name="IntDir" | |||
Category="Command Line" | |||
IsRequired="true" | |||
Switch=" "> | |||
<StringListProperty.DataSource> | |||
<DataSource | |||
Persistence="ProjectFile" | |||
ItemType="LolFxCompile" | |||
SourceType="Item" /> | |||
</StringListProperty.DataSource> | |||
</StringListProperty> | |||
<StringListProperty | |||
Name="Outputs" | |||
DisplayName="Outputs" | |||
Visible="False" | |||
IncludeInCommandLine="False" /> | |||
<StringListProperty | |||
Name="FileName" | |||
Category="Command Line" | |||
IsRequired="true" | |||
Switch=" "> | |||
</StringListProperty> | |||
<StringProperty | |||
Name="CommandLineTemplate" | |||
DisplayName="Command Line" | |||
Visible="False" | |||
IncludeInCommandLine="False" /> | |||
</Rule> | |||
<ItemType | |||
Name="LolFxCompile" | |||
DisplayName="Lol Fx Build Rule v0.0" /> | |||
<FileExtension | |||
Name="*.lolfx" | |||
ContentType="LolFxCompile" /> | |||
<ContentType | |||
Name="LolFxCompile" | |||
DisplayName="Lol Fx Build Rule v0.0" | |||
ItemType="LolFxCompile" /> | |||
</ProjectSchemaDefinitions> |
@@ -43,17 +43,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -45,17 +45,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -45,15 +45,16 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | |||
<ClCompile> | |||
<AdditionalIncludeDirectories>$(SolutionDir)\..\deushax;$(GtkIncludes);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> | |||
@@ -106,5 +107,6 @@ | |||
</ItemDefinitionGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -59,13 +59,14 @@ | |||
</PropertyGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup> | |||
<ClCompile> | |||
<PreprocessorDefinitions>_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> | |||
@@ -190,7 +191,12 @@ | |||
<ClInclude Include="..\src\world.h" /> | |||
<ClInclude Include="..\src\worldentity.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<LolFxCompile Include="..\src\gpu\defaultmaterial.lolfx" /> | |||
<LolFxCompile Include="..\src\gpu\emptymaterial.lolfx" /> | |||
</ItemGroup> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -47,6 +47,9 @@ | |||
<Filter Include="src\platform\d3d9"> | |||
<UniqueIdentifier>{a914e15d-3201-467a-a9c9-d7c5244b13ee}</UniqueIdentifier> | |||
</Filter> | |||
<Filter Include="src\..."> | |||
<UniqueIdentifier>{3592ed6a-59d7-4a6d-be5a-c05cb5dab730}</UniqueIdentifier> | |||
</Filter> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\src\image\image.cpp"> | |||
@@ -73,99 +76,18 @@ | |||
<ClCompile Include="..\src\platform\sdl\sdlinput.cpp"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\audio.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\camera.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\dict.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\eglapp.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\emitter.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\entity.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\font.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\forge.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\gradient.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\math\half.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\hash.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\layer.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\log.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\map.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\platform.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\profiler.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\math\real.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sample.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sampler.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\scene.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sprite.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\text.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\ticker.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\tiler.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\tileset.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\timer.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\math\trig.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\math\vector.cpp"> | |||
<Filter>src\math</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\video.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\world.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\worldentity.cpp"> | |||
<Filter>src</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\gpu\shader.cpp"> | |||
<Filter>src\gpu</Filter> | |||
</ClCompile> | |||
@@ -211,6 +133,87 @@ | |||
<ClCompile Include="..\src\platform\d3d9\d3d9input.cpp"> | |||
<Filter>src\platform\d3d9</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\audio.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\camera.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\dict.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\eglapp.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\emitter.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\entity.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\font.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\forge.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\gradient.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\hash.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\layer.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\ticker.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\log.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\map.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\platform.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\profiler.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sample.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sampler.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\scene.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\sprite.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\text.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\tiler.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\tileset.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\timer.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\video.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\world.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
<ClCompile Include="..\src\worldentity.cpp"> | |||
<Filter>src\...</Filter> | |||
</ClCompile> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\src\image\image.h"> | |||
@@ -237,164 +240,172 @@ | |||
<ClInclude Include="..\src\platform\sdl\sdlapp.h"> | |||
<Filter>src\platform\sdl</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\math\trig.h"> | |||
<Filter>src\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\half.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\real.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\remez.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
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<Filter>src\lol</Filter> | |||
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<Filter>src\gpu</Filter> | |||
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<Filter>src\gpu</Filter> | |||
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<Filter>src\input</Filter> | |||
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<Filter>src\input</Filter> | |||
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<Filter>src\platform\d3d9</Filter> | |||
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<Filter>src\...</Filter> | |||
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<ClInclude Include="..\src\hash.h"> | |||
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<Filter>src</Filter> | |||
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<ClInclude Include="..\src\worldentity.h"> | |||
<Filter>src\...</Filter> | |||
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<ClInclude Include="..\src\tiler.h"> | |||
<Filter>src</Filter> | |||
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<ClInclude Include="..\src\tileset.h"> | |||
<Filter>src</Filter> | |||
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<ClInclude Include="..\src\timer.h"> | |||
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<ClInclude Include="..\src\math\trig.h"> | |||
<Filter>src\math</Filter> | |||
<Filter>src\...</Filter> | |||
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<ClInclude Include="..\src\video.h"> | |||
<Filter>src</Filter> | |||
<Filter>src\...</Filter> | |||
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<ClInclude Include="..\src\world.h"> | |||
<Filter>src</Filter> | |||
<Filter>src\...</Filter> | |||
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<ClInclude Include="..\src\worldentity.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\half.h"> | |||
<Filter>src\lol\math</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\math\real.h"> | |||
<Filter>src\lol\math</Filter> | |||
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<ClInclude Include="..\src\lol\math\remez.h"> | |||
<Filter>src\lol\math</Filter> | |||
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<ClInclude Include="..\src\lol\math\vector.h"> | |||
<Filter>src\lol\math</Filter> | |||
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<ClInclude Include="..\src\lol\unit.h"> | |||
<Filter>src\lol</Filter> | |||
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<ClInclude Include="..\src\gpu\shader.h"> | |||
<Filter>src\gpu</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\gpu\vertexbuffer.h"> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<LolFxCompile Include="..\src\gpu\emptymaterial.lolfx"> | |||
<Filter>src\gpu</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\thread\thread.h"> | |||
<Filter>src\thread</Filter> | |||
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<ClInclude Include="..\src\thread\threadbase.h"> | |||
<Filter>src\thread</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\application\application.h"> | |||
<Filter>src\application</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\image\image-private.h"> | |||
<Filter>src\image</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\platform\xbox\xboxapp.h"> | |||
<Filter>src\platform\xbox</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\platform\xbox\xboxinput.h"> | |||
<Filter>src\platform\xbox</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\gpu\indexbuffer.h"> | |||
</LolFxCompile> | |||
<LolFxCompile Include="..\src\gpu\defaultmaterial.lolfx"> | |||
<Filter>src\gpu</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\array.h"> | |||
<Filter>src</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\lol\debug.h"> | |||
<Filter>src\lol</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\input\input.h"> | |||
<Filter>src\input</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\input\stick.h"> | |||
<Filter>src\input</Filter> | |||
</ClInclude> | |||
<ClInclude Include="..\src\platform\d3d9\d3d9input.h"> | |||
<Filter>src\platform\d3d9</Filter> | |||
</ClInclude> | |||
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</Project> |
@@ -69,6 +69,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Orbital", "Orbital", "{8C77 | |||
EndProject | |||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "orbital", "orbital.vcxproj", "{EE203B88-44CF-4859-9D42-7A5F40FECB52}" | |||
EndProject | |||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{1AFD580B-98B8-4689-B661-38C41132C60E}" | |||
EndProject | |||
Global | |||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | |||
Debug|Win32 = Debug|Win32 | |||
@@ -263,5 +265,6 @@ Global | |||
{6BF81B39-EDC2-4227-9992-C2D8ABEA95AF} = {E74CF679-CA2A-47E9-B1F4-3779D6AC6B04} | |||
{32F3F8CF-D22E-45E4-BEB8-AD909E8C5515} = {33704AA4-F2B5-4138-A40D-E3E77F89ED46} | |||
{EE203B88-44CF-4859-9D42-7A5F40FECB52} = {8C77EAA8-1077-4EF7-AE53-97C6C60A3601} | |||
{9E62F2FE-3408-4EAE-8238-FD84238CEEDA} = {1AFD580B-98B8-4689-B661-38C41132C60E} | |||
EndGlobalSection | |||
EndGlobal |
@@ -56,17 +56,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
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<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -58,17 +58,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
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<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
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<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> | |||
</Project> |
@@ -1,65 +1,67 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup Label="ProjectConfigurations"> | |||
<ProjectConfiguration Include="Debug|Win32"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|x64"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>x64</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|x64"> | |||
<Configuration>Release</Configuration> | |||
<Platform>x64</Platform> | |||
</ProjectConfiguration> | |||
<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
</ProjectConfiguration> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\CommandParser.h" /> | |||
<ClInclude Include="..\orbital\mesh.h" /> | |||
<ClInclude Include="..\orbital\orbital.h" /> | |||
<ClInclude Include="..\orbital\particlesystem.h" /> | |||
<ClInclude Include="..\orbital\player.h" /> | |||
<ClInclude Include="..\orbital\snake.h" /> | |||
<ClInclude Include="..\orbital\starfield.h" /> | |||
<ClInclude Include="..\orbital\tank.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\orbital\orbital.cpp" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
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<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{ee203b88-44cf-4859-9d42-7a5f40fecb52}</ProjectGuid> | |||
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<Keyword>Win32Proj</Keyword> | |||
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<Import Project="Lol.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
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<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
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<?xml version="1.0" encoding="utf-8"?> | |||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
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<ProjectConfiguration Include="Debug|Win32"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Win32</Platform> | |||
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<ProjectConfiguration Include="Debug|x64"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>x64</Platform> | |||
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<ProjectConfiguration Include="Debug|Xbox 360"> | |||
<Configuration>Debug</Configuration> | |||
<Platform>Xbox 360</Platform> | |||
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<ProjectConfiguration Include="Release|Win32"> | |||
<Configuration>Release</Configuration> | |||
<Platform>Win32</Platform> | |||
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<ProjectConfiguration Include="Release|x64"> | |||
<Configuration>Release</Configuration> | |||
<Platform>x64</Platform> | |||
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<ProjectConfiguration Include="Release|Xbox 360"> | |||
<Configuration>Release</Configuration> | |||
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<ItemGroup> | |||
<ClInclude Include="..\orbital\CommandParser.h" /> | |||
<ClInclude Include="..\orbital\mesh.h" /> | |||
<ClInclude Include="..\orbital\orbital.h" /> | |||
<ClInclude Include="..\orbital\particlesystem.h" /> | |||
<ClInclude Include="..\orbital\player.h" /> | |||
<ClInclude Include="..\orbital\snake.h" /> | |||
<ClInclude Include="..\orbital\starfield.h" /> | |||
<ClInclude Include="..\orbital\tank.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\orbital\orbital.cpp" /> | |||
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<ItemGroup> | |||
<ProjectReference Include="lolcore.vcxproj"> | |||
<Project>{9e62f2fe-3408-4eae-8238-fd84238ceeda}</Project> | |||
</ProjectReference> | |||
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<PropertyGroup Label="Globals"> | |||
<ProjectGuid>{ee203b88-44cf-4859-9d42-7a5f40fecb52}</ProjectGuid> | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
</PropertyGroup> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
</ImportGroup> | |||
<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | |||
<ImportGroup Label="ExtensionTargets"> | |||
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@@ -1,20 +1,20 @@ | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\mesh.h" /> | |||
<ClInclude Include="..\orbital\CommandParser.h" /> | |||
<ClInclude Include="..\orbital\player.h" /> | |||
<ClInclude Include="..\orbital\tank.h" /> | |||
<ClInclude Include="..\orbital\starfield.h" /> | |||
<ClInclude Include="..\orbital\snake.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\orbital.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\particlesystem.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClCompile Include="..\orbital\orbital.cpp" /> | |||
</ItemGroup> | |||
<?xml version="1.0" encoding="utf-8"?> | |||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\mesh.h" /> | |||
<ClInclude Include="..\orbital\CommandParser.h" /> | |||
<ClInclude Include="..\orbital\player.h" /> | |||
<ClInclude Include="..\orbital\tank.h" /> | |||
<ClInclude Include="..\orbital\starfield.h" /> | |||
<ClInclude Include="..\orbital\snake.h" /> | |||
</ItemGroup> | |||
<ItemGroup> | |||
<ClInclude Include="..\orbital\orbital.h" /> | |||
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<ItemGroup> | |||
<ClInclude Include="..\orbital\particlesystem.h" /> | |||
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<ItemGroup> | |||
<ClCompile Include="..\orbital\orbital.cpp" /> | |||
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@@ -39,17 +39,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
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<Import Project="Lol.Config.props" /> | |||
<Import Project="Lol.Core.Config.props" /> | |||
<ImportGroup Label="ExtensionSettings"> | |||
<Import Project="Lol.Fx.props" /> | |||
</ImportGroup> | |||
<ImportGroup Label="PropertySheets"> | |||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | |||
<Import Project="Lol.Vars.props" /> | |||
<Import Project="Lol.Core.Vars.props" /> | |||
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<PropertyGroup Label="UserMacros" /> | |||
<Import Project="Lol.Rules.props" /> | |||
<Import Project="Lol.Core.Rules.props" /> | |||
<ItemDefinitionGroup /> | |||
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<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
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@@ -50,17 +50,19 @@ | |||
<ConfigurationType>Application</ConfigurationType> | |||
<Keyword>Win32Proj</Keyword> | |||
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<Import Project="Lol.Config.props" /> | |||
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<ItemDefinitionGroup /> | |||
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<ImportGroup Label="ExtensionTargets"> | |||
<Import Project="Lol.Fx.targets" /> | |||
</ImportGroup> | |||
</Project> |