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@@ -83,6 +83,13 @@ public: |
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MeshViewer(char const *file_name = "data/mesh-buffer.txt") |
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: m_file_name(file_name) |
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{ |
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m_init = false; |
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} |
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void Init() |
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{ |
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m_init = true; |
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#if !__native_client__ |
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/* Register an input controller for the keyboard */ |
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m_controller = new Controller("Default", KEY_MAX, 0); |
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@@ -128,7 +135,7 @@ public: |
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m_zoom = -100.f; |
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m_zoom_mesh = 0.f; |
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m_zoom_speed = 0.f; |
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m_rot = vec2(0.f); |
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m_rot = vec2(45.f); |
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m_rot_mesh = vec2(0.f); |
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m_rot_speed = vec2(0.f); |
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m_pos = vec2(0.f); |
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@@ -161,7 +168,8 @@ public: |
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~MeshViewer() |
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{ |
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g_scene->PopCamera(m_camera); |
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if (m_camera) |
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g_scene->PopCamera(m_camera); |
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for (int i = 0; i < m_lights.Count(); ++i) |
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Ticker::Unref(m_lights[i]); |
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MessageService::Destroy(); |
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@@ -171,6 +179,15 @@ public: |
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{ |
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WorldEntity::TickGame(seconds); |
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if (!m_init && g_scene) |
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{ |
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Init(); |
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return; |
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} |
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if (!m_init) |
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return; |
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//TODO : This should probably be "standard LoL behaviour" |
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#if !__native_client__ |
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{ |
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@@ -332,7 +349,7 @@ public: |
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if (m_stream_update_time > .0f) |
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{ |
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m_stream_update_time = -1.f; |
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// MessageService::Send(MSG_IN, "[sc#f8f afcb 1 1 1 0]"); |
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MessageService::Send(MSG_IN, "[sc#f8f afcb 1 1 1 0]"); |
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// MessageService::Send(MSG_IN, "[sc#8ff afcb 1 1 1 0]"); |
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// MessageService::Send(MSG_IN, "[sc#ff8 afcb 1 1 1 0]"); |
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} |
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@@ -382,6 +399,9 @@ public: |
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{ |
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WorldEntity::TickDraw(seconds); |
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if (!m_init) |
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return; |
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//TODO : This should probably be "standard LoL behaviour" |
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#if !__native_client__ |
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{ |
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@@ -459,6 +479,7 @@ private: |
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Array<Light *> m_lights; |
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Controller *m_controller; |
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mat4 m_mat; |
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bool m_init; |
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//Camera Setup |
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Camera *m_camera; |
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