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build: fix issues with SDL detection on 32-bit systems.

undefined
Sam Hocevar 9 lat temu
rodzic
commit
1b2a4ca8d1
3 zmienionych plików z 25 dodań i 25 usunięć
  1. +9
    -9
      src/audio.cpp
  2. +7
    -7
      src/image/codec/sdl-image.cpp
  3. +9
    -9
      src/sample.cpp

+ 9
- 9
src/audio.cpp Wyświetl plik

@@ -10,16 +10,16 @@

#include <lol/engine-internal.h>

#if defined USE_SDL_MIXER
# if defined HAVE_SDL_SDL_H
# include <SDL/SDL.h>
# else
# include <SDL.h>
# endif
# if defined HAVE_SDL_SDL_MIXER_H
# include <SDL/SDL_mixer.h>
#if USE_SDL_MIXER
# if HAVE_SDL_SDL_H
# include <SDL/SDL.h>
# include <SDL/SDL_mixer.h>
# elif HAVE_SDL2_SDL_H
# include <SDL2/SDL.h>
# include <SDL2/SDL_mixer.h>
# else
# include <SDL_mixer.h>
# include <SDL.h>
# include <SDL_mixer.h>
# endif
#endif



+ 7
- 7
src/image/codec/sdl-image.cpp Wyświetl plik

@@ -12,16 +12,16 @@

#include <lol/engine-internal.h>

#if defined USE_SDL_IMAGE
#if USE_SDL_IMAGE

#if defined HAVE_SDL_SDL_H
#if HAVE_SDL_SDL_H
# include <SDL/SDL.h>
#else
# include <SDL.h>
#endif
#if defined HAVE_SDL_SDL_IMAGE_H
# include <SDL/SDL_image.h>
#elif HAVE_SDL2_SDL_H
# include <SDL2/SDL.h>
# include <SDL2/SDL_image.h>
#else
# include <SDL.h>
# include <SDL_image.h>
#endif

@@ -121,5 +121,5 @@ SDL_Surface *SdlImageCodec::Create32BppSurface(ivec2 size)

} /* namespace lol */

#endif /* defined USE_SDL_IMAGE */
#endif /* USE_SDL_IMAGE */


+ 9
- 9
src/sample.cpp Wyświetl plik

@@ -16,16 +16,16 @@
#include <cstdio>
#include <cstring>

#if defined USE_SDL_MIXER
# if defined HAVE_SDL_SDL_H
# include <SDL/SDL.h>
# else
# include <SDL.h>
# endif
# if defined HAVE_SDL_SDL_MIXER_H
# include <SDL/SDL_mixer.h>
#if USE_SDL_MIXER
# if HAVE_SDL_SDL_H
# include <SDL/SDL.h>
# include <SDL/SDL_mixer.h>
# elif HAVE_SDL2_SDL_H
# include <SDL2/SDL.h>
# include <SDL2/SDL_mixer.h>
# else
# include <SDL_mixer.h>
# include <SDL.h>
# include <SDL_mixer.h>
# endif
#endif



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