diff --git a/src/easymesh/easymesh-scanner.l b/src/easymesh/easymesh-scanner.l
index 1c80d9b1..4bbd51a4 100644
--- a/src/easymesh/easymesh-scanner.l
+++ b/src/easymesh/easymesh-scanner.l
@@ -109,7 +109,7 @@ typedef lol::EasyMeshParser::token_type token_type;
(aq|addquad) { return token::T_QUAD; }
(acg|addcog) { return token::T_COG; }
-%{ /* ======= BASE DATA TYPES ========================================= */ %}
+%{ /* ======= BASE COLOR TYPES ========================================= */ %}
%{ /* COLOR */ %}
#[0-9a-fA-F]{3} {
uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
diff --git a/test/generated/location.hh b/test/generated/location.hh
new file mode 100644
index 00000000..0b3d1b94
--- /dev/null
+++ b/test/generated/location.hh
@@ -0,0 +1,164 @@
+/* A Bison parser, made by GNU Bison 2.4.2. */
+
+/* Locations for Bison parsers in C++
+
+ Copyright (C) 2002-2007, 2009-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see . */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+/**
+ ** \file location.hh
+ ** Define the lol::location class.
+ */
+
+#ifndef BISON_LOCATION_HH
+# define BISON_LOCATION_HH
+
+# include
+# include
+# include "position.hh"
+
+
+namespace lol {
+
+/* Line 162 of location.cc */
+#line 50 "generated/location.hh"
+
+ /// Abstract a location.
+ class location
+ {
+ public:
+
+ /// Construct a location.
+ location ()
+ : begin (), end ()
+ {
+ }
+
+
+ /// Initialization.
+ inline void initialize (std::string* fn)
+ {
+ begin.initialize (fn);
+ end = begin;
+ }
+
+ /** \name Line and Column related manipulators
+ ** \{ */
+ public:
+ /// Reset initial location to final location.
+ inline void step ()
+ {
+ begin = end;
+ }
+
+ /// Extend the current location to the COUNT next columns.
+ inline void columns (unsigned int count = 1)
+ {
+ end += count;
+ }
+
+ /// Extend the current location to the COUNT next lines.
+ inline void lines (unsigned int count = 1)
+ {
+ end.lines (count);
+ }
+ /** \} */
+
+
+ public:
+ /// Beginning of the located region.
+ position begin;
+ /// End of the located region.
+ position end;
+ };
+
+ /// Join two location objects to create a location.
+ inline const location operator+ (const location& begin, const location& end)
+ {
+ location res = begin;
+ res.end = end.end;
+ return res;
+ }
+
+ /// Add two location objects.
+ inline const location operator+ (const location& begin, unsigned int width)
+ {
+ location res = begin;
+ res.columns (width);
+ return res;
+ }
+
+ /// Add and assign a location.
+ inline location& operator+= (location& res, unsigned int width)
+ {
+ res.columns (width);
+ return res;
+ }
+
+ /// Compare two location objects.
+ inline bool
+ operator== (const location& loc1, const location& loc2)
+ {
+ return loc1.begin == loc2.begin && loc1.end == loc2.end;
+ }
+
+ /// Compare two location objects.
+ inline bool
+ operator!= (const location& loc1, const location& loc2)
+ {
+ return !(loc1 == loc2);
+ }
+
+ /** \brief Intercept output stream redirection.
+ ** \param ostr the destination output stream
+ ** \param loc a reference to the location to redirect
+ **
+ ** Avoid duplicate information.
+ */
+ inline std::ostream& operator<< (std::ostream& ostr, const location& loc)
+ {
+ position last = loc.end - 1;
+ ostr << loc.begin;
+ if (last.filename
+ && (!loc.begin.filename
+ || *loc.begin.filename != *last.filename))
+ ostr << '-' << last;
+ else if (loc.begin.line != last.line)
+ ostr << '-' << last.line << '.' << last.column;
+ else if (loc.begin.column != last.column)
+ ostr << '-' << last.column;
+ return ostr;
+ }
+
+
+} // lol
+
+/* Line 271 of location.cc */
+#line 163 "generated/location.hh"
+
+#endif // not BISON_LOCATION_HH
diff --git a/test/generated/position.hh b/test/generated/position.hh
new file mode 100644
index 00000000..984c21a6
--- /dev/null
+++ b/test/generated/position.hh
@@ -0,0 +1,161 @@
+/* A Bison parser, made by GNU Bison 2.4.2. */
+
+/* Positions for Bison parsers in C++
+
+ Copyright (C) 2002-2007, 2009-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see . */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+/**
+ ** \file position.hh
+ ** Define the lol::position class.
+ */
+
+#ifndef BISON_POSITION_HH
+# define BISON_POSITION_HH
+
+# include
+# include
+# include
+
+
+namespace lol {
+
+/* Line 37 of location.cc */
+#line 50 "generated/position.hh"
+ /// Abstract a position.
+ class position
+ {
+ public:
+
+ /// Construct a position.
+ position ()
+ : filename (0), line (1), column (1)
+ {
+ }
+
+
+ /// Initialization.
+ inline void initialize (std::string* fn)
+ {
+ filename = fn;
+ line = 1;
+ column = 1;
+ }
+
+ /** \name Line and Column related manipulators
+ ** \{ */
+ public:
+ /// (line related) Advance to the COUNT next lines.
+ inline void lines (int count = 1)
+ {
+ column = 1;
+ line += count;
+ }
+
+ /// (column related) Advance to the COUNT next columns.
+ inline void columns (int count = 1)
+ {
+ column = std::max (1u, column + count);
+ }
+ /** \} */
+
+ public:
+ /// File name to which this position refers.
+ std::string* filename;
+ /// Current line number.
+ unsigned int line;
+ /// Current column number.
+ unsigned int column;
+ };
+
+ /// Add and assign a position.
+ inline const position&
+ operator+= (position& res, const int width)
+ {
+ res.columns (width);
+ return res;
+ }
+
+ /// Add two position objects.
+ inline const position
+ operator+ (const position& begin, const int width)
+ {
+ position res = begin;
+ return res += width;
+ }
+
+ /// Add and assign a position.
+ inline const position&
+ operator-= (position& res, const int width)
+ {
+ return res += -width;
+ }
+
+ /// Add two position objects.
+ inline const position
+ operator- (const position& begin, const int width)
+ {
+ return begin + -width;
+ }
+
+ /// Compare two position objects.
+ inline bool
+ operator== (const position& pos1, const position& pos2)
+ {
+ return (pos1.line == pos2.line
+ && pos1.column == pos2.column
+ && (pos1.filename == pos2.filename
+ || (pos1.filename && pos2.filename
+ && *pos1.filename == *pos2.filename)));
+ }
+
+ /// Compare two position objects.
+ inline bool
+ operator!= (const position& pos1, const position& pos2)
+ {
+ return !(pos1 == pos2);
+ }
+
+ /** \brief Intercept output stream redirection.
+ ** \param ostr the destination output stream
+ ** \param pos a reference to the position to redirect
+ */
+ inline std::ostream&
+ operator<< (std::ostream& ostr, const position& pos)
+ {
+ if (pos.filename)
+ ostr << *pos.filename << ':';
+ return ostr << pos.line << '.' << pos.column;
+ }
+
+
+} // lol
+
+/* Line 144 of location.cc */
+#line 161 "generated/position.hh"
+#endif // not BISON_POSITION_HH
diff --git a/test/generated/scenesetup-parser.cpp b/test/generated/scenesetup-parser.cpp
new file mode 100644
index 00000000..84e0e433
--- /dev/null
+++ b/test/generated/scenesetup-parser.cpp
@@ -0,0 +1,1082 @@
+/* A Bison parser, made by GNU Bison 2.4.2. */
+
+/* Skeleton implementation for Bison LALR(1) parsers in C++
+
+ Copyright (C) 2002-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see . */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+// Take the name prefix into account.
+#define yylex lollex
+
+/* First part of user declarations. */
+
+/* Line 310 of lalr1.cc */
+#line 1 "scenesetup-parser.y"
+
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include "core.h"
+#include "../scenesetup.h"
+
+
+
+/* Line 310 of lalr1.cc */
+#line 63 "generated/scenesetup-parser.cpp"
+
+
+#include "scenesetup-parser.h"
+
+/* User implementation prologue. */
+
+/* Line 316 of lalr1.cc */
+#line 75 "scenesetup-parser.y"
+
+#include "../scenesetup-compiler.h"
+
+#undef yylex
+#define yylex uc.m_lexer->lex
+
+/* HACK: workaround for Bison who insists on using exceptions */
+#define try if (true)
+#define catch(...) if (false)
+#define throw (void)0
+
+
+/* Line 316 of lalr1.cc */
+#line 85 "generated/scenesetup-parser.cpp"
+
+#ifndef YY_
+# if defined YYENABLE_NLS && YYENABLE_NLS
+# if ENABLE_NLS
+# include /* FIXME: INFRINGES ON USER NAME SPACE */
+# define YY_(msgid) dgettext ("bison-runtime", msgid)
+# endif
+# endif
+# ifndef YY_
+# define YY_(msgid) msgid
+# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E. */
+#define YYUSE(e) ((void) (e))
+
+/* Enable debugging if requested. */
+#if YYDEBUG
+
+/* A pseudo ostream that takes yydebug_ into account. */
+# define YYCDEBUG if (yydebug_) (*yycdebug_)
+
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location) \
+do { \
+ if (yydebug_) \
+ { \
+ *yycdebug_ << Title << ' '; \
+ yy_symbol_print_ ((Type), (Value), (Location)); \
+ *yycdebug_ << std::endl; \
+ } \
+} while (false)
+
+# define YY_REDUCE_PRINT(Rule) \
+do { \
+ if (yydebug_) \
+ yy_reduce_print_ (Rule); \
+} while (false)
+
+# define YY_STACK_PRINT() \
+do { \
+ if (yydebug_) \
+ yystack_print_ (); \
+} while (false)
+
+#else /* !YYDEBUG */
+
+# define YYCDEBUG if (false) std::cerr
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
+# define YY_REDUCE_PRINT(Rule)
+# define YY_STACK_PRINT()
+
+#endif /* !YYDEBUG */
+
+#define yyerrok (yyerrstatus_ = 0)
+#define yyclearin (yychar = yyempty_)
+
+#define YYACCEPT goto yyacceptlab
+#define YYABORT goto yyabortlab
+#define YYERROR goto yyerrorlab
+#define YYRECOVERING() (!!yyerrstatus_)
+
+
+namespace lol {
+
+/* Line 379 of lalr1.cc */
+#line 151 "generated/scenesetup-parser.cpp"
+#if YYERROR_VERBOSE
+
+ /* Return YYSTR after stripping away unnecessary quotes and
+ backslashes, so that it's suitable for yyerror. The heuristic is
+ that double-quoting is unnecessary unless the string contains an
+ apostrophe, a comma, or backslash (other than backslash-backslash).
+ YYSTR is taken from yytname. */
+ std::string
+ SceneSetupParser::yytnamerr_ (const char *yystr)
+ {
+ if (*yystr == '"')
+ {
+ std::string yyr = "";
+ char const *yyp = yystr;
+
+ for (;;)
+ switch (*++yyp)
+ {
+ case '\'':
+ case ',':
+ goto do_not_strip_quotes;
+
+ case '\\':
+ if (*++yyp != '\\')
+ goto do_not_strip_quotes;
+ /* Fall through. */
+ default:
+ yyr += *yyp;
+ break;
+
+ case '"':
+ return yyr;
+ }
+ do_not_strip_quotes: ;
+ }
+
+ return yystr;
+ }
+
+#endif
+
+ /// Build a parser object.
+ SceneSetupParser::SceneSetupParser (class SceneSetupCompiler& uc_yyarg)
+ :
+#if YYDEBUG
+ yydebug_ (false),
+ yycdebug_ (&std::cerr),
+#endif
+ uc (uc_yyarg)
+ {
+ }
+
+ SceneSetupParser::~SceneSetupParser ()
+ {
+ }
+
+#if YYDEBUG
+ /*--------------------------------.
+ | Print this symbol on YYOUTPUT. |
+ `--------------------------------*/
+
+ inline void
+ SceneSetupParser::yy_symbol_value_print_ (int yytype,
+ const semantic_type* yyvaluep, const location_type* yylocationp)
+ {
+ YYUSE (yylocationp);
+ YYUSE (yyvaluep);
+ switch (yytype)
+ {
+ default:
+ break;
+ }
+ }
+
+
+ void
+ SceneSetupParser::yy_symbol_print_ (int yytype,
+ const semantic_type* yyvaluep, const location_type* yylocationp)
+ {
+ *yycdebug_ << (yytype < yyntokens_ ? "token" : "nterm")
+ << ' ' << yytname_[yytype] << " ("
+ << *yylocationp << ": ";
+ yy_symbol_value_print_ (yytype, yyvaluep, yylocationp);
+ *yycdebug_ << ')';
+ }
+#endif
+
+ void
+ SceneSetupParser::yydestruct_ (const char* yymsg,
+ int yytype, semantic_type* yyvaluep, location_type* yylocationp)
+ {
+ YYUSE (yylocationp);
+ YYUSE (yymsg);
+ YYUSE (yyvaluep);
+
+ YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
+
+ switch (yytype)
+ {
+
+ default:
+ break;
+ }
+ }
+
+ void
+ SceneSetupParser::yypop_ (unsigned int n)
+ {
+ yystate_stack_.pop (n);
+ yysemantic_stack_.pop (n);
+ yylocation_stack_.pop (n);
+ }
+
+#if YYDEBUG
+ std::ostream&
+ SceneSetupParser::debug_stream () const
+ {
+ return *yycdebug_;
+ }
+
+ void
+ SceneSetupParser::set_debug_stream (std::ostream& o)
+ {
+ yycdebug_ = &o;
+ }
+
+
+ SceneSetupParser::debug_level_type
+ SceneSetupParser::debug_level () const
+ {
+ return yydebug_;
+ }
+
+ void
+ SceneSetupParser::set_debug_level (debug_level_type l)
+ {
+ yydebug_ = l;
+ }
+#endif
+
+ int
+ SceneSetupParser::parse ()
+ {
+ /// Lookahead and lookahead in internal form.
+ int yychar = yyempty_;
+ int yytoken = 0;
+
+ /* State. */
+ int yyn;
+ int yylen = 0;
+ int yystate = 0;
+
+ /* Error handling. */
+ int yynerrs_ = 0;
+ int yyerrstatus_ = 0;
+
+ /// Semantic value of the lookahead.
+ semantic_type yylval;
+ /// Location of the lookahead.
+ location_type yylloc;
+ /// The locations where the error started and ended.
+ location_type yyerror_range[2];
+
+ /// $$.
+ semantic_type yyval;
+ /// @$.
+ location_type yyloc;
+
+ int yyresult;
+
+ YYCDEBUG << "Starting parse" << std::endl;
+
+
+ /* Initialize the stacks. The initial state will be pushed in
+ yynewstate, since the latter expects the semantical and the
+ location values to have been already stored, initialize these
+ stacks with a primary value. */
+ yystate_stack_ = state_stack_type (0);
+ yysemantic_stack_ = semantic_stack_type (0);
+ yylocation_stack_ = location_stack_type (0);
+ yysemantic_stack_.push (yylval);
+ yylocation_stack_.push (yylloc);
+
+ /* New state. */
+ yynewstate:
+ yystate_stack_.push (yystate);
+ YYCDEBUG << "Entering state " << yystate << std::endl;
+
+ /* Accept? */
+ if (yystate == yyfinal_)
+ goto yyacceptlab;
+
+ goto yybackup;
+
+ /* Backup. */
+ yybackup:
+
+ /* Try to take a decision without lookahead. */
+ yyn = yypact_[yystate];
+ if (yyn == yypact_ninf_)
+ goto yydefault;
+
+ /* Read a lookahead token. */
+ if (yychar == yyempty_)
+ {
+ YYCDEBUG << "Reading a token: ";
+ yychar = yylex (&yylval, &yylloc);
+ }
+
+
+ /* Convert token to internal form. */
+ if (yychar <= yyeof_)
+ {
+ yychar = yytoken = yyeof_;
+ YYCDEBUG << "Now at end of input." << std::endl;
+ }
+ else
+ {
+ yytoken = yytranslate_ (yychar);
+ YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
+ }
+
+ /* If the proper action on seeing token YYTOKEN is to reduce or to
+ detect an error, take that action. */
+ yyn += yytoken;
+ if (yyn < 0 || yylast_ < yyn || yycheck_[yyn] != yytoken)
+ goto yydefault;
+
+ /* Reduce or error. */
+ yyn = yytable_[yyn];
+ if (yyn <= 0)
+ {
+ if (yyn == 0 || yyn == yytable_ninf_)
+ goto yyerrlab;
+ yyn = -yyn;
+ goto yyreduce;
+ }
+
+ /* Shift the lookahead token. */
+ YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+ /* Discard the token being shifted. */
+ yychar = yyempty_;
+
+ yysemantic_stack_.push (yylval);
+ yylocation_stack_.push (yylloc);
+
+ /* Count tokens shifted since error; after three, turn off error
+ status. */
+ if (yyerrstatus_)
+ --yyerrstatus_;
+
+ yystate = yyn;
+ goto yynewstate;
+
+ /*-----------------------------------------------------------.
+ | yydefault -- do the default action for the current state. |
+ `-----------------------------------------------------------*/
+ yydefault:
+ yyn = yydefact_[yystate];
+ if (yyn == 0)
+ goto yyerrlab;
+ goto yyreduce;
+
+ /*-----------------------------.
+ | yyreduce -- Do a reduction. |
+ `-----------------------------*/
+ yyreduce:
+ yylen = yyr2_[yyn];
+ /* If YYLEN is nonzero, implement the default value of the action:
+ `$$ = $1'. Otherwise, use the top of the stack.
+
+ Otherwise, the following line sets YYVAL to garbage.
+ This behavior is undocumented and Bison
+ users should not rely upon it. */
+ if (yylen)
+ yyval = yysemantic_stack_[yylen - 1];
+ else
+ yyval = yysemantic_stack_[0];
+
+ {
+ slice slice (yylocation_stack_, yylen);
+ YYLLOC_DEFAULT (yyloc, slice, yylen);
+ }
+ YY_REDUCE_PRINT (yyn);
+ switch (yyn)
+ {
+ case 11:
+
+/* Line 677 of lalr1.cc */
+#line 114 "scenesetup-parser.y"
+ { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT"; }
+ break;
+
+ case 12:
+
+/* Line 677 of lalr1.cc */
+#line 115 "scenesetup-parser.y"
+ { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT";
+ uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3::zero, (yysemantic_stack_[(2) - (2)].fval))); }
+ break;
+
+ case 13:
+
+/* Line 677 of lalr1.cc */
+#line 120 "scenesetup-parser.y"
+ { if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3((yysemantic_stack_[(2) - (2)].vval)[0], (yysemantic_stack_[(2) - (2)].vval)[1], (yysemantic_stack_[(2) - (2)].vval)[2]), uc.m_sstp.m_lights.Last()->GetPosition().w)); }
+ break;
+
+ case 14:
+
+/* Line 677 of lalr1.cc */
+#line 122 "scenesetup-parser.y"
+ { if (uc.m_last_cmd == "ADDLIGHT")
+ { /* */ } }
+ break;
+
+ case 15:
+
+/* Line 677 of lalr1.cc */
+#line 124 "scenesetup-parser.y"
+ { if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetColor(vec4((yysemantic_stack_[(2) - (2)].vval)[0], (yysemantic_stack_[(2) - (2)].vval)[1], (yysemantic_stack_[(2) - (2)].vval)[2], (yysemantic_stack_[(2) - (2)].vval)[3])); }
+ break;
+
+ case 16:
+
+/* Line 677 of lalr1.cc */
+#line 126 "scenesetup-parser.y"
+ { uint32_t x = (yysemantic_stack_[(2) - (2)].u32val);
+ ivec4 v(x >> 24, (x >> 16) & 0xff, (x >> 8) & 0xff, x & 0xff);
+ vec4 vv = vec4(v) * (1.f / 255.f);
+ if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetColor(vv); }
+ break;
+
+ case 17:
+
+/* Line 677 of lalr1.cc */
+#line 134 "scenesetup-parser.y"
+ { uc.m_sstp.m_custom_cmd.Push((yysemantic_stack_[(3) - (2)].svval), (yysemantic_stack_[(3) - (3)].sval)); }
+ break;
+
+ case 18:
+
+/* Line 677 of lalr1.cc */
+#line 140 "scenesetup-parser.y"
+ { (yyval.fval) = (yysemantic_stack_[(1) - (1)].fval); }
+ break;
+
+ case 19:
+
+/* Line 677 of lalr1.cc */
+#line 141 "scenesetup-parser.y"
+ { (yyval.fval) = -(yysemantic_stack_[(2) - (2)].fval); }
+ break;
+
+ case 20:
+
+/* Line 677 of lalr1.cc */
+#line 142 "scenesetup-parser.y"
+ { (yyval.fval) = (float)(yysemantic_stack_[(1) - (1)].ival); }
+ break;
+
+ case 21:
+
+/* Line 677 of lalr1.cc */
+#line 143 "scenesetup-parser.y"
+ { (yyval.fval) = -(float)(yysemantic_stack_[(2) - (2)].ival); }
+ break;
+
+ case 22:
+
+/* Line 677 of lalr1.cc */
+#line 147 "scenesetup-parser.y"
+ { (yyval.ival) = (yysemantic_stack_[(1) - (1)].ival); }
+ break;
+
+ case 23:
+
+/* Line 677 of lalr1.cc */
+#line 148 "scenesetup-parser.y"
+ { (yyval.ival) = -(yysemantic_stack_[(2) - (2)].ival); }
+ break;
+
+ case 24:
+
+/* Line 677 of lalr1.cc */
+#line 149 "scenesetup-parser.y"
+ { (yyval.ival) = (int)(yysemantic_stack_[(1) - (1)].fval); }
+ break;
+
+ case 25:
+
+/* Line 677 of lalr1.cc */
+#line 150 "scenesetup-parser.y"
+ { (yyval.ival) = -(int)(yysemantic_stack_[(2) - (2)].fval); }
+ break;
+
+ case 26:
+
+/* Line 677 of lalr1.cc */
+#line 155 "scenesetup-parser.y"
+ { (yyval.vval)[0] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[2] = (yysemantic_stack_[(3) - (2)].fval); }
+ break;
+
+ case 27:
+
+/* Line 677 of lalr1.cc */
+#line 156 "scenesetup-parser.y"
+ { (yyval.vval)[0] = (yysemantic_stack_[(5) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(5) - (3)].fval); (yyval.vval)[2] = (yysemantic_stack_[(5) - (4)].fval); }
+ break;
+
+ case 28:
+
+/* Line 677 of lalr1.cc */
+#line 165 "scenesetup-parser.y"
+ { (yyval.vval)[0] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[2] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[3] = (yysemantic_stack_[(3) - (2)].fval); }
+ break;
+
+ case 29:
+
+/* Line 677 of lalr1.cc */
+#line 166 "scenesetup-parser.y"
+ { (yyval.vval)[0] = (yysemantic_stack_[(6) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(6) - (3)].fval); (yyval.vval)[2] = (yysemantic_stack_[(6) - (4)].fval); (yyval.vval)[3] = (yysemantic_stack_[(6) - (5)].fval); }
+ break;
+
+ case 30:
+
+/* Line 677 of lalr1.cc */
+#line 177 "scenesetup-parser.y"
+ { (yyval.svval) = (yysemantic_stack_[(1) - (1)].svval); }
+ break;
+
+ case 31:
+
+/* Line 677 of lalr1.cc */
+#line 181 "scenesetup-parser.y"
+ { String t = (yysemantic_stack_[(1) - (1)].sval);
+ t.Replace('"', ' ', true);
+ free((yysemantic_stack_[(1) - (1)].sval));
+ (yyval.sval) = strdup((const char *)t.C()); }
+ break;
+
+ case 32:
+
+/* Line 677 of lalr1.cc */
+#line 185 "scenesetup-parser.y"
+ { String t = (yysemantic_stack_[(2) - (1)].sval);
+ t += (yysemantic_stack_[(2) - (2)].sval);
+ t.Replace('"', ' ', true);
+ free((yysemantic_stack_[(2) - (1)].sval));
+ free((yysemantic_stack_[(2) - (2)].sval));
+ (yyval.sval) = strdup((const char *)t.C()); }
+ break;
+
+
+
+/* Line 677 of lalr1.cc */
+#line 612 "generated/scenesetup-parser.cpp"
+ default:
+ break;
+ }
+ YY_SYMBOL_PRINT ("-> $$ =", yyr1_[yyn], &yyval, &yyloc);
+
+ yypop_ (yylen);
+ yylen = 0;
+ YY_STACK_PRINT ();
+
+ yysemantic_stack_.push (yyval);
+ yylocation_stack_.push (yyloc);
+
+ /* Shift the result of the reduction. */
+ yyn = yyr1_[yyn];
+ yystate = yypgoto_[yyn - yyntokens_] + yystate_stack_[0];
+ if (0 <= yystate && yystate <= yylast_
+ && yycheck_[yystate] == yystate_stack_[0])
+ yystate = yytable_[yystate];
+ else
+ yystate = yydefgoto_[yyn - yyntokens_];
+ goto yynewstate;
+
+ /*------------------------------------.
+ | yyerrlab -- here on detecting error |
+ `------------------------------------*/
+ yyerrlab:
+ /* If not already recovering from an error, report this error. */
+ if (!yyerrstatus_)
+ {
+ ++yynerrs_;
+ error (yylloc, yysyntax_error_ (yystate, yytoken));
+ }
+
+ yyerror_range[0] = yylloc;
+ if (yyerrstatus_ == 3)
+ {
+ /* If just tried and failed to reuse lookahead token after an
+ error, discard it. */
+
+ if (yychar <= yyeof_)
+ {
+ /* Return failure if at end of input. */
+ if (yychar == yyeof_)
+ YYABORT;
+ }
+ else
+ {
+ yydestruct_ ("Error: discarding", yytoken, &yylval, &yylloc);
+ yychar = yyempty_;
+ }
+ }
+
+ /* Else will try to reuse lookahead token after shifting the error
+ token. */
+ goto yyerrlab1;
+
+
+ /*---------------------------------------------------.
+ | yyerrorlab -- error raised explicitly by YYERROR. |
+ `---------------------------------------------------*/
+ yyerrorlab:
+
+ /* Pacify compilers like GCC when the user code never invokes
+ YYERROR and the label yyerrorlab therefore never appears in user
+ code. */
+ if (false)
+ goto yyerrorlab;
+
+ yyerror_range[0] = yylocation_stack_[yylen - 1];
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYERROR. */
+ yypop_ (yylen);
+ yylen = 0;
+ yystate = yystate_stack_[0];
+ goto yyerrlab1;
+
+ /*-------------------------------------------------------------.
+ | yyerrlab1 -- common code for both syntax error and YYERROR. |
+ `-------------------------------------------------------------*/
+ yyerrlab1:
+ yyerrstatus_ = 3; /* Each real token shifted decrements this. */
+
+ for (;;)
+ {
+ yyn = yypact_[yystate];
+ if (yyn != yypact_ninf_)
+ {
+ yyn += yyterror_;
+ if (0 <= yyn && yyn <= yylast_ && yycheck_[yyn] == yyterror_)
+ {
+ yyn = yytable_[yyn];
+ if (0 < yyn)
+ break;
+ }
+ }
+
+ /* Pop the current state because it cannot handle the error token. */
+ if (yystate_stack_.height () == 1)
+ YYABORT;
+
+ yyerror_range[0] = yylocation_stack_[0];
+ yydestruct_ ("Error: popping",
+ yystos_[yystate],
+ &yysemantic_stack_[0], &yylocation_stack_[0]);
+ yypop_ ();
+ yystate = yystate_stack_[0];
+ YY_STACK_PRINT ();
+ }
+
+ yyerror_range[1] = yylloc;
+ // Using YYLLOC is tempting, but would change the location of
+ // the lookahead. YYLOC is available though.
+ YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+ yysemantic_stack_.push (yylval);
+ yylocation_stack_.push (yyloc);
+
+ /* Shift the error token. */
+ YY_SYMBOL_PRINT ("Shifting", yystos_[yyn],
+ &yysemantic_stack_[0], &yylocation_stack_[0]);
+
+ yystate = yyn;
+ goto yynewstate;
+
+ /* Accept. */
+ yyacceptlab:
+ yyresult = 0;
+ goto yyreturn;
+
+ /* Abort. */
+ yyabortlab:
+ yyresult = 1;
+ goto yyreturn;
+
+ yyreturn:
+ if (yychar != yyempty_)
+ yydestruct_ ("Cleanup: discarding lookahead", yytoken, &yylval, &yylloc);
+
+ /* Do not reclaim the symbols of the rule which action triggered
+ this YYABORT or YYACCEPT. */
+ yypop_ (yylen);
+ while (yystate_stack_.height () != 1)
+ {
+ yydestruct_ ("Cleanup: popping",
+ yystos_[yystate_stack_[0]],
+ &yysemantic_stack_[0],
+ &yylocation_stack_[0]);
+ yypop_ ();
+ }
+
+ return yyresult;
+ }
+
+ // Generate an error message.
+ std::string
+ SceneSetupParser::yysyntax_error_ (int yystate, int tok)
+ {
+ std::string res;
+ YYUSE (yystate);
+#if YYERROR_VERBOSE
+ int yyn = yypact_[yystate];
+ if (yypact_ninf_ < yyn && yyn <= yylast_)
+ {
+ /* Start YYX at -YYN if negative to avoid negative indexes in
+ YYCHECK. */
+ int yyxbegin = yyn < 0 ? -yyn : 0;
+
+ /* Stay within bounds of both yycheck and yytname. */
+ int yychecklim = yylast_ - yyn + 1;
+ int yyxend = yychecklim < yyntokens_ ? yychecklim : yyntokens_;
+ int count = 0;
+ for (int x = yyxbegin; x < yyxend; ++x)
+ if (yycheck_[x + yyn] == x && x != yyterror_)
+ ++count;
+
+ // FIXME: This method of building the message is not compatible
+ // with internationalization. It should work like yacc.c does it.
+ // That is, first build a string that looks like this:
+ // "syntax error, unexpected %s or %s or %s"
+ // Then, invoke YY_ on this string.
+ // Finally, use the string as a format to output
+ // yytname_[tok], etc.
+ // Until this gets fixed, this message appears in English only.
+ res = "syntax error, unexpected ";
+ res += yytnamerr_ (yytname_[tok]);
+ if (count < 5)
+ {
+ count = 0;
+ for (int x = yyxbegin; x < yyxend; ++x)
+ if (yycheck_[x + yyn] == x && x != yyterror_)
+ {
+ res += (!count++) ? ", expecting " : " or ";
+ res += yytnamerr_ (yytname_[x]);
+ }
+ }
+ }
+ else
+#endif
+ res = YY_("syntax error");
+ return res;
+ }
+
+
+ /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
+ STATE-NUM. */
+ const signed char SceneSetupParser::yypact_ninf_ = -17;
+ const signed char
+ SceneSetupParser::yypact_[] =
+ {
+ 28, 7, -12, -12, -5, 1, 24, 25, 28, 28,
+ -17, -17, -17, -17, -17, -17, 11, -17, 7, -17,
+ -17, -17, 7, -17, -17, -11, -17, -17, -17, -17,
+ -17, -17, 11, -17, -17, -7, -3, -11, -17, -17,
+ -17, -17, 7, -17, 7, -17, 12, 7, -17, 19,
+ -17
+ };
+
+ /* YYDEFACT[S] -- default rule to reduce with in state S when YYTABLE
+ doesn't specify something else to do. Zero means the default is an
+ error. */
+ const unsigned char
+ SceneSetupParser::yydefact_[] =
+ {
+ 0, 11, 0, 0, 0, 0, 0, 0, 3, 5,
+ 6, 8, 9, 10, 18, 20, 0, 12, 0, 13,
+ 14, 16, 0, 15, 30, 0, 1, 2, 4, 7,
+ 18, 20, 0, 19, 21, 0, 0, 31, 17, 19,
+ 21, 26, 0, 28, 0, 32, 0, 0, 27, 0,
+ 29
+ };
+
+ /* YYPGOTO[NTERM-NUM]. */
+ const signed char
+ SceneSetupParser::yypgoto_[] =
+ {
+ -17, -17, 21, -17, -17, 29, -17, -17, -17, -16,
+ 8, 36, -17, -17, 4
+ };
+
+ /* YYDEFGOTO[NTERM-NUM]. */
+ const signed char
+ SceneSetupParser::yydefgoto_[] =
+ {
+ -1, 6, 7, 8, 9, 10, 11, 12, 13, 17,
+ 34, 19, 23, 25, 38
+ };
+
+ /* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If
+ positive, shift that token. If negative, reduce the rule which
+ number is the opposite. If zero, do what YYDEFACT says. */
+ const signed char SceneSetupParser::yytable_ninf_ = -1;
+ const unsigned char
+ SceneSetupParser::yytable_[] =
+ {
+ 33, 37, 35, 14, 15, 18, 36, 14, 15, 16,
+ 21, 41, 22, 16, 24, 43, 39, 14, 15, 42,
+ 44, 30, 31, 16, 26, 27, 46, 32, 47, 28,
+ 48, 49, 1, 2, 3, 4, 5, 50, 29, 20,
+ 40, 45
+ };
+
+ /* YYCHECK. */
+ const unsigned char
+ SceneSetupParser::yycheck_[] =
+ {
+ 16, 12, 18, 10, 11, 17, 22, 10, 11, 16,
+ 15, 18, 17, 16, 13, 18, 32, 10, 11, 35,
+ 36, 10, 11, 16, 0, 0, 42, 16, 44, 8,
+ 18, 47, 4, 5, 6, 7, 8, 18, 9, 3,
+ 32, 37
+ };
+
+ /* STOS_[STATE-NUM] -- The (internal number of the) accessing
+ symbol of state STATE-NUM. */
+ const unsigned char
+ SceneSetupParser::yystos_[] =
+ {
+ 0, 4, 5, 6, 7, 8, 20, 21, 22, 23,
+ 24, 25, 26, 27, 10, 11, 16, 28, 17, 30,
+ 30, 15, 17, 31, 13, 32, 0, 0, 21, 24,
+ 10, 11, 16, 28, 29, 28, 28, 12, 33, 28,
+ 29, 18, 28, 18, 28, 33, 28, 28, 18, 28,
+ 18
+ };
+
+#if YYDEBUG
+ /* TOKEN_NUMBER_[YYLEX-NUM] -- Internal symbol number corresponding
+ to YYLEX-NUM. */
+ const unsigned short int
+ SceneSetupParser::yytoken_number_[] =
+ {
+ 0, 256, 257, 258, 259, 260, 261, 262, 263, 264,
+ 265, 266, 267, 268, 269, 270, 45, 40, 41
+ };
+#endif
+
+ /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */
+ const unsigned char
+ SceneSetupParser::yyr1_[] =
+ {
+ 0, 19, 20, 21, 21, 22, 23, 23, 24, 24,
+ 24, 25, 25, 26, 26, 26, 26, 27, 28, 28,
+ 28, 28, 29, 29, 29, 29, 30, 30, 31, 31,
+ 32, 33, 33
+ };
+
+ /* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */
+ const unsigned char
+ SceneSetupParser::yyr2_[] =
+ {
+ 0, 2, 2, 1, 2, 1, 1, 2, 1, 1,
+ 1, 1, 2, 2, 2, 2, 2, 3, 1, 2,
+ 1, 2, 1, 2, 1, 2, 3, 5, 3, 6,
+ 1, 1, 2
+ };
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+ /* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+ First, the terminals, then, starting at \a yyntokens_, nonterminals. */
+ const char*
+ const SceneSetupParser::yytname_[] =
+ {
+ "T_END", "error", "$undefined", "T_COLOR", "T_ADDLIGHT",
+ "T_OBJPOSITION", "T_OBJLOOKAT", "T_OBJCOLOR", "T_CUSTOMCMD", "T_ERROR",
+ "F_NUMBER", "I_NUMBER", "STRING", "STRING_VAR", "BOOLEAN", "COLOR",
+ "'-'", "'('", "')'", "$accept", "sstp_description",
+ "sstp_expression_list", "sstp_expression", "sstp_command_list",
+ "sstp_command", "light_command", "setup_command", "custom_command", "fv",
+ "iv", "v3", "v4", "svv", "sv", 0
+ };
+#endif
+
+#if YYDEBUG
+ /* YYRHS -- A `-1'-separated list of the rules' RHS. */
+ const SceneSetupParser::rhs_number_type
+ SceneSetupParser::yyrhs_[] =
+ {
+ 20, 0, -1, 21, 0, -1, 22, -1, 22, 21,
+ -1, 23, -1, 24, -1, 23, 24, -1, 25, -1,
+ 26, -1, 27, -1, 4, -1, 4, 28, -1, 5,
+ 30, -1, 6, 30, -1, 7, 31, -1, 7, 15,
+ -1, 8, 32, 33, -1, 10, -1, 16, 28, -1,
+ 11, -1, 16, 29, -1, 11, -1, 16, 29, -1,
+ 10, -1, 16, 28, -1, 17, 28, 18, -1, 17,
+ 28, 28, 28, 18, -1, 17, 28, 18, -1, 17,
+ 28, 28, 28, 28, 18, -1, 13, -1, 12, -1,
+ 12, 33, -1
+ };
+
+ /* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
+ YYRHS. */
+ const unsigned char
+ SceneSetupParser::yyprhs_[] =
+ {
+ 0, 0, 3, 6, 8, 11, 13, 15, 18, 20,
+ 22, 24, 26, 29, 32, 35, 38, 41, 45, 47,
+ 50, 52, 55, 57, 60, 62, 65, 69, 75, 79,
+ 86, 88, 90
+ };
+
+ /* YYRLINE[YYN] -- Source line where rule number YYN was defined. */
+ const unsigned char
+ SceneSetupParser::yyrline_[] =
+ {
+ 0, 90, 90, 94, 95, 99, 103, 104, 108, 109,
+ 110, 114, 115, 120, 122, 124, 126, 134, 140, 141,
+ 142, 143, 147, 148, 149, 150, 155, 156, 165, 166,
+ 177, 181, 185
+ };
+
+ // Print the state stack on the debug stream.
+ void
+ SceneSetupParser::yystack_print_ ()
+ {
+ *yycdebug_ << "Stack now";
+ for (state_stack_type::const_iterator i = yystate_stack_.begin ();
+ i != yystate_stack_.end (); ++i)
+ *yycdebug_ << ' ' << *i;
+ *yycdebug_ << std::endl;
+ }
+
+ // Report on the debug stream that the rule \a yyrule is going to be reduced.
+ void
+ SceneSetupParser::yy_reduce_print_ (int yyrule)
+ {
+ unsigned int yylno = yyrline_[yyrule];
+ int yynrhs = yyr2_[yyrule];
+ /* Print the symbols being reduced, and their result. */
+ *yycdebug_ << "Reducing stack by rule " << yyrule - 1
+ << " (line " << yylno << "):" << std::endl;
+ /* The symbols being reduced. */
+ for (int yyi = 0; yyi < yynrhs; yyi++)
+ YY_SYMBOL_PRINT (" $" << yyi + 1 << " =",
+ yyrhs_[yyprhs_[yyrule] + yyi],
+ &(yysemantic_stack_[(yynrhs) - (yyi + 1)]),
+ &(yylocation_stack_[(yynrhs) - (yyi + 1)]));
+ }
+#endif // YYDEBUG
+
+ /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */
+ SceneSetupParser::token_number_type
+ SceneSetupParser::yytranslate_ (int t)
+ {
+ static
+ const token_number_type
+ translate_table[] =
+ {
+ 0, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 17, 18, 2, 2, 2, 16, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2, 2, 1, 2, 3, 4,
+ 5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+ 15
+ };
+ if ((unsigned int) t <= yyuser_token_number_max_)
+ return translate_table[t];
+ else
+ return yyundef_token_;
+ }
+
+ const int SceneSetupParser::yyeof_ = 0;
+ const int SceneSetupParser::yylast_ = 41;
+ const int SceneSetupParser::yynnts_ = 15;
+ const int SceneSetupParser::yyempty_ = -2;
+ const int SceneSetupParser::yyfinal_ = 26;
+ const int SceneSetupParser::yyterror_ = 1;
+ const int SceneSetupParser::yyerrcode_ = 256;
+ const int SceneSetupParser::yyntokens_ = 19;
+
+ const unsigned int SceneSetupParser::yyuser_token_number_max_ = 270;
+ const SceneSetupParser::token_number_type SceneSetupParser::yyundef_token_ = 2;
+
+
+} // lol
+
+/* Line 1053 of lalr1.cc */
+#line 1070 "generated/scenesetup-parser.cpp"
+
+
+/* Line 1055 of lalr1.cc */
+#line 193 "scenesetup-parser.y"
+
+
+void lol::SceneSetupParser::error(const SceneSetupParser::location_type& l,
+ const std::string& m)
+{
+ uc.Error(l, m);
+}
+
+
diff --git a/test/generated/scenesetup-parser.h b/test/generated/scenesetup-parser.h
new file mode 100644
index 00000000..447871b8
--- /dev/null
+++ b/test/generated/scenesetup-parser.h
@@ -0,0 +1,330 @@
+/* A Bison parser, made by GNU Bison 2.4.2. */
+
+/* Skeleton interface for Bison LALR(1) parsers in C++
+
+ Copyright (C) 2002-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see . */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+/* C++ LALR(1) parser skeleton written by Akim Demaille. */
+
+#ifndef PARSER_HEADER_H
+# define PARSER_HEADER_H
+
+
+
+#include
+#include
+#include "stack.hh"
+
+
+namespace lol {
+
+/* Line 34 of lalr1.cc */
+#line 49 "generated/scenesetup-parser.h"
+ class position;
+ class location;
+
+} // lol
+
+/* Line 34 of lalr1.cc */
+#line 56 "generated/scenesetup-parser.h"
+
+#include "location.hh"
+
+/* Enabling traces. */
+#ifndef YYDEBUG
+# define YYDEBUG 1
+#endif
+
+/* Enabling verbose error messages. */
+#ifdef YYERROR_VERBOSE
+# undef YYERROR_VERBOSE
+# define YYERROR_VERBOSE 1
+#else
+# define YYERROR_VERBOSE 1
+#endif
+
+/* Enabling the token table. */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+ If N is 0, then set CURRENT to the empty location which ends
+ the previous symbol: RHS[0] (always defined). */
+
+#ifndef YYLLOC_DEFAULT
+# define YYLLOC_DEFAULT(Current, Rhs, N) \
+do { \
+ if (N) \
+ { \
+ (Current).begin = (Rhs)[1].begin; \
+ (Current).end = (Rhs)[N].end; \
+ } \
+ else \
+ { \
+ (Current).begin = (Current).end = (Rhs)[0].end; \
+ } \
+} while (false)
+#endif
+
+
+namespace lol {
+
+/* Line 34 of lalr1.cc */
+#line 101 "generated/scenesetup-parser.h"
+
+ /// A Bison parser.
+ class SceneSetupParser
+ {
+ public:
+ /// Symbol semantic values.
+#ifndef YYSTYPE
+ union semantic_type
+ {
+
+/* Line 34 of lalr1.cc */
+#line 33 "scenesetup-parser.y"
+
+ float fval;
+ int ival;
+ bool bval;
+ float vval[4];
+ int ivval[4];
+ char* sval;
+ char* svval;
+ /* Can't use uin32_t here for some reason */
+ unsigned u32val;
+
+
+
+/* Line 34 of lalr1.cc */
+#line 128 "generated/scenesetup-parser.h"
+ };
+#else
+ typedef YYSTYPE semantic_type;
+#endif
+ /// Symbol locations.
+ typedef location location_type;
+ /// Tokens.
+ struct token
+ {
+ /* Tokens. */
+ enum yytokentype {
+ T_END = 0,
+ T_COLOR = 258,
+ T_ADDLIGHT = 259,
+ T_OBJPOSITION = 260,
+ T_OBJLOOKAT = 261,
+ T_OBJCOLOR = 262,
+ T_CUSTOMCMD = 263,
+ T_ERROR = 264,
+ F_NUMBER = 265,
+ I_NUMBER = 266,
+ STRING = 267,
+ STRING_VAR = 268,
+ BOOLEAN = 269,
+ COLOR = 270
+ };
+
+ };
+ /// Token type.
+ typedef token::yytokentype token_type;
+
+ /// Build a parser object.
+ SceneSetupParser (class SceneSetupCompiler& uc_yyarg);
+ virtual ~SceneSetupParser ();
+
+ /// Parse.
+ /// \returns 0 iff parsing succeeded.
+ virtual int parse ();
+
+#if YYDEBUG
+ /// The current debugging stream.
+ std::ostream& debug_stream () const;
+ /// Set the current debugging stream.
+ void set_debug_stream (std::ostream &);
+
+ /// Type for debugging levels.
+ typedef int debug_level_type;
+ /// The current debugging level.
+ debug_level_type debug_level () const;
+ /// Set the current debugging level.
+ void set_debug_level (debug_level_type l);
+#endif
+
+ private:
+ /// Report a syntax error.
+ /// \param loc where the syntax error is found.
+ /// \param msg a description of the syntax error.
+ virtual void error (const location_type& loc, const std::string& msg);
+
+ /// Generate an error message.
+ /// \param state the state where the error occurred.
+ /// \param tok the lookahead token.
+ virtual std::string yysyntax_error_ (int yystate, int tok);
+
+#if YYDEBUG
+ /// \brief Report a symbol value on the debug stream.
+ /// \param yytype The token type.
+ /// \param yyvaluep Its semantic value.
+ /// \param yylocationp Its location.
+ virtual void yy_symbol_value_print_ (int yytype,
+ const semantic_type* yyvaluep,
+ const location_type* yylocationp);
+ /// \brief Report a symbol on the debug stream.
+ /// \param yytype The token type.
+ /// \param yyvaluep Its semantic value.
+ /// \param yylocationp Its location.
+ virtual void yy_symbol_print_ (int yytype,
+ const semantic_type* yyvaluep,
+ const location_type* yylocationp);
+#endif
+
+
+ /// State numbers.
+ typedef int state_type;
+ /// State stack type.
+ typedef stack state_stack_type;
+ /// Semantic value stack type.
+ typedef stack semantic_stack_type;
+ /// location stack type.
+ typedef stack location_stack_type;
+
+ /// The state stack.
+ state_stack_type yystate_stack_;
+ /// The semantic value stack.
+ semantic_stack_type yysemantic_stack_;
+ /// The location stack.
+ location_stack_type yylocation_stack_;
+
+ /// Internal symbol numbers.
+ typedef unsigned char token_number_type;
+ /* Tables. */
+ /// For a state, the index in \a yytable_ of its portion.
+ static const signed char yypact_[];
+ static const signed char yypact_ninf_;
+
+ /// For a state, default rule to reduce.
+ /// Unless\a yytable_ specifies something else to do.
+ /// Zero means the default is an error.
+ static const unsigned char yydefact_[];
+
+ static const signed char yypgoto_[];
+ static const signed char yydefgoto_[];
+
+ /// What to do in a state.
+ /// \a yytable_[yypact_[s]]: what to do in state \a s.
+ /// - if positive, shift that token.
+ /// - if negative, reduce the rule which number is the opposite.
+ /// - if zero, do what YYDEFACT says.
+ static const unsigned char yytable_[];
+ static const signed char yytable_ninf_;
+
+ static const unsigned char yycheck_[];
+
+ /// For a state, its accessing symbol.
+ static const unsigned char yystos_[];
+
+ /// For a rule, its LHS.
+ static const unsigned char yyr1_[];
+ /// For a rule, its RHS length.
+ static const unsigned char yyr2_[];
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+ /// For a symbol, its name in clear.
+ static const char* const yytname_[];
+#endif
+
+#if YYERROR_VERBOSE
+ /// Convert the symbol name \a n to a form suitable for a diagnostic.
+ virtual std::string yytnamerr_ (const char *n);
+#endif
+
+#if YYDEBUG
+ /// A type to store symbol numbers and -1.
+ typedef signed char rhs_number_type;
+ /// A `-1'-separated list of the rules' RHS.
+ static const rhs_number_type yyrhs_[];
+ /// For each rule, the index of the first RHS symbol in \a yyrhs_.
+ static const unsigned char yyprhs_[];
+ /// For each rule, its source line number.
+ static const unsigned char yyrline_[];
+ /// For each scanner token number, its symbol number.
+ static const unsigned short int yytoken_number_[];
+ /// Report on the debug stream that the rule \a r is going to be reduced.
+ virtual void yy_reduce_print_ (int r);
+ /// Print the state stack on the debug stream.
+ virtual void yystack_print_ ();
+
+ /* Debugging. */
+ int yydebug_;
+ std::ostream* yycdebug_;
+#endif
+
+ /// Convert a scanner token number \a t to a symbol number.
+ token_number_type yytranslate_ (int t);
+
+ /// \brief Reclaim the memory associated to a symbol.
+ /// \param yymsg Why this token is reclaimed.
+ /// \param yytype The symbol type.
+ /// \param yyvaluep Its semantic value.
+ /// \param yylocationp Its location.
+ inline void yydestruct_ (const char* yymsg,
+ int yytype,
+ semantic_type* yyvaluep,
+ location_type* yylocationp);
+
+ /// Pop \a n symbols the three stacks.
+ inline void yypop_ (unsigned int n = 1);
+
+ /* Constants. */
+ static const int yyeof_;
+ /* LAST_ -- Last index in TABLE_. */
+ static const int yylast_;
+ static const int yynnts_;
+ static const int yyempty_;
+ static const int yyfinal_;
+ static const int yyterror_;
+ static const int yyerrcode_;
+ static const int yyntokens_;
+ static const unsigned int yyuser_token_number_max_;
+ static const token_number_type yyundef_token_;
+
+ /* User arguments. */
+ class SceneSetupCompiler& uc;
+ };
+
+} // lol
+
+/* Line 34 of lalr1.cc */
+#line 327 "generated/scenesetup-parser.h"
+
+
+
+#endif /* ! defined PARSER_HEADER_H */
diff --git a/test/generated/scenesetup-parser.output b/test/generated/scenesetup-parser.output
new file mode 100644
index 00000000..663e5e09
--- /dev/null
+++ b/test/generated/scenesetup-parser.output
@@ -0,0 +1,700 @@
+Nonterminals useless in grammar
+
+ iv3
+ bv
+
+
+Terminals unused in grammar
+
+ T_COLOR
+ T_ERROR
+ BOOLEAN
+
+
+Rules useless in grammar
+
+ 32 iv3: '(' iv ')'
+ 33 | '(' iv iv iv ')'
+
+ 34 bv: BOOLEAN
+ 35 | I_NUMBER
+ 36 | F_NUMBER
+
+
+Rules useless in parser due to conflicts
+
+ 21 iv: I_NUMBER
+ 22 | '-' iv
+ 23 | F_NUMBER
+ 24 | '-' fv
+
+
+State 9 conflicts: 5 shift/reduce
+State 30 conflicts: 10 reduce/reduce
+State 31 conflicts: 10 reduce/reduce
+State 39 conflicts: 10 reduce/reduce
+State 40 conflicts: 10 reduce/reduce
+
+
+Grammar
+
+ 0 $accept: sstp_description T_END
+
+ 1 sstp_description: sstp_expression_list T_END
+
+ 2 sstp_expression_list: sstp_expression
+ 3 | sstp_expression sstp_expression_list
+
+ 4 sstp_expression: sstp_command_list
+
+ 5 sstp_command_list: sstp_command
+ 6 | sstp_command_list sstp_command
+
+ 7 sstp_command: light_command
+ 8 | setup_command
+ 9 | custom_command
+
+ 10 light_command: T_ADDLIGHT
+ 11 | T_ADDLIGHT fv
+
+ 12 setup_command: T_OBJPOSITION v3
+ 13 | T_OBJLOOKAT v3
+ 14 | T_OBJCOLOR v4
+ 15 | T_OBJCOLOR COLOR
+
+ 16 custom_command: T_CUSTOMCMD svv sv
+
+ 17 fv: F_NUMBER
+ 18 | '-' fv
+ 19 | I_NUMBER
+ 20 | '-' iv
+
+ 21 iv: I_NUMBER
+ 22 | '-' iv
+ 23 | F_NUMBER
+ 24 | '-' fv
+
+ 25 v3: '(' fv ')'
+ 26 | '(' fv fv fv ')'
+
+ 27 v4: '(' fv ')'
+ 28 | '(' fv fv fv fv ')'
+
+ 29 svv: STRING_VAR
+
+ 30 sv: STRING
+ 31 | STRING sv
+
+
+Terminals, with rules where they appear
+
+T_END (0) 0 1
+'(' (40) 25 26 27 28
+')' (41) 25 26 27 28
+'-' (45) 18 20 22 24
+error (256)
+T_COLOR (258)
+T_ADDLIGHT (259) 10 11
+T_OBJPOSITION (260) 12
+T_OBJLOOKAT (261) 13
+T_OBJCOLOR (262) 14 15
+T_CUSTOMCMD (263) 16
+T_ERROR (264)
+F_NUMBER (265) 17 23
+I_NUMBER (266) 19 21
+STRING (267) 30 31
+STRING_VAR (268) 29
+BOOLEAN (269)
+COLOR (270) 15
+
+
+Nonterminals, with rules where they appear
+
+$accept (19)
+ on left: 0
+sstp_description (20)
+ on left: 1, on right: 0
+sstp_expression_list (21)
+ on left: 2 3, on right: 1 3
+sstp_expression (22)
+ on left: 4, on right: 2 3
+sstp_command_list (23)
+ on left: 5 6, on right: 4 6
+sstp_command (24)
+ on left: 7 8 9, on right: 5 6
+light_command (25)
+ on left: 10 11, on right: 7
+setup_command (26)
+ on left: 12 13 14 15, on right: 8
+custom_command (27)
+ on left: 16, on right: 9
+fv (28)
+ on left: 17 18 19 20, on right: 11 18 24 25 26 27 28
+iv (29)
+ on left: 21 22 23 24, on right: 20 22
+v3 (30)
+ on left: 25 26, on right: 12 13
+v4 (31)
+ on left: 27 28, on right: 14
+svv (32)
+ on left: 29, on right: 16
+sv (33)
+ on left: 30 31, on right: 16 31
+
+
+state 0
+
+ 0 $accept: . sstp_description T_END
+
+ T_ADDLIGHT shift, and go to state 1
+ T_OBJPOSITION shift, and go to state 2
+ T_OBJLOOKAT shift, and go to state 3
+ T_OBJCOLOR shift, and go to state 4
+ T_CUSTOMCMD shift, and go to state 5
+
+ sstp_description go to state 6
+ sstp_expression_list go to state 7
+ sstp_expression go to state 8
+ sstp_command_list go to state 9
+ sstp_command go to state 10
+ light_command go to state 11
+ setup_command go to state 12
+ custom_command go to state 13
+
+
+state 1
+
+ 10 light_command: T_ADDLIGHT .
+ 11 | T_ADDLIGHT . fv
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ $default reduce using rule 10 (light_command)
+
+ fv go to state 17
+
+
+state 2
+
+ 12 setup_command: T_OBJPOSITION . v3
+
+ '(' shift, and go to state 18
+
+ v3 go to state 19
+
+
+state 3
+
+ 13 setup_command: T_OBJLOOKAT . v3
+
+ '(' shift, and go to state 18
+
+ v3 go to state 20
+
+
+state 4
+
+ 14 setup_command: T_OBJCOLOR . v4
+ 15 | T_OBJCOLOR . COLOR
+
+ COLOR shift, and go to state 21
+ '(' shift, and go to state 22
+
+ v4 go to state 23
+
+
+state 5
+
+ 16 custom_command: T_CUSTOMCMD . svv sv
+
+ STRING_VAR shift, and go to state 24
+
+ svv go to state 25
+
+
+state 6
+
+ 0 $accept: sstp_description . T_END
+
+ T_END shift, and go to state 26
+
+
+state 7
+
+ 1 sstp_description: sstp_expression_list . T_END
+
+ T_END shift, and go to state 27
+
+
+state 8
+
+ 2 sstp_expression_list: sstp_expression .
+ 3 | sstp_expression . sstp_expression_list
+
+ T_ADDLIGHT shift, and go to state 1
+ T_OBJPOSITION shift, and go to state 2
+ T_OBJLOOKAT shift, and go to state 3
+ T_OBJCOLOR shift, and go to state 4
+ T_CUSTOMCMD shift, and go to state 5
+
+ $default reduce using rule 2 (sstp_expression_list)
+
+ sstp_expression_list go to state 28
+ sstp_expression go to state 8
+ sstp_command_list go to state 9
+ sstp_command go to state 10
+ light_command go to state 11
+ setup_command go to state 12
+ custom_command go to state 13
+
+
+state 9
+
+ 4 sstp_expression: sstp_command_list .
+ 6 sstp_command_list: sstp_command_list . sstp_command
+
+ T_ADDLIGHT shift, and go to state 1
+ T_OBJPOSITION shift, and go to state 2
+ T_OBJLOOKAT shift, and go to state 3
+ T_OBJCOLOR shift, and go to state 4
+ T_CUSTOMCMD shift, and go to state 5
+
+ T_ADDLIGHT [reduce using rule 4 (sstp_expression)]
+ T_OBJPOSITION [reduce using rule 4 (sstp_expression)]
+ T_OBJLOOKAT [reduce using rule 4 (sstp_expression)]
+ T_OBJCOLOR [reduce using rule 4 (sstp_expression)]
+ T_CUSTOMCMD [reduce using rule 4 (sstp_expression)]
+ $default reduce using rule 4 (sstp_expression)
+
+ sstp_command go to state 29
+ light_command go to state 11
+ setup_command go to state 12
+ custom_command go to state 13
+
+
+state 10
+
+ 5 sstp_command_list: sstp_command .
+
+ $default reduce using rule 5 (sstp_command_list)
+
+
+state 11
+
+ 7 sstp_command: light_command .
+
+ $default reduce using rule 7 (sstp_command)
+
+
+state 12
+
+ 8 sstp_command: setup_command .
+
+ $default reduce using rule 8 (sstp_command)
+
+
+state 13
+
+ 9 sstp_command: custom_command .
+
+ $default reduce using rule 9 (sstp_command)
+
+
+state 14
+
+ 17 fv: F_NUMBER .
+
+ $default reduce using rule 17 (fv)
+
+
+state 15
+
+ 19 fv: I_NUMBER .
+
+ $default reduce using rule 19 (fv)
+
+
+state 16
+
+ 18 fv: '-' . fv
+ 20 | '-' . iv
+
+ F_NUMBER shift, and go to state 30
+ I_NUMBER shift, and go to state 31
+ '-' shift, and go to state 32
+
+ fv go to state 33
+ iv go to state 34
+
+
+state 17
+
+ 11 light_command: T_ADDLIGHT fv .
+
+ $default reduce using rule 11 (light_command)
+
+
+state 18
+
+ 25 v3: '(' . fv ')'
+ 26 | '(' . fv fv fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ fv go to state 35
+
+
+state 19
+
+ 12 setup_command: T_OBJPOSITION v3 .
+
+ $default reduce using rule 12 (setup_command)
+
+
+state 20
+
+ 13 setup_command: T_OBJLOOKAT v3 .
+
+ $default reduce using rule 13 (setup_command)
+
+
+state 21
+
+ 15 setup_command: T_OBJCOLOR COLOR .
+
+ $default reduce using rule 15 (setup_command)
+
+
+state 22
+
+ 27 v4: '(' . fv ')'
+ 28 | '(' . fv fv fv fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ fv go to state 36
+
+
+state 23
+
+ 14 setup_command: T_OBJCOLOR v4 .
+
+ $default reduce using rule 14 (setup_command)
+
+
+state 24
+
+ 29 svv: STRING_VAR .
+
+ $default reduce using rule 29 (svv)
+
+
+state 25
+
+ 16 custom_command: T_CUSTOMCMD svv . sv
+
+ STRING shift, and go to state 37
+
+ sv go to state 38
+
+
+state 26
+
+ 0 $accept: sstp_description T_END .
+
+ $default accept
+
+
+state 27
+
+ 1 sstp_description: sstp_expression_list T_END .
+
+ $default reduce using rule 1 (sstp_description)
+
+
+state 28
+
+ 3 sstp_expression_list: sstp_expression sstp_expression_list .
+
+ $default reduce using rule 3 (sstp_expression_list)
+
+
+state 29
+
+ 6 sstp_command_list: sstp_command_list sstp_command .
+
+ $default reduce using rule 6 (sstp_command_list)
+
+
+state 30
+
+ 17 fv: F_NUMBER .
+ 23 iv: F_NUMBER .
+
+ T_END reduce using rule 17 (fv)
+ T_END [reduce using rule 23 (iv)]
+ T_ADDLIGHT reduce using rule 17 (fv)
+ T_ADDLIGHT [reduce using rule 23 (iv)]
+ T_OBJPOSITION reduce using rule 17 (fv)
+ T_OBJPOSITION [reduce using rule 23 (iv)]
+ T_OBJLOOKAT reduce using rule 17 (fv)
+ T_OBJLOOKAT [reduce using rule 23 (iv)]
+ T_OBJCOLOR reduce using rule 17 (fv)
+ T_OBJCOLOR [reduce using rule 23 (iv)]
+ T_CUSTOMCMD reduce using rule 17 (fv)
+ T_CUSTOMCMD [reduce using rule 23 (iv)]
+ F_NUMBER reduce using rule 17 (fv)
+ F_NUMBER [reduce using rule 23 (iv)]
+ I_NUMBER reduce using rule 17 (fv)
+ I_NUMBER [reduce using rule 23 (iv)]
+ '-' reduce using rule 17 (fv)
+ '-' [reduce using rule 23 (iv)]
+ ')' reduce using rule 17 (fv)
+ ')' [reduce using rule 23 (iv)]
+ $default reduce using rule 17 (fv)
+
+
+state 31
+
+ 19 fv: I_NUMBER .
+ 21 iv: I_NUMBER .
+
+ T_END reduce using rule 19 (fv)
+ T_END [reduce using rule 21 (iv)]
+ T_ADDLIGHT reduce using rule 19 (fv)
+ T_ADDLIGHT [reduce using rule 21 (iv)]
+ T_OBJPOSITION reduce using rule 19 (fv)
+ T_OBJPOSITION [reduce using rule 21 (iv)]
+ T_OBJLOOKAT reduce using rule 19 (fv)
+ T_OBJLOOKAT [reduce using rule 21 (iv)]
+ T_OBJCOLOR reduce using rule 19 (fv)
+ T_OBJCOLOR [reduce using rule 21 (iv)]
+ T_CUSTOMCMD reduce using rule 19 (fv)
+ T_CUSTOMCMD [reduce using rule 21 (iv)]
+ F_NUMBER reduce using rule 19 (fv)
+ F_NUMBER [reduce using rule 21 (iv)]
+ I_NUMBER reduce using rule 19 (fv)
+ I_NUMBER [reduce using rule 21 (iv)]
+ '-' reduce using rule 19 (fv)
+ '-' [reduce using rule 21 (iv)]
+ ')' reduce using rule 19 (fv)
+ ')' [reduce using rule 21 (iv)]
+ $default reduce using rule 19 (fv)
+
+
+state 32
+
+ 18 fv: '-' . fv
+ 20 | '-' . iv
+ 22 iv: '-' . iv
+ 24 | '-' . fv
+
+ F_NUMBER shift, and go to state 30
+ I_NUMBER shift, and go to state 31
+ '-' shift, and go to state 32
+
+ fv go to state 39
+ iv go to state 40
+
+
+state 33
+
+ 18 fv: '-' fv .
+
+ $default reduce using rule 18 (fv)
+
+
+state 34
+
+ 20 fv: '-' iv .
+
+ $default reduce using rule 20 (fv)
+
+
+state 35
+
+ 25 v3: '(' fv . ')'
+ 26 | '(' fv . fv fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+ ')' shift, and go to state 41
+
+ fv go to state 42
+
+
+state 36
+
+ 27 v4: '(' fv . ')'
+ 28 | '(' fv . fv fv fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+ ')' shift, and go to state 43
+
+ fv go to state 44
+
+
+state 37
+
+ 30 sv: STRING .
+ 31 | STRING . sv
+
+ STRING shift, and go to state 37
+
+ $default reduce using rule 30 (sv)
+
+ sv go to state 45
+
+
+state 38
+
+ 16 custom_command: T_CUSTOMCMD svv sv .
+
+ $default reduce using rule 16 (custom_command)
+
+
+state 39
+
+ 18 fv: '-' fv .
+ 24 iv: '-' fv .
+
+ T_END reduce using rule 18 (fv)
+ T_END [reduce using rule 24 (iv)]
+ T_ADDLIGHT reduce using rule 18 (fv)
+ T_ADDLIGHT [reduce using rule 24 (iv)]
+ T_OBJPOSITION reduce using rule 18 (fv)
+ T_OBJPOSITION [reduce using rule 24 (iv)]
+ T_OBJLOOKAT reduce using rule 18 (fv)
+ T_OBJLOOKAT [reduce using rule 24 (iv)]
+ T_OBJCOLOR reduce using rule 18 (fv)
+ T_OBJCOLOR [reduce using rule 24 (iv)]
+ T_CUSTOMCMD reduce using rule 18 (fv)
+ T_CUSTOMCMD [reduce using rule 24 (iv)]
+ F_NUMBER reduce using rule 18 (fv)
+ F_NUMBER [reduce using rule 24 (iv)]
+ I_NUMBER reduce using rule 18 (fv)
+ I_NUMBER [reduce using rule 24 (iv)]
+ '-' reduce using rule 18 (fv)
+ '-' [reduce using rule 24 (iv)]
+ ')' reduce using rule 18 (fv)
+ ')' [reduce using rule 24 (iv)]
+ $default reduce using rule 18 (fv)
+
+
+state 40
+
+ 20 fv: '-' iv .
+ 22 iv: '-' iv .
+
+ T_END reduce using rule 20 (fv)
+ T_END [reduce using rule 22 (iv)]
+ T_ADDLIGHT reduce using rule 20 (fv)
+ T_ADDLIGHT [reduce using rule 22 (iv)]
+ T_OBJPOSITION reduce using rule 20 (fv)
+ T_OBJPOSITION [reduce using rule 22 (iv)]
+ T_OBJLOOKAT reduce using rule 20 (fv)
+ T_OBJLOOKAT [reduce using rule 22 (iv)]
+ T_OBJCOLOR reduce using rule 20 (fv)
+ T_OBJCOLOR [reduce using rule 22 (iv)]
+ T_CUSTOMCMD reduce using rule 20 (fv)
+ T_CUSTOMCMD [reduce using rule 22 (iv)]
+ F_NUMBER reduce using rule 20 (fv)
+ F_NUMBER [reduce using rule 22 (iv)]
+ I_NUMBER reduce using rule 20 (fv)
+ I_NUMBER [reduce using rule 22 (iv)]
+ '-' reduce using rule 20 (fv)
+ '-' [reduce using rule 22 (iv)]
+ ')' reduce using rule 20 (fv)
+ ')' [reduce using rule 22 (iv)]
+ $default reduce using rule 20 (fv)
+
+
+state 41
+
+ 25 v3: '(' fv ')' .
+
+ $default reduce using rule 25 (v3)
+
+
+state 42
+
+ 26 v3: '(' fv fv . fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ fv go to state 46
+
+
+state 43
+
+ 27 v4: '(' fv ')' .
+
+ $default reduce using rule 27 (v4)
+
+
+state 44
+
+ 28 v4: '(' fv fv . fv fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ fv go to state 47
+
+
+state 45
+
+ 31 sv: STRING sv .
+
+ $default reduce using rule 31 (sv)
+
+
+state 46
+
+ 26 v3: '(' fv fv fv . ')'
+
+ ')' shift, and go to state 48
+
+
+state 47
+
+ 28 v4: '(' fv fv fv . fv ')'
+
+ F_NUMBER shift, and go to state 14
+ I_NUMBER shift, and go to state 15
+ '-' shift, and go to state 16
+
+ fv go to state 49
+
+
+state 48
+
+ 26 v3: '(' fv fv fv ')' .
+
+ $default reduce using rule 26 (v3)
+
+
+state 49
+
+ 28 v4: '(' fv fv fv fv . ')'
+
+ ')' shift, and go to state 50
+
+
+state 50
+
+ 28 v4: '(' fv fv fv fv ')' .
+
+ $default reduce using rule 28 (v4)
diff --git a/test/generated/scenesetup-scanner.cpp b/test/generated/scenesetup-scanner.cpp
new file mode 100644
index 00000000..e5b6b99f
--- /dev/null
+++ b/test/generated/scenesetup-scanner.cpp
@@ -0,0 +1,1787 @@
+#line 2 "generated/scenesetup-scanner.cpp"
+
+#line 4 "generated/scenesetup-scanner.cpp"
+
+#define YY_INT_ALIGNED short int
+
+/* A lexical scanner generated by flex */
+
+#define FLEX_SCANNER
+#define YY_FLEX_MAJOR_VERSION 2
+#define YY_FLEX_MINOR_VERSION 5
+#define YY_FLEX_SUBMINOR_VERSION 35
+#if YY_FLEX_SUBMINOR_VERSION > 0
+#define FLEX_BETA
+#endif
+
+ /* The c++ scanner is a mess. The FlexLexer.h header file relies on the
+ * following macro. This is required in order to pass the c++-multiple-scanners
+ * test in the regression suite. We get reports that it breaks inheritance.
+ * We will address this in a future release of flex, or omit the C++ scanner
+ * altogether.
+ */
+ #define yyFlexLexer SceneSetupFlexLexer
+
+/* First, we deal with platform-specific or compiler-specific issues. */
+
+/* begin standard C headers. */
+
+/* end standard C headers. */
+
+/* flex integer type definitions */
+
+#ifndef FLEXINT_H
+#define FLEXINT_H
+
+/* C99 systems have . Non-C99 systems may or may not. */
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+
+/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
+ * if you want the limit (max/min) macros for int types.
+ */
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+
+#include
+typedef int8_t flex_int8_t;
+typedef uint8_t flex_uint8_t;
+typedef int16_t flex_int16_t;
+typedef uint16_t flex_uint16_t;
+typedef int32_t flex_int32_t;
+typedef uint32_t flex_uint32_t;
+#else
+typedef signed char flex_int8_t;
+typedef short int flex_int16_t;
+typedef int flex_int32_t;
+typedef unsigned char flex_uint8_t;
+typedef unsigned short int flex_uint16_t;
+typedef unsigned int flex_uint32_t;
+
+/* Limits of integral types. */
+#ifndef INT8_MIN
+#define INT8_MIN (-128)
+#endif
+#ifndef INT16_MIN
+#define INT16_MIN (-32767-1)
+#endif
+#ifndef INT32_MIN
+#define INT32_MIN (-2147483647-1)
+#endif
+#ifndef INT8_MAX
+#define INT8_MAX (127)
+#endif
+#ifndef INT16_MAX
+#define INT16_MAX (32767)
+#endif
+#ifndef INT32_MAX
+#define INT32_MAX (2147483647)
+#endif
+#ifndef UINT8_MAX
+#define UINT8_MAX (255U)
+#endif
+#ifndef UINT16_MAX
+#define UINT16_MAX (65535U)
+#endif
+#ifndef UINT32_MAX
+#define UINT32_MAX (4294967295U)
+#endif
+
+#endif /* ! C99 */
+
+#endif /* ! FLEXINT_H */
+
+/* begin standard C++ headers. */
+#include
+#include
+#include
+#include
+#include
+/* end standard C++ headers. */
+
+#ifdef __cplusplus
+
+/* The "const" storage-class-modifier is valid. */
+#define YY_USE_CONST
+
+#else /* ! __cplusplus */
+
+/* C99 requires __STDC__ to be defined as 1. */
+#if defined (__STDC__)
+
+#define YY_USE_CONST
+
+#endif /* defined (__STDC__) */
+#endif /* ! __cplusplus */
+
+#ifdef YY_USE_CONST
+#define yyconst const
+#else
+#define yyconst
+#endif
+
+/* Returned upon end-of-file. */
+#define YY_NULL 0
+
+/* Promotes a possibly negative, possibly signed char to an unsigned
+ * integer for use as an array index. If the signed char is negative,
+ * we want to instead treat it as an 8-bit unsigned char, hence the
+ * double cast.
+ */
+#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
+
+/* Enter a start condition. This macro really ought to take a parameter,
+ * but we do it the disgusting crufty way forced on us by the ()-less
+ * definition of BEGIN.
+ */
+#define BEGIN (yy_start) = 1 + 2 *
+
+/* Translate the current start state into a value that can be later handed
+ * to BEGIN to return to the state. The YYSTATE alias is for lex
+ * compatibility.
+ */
+#define YY_START (((yy_start) - 1) / 2)
+#define YYSTATE YY_START
+
+/* Action number for EOF rule of a given start state. */
+#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
+
+/* Special action meaning "start processing a new file". */
+#define YY_NEW_FILE yyrestart( yyin )
+
+#define YY_END_OF_BUFFER_CHAR 0
+
+/* Size of default input buffer. */
+#ifndef YY_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k.
+ * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
+ * Ditto for the __ia64__ case accordingly.
+ */
+#define YY_BUF_SIZE 32768
+#else
+#define YY_BUF_SIZE 16384
+#endif /* __ia64__ */
+#endif
+
+/* The state buf must be large enough to hold one state per character in the main buffer.
+ */
+#define YY_STATE_BUF_SIZE ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
+
+#ifndef YY_TYPEDEF_YY_BUFFER_STATE
+#define YY_TYPEDEF_YY_BUFFER_STATE
+typedef struct yy_buffer_state *YY_BUFFER_STATE;
+#endif
+
+extern int yyleng;
+
+#define EOB_ACT_CONTINUE_SCAN 0
+#define EOB_ACT_END_OF_FILE 1
+#define EOB_ACT_LAST_MATCH 2
+
+ #define YY_LESS_LINENO(n)
+
+/* Return all but the first "n" matched characters back to the input stream. */
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ *yy_cp = (yy_hold_char); \
+ YY_RESTORE_YY_MORE_OFFSET \
+ (yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
+ YY_DO_BEFORE_ACTION; /* set up yytext again */ \
+ } \
+ while ( 0 )
+
+#define unput(c) yyunput( c, (yytext_ptr) )
+
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
+#ifndef YY_STRUCT_YY_BUFFER_STATE
+#define YY_STRUCT_YY_BUFFER_STATE
+struct yy_buffer_state
+ {
+
+ std::istream* yy_input_file;
+
+ char *yy_ch_buf; /* input buffer */
+ char *yy_buf_pos; /* current position in input buffer */
+
+ /* Size of input buffer in bytes, not including room for EOB
+ * characters.
+ */
+ yy_size_t yy_buf_size;
+
+ /* Number of characters read into yy_ch_buf, not including EOB
+ * characters.
+ */
+ int yy_n_chars;
+
+ /* Whether we "own" the buffer - i.e., we know we created it,
+ * and can realloc() it to grow it, and should free() it to
+ * delete it.
+ */
+ int yy_is_our_buffer;
+
+ /* Whether this is an "interactive" input source; if so, and
+ * if we're using stdio for input, then we want to use getc()
+ * instead of fread(), to make sure we stop fetching input after
+ * each newline.
+ */
+ int yy_is_interactive;
+
+ /* Whether we're considered to be at the beginning of a line.
+ * If so, '^' rules will be active on the next match, otherwise
+ * not.
+ */
+ int yy_at_bol;
+
+ int yy_bs_lineno; /**< The line count. */
+ int yy_bs_column; /**< The column count. */
+
+ /* Whether to try to fill the input buffer when we reach the
+ * end of it.
+ */
+ int yy_fill_buffer;
+
+ int yy_buffer_status;
+
+#define YY_BUFFER_NEW 0
+#define YY_BUFFER_NORMAL 1
+ /* When an EOF's been seen but there's still some text to process
+ * then we mark the buffer as YY_EOF_PENDING, to indicate that we
+ * shouldn't try reading from the input source any more. We might
+ * still have a bunch of tokens to match, though, because of
+ * possible backing-up.
+ *
+ * When we actually see the EOF, we change the status to "new"
+ * (via yyrestart()), so that the user can continue scanning by
+ * just pointing yyin at a new input file.
+ */
+#define YY_BUFFER_EOF_PENDING 2
+
+ };
+#endif /* !YY_STRUCT_YY_BUFFER_STATE */
+
+/* We provide macros for accessing buffer states in case in the
+ * future we want to put the buffer states in a more general
+ * "scanner state".
+ *
+ * Returns the top of the stack, or NULL.
+ */
+#define YY_CURRENT_BUFFER ( (yy_buffer_stack) \
+ ? (yy_buffer_stack)[(yy_buffer_stack_top)] \
+ : NULL)
+
+/* Same as previous macro, but useful when we know that the buffer stack is not
+ * NULL or when we need an lvalue. For internal use only.
+ */
+#define YY_CURRENT_BUFFER_LVALUE (yy_buffer_stack)[(yy_buffer_stack_top)]
+
+void *SceneSetupalloc (yy_size_t );
+void *SceneSetuprealloc (void *,yy_size_t );
+void SceneSetupfree (void * );
+
+#define yy_new_buffer yy_create_buffer
+
+#define yy_set_interactive(is_interactive) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){ \
+ yyensure_buffer_stack (); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ yy_create_buffer( yyin, YY_BUF_SIZE ); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
+ }
+
+#define yy_set_bol(at_bol) \
+ { \
+ if ( ! YY_CURRENT_BUFFER ){\
+ yyensure_buffer_stack (); \
+ YY_CURRENT_BUFFER_LVALUE = \
+ yy_create_buffer( yyin, YY_BUF_SIZE ); \
+ } \
+ YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
+ }
+
+#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
+
+/* Begin user sect3 */
+
+typedef unsigned char YY_CHAR;
+
+#define yytext_ptr yytext
+
+#include
+
+/* Done after the current pattern has been matched and before the
+ * corresponding action - sets up yytext.
+ */
+#define YY_DO_BEFORE_ACTION \
+ (yytext_ptr) = yy_bp; \
+ yyleng = (size_t) (yy_cp - yy_bp); \
+ (yy_hold_char) = *yy_cp; \
+ *yy_cp = '\0'; \
+ (yy_c_buf_p) = yy_cp;
+
+#define YY_NUM_RULES 23
+#define YY_END_OF_BUFFER 24
+/* This struct is not used in this scanner,
+ but its presence is necessary. */
+struct yy_trans_info
+ {
+ flex_int32_t yy_verify;
+ flex_int32_t yy_nxt;
+ };
+static yyconst flex_int16_t yy_accept[79] =
+ { 0,
+ 0, 0, 24, 22, 21, 20, 22, 22, 18, 19,
+ 22, 17, 22, 22, 13, 22, 22, 22, 22, 22,
+ 22, 22, 0, 14, 0, 0, 13, 12, 0, 15,
+ 15, 15, 15, 15, 15, 15, 15, 0, 0, 0,
+ 16, 15, 15, 15, 15, 15, 15, 15, 6, 0,
+ 12, 15, 15, 15, 15, 15, 15, 10, 7, 15,
+ 4, 15, 11, 15, 15, 0, 15, 5, 3, 15,
+ 8, 15, 15, 0, 1, 2, 9, 0
+ } ;
+
+static yyconst flex_int32_t yy_ec[256] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
+ 1, 1, 3, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 4, 1, 5, 6, 1, 1, 1, 1, 7,
+ 8, 1, 9, 4, 10, 11, 12, 13, 13, 13,
+ 13, 13, 13, 13, 13, 13, 13, 1, 1, 1,
+ 1, 1, 1, 1, 14, 14, 14, 14, 15, 14,
+ 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
+ 16, 16, 16, 16, 16, 16, 16, 16, 16, 16,
+ 1, 1, 1, 1, 17, 1, 18, 14, 19, 20,
+
+ 21, 22, 23, 24, 25, 16, 26, 27, 28, 29,
+ 30, 31, 16, 32, 33, 34, 35, 16, 16, 16,
+ 16, 16, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1
+ } ;
+
+static yyconst flex_int32_t yy_meta[36] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,
+ 1, 1, 3, 4, 4, 2, 2, 4, 4, 4,
+ 4, 4, 2, 2, 2, 2, 2, 2, 2, 2,
+ 2, 2, 2, 2, 2
+ } ;
+
+static yyconst flex_int16_t yy_base[90] =
+ { 0,
+ 0, 0, 122, 123, 123, 123, 116, 0, 123, 123,
+ 25, 26, 107, 107, 29, 0, 98, 11, 99, 86,
+ 85, 82, 108, 123, 0, 99, 32, 34, 48, 0,
+ 91, 83, 76, 81, 77, 73, 70, 0, 43, 55,
+ 123, 77, 73, 68, 68, 74, 74, 77, 0, 84,
+ 83, 70, 62, 63, 71, 73, 56, 0, 0, 66,
+ 0, 60, 0, 53, 61, 0, 42, 0, 0, 24,
+ 0, 14, 15, 0, 0, 0, 123, 123, 58, 60,
+ 63, 65, 69, 71, 73, 75, 77, 79, 81
+ } ;
+
+static yyconst flex_int16_t yy_def[90] =
+ { 0,
+ 78, 1, 78, 78, 78, 78, 79, 80, 78, 78,
+ 78, 78, 78, 78, 78, 81, 81, 81, 81, 81,
+ 81, 81, 79, 78, 82, 78, 78, 78, 83, 81,
+ 81, 81, 81, 81, 81, 81, 81, 84, 78, 83,
+ 78, 81, 81, 81, 81, 81, 81, 81, 85, 78,
+ 78, 81, 81, 81, 81, 81, 81, 81, 86, 81,
+ 81, 81, 81, 81, 81, 87, 81, 81, 81, 81,
+ 88, 81, 81, 89, 81, 81, 78, 0, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78, 78
+ } ;
+
+static yyconst flex_int16_t yy_nxt[159] =
+ { 0,
+ 4, 5, 4, 6, 7, 8, 9, 10, 11, 12,
+ 13, 14, 15, 16, 16, 16, 4, 17, 18, 16,
+ 16, 19, 16, 16, 16, 16, 20, 16, 16, 16,
+ 21, 16, 16, 22, 16, 26, 26, 27, 27, 26,
+ 32, 27, 26, 76, 27, 33, 28, 75, 39, 41,
+ 41, 50, 50, 73, 39, 51, 41, 41, 23, 23,
+ 23, 23, 25, 25, 30, 72, 30, 38, 38, 40,
+ 40, 40, 40, 49, 49, 59, 59, 66, 66, 71,
+ 71, 74, 74, 77, 77, 70, 69, 68, 67, 65,
+ 64, 63, 62, 61, 60, 51, 51, 58, 57, 56,
+
+ 55, 54, 53, 52, 48, 47, 46, 45, 44, 43,
+ 42, 28, 24, 37, 36, 35, 34, 31, 29, 28,
+ 24, 78, 3, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78
+ } ;
+
+static yyconst flex_int16_t yy_chk[159] =
+ { 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 11, 12, 11, 12, 15,
+ 18, 15, 27, 73, 27, 18, 28, 72, 28, 29,
+ 29, 39, 39, 70, 28, 39, 40, 40, 79, 79,
+ 79, 79, 80, 80, 81, 67, 81, 82, 82, 83,
+ 83, 83, 83, 84, 84, 85, 85, 86, 86, 87,
+ 87, 88, 88, 89, 89, 65, 64, 62, 60, 57,
+ 56, 55, 54, 53, 52, 51, 50, 48, 47, 46,
+
+ 45, 44, 43, 42, 37, 36, 35, 34, 33, 32,
+ 31, 26, 23, 22, 21, 20, 19, 17, 14, 13,
+ 7, 3, 78, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78, 78, 78,
+ 78, 78, 78, 78, 78, 78, 78, 78
+ } ;
+
+/* The intent behind this definition is that it'll catch
+ * any uses of REJECT which flex missed.
+ */
+#define REJECT reject_used_but_not_detected
+#define yymore() yymore_used_but_not_detected
+#define YY_MORE_ADJ 0
+#define YY_RESTORE_YY_MORE_OFFSET
+#line 1 "scenesetup-scanner.l"
+#line 2 "scenesetup-scanner.l"
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include
+using std::exit;
+using std::malloc;
+using std::realloc;
+using std::free;
+
+#include "core.h"
+#include "../scenesetup.h"
+#include "../scenesetup-compiler.h"
+
+typedef lol::SceneSetupParser::token token;
+typedef lol::SceneSetupParser::token_type token_type;
+
+#ifndef YY_DECL
+# define YY_DECL lol::SceneSetupParser::token_type \
+ lol::SceneSetupScanner::lex(lol::SceneSetupParser::semantic_type* yylval, \
+ lol::SceneSetupParser::location_type* yylloc)
+#endif
+
+#define yyterminate() return token::T_END
+#define YY_NO_UNISTD_H
+#define YY_USER_ACTION yylloc->columns(yyleng);
+#line 509 "generated/scenesetup-scanner.cpp"
+
+#define INITIAL 0
+
+#ifndef YY_NO_UNISTD_H
+/* Special case for "unistd.h", since it is non-ANSI. We include it way
+ * down here because we want the user's section 1 to have been scanned first.
+ * The user has a chance to override it with an option.
+ */
+#include
+#endif
+
+#ifndef YY_EXTRA_TYPE
+#define YY_EXTRA_TYPE void *
+#endif
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char *,yyconst char *,int );
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * );
+#endif
+
+#ifndef YY_NO_INPUT
+
+#endif
+
+/* Amount of stuff to slurp up with each read. */
+#ifndef YY_READ_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k */
+#define YY_READ_BUF_SIZE 16384
+#else
+#define YY_READ_BUF_SIZE 8192
+#endif /* __ia64__ */
+#endif
+
+/* Copy whatever the last rule matched to the standard output. */
+#ifndef ECHO
+#define ECHO LexerOutput( yytext, yyleng )
+#endif
+
+/* Gets input and stuffs it into "buf". number of characters read, or YY_NULL,
+ * is returned in "result".
+ */
+#ifndef YY_INPUT
+#define YY_INPUT(buf,result,max_size) \
+\
+ if ( (result = LexerInput( (char *) buf, max_size )) < 0 ) \
+ YY_FATAL_ERROR( "input in flex scanner failed" );
+
+#endif
+
+/* No semi-colon after return; correct usage is to write "yyterminate();" -
+ * we don't want an extra ';' after the "return" because that will cause
+ * some compilers to complain about unreachable statements.
+ */
+#ifndef yyterminate
+#define yyterminate() return YY_NULL
+#endif
+
+/* Number of entries by which start-condition stack grows. */
+#ifndef YY_START_STACK_INCR
+#define YY_START_STACK_INCR 25
+#endif
+
+/* Report a fatal error. */
+#ifndef YY_FATAL_ERROR
+#define YY_FATAL_ERROR(msg) LexerError( msg )
+#endif
+
+/* end tables serialization structures and prototypes */
+
+/* Default declaration of generated scanner - a define so the user can
+ * easily add parameters.
+ */
+#ifndef YY_DECL
+#define YY_DECL_IS_OURS 1
+#define YY_DECL int yyFlexLexer::yylex()
+#endif /* !YY_DECL */
+
+/* Code executed at the beginning of each rule, after yytext and yyleng
+ * have been set up.
+ */
+#ifndef YY_USER_ACTION
+#define YY_USER_ACTION
+#endif
+
+/* Code executed at the end of each rule. */
+#ifndef YY_BREAK
+#define YY_BREAK break;
+#endif
+
+#define YY_RULE_SETUP \
+ YY_USER_ACTION
+
+/** The main scanner function which does all the work.
+ */
+YY_DECL
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp, *yy_bp;
+ register int yy_act;
+
+#line 44 "scenesetup-scanner.l"
+
+
+ /* reset location at the beginning of yylex() */
+ yylloc->step();
+
+
+#line 621 "generated/scenesetup-scanner.cpp"
+
+ if ( !(yy_init) )
+ {
+ (yy_init) = 1;
+
+#ifdef YY_USER_INIT
+ YY_USER_INIT;
+#endif
+
+ if ( ! (yy_start) )
+ (yy_start) = 1; /* first start state */
+
+ if ( ! yyin )
+ yyin = & std::cin;
+
+ if ( ! yyout )
+ yyout = & std::cout;
+
+ if ( ! YY_CURRENT_BUFFER ) {
+ yyensure_buffer_stack ();
+ YY_CURRENT_BUFFER_LVALUE =
+ yy_create_buffer( yyin, YY_BUF_SIZE );
+ }
+
+ yy_load_buffer_state( );
+ }
+
+ while ( 1 ) /* loops until end-of-file is reached */
+ {
+ yy_cp = (yy_c_buf_p);
+
+ /* Support of yytext. */
+ *yy_cp = (yy_hold_char);
+
+ /* yy_bp points to the position in yy_ch_buf of the start of
+ * the current run.
+ */
+ yy_bp = yy_cp;
+
+ yy_current_state = (yy_start);
+yy_match:
+ do
+ {
+ register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
+ if ( yy_accept[yy_current_state] )
+ {
+ (yy_last_accepting_state) = yy_current_state;
+ (yy_last_accepting_cpos) = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 79 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ ++yy_cp;
+ }
+ while ( yy_current_state != 78 );
+ yy_cp = (yy_last_accepting_cpos);
+ yy_current_state = (yy_last_accepting_state);
+
+yy_find_action:
+ yy_act = yy_accept[yy_current_state];
+
+ YY_DO_BEFORE_ACTION;
+
+do_action: /* This label is used only to access EOF actions. */
+
+ switch ( yy_act )
+ { /* beginning of action switch */
+ case 0: /* must back up */
+ /* undo the effects of YY_DO_BEFORE_ACTION */
+ *yy_cp = (yy_hold_char);
+ yy_cp = (yy_last_accepting_cpos);
+ yy_current_state = (yy_last_accepting_state);
+ goto yy_find_action;
+
+case 1:
+YY_RULE_SETUP
+#line 50 "scenesetup-scanner.l"
+{ return token::T_ADDLIGHT; }
+ YY_BREAK
+case 2:
+YY_RULE_SETUP
+#line 51 "scenesetup-scanner.l"
+{ return token::T_OBJPOSITION; }
+ YY_BREAK
+case 3:
+YY_RULE_SETUP
+#line 52 "scenesetup-scanner.l"
+{ return token::T_OBJLOOKAT; }
+ YY_BREAK
+case 4:
+YY_RULE_SETUP
+#line 53 "scenesetup-scanner.l"
+{ return token::T_OBJCOLOR; }
+ YY_BREAK
+case 5:
+YY_RULE_SETUP
+#line 55 "scenesetup-scanner.l"
+{ return token::T_CUSTOMCMD; }
+ YY_BREAK
+ /* ======= BASE COLOR TYPES ========================================= */
+ /* COLOR */
+case 6:
+YY_RULE_SETUP
+#line 59 "scenesetup-scanner.l"
+{
+ uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+ yylval->u32val = 0x11000000u * (tmp >> 8)
+ | 0x00110000u * ((tmp >> 4) & 0xf)
+ | 0x00001100u * (tmp & 0xf)
+ | 0x000000ffu;
+ return token::COLOR; }
+ YY_BREAK
+case 7:
+YY_RULE_SETUP
+#line 66 "scenesetup-scanner.l"
+{
+ uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+ yylval->u32val = 0x11000000u * (tmp >> 12)
+ | 0x00110000u * ((tmp >> 8) & 0xf)
+ | 0x00001100u * ((tmp >> 4) & 0xf)
+ | 0x00000011u * (tmp & 0xf);
+ return token::COLOR; }
+ YY_BREAK
+case 8:
+YY_RULE_SETUP
+#line 73 "scenesetup-scanner.l"
+{
+ yylval->u32val = 0xffu
+ | 0x100u * (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+ return token::COLOR; }
+ YY_BREAK
+case 9:
+YY_RULE_SETUP
+#line 77 "scenesetup-scanner.l"
+{
+ yylval->u32val = (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+ return token::COLOR; }
+ YY_BREAK
+ /* ======= BASE DATA TYPES ========================================= */
+ /* BOOL */
+case 10:
+YY_RULE_SETUP
+#line 83 "scenesetup-scanner.l"
+{ yylval->bval = true; return token::BOOLEAN; }
+ YY_BREAK
+case 11:
+YY_RULE_SETUP
+#line 84 "scenesetup-scanner.l"
+{ yylval->bval = false; return token::BOOLEAN; }
+ YY_BREAK
+ /* FLOAT */
+case 12:
+YY_RULE_SETUP
+#line 86 "scenesetup-scanner.l"
+{
+ yylval->fval = (float)std::atof(yytext); return token::F_NUMBER; }
+ YY_BREAK
+ /* INT */
+case 13:
+YY_RULE_SETUP
+#line 89 "scenesetup-scanner.l"
+{
+ yylval->ival = std::atoi(yytext); return token::I_NUMBER; }
+ YY_BREAK
+ /* STRING */
+case 14:
+/* rule 14 can match eol */
+YY_RULE_SETUP
+#line 92 "scenesetup-scanner.l"
+{
+ yylval->sval = strdup(yytext); return token::STRING; }
+ YY_BREAK
+ /* STRING VAR */
+case 15:
+YY_RULE_SETUP
+#line 95 "scenesetup-scanner.l"
+{
+ yylval->svval = strdup(yytext); return token::STRING_VAR; }
+ YY_BREAK
+ /* ======= COMMENTS ======= */
+case 16:
+/* rule 16 can match eol */
+YY_RULE_SETUP
+#line 99 "scenesetup-scanner.l"
+{ /* ignore this */ }
+ YY_BREAK
+ /* Semantics tokens */
+case 17:
+YY_RULE_SETUP
+#line 102 "scenesetup-scanner.l"
+{ return token_type('-'); }
+ YY_BREAK
+case 18:
+YY_RULE_SETUP
+#line 103 "scenesetup-scanner.l"
+{ return token_type('('); }
+ YY_BREAK
+case 19:
+YY_RULE_SETUP
+#line 104 "scenesetup-scanner.l"
+{ return token_type(')'); }
+ YY_BREAK
+case 20:
+YY_RULE_SETUP
+#line 105 "scenesetup-scanner.l"
+{ /* ignore this */ }
+ YY_BREAK
+case 21:
+/* rule 21 can match eol */
+YY_RULE_SETUP
+#line 106 "scenesetup-scanner.l"
+{ /* ignore this */ }
+ YY_BREAK
+case 22:
+YY_RULE_SETUP
+#line 107 "scenesetup-scanner.l"
+{ return token::T_ERROR; }
+ YY_BREAK
+case 23:
+YY_RULE_SETUP
+#line 109 "scenesetup-scanner.l"
+ECHO;
+ YY_BREAK
+#line 849 "generated/scenesetup-scanner.cpp"
+case YY_STATE_EOF(INITIAL):
+ yyterminate();
+
+ case YY_END_OF_BUFFER:
+ {
+ /* Amount of text matched not including the EOB char. */
+ int yy_amount_of_matched_text = (int) (yy_cp - (yytext_ptr)) - 1;
+
+ /* Undo the effects of YY_DO_BEFORE_ACTION. */
+ *yy_cp = (yy_hold_char);
+ YY_RESTORE_YY_MORE_OFFSET
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
+ {
+ /* We're scanning a new file or input source. It's
+ * possible that this happened because the user
+ * just pointed yyin at a new source and called
+ * yylex(). If so, then we have to assure
+ * consistency between YY_CURRENT_BUFFER and our
+ * globals. Here is the right place to do so, because
+ * this is the first action (other than possibly a
+ * back-up) that will match for the new input source.
+ */
+ (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
+ }
+
+ /* Note that here we test for yy_c_buf_p "<=" to the position
+ * of the first EOB in the buffer, since yy_c_buf_p will
+ * already have been incremented past the NUL character
+ * (since all states make transitions on EOB to the
+ * end-of-buffer state). Contrast this with the test
+ * in input().
+ */
+ if ( (yy_c_buf_p) <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
+ { /* This was really a NUL. */
+ yy_state_type yy_next_state;
+
+ (yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( );
+
+ /* Okay, we're now positioned to make the NUL
+ * transition. We couldn't have
+ * yy_get_previous_state() go ahead and do it
+ * for us because it doesn't know how to deal
+ * with the possibility of jamming (and we don't
+ * want to build jamming into it because then it
+ * will run more slowly).
+ */
+
+ yy_next_state = yy_try_NUL_trans( yy_current_state );
+
+ yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+
+ if ( yy_next_state )
+ {
+ /* Consume the NUL. */
+ yy_cp = ++(yy_c_buf_p);
+ yy_current_state = yy_next_state;
+ goto yy_match;
+ }
+
+ else
+ {
+ yy_cp = (yy_last_accepting_cpos);
+ yy_current_state = (yy_last_accepting_state);
+ goto yy_find_action;
+ }
+ }
+
+ else switch ( yy_get_next_buffer( ) )
+ {
+ case EOB_ACT_END_OF_FILE:
+ {
+ (yy_did_buffer_switch_on_eof) = 0;
+
+ if ( yywrap( ) )
+ {
+ /* Note: because we've taken care in
+ * yy_get_next_buffer() to have set up
+ * yytext, we can now set up
+ * yy_c_buf_p so that if some total
+ * hoser (like flex itself) wants to
+ * call the scanner after we return the
+ * YY_NULL, it'll still work - another
+ * YY_NULL will get returned.
+ */
+ (yy_c_buf_p) = (yytext_ptr) + YY_MORE_ADJ;
+
+ yy_act = YY_STATE_EOF(YY_START);
+ goto do_action;
+ }
+
+ else
+ {
+ if ( ! (yy_did_buffer_switch_on_eof) )
+ YY_NEW_FILE;
+ }
+ break;
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ (yy_c_buf_p) =
+ (yytext_ptr) + yy_amount_of_matched_text;
+
+ yy_current_state = yy_get_previous_state( );
+
+ yy_cp = (yy_c_buf_p);
+ yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+ goto yy_match;
+
+ case EOB_ACT_LAST_MATCH:
+ (yy_c_buf_p) =
+ &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)];
+
+ yy_current_state = yy_get_previous_state( );
+
+ yy_cp = (yy_c_buf_p);
+ yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+ goto yy_find_action;
+ }
+ break;
+ }
+
+ default:
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--no action found" );
+ } /* end of action switch */
+ } /* end of scanning one token */
+} /* end of yylex */
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+yyFlexLexer::yyFlexLexer( std::istream* arg_yyin, std::ostream* arg_yyout )
+{
+ yyin = arg_yyin;
+ yyout = arg_yyout;
+ yy_c_buf_p = 0;
+ yy_init = 0;
+ yy_start = 0;
+ yy_flex_debug = 0;
+ yylineno = 1; // this will only get updated if %option yylineno
+
+ yy_did_buffer_switch_on_eof = 0;
+
+ yy_looking_for_trail_begin = 0;
+ yy_more_flag = 0;
+ yy_more_len = 0;
+ yy_more_offset = yy_prev_more_offset = 0;
+
+ yy_start_stack_ptr = yy_start_stack_depth = 0;
+ yy_start_stack = NULL;
+
+ yy_buffer_stack = 0;
+ yy_buffer_stack_top = 0;
+ yy_buffer_stack_max = 0;
+
+ yy_state_buf = 0;
+
+}
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+yyFlexLexer::~yyFlexLexer()
+{
+ delete [] yy_state_buf;
+ SceneSetupfree(yy_start_stack );
+ yy_delete_buffer( YY_CURRENT_BUFFER );
+ SceneSetupfree(yy_buffer_stack );
+}
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+void yyFlexLexer::switch_streams( std::istream* new_in, std::ostream* new_out )
+{
+ if ( new_in )
+ {
+ yy_delete_buffer( YY_CURRENT_BUFFER );
+ yy_switch_to_buffer( yy_create_buffer( new_in, YY_BUF_SIZE ) );
+ }
+
+ if ( new_out )
+ yyout = new_out;
+}
+
+#ifdef YY_INTERACTIVE
+int yyFlexLexer::LexerInput( char* buf, int /* max_size */ )
+#else
+int yyFlexLexer::LexerInput( char* buf, int max_size )
+#endif
+{
+ if ( yyin->eof() || yyin->fail() )
+ return 0;
+
+#ifdef YY_INTERACTIVE
+ yyin->get( buf[0] );
+
+ if ( yyin->eof() )
+ return 0;
+
+ if ( yyin->bad() )
+ return -1;
+
+ return 1;
+
+#else
+ (void) yyin->read( buf, max_size );
+
+ if ( yyin->bad() )
+ return -1;
+ else
+ return yyin->gcount();
+#endif
+}
+
+void yyFlexLexer::LexerOutput( const char* buf, int size )
+{
+ (void) yyout->write( buf, size );
+}
+
+/* yy_get_next_buffer - try to read in a new buffer
+ *
+ * Returns a code representing an action:
+ * EOB_ACT_LAST_MATCH -
+ * EOB_ACT_CONTINUE_SCAN - continue scanning from current position
+ * EOB_ACT_END_OF_FILE - end of file
+ */
+int yyFlexLexer::yy_get_next_buffer()
+{
+ register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
+ register char *source = (yytext_ptr);
+ register int number_to_move, i;
+ int ret_val;
+
+ if ( (yy_c_buf_p) > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] )
+ YY_FATAL_ERROR(
+ "fatal flex scanner internal error--end of buffer missed" );
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
+ { /* Don't try to fill the buffer, so this is an EOF. */
+ if ( (yy_c_buf_p) - (yytext_ptr) - YY_MORE_ADJ == 1 )
+ {
+ /* We matched a single character, the EOB, so
+ * treat this as a final EOF.
+ */
+ return EOB_ACT_END_OF_FILE;
+ }
+
+ else
+ {
+ /* We matched some text prior to the EOB, first
+ * process it.
+ */
+ return EOB_ACT_LAST_MATCH;
+ }
+ }
+
+ /* Try to read more data. */
+
+ /* First move last chars to start of buffer. */
+ number_to_move = (int) ((yy_c_buf_p) - (yytext_ptr)) - 1;
+
+ for ( i = 0; i < number_to_move; ++i )
+ *(dest++) = *(source++);
+
+ if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
+ /* don't do the read, it's not guaranteed to return an EOF,
+ * just force an EOF
+ */
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = 0;
+
+ else
+ {
+ int num_to_read =
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
+
+ while ( num_to_read <= 0 )
+ { /* Not enough room in the buffer - grow it. */
+
+ /* just a shorter name for the current buffer */
+ YY_BUFFER_STATE b = YY_CURRENT_BUFFER;
+
+ int yy_c_buf_p_offset =
+ (int) ((yy_c_buf_p) - b->yy_ch_buf);
+
+ if ( b->yy_is_our_buffer )
+ {
+ int new_size = b->yy_buf_size * 2;
+
+ if ( new_size <= 0 )
+ b->yy_buf_size += b->yy_buf_size / 8;
+ else
+ b->yy_buf_size *= 2;
+
+ b->yy_ch_buf = (char *)
+ /* Include room in for 2 EOB chars. */
+ SceneSetuprealloc((void *) b->yy_ch_buf,b->yy_buf_size + 2 );
+ }
+ else
+ /* Can't grow it, we don't own it. */
+ b->yy_ch_buf = 0;
+
+ if ( ! b->yy_ch_buf )
+ YY_FATAL_ERROR(
+ "fatal error - scanner input buffer overflow" );
+
+ (yy_c_buf_p) = &b->yy_ch_buf[yy_c_buf_p_offset];
+
+ num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size -
+ number_to_move - 1;
+
+ }
+
+ if ( num_to_read > YY_READ_BUF_SIZE )
+ num_to_read = YY_READ_BUF_SIZE;
+
+ /* Read in more data. */
+ YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
+ (yy_n_chars), (size_t) num_to_read );
+
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+ }
+
+ if ( (yy_n_chars) == 0 )
+ {
+ if ( number_to_move == YY_MORE_ADJ )
+ {
+ ret_val = EOB_ACT_END_OF_FILE;
+ yyrestart( yyin );
+ }
+
+ else
+ {
+ ret_val = EOB_ACT_LAST_MATCH;
+ YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
+ YY_BUFFER_EOF_PENDING;
+ }
+ }
+
+ else
+ ret_val = EOB_ACT_CONTINUE_SCAN;
+
+ if ((yy_size_t) ((yy_n_chars) + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
+ /* Extend the array by 50%, plus the number we really need. */
+ yy_size_t new_size = (yy_n_chars) + number_to_move + ((yy_n_chars) >> 1);
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) SceneSetuprealloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size );
+ if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
+ }
+
+ (yy_n_chars) += number_to_move;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] = YY_END_OF_BUFFER_CHAR;
+ YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] = YY_END_OF_BUFFER_CHAR;
+
+ (yytext_ptr) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
+
+ return ret_val;
+}
+
+/* yy_get_previous_state - get the state just before the EOB char was reached */
+
+ yy_state_type yyFlexLexer::yy_get_previous_state()
+{
+ register yy_state_type yy_current_state;
+ register char *yy_cp;
+
+ yy_current_state = (yy_start);
+
+ for ( yy_cp = (yytext_ptr) + YY_MORE_ADJ; yy_cp < (yy_c_buf_p); ++yy_cp )
+ {
+ register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
+ if ( yy_accept[yy_current_state] )
+ {
+ (yy_last_accepting_state) = yy_current_state;
+ (yy_last_accepting_cpos) = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 79 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ }
+
+ return yy_current_state;
+}
+
+/* yy_try_NUL_trans - try to make a transition on the NUL character
+ *
+ * synopsis
+ * next_state = yy_try_NUL_trans( current_state );
+ */
+ yy_state_type yyFlexLexer::yy_try_NUL_trans( yy_state_type yy_current_state )
+{
+ register int yy_is_jam;
+ register char *yy_cp = (yy_c_buf_p);
+
+ register YY_CHAR yy_c = 1;
+ if ( yy_accept[yy_current_state] )
+ {
+ (yy_last_accepting_state) = yy_current_state;
+ (yy_last_accepting_cpos) = yy_cp;
+ }
+ while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+ {
+ yy_current_state = (int) yy_def[yy_current_state];
+ if ( yy_current_state >= 79 )
+ yy_c = yy_meta[(unsigned int) yy_c];
+ }
+ yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+ yy_is_jam = (yy_current_state == 78);
+
+ return yy_is_jam ? 0 : yy_current_state;
+}
+
+ void yyFlexLexer::yyunput( int c, register char* yy_bp)
+{
+ register char *yy_cp;
+
+ yy_cp = (yy_c_buf_p);
+
+ /* undo effects of setting up yytext */
+ *yy_cp = (yy_hold_char);
+
+ if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+ { /* need to shift things up to make room */
+ /* +2 for EOB chars. */
+ register int number_to_move = (yy_n_chars) + 2;
+ register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2];
+ register char *source =
+ &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move];
+
+ while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+ *--dest = *--source;
+
+ yy_cp += (int) (dest - source);
+ yy_bp += (int) (dest - source);
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars =
+ (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_buf_size;
+
+ if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+ YY_FATAL_ERROR( "flex scanner push-back overflow" );
+ }
+
+ *--yy_cp = (char) c;
+
+ (yytext_ptr) = yy_bp;
+ (yy_hold_char) = *yy_cp;
+ (yy_c_buf_p) = yy_cp;
+}
+
+ int yyFlexLexer::yyinput()
+{
+ int c;
+
+ *(yy_c_buf_p) = (yy_hold_char);
+
+ if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR )
+ {
+ /* yy_c_buf_p now points to the character we want to return.
+ * If this occurs *before* the EOB characters, then it's a
+ * valid NUL; if not, then we've hit the end of the buffer.
+ */
+ if ( (yy_c_buf_p) < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
+ /* This was really a NUL. */
+ *(yy_c_buf_p) = '\0';
+
+ else
+ { /* need more input */
+ int offset = (yy_c_buf_p) - (yytext_ptr);
+ ++(yy_c_buf_p);
+
+ switch ( yy_get_next_buffer( ) )
+ {
+ case EOB_ACT_LAST_MATCH:
+ /* This happens because yy_g_n_b()
+ * sees that we've accumulated a
+ * token and flags that we need to
+ * try matching the token before
+ * proceeding. But for input(),
+ * there's no matching to consider.
+ * So convert the EOB_ACT_LAST_MATCH
+ * to EOB_ACT_END_OF_FILE.
+ */
+
+ /* Reset buffer status. */
+ yyrestart( yyin );
+
+ /*FALLTHROUGH*/
+
+ case EOB_ACT_END_OF_FILE:
+ {
+ if ( yywrap( ) )
+ return EOF;
+
+ if ( ! (yy_did_buffer_switch_on_eof) )
+ YY_NEW_FILE;
+#ifdef __cplusplus
+ return yyinput();
+#else
+ return input();
+#endif
+ }
+
+ case EOB_ACT_CONTINUE_SCAN:
+ (yy_c_buf_p) = (yytext_ptr) + offset;
+ break;
+ }
+ }
+ }
+
+ c = *(unsigned char *) (yy_c_buf_p); /* cast for 8-bit char's */
+ *(yy_c_buf_p) = '\0'; /* preserve yytext */
+ (yy_hold_char) = *++(yy_c_buf_p);
+
+ return c;
+}
+
+/** Immediately switch to a different input stream.
+ * @param input_file A readable stream.
+ *
+ * @note This function does not reset the start condition to @c INITIAL .
+ */
+ void yyFlexLexer::yyrestart( std::istream* input_file )
+{
+
+ if ( ! YY_CURRENT_BUFFER ){
+ yyensure_buffer_stack ();
+ YY_CURRENT_BUFFER_LVALUE =
+ yy_create_buffer( yyin, YY_BUF_SIZE );
+ }
+
+ yy_init_buffer( YY_CURRENT_BUFFER, input_file );
+ yy_load_buffer_state( );
+}
+
+/** Switch to a different input buffer.
+ * @param new_buffer The new input buffer.
+ *
+ */
+ void yyFlexLexer::yy_switch_to_buffer( YY_BUFFER_STATE new_buffer )
+{
+
+ /* TODO. We should be able to replace this entire function body
+ * with
+ * yypop_buffer_state();
+ * yypush_buffer_state(new_buffer);
+ */
+ yyensure_buffer_stack ();
+ if ( YY_CURRENT_BUFFER == new_buffer )
+ return;
+
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *(yy_c_buf_p) = (yy_hold_char);
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+ }
+
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+ yy_load_buffer_state( );
+
+ /* We don't actually know whether we did this switch during
+ * EOF (yywrap()) processing, but the only time this flag
+ * is looked at is after yywrap() is called, so it's safe
+ * to go ahead and always set it.
+ */
+ (yy_did_buffer_switch_on_eof) = 1;
+}
+
+ void yyFlexLexer::yy_load_buffer_state()
+{
+ (yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+ (yytext_ptr) = (yy_c_buf_p) = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
+ yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
+ (yy_hold_char) = *(yy_c_buf_p);
+}
+
+/** Allocate and initialize an input buffer state.
+ * @param file A readable stream.
+ * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
+ *
+ * @return the allocated buffer state.
+ */
+ YY_BUFFER_STATE yyFlexLexer::yy_create_buffer( std::istream* file, int size )
+{
+ YY_BUFFER_STATE b;
+
+ b = (YY_BUFFER_STATE) SceneSetupalloc(sizeof( struct yy_buffer_state ) );
+ if ( ! b )
+ YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
+
+ b->yy_buf_size = size;
+
+ /* yy_ch_buf has to be 2 characters longer than the size given because
+ * we need to put in 2 end-of-buffer characters.
+ */
+ b->yy_ch_buf = (char *) SceneSetupalloc(b->yy_buf_size + 2 );
+ if ( ! b->yy_ch_buf )
+ YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
+
+ b->yy_is_our_buffer = 1;
+
+ yy_init_buffer( b, file );
+
+ return b;
+}
+
+/** Destroy the buffer.
+ * @param b a buffer created with yy_create_buffer()
+ *
+ */
+ void yyFlexLexer::yy_delete_buffer( YY_BUFFER_STATE b )
+{
+
+ if ( ! b )
+ return;
+
+ if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
+ YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
+
+ if ( b->yy_is_our_buffer )
+ SceneSetupfree((void *) b->yy_ch_buf );
+
+ SceneSetupfree((void *) b );
+}
+
+extern "C" int isatty (int );
+
+/* Initializes or reinitializes a buffer.
+ * This function is sometimes called more than once on the same buffer,
+ * such as during a yyrestart() or at EOF.
+ */
+ void yyFlexLexer::yy_init_buffer( YY_BUFFER_STATE b, std::istream* file )
+
+{
+ int oerrno = errno;
+
+ yy_flush_buffer( b );
+
+ b->yy_input_file = file;
+ b->yy_fill_buffer = 1;
+
+ /* If b is the current buffer, then yy_init_buffer was _probably_
+ * called from yyrestart() or through yy_get_next_buffer.
+ * In that case, we don't want to reset the lineno or column.
+ */
+ if (b != YY_CURRENT_BUFFER){
+ b->yy_bs_lineno = 1;
+ b->yy_bs_column = 0;
+ }
+
+ b->yy_is_interactive = 0;
+ errno = oerrno;
+}
+
+/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
+ * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
+ *
+ */
+ void yyFlexLexer::yy_flush_buffer( YY_BUFFER_STATE b )
+{
+ if ( ! b )
+ return;
+
+ b->yy_n_chars = 0;
+
+ /* We always need two end-of-buffer characters. The first causes
+ * a transition to the end-of-buffer state. The second causes
+ * a jam in that state.
+ */
+ b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
+ b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
+
+ b->yy_buf_pos = &b->yy_ch_buf[0];
+
+ b->yy_at_bol = 1;
+ b->yy_buffer_status = YY_BUFFER_NEW;
+
+ if ( b == YY_CURRENT_BUFFER )
+ yy_load_buffer_state( );
+}
+
+/** Pushes the new state onto the stack. The new state becomes
+ * the current state. This function will allocate the stack
+ * if necessary.
+ * @param new_buffer The new state.
+ *
+ */
+void yyFlexLexer::yypush_buffer_state (YY_BUFFER_STATE new_buffer)
+{
+ if (new_buffer == NULL)
+ return;
+
+ yyensure_buffer_stack();
+
+ /* This block is copied from yy_switch_to_buffer. */
+ if ( YY_CURRENT_BUFFER )
+ {
+ /* Flush out information for old buffer. */
+ *(yy_c_buf_p) = (yy_hold_char);
+ YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
+ YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+ }
+
+ /* Only push if top exists. Otherwise, replace top. */
+ if (YY_CURRENT_BUFFER)
+ (yy_buffer_stack_top)++;
+ YY_CURRENT_BUFFER_LVALUE = new_buffer;
+
+ /* copied from yy_switch_to_buffer. */
+ yy_load_buffer_state( );
+ (yy_did_buffer_switch_on_eof) = 1;
+}
+
+/** Removes and deletes the top of the stack, if present.
+ * The next element becomes the new top.
+ *
+ */
+void yyFlexLexer::yypop_buffer_state (void)
+{
+ if (!YY_CURRENT_BUFFER)
+ return;
+
+ yy_delete_buffer(YY_CURRENT_BUFFER );
+ YY_CURRENT_BUFFER_LVALUE = NULL;
+ if ((yy_buffer_stack_top) > 0)
+ --(yy_buffer_stack_top);
+
+ if (YY_CURRENT_BUFFER) {
+ yy_load_buffer_state( );
+ (yy_did_buffer_switch_on_eof) = 1;
+ }
+}
+
+/* Allocates the stack if it does not exist.
+ * Guarantees space for at least one push.
+ */
+void yyFlexLexer::yyensure_buffer_stack(void)
+{
+ int num_to_alloc;
+
+ if (!(yy_buffer_stack)) {
+
+ /* First allocation is just for 2 elements, since we don't know if this
+ * scanner will even need a stack. We use 2 instead of 1 to avoid an
+ * immediate realloc on the next call.
+ */
+ num_to_alloc = 1;
+ (yy_buffer_stack) = (struct yy_buffer_state**)SceneSetupalloc
+ (num_to_alloc * sizeof(struct yy_buffer_state*)
+ );
+ if ( ! (yy_buffer_stack) )
+ YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
+
+ memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*));
+
+ (yy_buffer_stack_max) = num_to_alloc;
+ (yy_buffer_stack_top) = 0;
+ return;
+ }
+
+ if ((yy_buffer_stack_top) >= ((yy_buffer_stack_max)) - 1){
+
+ /* Increase the buffer to prepare for a possible push. */
+ int grow_size = 8 /* arbitrary grow size */;
+
+ num_to_alloc = (yy_buffer_stack_max) + grow_size;
+ (yy_buffer_stack) = (struct yy_buffer_state**)SceneSetuprealloc
+ ((yy_buffer_stack),
+ num_to_alloc * sizeof(struct yy_buffer_state*)
+ );
+ if ( ! (yy_buffer_stack) )
+ YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
+
+ /* zero only the new slots.*/
+ memset((yy_buffer_stack) + (yy_buffer_stack_max), 0, grow_size * sizeof(struct yy_buffer_state*));
+ (yy_buffer_stack_max) = num_to_alloc;
+ }
+}
+
+ void yyFlexLexer::yy_push_state( int new_state )
+{
+ if ( (yy_start_stack_ptr) >= (yy_start_stack_depth) )
+ {
+ yy_size_t new_size;
+
+ (yy_start_stack_depth) += YY_START_STACK_INCR;
+ new_size = (yy_start_stack_depth) * sizeof( int );
+
+ if ( ! (yy_start_stack) )
+ (yy_start_stack) = (int *) SceneSetupalloc(new_size );
+
+ else
+ (yy_start_stack) = (int *) SceneSetuprealloc((void *) (yy_start_stack),new_size );
+
+ if ( ! (yy_start_stack) )
+ YY_FATAL_ERROR( "out of memory expanding start-condition stack" );
+ }
+
+ (yy_start_stack)[(yy_start_stack_ptr)++] = YY_START;
+
+ BEGIN(new_state);
+}
+
+ void yyFlexLexer::yy_pop_state()
+{
+ if ( --(yy_start_stack_ptr) < 0 )
+ YY_FATAL_ERROR( "start-condition stack underflow" );
+
+ BEGIN((yy_start_stack)[(yy_start_stack_ptr)]);
+}
+
+ int yyFlexLexer::yy_top_state()
+{
+ return (yy_start_stack)[(yy_start_stack_ptr) - 1];
+}
+
+#ifndef YY_EXIT_FAILURE
+#define YY_EXIT_FAILURE 2
+#endif
+
+void yyFlexLexer::LexerError( yyconst char msg[] )
+{
+ std::cerr << msg << std::endl;
+ exit( YY_EXIT_FAILURE );
+}
+
+/* Redefine yyless() so it works in section 3 code. */
+
+#undef yyless
+#define yyless(n) \
+ do \
+ { \
+ /* Undo effects of setting up yytext. */ \
+ int yyless_macro_arg = (n); \
+ YY_LESS_LINENO(yyless_macro_arg);\
+ yytext[yyleng] = (yy_hold_char); \
+ (yy_c_buf_p) = yytext + yyless_macro_arg; \
+ (yy_hold_char) = *(yy_c_buf_p); \
+ *(yy_c_buf_p) = '\0'; \
+ yyleng = yyless_macro_arg; \
+ } \
+ while ( 0 )
+
+/* Accessor methods (get/set functions) to struct members. */
+
+/*
+ * Internal utility routines.
+ */
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char* s1, yyconst char * s2, int n )
+{
+ register int i;
+ for ( i = 0; i < n; ++i )
+ s1[i] = s2[i];
+}
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * s )
+{
+ register int n;
+ for ( n = 0; s[n]; ++n )
+ ;
+
+ return n;
+}
+#endif
+
+void *SceneSetupalloc (yy_size_t size )
+{
+ return (void *) malloc( size );
+}
+
+void *SceneSetuprealloc (void * ptr, yy_size_t size )
+{
+ /* The cast to (char *) in the following accommodates both
+ * implementations that use char* generic pointers, and those
+ * that use void* generic pointers. It works with the latter
+ * because both ANSI C and C++ allow castless assignment from
+ * any pointer type to void*, and deal with argument conversions
+ * as though doing an assignment.
+ */
+ return (void *) realloc( (char *) ptr, size );
+}
+
+void SceneSetupfree (void * ptr )
+{
+ free( (char *) ptr ); /* see SceneSetuprealloc() for (char *) cast */
+}
+
+#define YYTABLES_NAME "yytables"
+
+#line 109 "scenesetup-scanner.l"
+
+
+
+lol::SceneSetupScanner::SceneSetupScanner(char const *command)
+ : SceneSetupFlexLexer(0, 0),
+ m_input(command)
+{
+}
+
+lol::SceneSetupScanner::~SceneSetupScanner()
+{
+}
+
+int lol::SceneSetupScanner::LexerInput(char* buf, int max_size)
+{
+ (void)max_size; /* unused for now */
+
+ buf[0] = m_input[0];
+ if (buf[0])
+ ++m_input;
+ return buf[0] ? 1 : 0;
+}
+
+#ifdef yylex
+#undef yylex
+#endif
+int SceneSetupFlexLexer::yylex()
+{
+ std::cerr << "in SceneSetupFlexLexer::yylex() !" << std::endl;
+ return 0;
+}
+
+int SceneSetupFlexLexer::yywrap()
+{
+ return 1;
+}
+
+
diff --git a/test/generated/stack.hh b/test/generated/stack.hh
new file mode 100644
index 00000000..cf73da80
--- /dev/null
+++ b/test/generated/stack.hh
@@ -0,0 +1,135 @@
+/* A Bison parser, made by GNU Bison 2.4.2. */
+
+/* Stack handling for Bison parsers in C++
+
+ Copyright (C) 2002-2010 Free Software Foundation, Inc.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see . */
+
+/* As a special exception, you may create a larger work that contains
+ part or all of the Bison parser skeleton and distribute that work
+ under terms of your choice, so long as that work isn't itself a
+ parser generator using the skeleton or a modified version thereof
+ as a parser skeleton. Alternatively, if you modify or redistribute
+ the parser skeleton itself, you may (at your option) remove this
+ special exception, which will cause the skeleton and the resulting
+ Bison output files to be licensed under the GNU General Public
+ License without this special exception.
+
+ This special exception was added by the Free Software Foundation in
+ version 2.2 of Bison. */
+
+#ifndef BISON_STACK_HH
+# define BISON_STACK_HH
+
+#include
+
+
+namespace lol {
+
+/* Line 1066 of lalr1.cc */
+#line 43 "generated/stack.hh"
+ template >
+ class stack
+ {
+ public:
+
+ // Hide our reversed order.
+ typedef typename S::reverse_iterator iterator;
+ typedef typename S::const_reverse_iterator const_iterator;
+
+ stack () : seq_ ()
+ {
+ }
+
+ stack (unsigned int n) : seq_ (n)
+ {
+ }
+
+ inline
+ T&
+ operator [] (unsigned int i)
+ {
+ return seq_[i];
+ }
+
+ inline
+ const T&
+ operator [] (unsigned int i) const
+ {
+ return seq_[i];
+ }
+
+ inline
+ void
+ push (const T& t)
+ {
+ seq_.push_front (t);
+ }
+
+ inline
+ void
+ pop (unsigned int n = 1)
+ {
+ for (; n; --n)
+ seq_.pop_front ();
+ }
+
+ inline
+ unsigned int
+ height () const
+ {
+ return seq_.size ();
+ }
+
+ inline const_iterator begin () const { return seq_.rbegin (); }
+ inline const_iterator end () const { return seq_.rend (); }
+
+ private:
+
+ S seq_;
+ };
+
+ /// Present a slice of the top of a stack.
+ template >
+ class slice
+ {
+ public:
+
+ slice (const S& stack,
+ unsigned int range) : stack_ (stack),
+ range_ (range)
+ {
+ }
+
+ inline
+ const T&
+ operator [] (unsigned int i) const
+ {
+ return stack_[range_ - i];
+ }
+
+ private:
+
+ const S& stack_;
+ unsigned int range_;
+ };
+
+} // lol
+
+/* Line 1152 of lalr1.cc */
+#line 133 "generated/stack.hh"
+
+#endif // not BISON_STACK_HH[]dnl
+
diff --git a/test/meshviewer.cpp b/test/meshviewer.cpp
index 1fa869e4..8f1c0b51 100644
--- a/test/meshviewer.cpp
+++ b/test/meshviewer.cpp
@@ -17,6 +17,7 @@
#include /* for FLT_MAX */
#include "core.h"
+#include "scenesetup.h"
using namespace std;
using namespace lol;
@@ -129,9 +130,12 @@ public:
{
if (m_camera)
g_scene->PopCamera(m_camera);
- for (int i = 0; i < m_lights.Count(); ++i)
- Ticker::Unref(m_lights[i]);
+ if (m_ssetup)
+ delete(m_ssetup);
MessageService::Destroy();
+
+ m_ssetup = nullptr;
+ m_camera = nullptr;
}
bool KeyReleased(MVKeyboardList index) { return (HAS_KBOARD && m_controller->GetKey(index).IsReleased()); }
@@ -228,15 +232,11 @@ public:
g_scene->PushCamera(m_camera);
//Lights setup
- m_lights << new Light();
- m_lights.Last()->SetPosition(vec4(4.f, -1.f, -4.f, 0.f));
- m_lights.Last()->SetColor(vec4(.0f, .2f, .5f, 1.f));
- Ticker::Ref(m_lights.Last());
-
- m_lights << new Light();
- m_lights.Last()->SetPosition(vec4(8.f, 2.f, 6.f, 0.f));
- m_lights.Last()->SetColor(vec4(1.f, 1.f, 1.f, 1.f));
- Ticker::Ref(m_lights.Last());
+ m_ssetup = new SceneSetup();
+ m_ssetup->Compile(" addlight 0.0 position (4 -1 -4) color (.0 .2 .5 1)"
+ " addlight 0.0 position (8 2 6) color #ffff"
+ " custom setmesh \"sc#fff ab 1\"");
+ m_ssetup->Startup();
//stream update
m_stream_update_time = 2.0f;
@@ -433,14 +433,30 @@ public:
int o = 1;
while (o-- > 0)
{
- if (m_mesh_id == m_meshes.Count() - 1)
- m_mesh_id++;
- //Create a new mesh
- EasyMesh* em = new EasyMesh();
- if (em->Compile(mesh.C()))
- m_meshes.Push(em);
- else
- delete(em);
+ SceneSetup* new_ssetup = new SceneSetup();
+ if (new_ssetup->Compile(mesh.C()))
+ {
+ delete(m_ssetup);
+ m_ssetup = new_ssetup;
+ m_ssetup->Startup();
+ for (int i = 0; i < m_ssetup->m_custom_cmd.Count(); ++i)
+ {
+ if (m_ssetup->m_custom_cmd[i].m1 == "setmesh")
+ {
+ //Create a new mesh
+ EasyMesh* em = new EasyMesh();
+ if (em->Compile(m_ssetup->m_custom_cmd[i].m2.C()))
+ {
+ if (m_mesh_id == m_meshes.Count() - 1)
+ m_mesh_id++;
+ m_meshes.Push(em);
+ }
+ else
+ delete(em);
+ }
+ }
+ m_ssetup->m_custom_cmd.Empty();
+ }
}
}
@@ -448,7 +464,7 @@ public:
if (m_stream_update_time > .0f)
{
m_stream_update_time = -1.f;
- MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1]");
+// MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1]");
// MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1 splt 4 twy 90]");
// MessageService::Send(MessageBucket::AppIn, "[sc#8ff afcb 1 1 1 0]");
// MessageService::Send(MessageBucket::AppIn, "[sc#ff8 afcb 1 1 1 0]");
@@ -467,30 +483,13 @@ public:
String cmd = f.ReadString();
f.Close();
- /*
- for (int i = 0; i < cmd.Count() - 1; i++)
- {
- if (cmd[i] == '/' && cmd[i + 1] == '/')
- {
- int j = i;
- for (; j < cmd.Count(); j++)
- {
- if (cmd[j] == '\r' || cmd[j] == '\n')
- break;
- }
- String new_cmd = cmd.Sub(0, i);
- if (j < cmd.Count())
- new_cmd += cmd.Sub(j, cmd.Count() - j);
- cmd = new_cmd;
- i--;
- }
- }
- */
-
if (cmd.Count()
&& (!m_cmdlist.Count() || cmd != m_cmdlist.Last()))
{
m_cmdlist << cmd;
+ cmd = String(" addlight 0.0 position (4 -1 -4) color (.0 .2 .5 1) \
+ addlight 0.0 position (8 2 6) color #ffff \
+ custom setmesh \"") + cmd + "\"";
MessageService::Send(MessageBucket::AppIn, cmd);
}
}
@@ -582,7 +581,7 @@ public:
}
private:
- Array m_lights;
+ SceneSetup* m_ssetup;
byte m_input_usage;
Controller* m_controller;
mat4 m_mat;
@@ -620,8 +619,6 @@ private:
float m_stream_update_time;
float m_stream_update_timer;
- Shader * m_test_shader;
-
//misc datas
Shader * m_texture_shader;
TileSet * m_default_texture;
diff --git a/test/meshviewer.vcxproj b/test/meshviewer.vcxproj
index b2575a55..edc4db5f 100644
--- a/test/meshviewer.vcxproj
+++ b/test/meshviewer.vcxproj
@@ -43,7 +43,11 @@
+
+
+
+
@@ -63,6 +67,10 @@
true
+
+
+
+
true
@@ -76,6 +84,8 @@
true
+
+
true
@@ -84,6 +94,11 @@
+
+
+
+
+
{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}
Application
diff --git a/test/meshviewer_index.html b/test/meshviewer_index.html
index fac0bc4c..edfe9374 100644
--- a/test/meshviewer_index.html
+++ b/test/meshviewer_index.html
@@ -104,6 +104,9 @@ progress::-webkit-progress-value
//This is the module pointer : can be either the NaCl or Em one depending on the context.
g_embed_module = null;
+ g_mesh_code_base = "//This is a comment\nsc#f8f afcb 1 1 1 0";
+ g_scene_code_base = "//This is a comment\naddlight 0.0 position (4 -1 -4) color (.0 .2 .5 1) addlight 0.0 position (8 2 6) color #ffff";
+
function machinchose() { return 'test machin '; }
function GetTextAreaCodeSrc() { return g_txtarea_code_src; }
function GetDivProgress() { return g_div_progress; }
@@ -157,7 +160,7 @@ function machinchose() { return 'test machin '; }
//Put here any cookie update
if (!g_txtarea_code_src.value)
- g_txtarea_code_src.value = "//This is a comment\nsc#f8f afcb 1 1 1 0";
+ g_txtarea_code_src.value = g_mesh_code_base;
//Fill the TOC
if (!g_div_alphabet.innerHTML)
@@ -215,7 +218,7 @@ function machinchose() { return 'test machin '; }
function SendMessageToModule()
{
if (g_embed_module)
- g_embed_module.SendMessage(GetTextAreaCodeSrc().value);
+ g_embed_module.SendMessage(g_scene_code_base + ' ' + GetTextAreaCodeSrc().value);
else
alert("Module not loaded !");
}
diff --git a/test/scenesetup-compiler.cpp b/test/scenesetup-compiler.cpp
new file mode 100644
index 00000000..4c460cc2
--- /dev/null
+++ b/test/scenesetup-compiler.cpp
@@ -0,0 +1,55 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include
+
+#include "core.h"
+#include "scenesetup.h"
+#include "scenesetup-compiler.h"
+
+namespace lol
+{
+
+SceneSetupCompiler::SceneSetupCompiler(SceneSetup &uro)
+ : m_sstp(uro), m_last_cmd("")
+{
+}
+
+bool SceneSetupCompiler::ParseString(char const *command)
+{
+ SceneSetupScanner scanner(command);
+ m_lexer = &scanner;
+ SceneSetupParser parser(*this);
+ if (parser.parse() != 0)
+ {
+ Log::Debug("Uro source: %s\n", command);
+ return false;
+ }
+ return true;
+}
+
+void SceneSetupCompiler::Error(const class location& l, const std::string& m)
+{
+ Log::Error("SceneSetup syntax error line %d column %d: %s\n",
+ l.begin.line, l.begin.column, m.c_str());
+}
+
+void SceneSetupCompiler::Error(const std::string& m)
+{
+ Log::Error("SceneSetup syntax error: %s\n", m.c_str());
+}
+
+} /* namespace lol */
+
diff --git a/test/scenesetup-compiler.h b/test/scenesetup-compiler.h
new file mode 100644
index 00000000..0ff0ac9c
--- /dev/null
+++ b/test/scenesetup-compiler.h
@@ -0,0 +1,63 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#ifndef __SCENESETUP_COMPILER_H__
+#define __SCENESETUP_COMPILER_H__
+
+#include
+
+#ifndef __FLEX_LEXER_H
+# define yyFlexLexer SceneSetupFlexLexer
+# include "FlexLexer.h"
+# undef yyFlexLexer
+#endif
+
+#include "generated/scenesetup-parser.h"
+
+class SceneSetup;
+
+namespace lol
+{
+
+//----
+class SceneSetupScanner : public SceneSetupFlexLexer
+{
+public:
+ SceneSetupScanner(char const *command);
+ virtual ~SceneSetupScanner();
+ virtual int LexerInput(char* buf, int max_size);
+ virtual SceneSetupParser::token_type lex(SceneSetupParser::semantic_type* yylval,
+ SceneSetupParser::location_type* yylloc);
+
+private:
+ char const *m_input;
+};
+
+//----
+class SceneSetupCompiler
+{
+public:
+ SceneSetupCompiler(class SceneSetup &uro);
+
+ bool ParseString(char const *command);
+
+ void Error(const class location& l, const std::string& m);
+ void Error(const std::string& m);
+
+ class SceneSetupScanner* m_lexer;
+ class SceneSetup& m_sstp;
+ String m_last_cmd;
+};
+
+} /* namespace lol */
+
+#endif /* __SCENESETUP_COMPILER_H__ */
+
diff --git a/test/scenesetup-parser.y b/test/scenesetup-parser.y
new file mode 100644
index 00000000..7d25f02e
--- /dev/null
+++ b/test/scenesetup-parser.y
@@ -0,0 +1,200 @@
+%{
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include "core.h"
+#include "../scenesetup.h"
+
+%}
+
+%require "2.3"
+%debug
+%defines
+%skeleton "lalr1.cc"
+%name-prefix="lol"
+%define parser_class_name "SceneSetupParser"
+%locations
+%parse-param { class SceneSetupCompiler& uc }
+%error-verbose
+
+%union
+{
+ float fval;
+ int ival;
+ bool bval;
+ float vval[4];
+ int ivval[4];
+ char* sval;
+ char* svval;
+ /* Can't use uin32_t here for some reason */
+ unsigned u32val;
+}
+
+%start sstp_description
+
+%token T_COLOR
+
+%token T_ADDLIGHT T_OBJPOSITION T_OBJLOOKAT T_OBJCOLOR
+%token T_CUSTOMCMD
+
+%token T_END 0
+%token T_ERROR
+
+%token F_NUMBER
+%token I_NUMBER
+%token STRING
+%token STRING_VAR
+%token BOOLEAN
+%token COLOR
+
+/* Base Number types */
+%type fv
+%type iv
+/* Vector types */
+%type v3
+%type iv3
+%type v4
+/* Special types */
+%type bv
+%type sv
+%type svv
+
+
+%{
+#include "../scenesetup-compiler.h"
+
+#undef yylex
+#define yylex uc.m_lexer->lex
+
+/* HACK: workaround for Bison who insists on using exceptions */
+#define try if (true)
+#define catch(...) if (false)
+#define throw (void)0
+%}
+
+%%
+
+sstp_description:
+ sstp_expression_list T_END
+ ;
+
+sstp_expression_list:
+ sstp_expression
+ | sstp_expression sstp_expression_list
+ ;
+
+sstp_expression:
+ sstp_command_list
+ ;
+
+sstp_command_list:
+ sstp_command
+ | sstp_command_list sstp_command
+ ;
+
+sstp_command:
+ light_command
+ | setup_command
+ | custom_command
+ ;
+
+light_command:
+ T_ADDLIGHT { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT"; }
+ | T_ADDLIGHT fv { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT";
+ uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3::zero, $2)); }
+ ;
+
+setup_command:
+ T_OBJPOSITION v3 { if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3($2[0], $2[1], $2[2]), uc.m_sstp.m_lights.Last()->GetPosition().w)); }
+ | T_OBJLOOKAT v3 { if (uc.m_last_cmd == "ADDLIGHT")
+ { /* */ } }
+ | T_OBJCOLOR v4 { if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetColor(vec4($2[0], $2[1], $2[2], $2[3])); }
+ | T_OBJCOLOR COLOR { uint32_t x = $2;
+ ivec4 v(x >> 24, (x >> 16) & 0xff, (x >> 8) & 0xff, x & 0xff);
+ vec4 vv = vec4(v) * (1.f / 255.f);
+ if (uc.m_last_cmd == "ADDLIGHT")
+ uc.m_sstp.m_lights.Last()->SetColor(vv); }
+ ;
+
+custom_command:
+ T_CUSTOMCMD svv sv { uc.m_sstp.m_custom_cmd.Push($2, $3); }
+ ;
+
+
+/* Base Number types */
+fv:
+ F_NUMBER { $$ = $1; }
+ | '-' fv { $$ = -$2; }
+ | I_NUMBER { $$ = (float)$1; }
+ | '-' iv { $$ = -(float)$2; }
+ ;
+
+iv:
+ I_NUMBER { $$ = $1; }
+ | '-' iv { $$ = -$2; }
+ | F_NUMBER { $$ = (int)$1; }
+ | '-' fv { $$ = -(int)$2; }
+ ;
+
+/* Vector types */
+v3:
+ '('fv')' { $$[0] = $2; $$[1] = $2; $$[2] = $2; }
+ | '('fv fv fv')' { $$[0] = $2; $$[1] = $3; $$[2] = $4; }
+ ;
+
+iv3:
+ '('iv')' { $$[0] = $2; $$[1] = $2; $$[2] = $2; }
+ | '('iv iv iv')' { $$[0] = $2; $$[1] = $3; $$[2] = $4; }
+ ;
+
+v4:
+ '('fv')' { $$[0] = $2; $$[1] = $2; $$[2] = $2; $$[3] = $2; }
+ | '('fv fv fv fv')' { $$[0] = $2; $$[1] = $3; $$[2] = $4; $$[3] = $5; }
+ ;
+
+/* Special types */
+bv:
+ BOOLEAN { $$ = $1; }
+ | I_NUMBER { $$ = !!$1; }
+ | F_NUMBER { $$ = !!$1; }
+ ;
+
+svv:
+ STRING_VAR { $$ = $1; }
+ ;
+
+sv:
+ STRING { String t = $1;
+ t.Replace('"', ' ', true);
+ free($1);
+ $$ = strdup((const char *)t.C()); }
+ | STRING sv { String t = $1;
+ t += $2;
+ t.Replace('"', ' ', true);
+ free($1);
+ free($2);
+ $$ = strdup((const char *)t.C()); }
+ ;
+
+%%
+
+void lol::SceneSetupParser::error(const SceneSetupParser::location_type& l,
+ const std::string& m)
+{
+ uc.Error(l, m);
+}
+
diff --git a/test/scenesetup-scanner.l b/test/scenesetup-scanner.l
new file mode 100644
index 00000000..88882c37
--- /dev/null
+++ b/test/scenesetup-scanner.l
@@ -0,0 +1,144 @@
+%{
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include
+using std::exit;
+using std::malloc;
+using std::realloc;
+using std::free;
+
+#include "core.h"
+#include "../scenesetup.h"
+#include "../scenesetup-compiler.h"
+
+typedef lol::SceneSetupParser::token token;
+typedef lol::SceneSetupParser::token_type token_type;
+
+#ifndef YY_DECL
+# define YY_DECL lol::SceneSetupParser::token_type \
+ lol::SceneSetupScanner::lex(lol::SceneSetupParser::semantic_type* yylval, \
+ lol::SceneSetupParser::location_type* yylloc)
+#endif
+
+#define yyterminate() return token::T_END
+#define YY_NO_UNISTD_H
+#define YY_USER_ACTION yylloc->columns(yyleng);
+%}
+
+%option c++ prefix="SceneSetup"
+%option batch yywrap nounput stack
+
+%%
+
+%{ /* reset location at the beginning of yylex() */
+ yylloc->step();
+%}
+
+addlight { return token::T_ADDLIGHT; }
+position { return token::T_OBJPOSITION; }
+lookat { return token::T_OBJLOOKAT; }
+color { return token::T_OBJCOLOR; }
+
+custom { return token::T_CUSTOMCMD; }
+
+%{ /* ======= BASE COLOR TYPES ========================================= */ %}
+%{ /* COLOR */ %}
+#[0-9a-fA-F]{3} {
+ uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+ yylval->u32val = 0x11000000u * (tmp >> 8)
+ | 0x00110000u * ((tmp >> 4) & 0xf)
+ | 0x00001100u * (tmp & 0xf)
+ | 0x000000ffu;
+ return token::COLOR; }
+#[0-9a-fA-F]{4} {
+ uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+ yylval->u32val = 0x11000000u * (tmp >> 12)
+ | 0x00110000u * ((tmp >> 8) & 0xf)
+ | 0x00001100u * ((tmp >> 4) & 0xf)
+ | 0x00000011u * (tmp & 0xf);
+ return token::COLOR; }
+#[0-9a-fA-F]{6} {
+ yylval->u32val = 0xffu
+ | 0x100u * (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+ return token::COLOR; }
+#[0-9a-fA-F]{8} {
+ yylval->u32val = (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+ return token::COLOR; }
+
+%{ /* ======= BASE DATA TYPES ========================================= */ %}
+%{ /* BOOL */ %}
+true { yylval->bval = true; return token::BOOLEAN; }
+false { yylval->bval = false; return token::BOOLEAN; }
+%{ /* FLOAT */ %}
+[-+]?[0-9]*\.[0-9]+([eE][-+]?[0-9]+)? {
+ yylval->fval = (float)std::atof(yytext); return token::F_NUMBER; }
+%{ /* INT */ %}
+[-+]?[0-9]+ {
+ yylval->ival = std::atoi(yytext); return token::I_NUMBER; }
+%{ /* STRING */ %}
+[\"][^\"]*[\"] {
+ yylval->sval = strdup(yytext); return token::STRING; }
+%{ /* STRING VAR */ %}
+[a-zA-Z][a-zA-Z_\-]+ {
+ yylval->svval = strdup(yytext); return token::STRING_VAR; }
+
+%{ /* ======= COMMENTS ======= */ %}
+"//"[^\n\r]*[\n\r] { /* ignore this */ }
+
+%{ /* Semantics tokens */ %}
+"-" { return token_type('-'); }
+"(" { return token_type('('); }
+")" { return token_type(')'); }
+[ ,] { /* ignore this */ }
+[\n] { /* ignore this */ }
+. { return token::T_ERROR; }
+
+%%
+
+lol::SceneSetupScanner::SceneSetupScanner(char const *command)
+ : SceneSetupFlexLexer(0, 0),
+ m_input(command)
+{
+}
+
+lol::SceneSetupScanner::~SceneSetupScanner()
+{
+}
+
+int lol::SceneSetupScanner::LexerInput(char* buf, int max_size)
+{
+ (void)max_size; /* unused for now */
+
+ buf[0] = m_input[0];
+ if (buf[0])
+ ++m_input;
+ return buf[0] ? 1 : 0;
+}
+
+#ifdef yylex
+#undef yylex
+#endif
+int SceneSetupFlexLexer::yylex()
+{
+ std::cerr << "in SceneSetupFlexLexer::yylex() !" << std::endl;
+ return 0;
+}
+
+int SceneSetupFlexLexer::yywrap()
+{
+ return 1;
+}
+
diff --git a/test/scenesetup.cpp b/test/scenesetup.cpp
new file mode 100644
index 00000000..94703521
--- /dev/null
+++ b/test/scenesetup.cpp
@@ -0,0 +1,61 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+# include "config.h"
+#endif
+
+#include "core.h"
+#include "scenesetup.h"
+#include "scenesetup-compiler.h"
+
+namespace lol
+{
+
+//-----------------------------------------------------------------------------
+//CTor/DTor
+SceneSetup::SceneSetup()
+{
+}
+
+//----
+SceneSetup::~SceneSetup()
+{
+ Shutdown(true);
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Compile(char const *command)
+{
+ SceneSetupCompiler mc(*this);
+ return mc.ParseString(command);
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Startup()
+{
+ for (int i = 0; i < m_lights.Count(); i++)
+ Ticker::Ref(m_lights[i]);
+ return true;
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Shutdown(bool destroy)
+{
+ for (int i = 0; i < m_lights.Count(); i++)
+ Ticker::Unref(m_lights[i]);
+
+ if (destroy)
+ m_lights.Empty();
+ return true;
+}
+
+} /* namespace lol */
diff --git a/test/scenesetup.h b/test/scenesetup.h
new file mode 100644
index 00000000..97f1149f
--- /dev/null
+++ b/test/scenesetup.h
@@ -0,0 +1,48 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet
+// (c) 2013 Sam Hocevar
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the Do What The Fuck You Want To
+// Public License, Version 2, as published by Sam Hocevar. See
+// http://www.wtfpl.net/ for more details.
+//
+
+//
+// The Scene setup class
+// ----------------
+//
+
+#if !defined __SCENESETUP_H__
+#define __SCENESETUP_H__
+
+namespace lol
+{
+
+class SceneSetup
+{
+ friend class SceneSetupParser;
+
+public:
+ //CTor/DTor
+ SceneSetup();
+ ~SceneSetup();
+
+ static char const *GetName() { return ""; }
+
+ //--
+ bool Compile(char const *command);
+
+ //--
+ bool Startup();
+ bool Shutdown(bool destroy=false);
+
+//private:
+ Array m_lights;
+ Array m_custom_cmd;
+};
+
+} /* namespace lol */
+
+#endif /* __SCENESETUP_H__ */