| @@ -147,6 +147,7 @@ void VertexDeclaration::DrawElements(MeshPrimitive type, int skip, int count) | |||||
| glFrontFace(GL_CCW); | glFrontFace(GL_CCW); | ||||
| glEnable(GL_CULL_FACE); | glEnable(GL_CULL_FACE); | ||||
| # if defined HAVE_GL_2X && !defined __APPLE__ | # if defined HAVE_GL_2X && !defined __APPLE__ | ||||
| /* FIXME: this has nothing to do here! */ | |||||
| glEnable(GL_ALPHA_TEST); | glEnable(GL_ALPHA_TEST); | ||||
| glAlphaFunc(GL_GEQUAL, 0.01f); | glAlphaFunc(GL_GEQUAL, 0.01f); | ||||
| # endif | # endif | ||||
| @@ -162,6 +163,10 @@ void VertexDeclaration::DrawElements(MeshPrimitive type, int skip, int count) | |||||
| glDrawArrays(GL_POINTS, skip, count); | glDrawArrays(GL_POINTS, skip, count); | ||||
| break; | break; | ||||
| } | } | ||||
| # if defined HAVE_GL_2X && !defined __APPLE__ | |||||
| /* FIXME: this has nothing to do here! */ | |||||
| glDisable(GL_ALPHA_TEST); | |||||
| # endif | |||||
| #endif | #endif | ||||
| } | } | ||||
| @@ -190,6 +195,7 @@ void VertexDeclaration::DrawIndexedElements(MeshPrimitive type, int vbase, | |||||
| } | } | ||||
| #else | #else | ||||
| # if defined HAVE_GL_2X && !defined __APPLE__ | # if defined HAVE_GL_2X && !defined __APPLE__ | ||||
| /* FIXME: this has nothing to do here! */ | |||||
| glEnable(GL_ALPHA_TEST); | glEnable(GL_ALPHA_TEST); | ||||
| glAlphaFunc(GL_GEQUAL, 0.01f); | glAlphaFunc(GL_GEQUAL, 0.01f); | ||||
| # endif | # endif | ||||
| @@ -207,6 +213,10 @@ void VertexDeclaration::DrawIndexedElements(MeshPrimitive type, int vbase, | |||||
| glDrawElements(GL_POINTS, count, GL_UNSIGNED_SHORT, 0); | glDrawElements(GL_POINTS, count, GL_UNSIGNED_SHORT, 0); | ||||
| break; | break; | ||||
| } | } | ||||
| # if defined HAVE_GL_2X && !defined __APPLE__ | |||||
| /* FIXME: this has nothing to do here! */ | |||||
| glDisable(GL_ALPHA_TEST); | |||||
| # endif | |||||
| #endif | #endif | ||||
| } | } | ||||
| @@ -229,6 +239,7 @@ void VertexDeclaration::Unbind() | |||||
| /* FIXME: temporary kludge */ | /* FIXME: temporary kludge */ | ||||
| for (int i = 0; i < 12; i++) | for (int i = 0; i < 12; i++) | ||||
| glDisableVertexAttribArray(i); | glDisableVertexAttribArray(i); | ||||
| glBindBuffer(GL_ARRAY_BUFFER, 0); | |||||
| /* FIXME: only useful for VAOs */ | /* FIXME: only useful for VAOs */ | ||||
| //glBindBuffer(GL_ARRAY_BUFFER, 0); | //glBindBuffer(GL_ARRAY_BUFFER, 0); | ||||
| /* Or: */ | /* Or: */ | ||||