@@ -457,7 +457,7 @@ public: | |||
/* Create a texture of half the width and twice the height | |||
* so that we can upload four different subimages each frame. */ | |||
m_texture = new Texture(ivec2(m_size.x / 2, m_size.y * 2), | |||
PixelFormat::ABGR_8); | |||
PixelFormat::RGBA_8); | |||
/* Ensure the texture data is complete at least once, otherwise | |||
* uploading subimages will not work. */ | |||
@@ -50,7 +50,7 @@ liblolcore_headers = \ | |||
lol/sys/timer.h \ | |||
\ | |||
lol/image/all.h \ | |||
lol/image/color.h lol/image/image.h \ | |||
lol/image/pixel.h lol/image/color.h lol/image/image.h \ | |||
\ | |||
lol/gpu/all.h \ | |||
lol/gpu/shader.h lol/gpu/indexbuffer.h lol/gpu/vertexbuffer.h \ | |||
@@ -110,7 +110,7 @@ liblolcore_sources = \ | |||
sys/init.cpp sys/timer.cpp sys/file.cpp \ | |||
sys/thread.cpp sys/threadbase.h \ | |||
\ | |||
image/image.cpp image/image-private.h image/kernel.cpp image/pixels.cpp \ | |||
image/image.cpp image/image-private.h image/kernel.cpp image/pixel.cpp \ | |||
image/crop.cpp image/resample.cpp image/noise.cpp \ | |||
image/codec/gdiplus-image.cpp image/codec/imlib2-image.cpp \ | |||
image/codec/sdl-image.cpp image/codec/ios-image.cpp \ | |||
@@ -159,8 +159,8 @@ static inline int isnan(float f) | |||
#include <lol/math/all.h> | |||
#include <lol/algorithm/all.h> | |||
#include <lol/sys/all.h> | |||
#include <lol/gpu/all.h> | |||
#include <lol/image/all.h> | |||
#include <lol/gpu/all.h> | |||
#include <lol/debug/all.h> | |||
#include "utils.h" | |||
@@ -92,21 +92,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||
/* FIXME: this is all mixed up for the RGBA/ARGB combinations */ | |||
# if defined USE_D3D9 | |||
{ D3DFMT_L8, 1 }, /* Y8 */ | |||
{ D3DFMT_L8, 1 }, /* Y_8 */ | |||
{ D3DFMT_R8G8B8, 3 }, /* RGB_8 */ | |||
{ D3DFMT_A8R8G8B8, 4 }, /* RGBA_8 */ | |||
{ D3DFMT_A8R8G8B8, 4 }, /* ARGB_8 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* ABGR_8 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* Y_F32 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* RGB_F32 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* RGBA_F32 */ | |||
# else | |||
{ D3DFMT_LIN_L8, 1 }, | |||
{ D3DFMT_UNKNOWN, 0 }, | |||
{ D3DFMT_UNKNOWN, 0 }, | |||
/* By default the X360 will swizzle the texture. Ask for linear. */ | |||
{ D3DFMT_LIN_A8R8G8B8, 4 }, | |||
{ D3DFMT_UNKNOWN, 0 }, | |||
{ D3DFMT_UNKNOWN, 0 }, /* Y_F32 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* RGB_F32 */ | |||
{ D3DFMT_UNKNOWN, 0 }, /* RGBA_F32 */ | |||
@@ -142,23 +138,17 @@ Texture::Texture(ivec2 size, PixelFormat format) | |||
{ GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | |||
{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||
{ GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
{ GL_ARGB_SCE, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
{ GL_ARGB_SCE, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, 4 }, | |||
#elif defined __native_client__ || defined HAVE_GLES_2X | |||
{ GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, 1 }, | |||
{ GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, 3 }, | |||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
/* FIXME: if GL_RGBA is not available, we should advertise | |||
* this format as "not available" on this platform. */ | |||
{ GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, 4 }, | |||
#else | |||
{ GL_R8, GL_RED, GL_UNSIGNED_BYTE, 1 }, /* A8 */ | |||
{ GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, 3 }, /* RGB_8 */ | |||
/* Seems efficient for little endian textures */ | |||
{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | |||
{ GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ARGB_8 */ | |||
{ GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, 4 }, /* ABGR_8 */ | |||
#endif | |||
{ 0, 0, 0, 0 }, /* Y_F32 */ | |||
{ 0, 0, 0, 0 }, /* RGB_F32 */ | |||
@@ -1,178 +0,0 @@ | |||
/* | |||
* libpipi Pathetic image processing interface library | |||
* Copyright (c) 2004-2008 Sam Hocevar <sam@zoy.org> | |||
* 2008 Jean-Yves Lamoureux <jylam@lnxscene.org | |||
* All Rights Reserved | |||
* | |||
* $Id$ | |||
* | |||
* This library is free software. It comes without any warranty, to | |||
* the extent permitted by applicable law. You can redistribute it | |||
* and/or modify it under the terms of the Do What The Fuck You Want | |||
* To Public License, Version 2, as published by Sam Hocevar. See | |||
* http://sam.zoy.org/wtfpl/COPYING for more details. | |||
*/ | |||
/* | |||
* histogram.c: histogram functions | |||
*/ | |||
#include "config.h" | |||
#include <stdio.h> | |||
#include <stdlib.h> | |||
#include <string.h> | |||
#include "pipi.h" | |||
#include "pipi-internals.h" | |||
pipi_histogram_t* pipi_new_histogram(void) | |||
{ | |||
return malloc(sizeof(pipi_histogram_t)); | |||
} | |||
int pipi_get_image_histogram(pipi_image_t *img, pipi_histogram_t*h, int flags) | |||
{ | |||
pipi_pixels_t *p; | |||
uint8_t *data; | |||
float n; | |||
unsigned int max; | |||
int i; | |||
if(!h) return -1; | |||
p = pipi_get_pixels(img, PIPI_PIXELS_RGBA_U8); | |||
data = (uint8_t *)p->pixels; | |||
memset(h->a, 0, 256*(sizeof(unsigned int))); | |||
memset(h->r, 0, 256*(sizeof(unsigned int))); | |||
memset(h->g, 0, 256*(sizeof(unsigned int))); | |||
memset(h->b, 0, 256*(sizeof(unsigned int))); | |||
memset(h->y, 0, 256*(sizeof(unsigned int))); | |||
for(i=0; i< img->w*img->h*4; i+=4) | |||
{ | |||
if(flags&PIPI_COLOR_A) | |||
h->a[data[i+3]]++; | |||
if(flags&PIPI_COLOR_R) | |||
h->r[data[i+2]]++; | |||
if(flags&PIPI_COLOR_G) | |||
h->g[data[i+1]]++; | |||
if(flags&PIPI_COLOR_B) | |||
h->b[data[i]]++; | |||
if(flags&PIPI_COLOR_Y) | |||
{ | |||
uint32_t val = 0.; | |||
val += 0.299 * data[i]; | |||
val += 0.587 * data[i+1]; | |||
val += 0.114 * data[i+2]; | |||
h->y[val>255?255:val]++; | |||
} | |||
} | |||
/* Normalize dataset */ | |||
if(flags&PIPI_COLOR_R) | |||
{ | |||
max = 0; | |||
for(i=0; i<256; i++) | |||
if(h->r[i] > max) max = h->r[i]; | |||
n = 255.0f / max; | |||
for(i=0; i<256; i++) | |||
h->r[i]*=n; | |||
} | |||
if(flags&PIPI_COLOR_G) | |||
{ | |||
max = 0; | |||
for(i=0; i<256; i++) | |||
if(h->g[i] > max) max = h->g[i]; | |||
n = 255.0f / max; | |||
for(i=0; i<256; i++) | |||
h->g[i]*=n; | |||
} | |||
if(flags&PIPI_COLOR_B) | |||
{ | |||
max = 0; | |||
for(i=0; i<256; i++) | |||
if(h->b[i] > max) max = h->b[i]; | |||
n = 255.0f / max; | |||
for(i=0; i<256; i++) | |||
h->b[i]*=n; | |||
} | |||
if(flags&PIPI_COLOR_A) | |||
{ | |||
max = 0; | |||
for(i=0; i<256; i++) | |||
if(h->a[i] > max) max = h->a[i]; | |||
n = 255.0f / max; | |||
for(i=0; i<256; i++) | |||
h->a[i]*=n; | |||
} | |||
if(flags&PIPI_COLOR_Y) | |||
{ | |||
max = 0; | |||
for(i=0; i<256; i++) | |||
if(h->y[i] > max) max = h->y[i]; | |||
n = 255.0f / max; | |||
for(i=0; i<256; i++) | |||
h->y[i]*=n; | |||
} | |||
pipi_release_pixels(img, p); | |||
return 0; | |||
} | |||
int pipi_render_histogram(pipi_image_t *img, pipi_histogram_t*h, int flags) | |||
{ | |||
int x; | |||
if(!img || !h) return -1; | |||
for(x=0; x<256; x++) | |||
{ | |||
if(flags&PIPI_COLOR_R) | |||
pipi_draw_line(img, | |||
x, 255, | |||
x, 255 - h->r[x], | |||
0x00FF0000, | |||
0); | |||
if(flags&PIPI_COLOR_G) | |||
pipi_draw_line(img, | |||
x, 255, | |||
x, 255 - h->g[x], | |||
0x0000FF00, | |||
0); | |||
if(flags&PIPI_COLOR_B) | |||
pipi_draw_line(img, | |||
x, 255, | |||
x, 255 - h->b[x], | |||
0x000000FF, | |||
0); | |||
if(flags&PIPI_COLOR_A) | |||
pipi_draw_line(img, | |||
x, 255, | |||
x, 255 - h->a[x], | |||
0x00000FFF, | |||
0); | |||
if(flags&PIPI_COLOR_Y) | |||
pipi_draw_line(img, | |||
x, 255, | |||
x, 255 - h->y[x], | |||
0x00FFFFFF, | |||
0); | |||
} | |||
return 0; | |||
} | |||
int pipi_free_histogram(pipi_histogram_t* h) | |||
{ | |||
if(h) free(h); | |||
else return -1; | |||
return 0; | |||
} |
@@ -68,8 +68,12 @@ void Image::SetFormat(PixelFormat fmt) | |||
if (m_data->m_pixels[(int)fmt] == nullptr) | |||
{ | |||
PixelDataBase *data = nullptr; | |||
#pragma GCC diagnostic push | |||
#pragma GCC diagnostic error "-Wswitch" | |||
switch (fmt) | |||
{ | |||
case PixelFormat::Unknown: | |||
break; | |||
case PixelFormat::Y_8: | |||
data = new PixelData<PixelFormat::Y_8>(size); break; | |||
case PixelFormat::RGB_8: | |||
@@ -82,9 +86,9 @@ void Image::SetFormat(PixelFormat fmt) | |||
data = new PixelData<PixelFormat::RGB_F32>(size); break; | |||
case PixelFormat::RGBA_F32: | |||
data = new PixelData<PixelFormat::RGBA_F32>(size); break; | |||
default: | |||
ASSERT(false, "invalid pixel type %d", (int)fmt); | |||
} | |||
#pragma GCC diagnostic pop | |||
ASSERT(data, "invalid pixel type %d", (int)fmt); | |||
m_data->m_pixels[(int)fmt] = data; | |||
} | |||
@@ -19,43 +19,6 @@ | |||
namespace lol | |||
{ | |||
enum class PixelFormat | |||
{ | |||
/* XXX: make sure to update texture.cpp when this changes */ | |||
Unknown = 0, | |||
Y_8, | |||
RGB_8, | |||
RGBA_8, | |||
ARGB_8, | |||
ABGR_8, | |||
Y_F32, | |||
RGB_F32, | |||
RGBA_F32, | |||
}; | |||
static inline uint8_t BytesPerPixel(PixelFormat format) | |||
{ | |||
switch (format) | |||
{ | |||
case PixelFormat::Y_8: | |||
return 1; | |||
case PixelFormat::RGB_8: | |||
return 3; | |||
case PixelFormat::RGBA_8: | |||
case PixelFormat::ARGB_8: | |||
case PixelFormat::ABGR_8: | |||
return 4; | |||
case PixelFormat::Y_F32: | |||
return 4; | |||
case PixelFormat::RGB_F32: | |||
return 12; | |||
case PixelFormat::RGBA_F32: | |||
return 16; | |||
default: | |||
return 1; | |||
} | |||
}; | |||
struct TextureMagFilter | |||
{ | |||
enum Value | |||
@@ -11,6 +11,7 @@ | |||
#if !defined __LOL_IMAGE_ALL_H__ | |||
#define __LOL_IMAGE_ALL_H__ | |||
#include <lol/image/pixel.h> | |||
#include <lol/image/color.h> | |||
#include <lol/image/image.h> | |||
@@ -21,14 +21,6 @@ | |||
namespace lol | |||
{ | |||
template <PixelFormat T> struct PixelType { typedef void type; }; | |||
template<> struct PixelType<PixelFormat::Y_8> { typedef uint8_t type; }; | |||
template<> struct PixelType<PixelFormat::RGB_8> { typedef u8vec3 type; }; | |||
template<> struct PixelType<PixelFormat::RGBA_8> { typedef u8vec4 type; }; | |||
template<> struct PixelType<PixelFormat::Y_F32> { typedef float type; }; | |||
template<> struct PixelType<PixelFormat::RGB_F32> { typedef vec3 type; }; | |||
template<> struct PixelType<PixelFormat::RGBA_F32> { typedef vec4 type; }; | |||
enum class WrapMode : uint8_t | |||
{ | |||
Clamp, | |||
@@ -0,0 +1,73 @@ | |||
// | |||
// Lol Engine | |||
// | |||
// Copyright: (c) 2004-2014 Sam Hocevar <sam@hocevar.net> | |||
// This program is free software; you can redistribute it and/or | |||
// modify it under the terms of the Do What The Fuck You Want To | |||
// Public License, Version 2, as published by Sam Hocevar. See | |||
// http://www.wtfpl.net/ for more details. | |||
// | |||
// | |||
// The Pixel-related classes | |||
// ------------------------- | |||
// | |||
#if !defined __LOL_IMAGE_PIXEL_H__ | |||
#define __LOL_IMAGE_PIXEL_H__ | |||
namespace lol | |||
{ | |||
/* The pixel formats we know about */ | |||
enum class PixelFormat | |||
{ | |||
/* XXX: make sure to update image.cpp and texture.cpp when this changes */ | |||
Unknown, | |||
Y_8, | |||
RGB_8, | |||
RGBA_8, | |||
Y_F32, | |||
RGB_F32, | |||
RGBA_F32, | |||
}; | |||
/* Associated storage types for each pixel format */ | |||
template <PixelFormat T> struct PixelType { typedef void type; }; | |||
template<> struct PixelType<PixelFormat::Y_8> { typedef uint8_t type; }; | |||
template<> struct PixelType<PixelFormat::RGB_8> { typedef u8vec3 type; }; | |||
template<> struct PixelType<PixelFormat::RGBA_8> { typedef u8vec4 type; }; | |||
template<> struct PixelType<PixelFormat::Y_F32> { typedef float type; }; | |||
template<> struct PixelType<PixelFormat::RGB_F32> { typedef vec3 type; }; | |||
template<> struct PixelType<PixelFormat::RGBA_F32> { typedef vec4 type; }; | |||
/* Number of bytes used by each pixel format */ | |||
static inline uint8_t BytesPerPixel(PixelFormat format) | |||
{ | |||
#pragma GCC diagnostic push | |||
#pragma GCC diagnostic error "-Wswitch" | |||
switch (format) | |||
{ | |||
case PixelFormat::Unknown: | |||
break; | |||
case PixelFormat::Y_8: | |||
return 1; | |||
case PixelFormat::RGB_8: | |||
return 3; | |||
case PixelFormat::RGBA_8: | |||
return 4; | |||
case PixelFormat::Y_F32: | |||
return 4; | |||
case PixelFormat::RGB_F32: | |||
return 12; | |||
case PixelFormat::RGBA_F32: | |||
return 16; | |||
} | |||
return 0; | |||
#pragma GCC diagnostic pop | |||
}; | |||
} /* namespace lol */ | |||
#endif // __LOL_IMAGE_PIXEL_H__ | |||
@@ -164,7 +164,7 @@ | |||
<ClCompile Include="image\image.cpp" /> | |||
<ClCompile Include="image\kernel.cpp" /> | |||
<ClCompile Include="image\noise.cpp" /> | |||
<ClCompile Include="image\pixels.cpp" /> | |||
<ClCompile Include="image\pixel.cpp" /> | |||
<ClCompile Include="image\resample.cpp" /> | |||
<ClCompile Include="input\controller.cpp" /> | |||
<ClCompile Include="input\input.cpp" /> | |||
@@ -313,6 +313,7 @@ | |||
<ClInclude Include="lol\image\all.h" /> | |||
<ClInclude Include="lol\image\color.h" /> | |||
<ClInclude Include="lol\image\image.h" /> | |||
<ClInclude Include="lol\image\pixel.h" /> | |||
<ClInclude Include="lol\math\all.h" /> | |||
<ClInclude Include="lol\math\array2d.h" /> | |||
<ClInclude Include="lol\math\constants.h" /> | |||
@@ -400,7 +400,7 @@ | |||
<ClCompile Include="image\resample.cpp"> | |||
<Filter>image</Filter> | |||
</ClCompile> | |||
<ClCompile Include="image\pixels.cpp"> | |||
<ClCompile Include="image\pixel.cpp"> | |||
<Filter>image</Filter> | |||
</ClCompile> | |||
</ItemGroup> | |||
@@ -699,6 +699,9 @@ | |||
<ClInclude Include="lol\image\image.h"> | |||
<Filter>lol\image</Filter> | |||
</ClInclude> | |||
<ClInclude Include="lol\image\pixel.h"> | |||
<Filter>lol\image</Filter> | |||
</ClInclude> | |||
<ClInclude Include="input\keys.h"> | |||
<Filter>input</Filter> | |||
</ClInclude> | |||