From 1e7d3ee21a92dad9879536a2bf82d5ddb4902abd Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Benjamin=20=E2=80=98Touky=E2=80=99=20Huet?=
 <huet.benjamin@gmail.com>
Date: Tue, 1 Oct 2013 15:35:03 +0000
Subject: [PATCH] Added SceneSetup and its Parser/Compiler

---
 src/easymesh/easymesh-scanner.l         |    2 +-
 test/generated/location.hh              |  164 +++
 test/generated/position.hh              |  161 ++
 test/generated/scenesetup-parser.cpp    | 1082 ++++++++++++++
 test/generated/scenesetup-parser.h      |  330 +++++
 test/generated/scenesetup-parser.output |  700 +++++++++
 test/generated/scenesetup-scanner.cpp   | 1787 +++++++++++++++++++++++
 test/generated/stack.hh                 |  135 ++
 test/meshviewer.cpp                     |   83 +-
 test/meshviewer.vcxproj                 |   15 +
 test/meshviewer_index.html              |    7 +-
 test/scenesetup-compiler.cpp            |   55 +
 test/scenesetup-compiler.h              |   63 +
 test/scenesetup-parser.y                |  200 +++
 test/scenesetup-scanner.l               |  144 ++
 test/scenesetup.cpp                     |   61 +
 test/scenesetup.h                       |   48 +
 17 files changed, 4991 insertions(+), 46 deletions(-)
 create mode 100644 test/generated/location.hh
 create mode 100644 test/generated/position.hh
 create mode 100644 test/generated/scenesetup-parser.cpp
 create mode 100644 test/generated/scenesetup-parser.h
 create mode 100644 test/generated/scenesetup-parser.output
 create mode 100644 test/generated/scenesetup-scanner.cpp
 create mode 100644 test/generated/stack.hh
 create mode 100644 test/scenesetup-compiler.cpp
 create mode 100644 test/scenesetup-compiler.h
 create mode 100644 test/scenesetup-parser.y
 create mode 100644 test/scenesetup-scanner.l
 create mode 100644 test/scenesetup.cpp
 create mode 100644 test/scenesetup.h

diff --git a/src/easymesh/easymesh-scanner.l b/src/easymesh/easymesh-scanner.l
index 1c80d9b1..4bbd51a4 100644
--- a/src/easymesh/easymesh-scanner.l
+++ b/src/easymesh/easymesh-scanner.l
@@ -109,7 +109,7 @@ typedef lol::EasyMeshParser::token_type token_type;
 (aq|addquad)             { return token::T_QUAD; }
 (acg|addcog)             { return token::T_COG; }
 
-%{ /* =======  BASE DATA TYPES  ========================================= */ %}
+%{ /* =======  BASE COLOR TYPES  ========================================= */ %}
 %{ /* COLOR */ %}
 #[0-9a-fA-F]{3} {
         uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
diff --git a/test/generated/location.hh b/test/generated/location.hh
new file mode 100644
index 00000000..0b3d1b94
--- /dev/null
+++ b/test/generated/location.hh
@@ -0,0 +1,164 @@
+/* A Bison parser, made by GNU Bison 2.4.2.  */
+
+/* Locations for Bison parsers in C++
+   
+      Copyright (C) 2002-2007, 2009-2010 Free Software Foundation, Inc.
+   
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation, either version 3 of the License, or
+   (at your option) any later version.
+   
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+   
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* As a special exception, you may create a larger work that contains
+   part or all of the Bison parser skeleton and distribute that work
+   under terms of your choice, so long as that work isn't itself a
+   parser generator using the skeleton or a modified version thereof
+   as a parser skeleton.  Alternatively, if you modify or redistribute
+   the parser skeleton itself, you may (at your option) remove this
+   special exception, which will cause the skeleton and the resulting
+   Bison output files to be licensed under the GNU General Public
+   License without this special exception.
+   
+   This special exception was added by the Free Software Foundation in
+   version 2.2 of Bison.  */
+
+/**
+ ** \file location.hh
+ ** Define the lol::location class.
+ */
+
+#ifndef BISON_LOCATION_HH
+# define BISON_LOCATION_HH
+
+# include <iostream>
+# include <string>
+# include "position.hh"
+
+
+namespace lol {
+
+/* Line 162 of location.cc  */
+#line 50 "generated/location.hh"
+
+  /// Abstract a location.
+  class location
+  {
+  public:
+
+    /// Construct a location.
+    location ()
+      : begin (), end ()
+    {
+    }
+
+
+    /// Initialization.
+    inline void initialize (std::string* fn)
+    {
+      begin.initialize (fn);
+      end = begin;
+    }
+
+    /** \name Line and Column related manipulators
+     ** \{ */
+  public:
+    /// Reset initial location to final location.
+    inline void step ()
+    {
+      begin = end;
+    }
+
+    /// Extend the current location to the COUNT next columns.
+    inline void columns (unsigned int count = 1)
+    {
+      end += count;
+    }
+
+    /// Extend the current location to the COUNT next lines.
+    inline void lines (unsigned int count = 1)
+    {
+      end.lines (count);
+    }
+    /** \} */
+
+
+  public:
+    /// Beginning of the located region.
+    position begin;
+    /// End of the located region.
+    position end;
+  };
+
+  /// Join two location objects to create a location.
+  inline const location operator+ (const location& begin, const location& end)
+  {
+    location res = begin;
+    res.end = end.end;
+    return res;
+  }
+
+  /// Add two location objects.
+  inline const location operator+ (const location& begin, unsigned int width)
+  {
+    location res = begin;
+    res.columns (width);
+    return res;
+  }
+
+  /// Add and assign a location.
+  inline location& operator+= (location& res, unsigned int width)
+  {
+    res.columns (width);
+    return res;
+  }
+
+  /// Compare two location objects.
+  inline bool
+  operator== (const location& loc1, const location& loc2)
+  {
+    return loc1.begin == loc2.begin && loc1.end == loc2.end;
+  }
+
+  /// Compare two location objects.
+  inline bool
+  operator!= (const location& loc1, const location& loc2)
+  {
+    return !(loc1 == loc2);
+  }
+
+  /** \brief Intercept output stream redirection.
+   ** \param ostr the destination output stream
+   ** \param loc a reference to the location to redirect
+   **
+   ** Avoid duplicate information.
+   */
+  inline std::ostream& operator<< (std::ostream& ostr, const location& loc)
+  {
+    position last = loc.end - 1;
+    ostr << loc.begin;
+    if (last.filename
+	&& (!loc.begin.filename
+	    || *loc.begin.filename != *last.filename))
+      ostr << '-' << last;
+    else if (loc.begin.line != last.line)
+      ostr << '-' << last.line  << '.' << last.column;
+    else if (loc.begin.column != last.column)
+      ostr << '-' << last.column;
+    return ostr;
+  }
+
+
+} // lol
+
+/* Line 271 of location.cc  */
+#line 163 "generated/location.hh"
+
+#endif // not BISON_LOCATION_HH
diff --git a/test/generated/position.hh b/test/generated/position.hh
new file mode 100644
index 00000000..984c21a6
--- /dev/null
+++ b/test/generated/position.hh
@@ -0,0 +1,161 @@
+/* A Bison parser, made by GNU Bison 2.4.2.  */
+
+/* Positions for Bison parsers in C++
+   
+      Copyright (C) 2002-2007, 2009-2010 Free Software Foundation, Inc.
+   
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation, either version 3 of the License, or
+   (at your option) any later version.
+   
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+   
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* As a special exception, you may create a larger work that contains
+   part or all of the Bison parser skeleton and distribute that work
+   under terms of your choice, so long as that work isn't itself a
+   parser generator using the skeleton or a modified version thereof
+   as a parser skeleton.  Alternatively, if you modify or redistribute
+   the parser skeleton itself, you may (at your option) remove this
+   special exception, which will cause the skeleton and the resulting
+   Bison output files to be licensed under the GNU General Public
+   License without this special exception.
+   
+   This special exception was added by the Free Software Foundation in
+   version 2.2 of Bison.  */
+
+/**
+ ** \file position.hh
+ ** Define the lol::position class.
+ */
+
+#ifndef BISON_POSITION_HH
+# define BISON_POSITION_HH
+
+# include <iostream>
+# include <string>
+# include <algorithm>
+
+
+namespace lol {
+
+/* Line 37 of location.cc  */
+#line 50 "generated/position.hh"
+  /// Abstract a position.
+  class position
+  {
+  public:
+
+    /// Construct a position.
+    position ()
+      : filename (0), line (1), column (1)
+    {
+    }
+
+
+    /// Initialization.
+    inline void initialize (std::string* fn)
+    {
+      filename = fn;
+      line = 1;
+      column = 1;
+    }
+
+    /** \name Line and Column related manipulators
+     ** \{ */
+  public:
+    /// (line related) Advance to the COUNT next lines.
+    inline void lines (int count = 1)
+    {
+      column = 1;
+      line += count;
+    }
+
+    /// (column related) Advance to the COUNT next columns.
+    inline void columns (int count = 1)
+    {
+      column = std::max (1u, column + count);
+    }
+    /** \} */
+
+  public:
+    /// File name to which this position refers.
+    std::string* filename;
+    /// Current line number.
+    unsigned int line;
+    /// Current column number.
+    unsigned int column;
+  };
+
+  /// Add and assign a position.
+  inline const position&
+  operator+= (position& res, const int width)
+  {
+    res.columns (width);
+    return res;
+  }
+
+  /// Add two position objects.
+  inline const position
+  operator+ (const position& begin, const int width)
+  {
+    position res = begin;
+    return res += width;
+  }
+
+  /// Add and assign a position.
+  inline const position&
+  operator-= (position& res, const int width)
+  {
+    return res += -width;
+  }
+
+  /// Add two position objects.
+  inline const position
+  operator- (const position& begin, const int width)
+  {
+    return begin + -width;
+  }
+
+  /// Compare two position objects.
+  inline bool
+  operator== (const position& pos1, const position& pos2)
+  {
+    return (pos1.line == pos2.line
+            && pos1.column == pos2.column
+            && (pos1.filename == pos2.filename
+                || (pos1.filename && pos2.filename
+                    && *pos1.filename == *pos2.filename)));
+  }
+
+  /// Compare two position objects.
+  inline bool
+  operator!= (const position& pos1, const position& pos2)
+  {
+    return !(pos1 == pos2);
+  }
+
+  /** \brief Intercept output stream redirection.
+   ** \param ostr the destination output stream
+   ** \param pos a reference to the position to redirect
+   */
+  inline std::ostream&
+  operator<< (std::ostream& ostr, const position& pos)
+  {
+    if (pos.filename)
+      ostr << *pos.filename << ':';
+    return ostr << pos.line << '.' << pos.column;
+  }
+
+
+} // lol
+
+/* Line 144 of location.cc  */
+#line 161 "generated/position.hh"
+#endif // not BISON_POSITION_HH
diff --git a/test/generated/scenesetup-parser.cpp b/test/generated/scenesetup-parser.cpp
new file mode 100644
index 00000000..84e0e433
--- /dev/null
+++ b/test/generated/scenesetup-parser.cpp
@@ -0,0 +1,1082 @@
+/* A Bison parser, made by GNU Bison 2.4.2.  */
+
+/* Skeleton implementation for Bison LALR(1) parsers in C++
+   
+      Copyright (C) 2002-2010 Free Software Foundation, Inc.
+   
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation, either version 3 of the License, or
+   (at your option) any later version.
+   
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+   
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* As a special exception, you may create a larger work that contains
+   part or all of the Bison parser skeleton and distribute that work
+   under terms of your choice, so long as that work isn't itself a
+   parser generator using the skeleton or a modified version thereof
+   as a parser skeleton.  Alternatively, if you modify or redistribute
+   the parser skeleton itself, you may (at your option) remove this
+   special exception, which will cause the skeleton and the resulting
+   Bison output files to be licensed under the GNU General Public
+   License without this special exception.
+   
+   This special exception was added by the Free Software Foundation in
+   version 2.2 of Bison.  */
+
+// Take the name prefix into account.
+#define yylex   lollex
+
+/* First part of user declarations.  */
+
+/* Line 310 of lalr1.cc  */
+#line 1 "scenesetup-parser.y"
+
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include "core.h"
+#include "../scenesetup.h"
+
+
+
+/* Line 310 of lalr1.cc  */
+#line 63 "generated/scenesetup-parser.cpp"
+
+
+#include "scenesetup-parser.h"
+
+/* User implementation prologue.  */
+
+/* Line 316 of lalr1.cc  */
+#line 75 "scenesetup-parser.y"
+
+#include "../scenesetup-compiler.h"
+
+#undef yylex
+#define yylex uc.m_lexer->lex
+
+/* HACK: workaround for Bison who insists on using exceptions */
+#define try if (true)
+#define catch(...) if (false)
+#define throw (void)0
+
+
+/* Line 316 of lalr1.cc  */
+#line 85 "generated/scenesetup-parser.cpp"
+
+#ifndef YY_
+# if defined YYENABLE_NLS && YYENABLE_NLS
+#  if ENABLE_NLS
+#   include <libintl.h> /* FIXME: INFRINGES ON USER NAME SPACE */
+#   define YY_(msgid) dgettext ("bison-runtime", msgid)
+#  endif
+# endif
+# ifndef YY_
+#  define YY_(msgid) msgid
+# endif
+#endif
+
+/* Suppress unused-variable warnings by "using" E.  */
+#define YYUSE(e) ((void) (e))
+
+/* Enable debugging if requested.  */
+#if YYDEBUG
+
+/* A pseudo ostream that takes yydebug_ into account.  */
+# define YYCDEBUG if (yydebug_) (*yycdebug_)
+
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)	\
+do {							\
+  if (yydebug_)						\
+    {							\
+      *yycdebug_ << Title << ' ';			\
+      yy_symbol_print_ ((Type), (Value), (Location));	\
+      *yycdebug_ << std::endl;				\
+    }							\
+} while (false)
+
+# define YY_REDUCE_PRINT(Rule)		\
+do {					\
+  if (yydebug_)				\
+    yy_reduce_print_ (Rule);		\
+} while (false)
+
+# define YY_STACK_PRINT()		\
+do {					\
+  if (yydebug_)				\
+    yystack_print_ ();			\
+} while (false)
+
+#else /* !YYDEBUG */
+
+# define YYCDEBUG if (false) std::cerr
+# define YY_SYMBOL_PRINT(Title, Type, Value, Location)
+# define YY_REDUCE_PRINT(Rule)
+# define YY_STACK_PRINT()
+
+#endif /* !YYDEBUG */
+
+#define yyerrok		(yyerrstatus_ = 0)
+#define yyclearin	(yychar = yyempty_)
+
+#define YYACCEPT	goto yyacceptlab
+#define YYABORT		goto yyabortlab
+#define YYERROR		goto yyerrorlab
+#define YYRECOVERING()  (!!yyerrstatus_)
+
+
+namespace lol {
+
+/* Line 379 of lalr1.cc  */
+#line 151 "generated/scenesetup-parser.cpp"
+#if YYERROR_VERBOSE
+
+  /* Return YYSTR after stripping away unnecessary quotes and
+     backslashes, so that it's suitable for yyerror.  The heuristic is
+     that double-quoting is unnecessary unless the string contains an
+     apostrophe, a comma, or backslash (other than backslash-backslash).
+     YYSTR is taken from yytname.  */
+  std::string
+  SceneSetupParser::yytnamerr_ (const char *yystr)
+  {
+    if (*yystr == '"')
+      {
+        std::string yyr = "";
+        char const *yyp = yystr;
+
+        for (;;)
+          switch (*++yyp)
+            {
+            case '\'':
+            case ',':
+              goto do_not_strip_quotes;
+
+            case '\\':
+              if (*++yyp != '\\')
+                goto do_not_strip_quotes;
+              /* Fall through.  */
+            default:
+              yyr += *yyp;
+              break;
+
+            case '"':
+              return yyr;
+            }
+      do_not_strip_quotes: ;
+      }
+
+    return yystr;
+  }
+
+#endif
+
+  /// Build a parser object.
+  SceneSetupParser::SceneSetupParser (class SceneSetupCompiler& uc_yyarg)
+    :
+#if YYDEBUG
+      yydebug_ (false),
+      yycdebug_ (&std::cerr),
+#endif
+      uc (uc_yyarg)
+  {
+  }
+
+  SceneSetupParser::~SceneSetupParser ()
+  {
+  }
+
+#if YYDEBUG
+  /*--------------------------------.
+  | Print this symbol on YYOUTPUT.  |
+  `--------------------------------*/
+
+  inline void
+  SceneSetupParser::yy_symbol_value_print_ (int yytype,
+			   const semantic_type* yyvaluep, const location_type* yylocationp)
+  {
+    YYUSE (yylocationp);
+    YYUSE (yyvaluep);
+    switch (yytype)
+      {
+         default:
+	  break;
+      }
+  }
+
+
+  void
+  SceneSetupParser::yy_symbol_print_ (int yytype,
+			   const semantic_type* yyvaluep, const location_type* yylocationp)
+  {
+    *yycdebug_ << (yytype < yyntokens_ ? "token" : "nterm")
+	       << ' ' << yytname_[yytype] << " ("
+	       << *yylocationp << ": ";
+    yy_symbol_value_print_ (yytype, yyvaluep, yylocationp);
+    *yycdebug_ << ')';
+  }
+#endif
+
+  void
+  SceneSetupParser::yydestruct_ (const char* yymsg,
+			   int yytype, semantic_type* yyvaluep, location_type* yylocationp)
+  {
+    YYUSE (yylocationp);
+    YYUSE (yymsg);
+    YYUSE (yyvaluep);
+
+    YY_SYMBOL_PRINT (yymsg, yytype, yyvaluep, yylocationp);
+
+    switch (yytype)
+      {
+  
+	default:
+	  break;
+      }
+  }
+
+  void
+  SceneSetupParser::yypop_ (unsigned int n)
+  {
+    yystate_stack_.pop (n);
+    yysemantic_stack_.pop (n);
+    yylocation_stack_.pop (n);
+  }
+
+#if YYDEBUG
+  std::ostream&
+  SceneSetupParser::debug_stream () const
+  {
+    return *yycdebug_;
+  }
+
+  void
+  SceneSetupParser::set_debug_stream (std::ostream& o)
+  {
+    yycdebug_ = &o;
+  }
+
+
+  SceneSetupParser::debug_level_type
+  SceneSetupParser::debug_level () const
+  {
+    return yydebug_;
+  }
+
+  void
+  SceneSetupParser::set_debug_level (debug_level_type l)
+  {
+    yydebug_ = l;
+  }
+#endif
+
+  int
+  SceneSetupParser::parse ()
+  {
+    /// Lookahead and lookahead in internal form.
+    int yychar = yyempty_;
+    int yytoken = 0;
+
+    /* State.  */
+    int yyn;
+    int yylen = 0;
+    int yystate = 0;
+
+    /* Error handling.  */
+    int yynerrs_ = 0;
+    int yyerrstatus_ = 0;
+
+    /// Semantic value of the lookahead.
+    semantic_type yylval;
+    /// Location of the lookahead.
+    location_type yylloc;
+    /// The locations where the error started and ended.
+    location_type yyerror_range[2];
+
+    /// $$.
+    semantic_type yyval;
+    /// @$.
+    location_type yyloc;
+
+    int yyresult;
+
+    YYCDEBUG << "Starting parse" << std::endl;
+
+
+    /* Initialize the stacks.  The initial state will be pushed in
+       yynewstate, since the latter expects the semantical and the
+       location values to have been already stored, initialize these
+       stacks with a primary value.  */
+    yystate_stack_ = state_stack_type (0);
+    yysemantic_stack_ = semantic_stack_type (0);
+    yylocation_stack_ = location_stack_type (0);
+    yysemantic_stack_.push (yylval);
+    yylocation_stack_.push (yylloc);
+
+    /* New state.  */
+  yynewstate:
+    yystate_stack_.push (yystate);
+    YYCDEBUG << "Entering state " << yystate << std::endl;
+
+    /* Accept?  */
+    if (yystate == yyfinal_)
+      goto yyacceptlab;
+
+    goto yybackup;
+
+    /* Backup.  */
+  yybackup:
+
+    /* Try to take a decision without lookahead.  */
+    yyn = yypact_[yystate];
+    if (yyn == yypact_ninf_)
+      goto yydefault;
+
+    /* Read a lookahead token.  */
+    if (yychar == yyempty_)
+      {
+	YYCDEBUG << "Reading a token: ";
+	yychar = yylex (&yylval, &yylloc);
+      }
+
+
+    /* Convert token to internal form.  */
+    if (yychar <= yyeof_)
+      {
+	yychar = yytoken = yyeof_;
+	YYCDEBUG << "Now at end of input." << std::endl;
+      }
+    else
+      {
+	yytoken = yytranslate_ (yychar);
+	YY_SYMBOL_PRINT ("Next token is", yytoken, &yylval, &yylloc);
+      }
+
+    /* If the proper action on seeing token YYTOKEN is to reduce or to
+       detect an error, take that action.  */
+    yyn += yytoken;
+    if (yyn < 0 || yylast_ < yyn || yycheck_[yyn] != yytoken)
+      goto yydefault;
+
+    /* Reduce or error.  */
+    yyn = yytable_[yyn];
+    if (yyn <= 0)
+      {
+	if (yyn == 0 || yyn == yytable_ninf_)
+	goto yyerrlab;
+	yyn = -yyn;
+	goto yyreduce;
+      }
+
+    /* Shift the lookahead token.  */
+    YY_SYMBOL_PRINT ("Shifting", yytoken, &yylval, &yylloc);
+
+    /* Discard the token being shifted.  */
+    yychar = yyempty_;
+
+    yysemantic_stack_.push (yylval);
+    yylocation_stack_.push (yylloc);
+
+    /* Count tokens shifted since error; after three, turn off error
+       status.  */
+    if (yyerrstatus_)
+      --yyerrstatus_;
+
+    yystate = yyn;
+    goto yynewstate;
+
+  /*-----------------------------------------------------------.
+  | yydefault -- do the default action for the current state.  |
+  `-----------------------------------------------------------*/
+  yydefault:
+    yyn = yydefact_[yystate];
+    if (yyn == 0)
+      goto yyerrlab;
+    goto yyreduce;
+
+  /*-----------------------------.
+  | yyreduce -- Do a reduction.  |
+  `-----------------------------*/
+  yyreduce:
+    yylen = yyr2_[yyn];
+    /* If YYLEN is nonzero, implement the default value of the action:
+       `$$ = $1'.  Otherwise, use the top of the stack.
+
+       Otherwise, the following line sets YYVAL to garbage.
+       This behavior is undocumented and Bison
+       users should not rely upon it.  */
+    if (yylen)
+      yyval = yysemantic_stack_[yylen - 1];
+    else
+      yyval = yysemantic_stack_[0];
+
+    {
+      slice<location_type, location_stack_type> slice (yylocation_stack_, yylen);
+      YYLLOC_DEFAULT (yyloc, slice, yylen);
+    }
+    YY_REDUCE_PRINT (yyn);
+    switch (yyn)
+      {
+	  case 11:
+
+/* Line 677 of lalr1.cc  */
+#line 114 "scenesetup-parser.y"
+    { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT"; }
+    break;
+
+  case 12:
+
+/* Line 677 of lalr1.cc  */
+#line 115 "scenesetup-parser.y"
+    { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT";
+                                      uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3::zero, (yysemantic_stack_[(2) - (2)].fval))); }
+    break;
+
+  case 13:
+
+/* Line 677 of lalr1.cc  */
+#line 120 "scenesetup-parser.y"
+    { if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3((yysemantic_stack_[(2) - (2)].vval)[0], (yysemantic_stack_[(2) - (2)].vval)[1], (yysemantic_stack_[(2) - (2)].vval)[2]), uc.m_sstp.m_lights.Last()->GetPosition().w)); }
+    break;
+
+  case 14:
+
+/* Line 677 of lalr1.cc  */
+#line 122 "scenesetup-parser.y"
+    { if (uc.m_last_cmd == "ADDLIGHT")
+                                        { /* */ } }
+    break;
+
+  case 15:
+
+/* Line 677 of lalr1.cc  */
+#line 124 "scenesetup-parser.y"
+    { if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetColor(vec4((yysemantic_stack_[(2) - (2)].vval)[0], (yysemantic_stack_[(2) - (2)].vval)[1], (yysemantic_stack_[(2) - (2)].vval)[2], (yysemantic_stack_[(2) - (2)].vval)[3])); }
+    break;
+
+  case 16:
+
+/* Line 677 of lalr1.cc  */
+#line 126 "scenesetup-parser.y"
+    { uint32_t x = (yysemantic_stack_[(2) - (2)].u32val);
+                                      ivec4 v(x >> 24, (x >> 16) & 0xff, (x >> 8) & 0xff, x & 0xff);
+                                      vec4 vv = vec4(v) * (1.f / 255.f);
+                                      if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetColor(vv); }
+    break;
+
+  case 17:
+
+/* Line 677 of lalr1.cc  */
+#line 134 "scenesetup-parser.y"
+    { uc.m_sstp.m_custom_cmd.Push((yysemantic_stack_[(3) - (2)].svval), (yysemantic_stack_[(3) - (3)].sval)); }
+    break;
+
+  case 18:
+
+/* Line 677 of lalr1.cc  */
+#line 140 "scenesetup-parser.y"
+    { (yyval.fval) = (yysemantic_stack_[(1) - (1)].fval); }
+    break;
+
+  case 19:
+
+/* Line 677 of lalr1.cc  */
+#line 141 "scenesetup-parser.y"
+    { (yyval.fval) = -(yysemantic_stack_[(2) - (2)].fval); }
+    break;
+
+  case 20:
+
+/* Line 677 of lalr1.cc  */
+#line 142 "scenesetup-parser.y"
+    { (yyval.fval) = (float)(yysemantic_stack_[(1) - (1)].ival); }
+    break;
+
+  case 21:
+
+/* Line 677 of lalr1.cc  */
+#line 143 "scenesetup-parser.y"
+    { (yyval.fval) = -(float)(yysemantic_stack_[(2) - (2)].ival); }
+    break;
+
+  case 22:
+
+/* Line 677 of lalr1.cc  */
+#line 147 "scenesetup-parser.y"
+    { (yyval.ival) = (yysemantic_stack_[(1) - (1)].ival); }
+    break;
+
+  case 23:
+
+/* Line 677 of lalr1.cc  */
+#line 148 "scenesetup-parser.y"
+    { (yyval.ival) = -(yysemantic_stack_[(2) - (2)].ival); }
+    break;
+
+  case 24:
+
+/* Line 677 of lalr1.cc  */
+#line 149 "scenesetup-parser.y"
+    { (yyval.ival) = (int)(yysemantic_stack_[(1) - (1)].fval); }
+    break;
+
+  case 25:
+
+/* Line 677 of lalr1.cc  */
+#line 150 "scenesetup-parser.y"
+    { (yyval.ival) = -(int)(yysemantic_stack_[(2) - (2)].fval); }
+    break;
+
+  case 26:
+
+/* Line 677 of lalr1.cc  */
+#line 155 "scenesetup-parser.y"
+    { (yyval.vval)[0] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[2] = (yysemantic_stack_[(3) - (2)].fval); }
+    break;
+
+  case 27:
+
+/* Line 677 of lalr1.cc  */
+#line 156 "scenesetup-parser.y"
+    { (yyval.vval)[0] = (yysemantic_stack_[(5) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(5) - (3)].fval); (yyval.vval)[2] = (yysemantic_stack_[(5) - (4)].fval); }
+    break;
+
+  case 28:
+
+/* Line 677 of lalr1.cc  */
+#line 165 "scenesetup-parser.y"
+    { (yyval.vval)[0] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[2] = (yysemantic_stack_[(3) - (2)].fval); (yyval.vval)[3] = (yysemantic_stack_[(3) - (2)].fval); }
+    break;
+
+  case 29:
+
+/* Line 677 of lalr1.cc  */
+#line 166 "scenesetup-parser.y"
+    { (yyval.vval)[0] = (yysemantic_stack_[(6) - (2)].fval); (yyval.vval)[1] = (yysemantic_stack_[(6) - (3)].fval); (yyval.vval)[2] = (yysemantic_stack_[(6) - (4)].fval); (yyval.vval)[3] = (yysemantic_stack_[(6) - (5)].fval); }
+    break;
+
+  case 30:
+
+/* Line 677 of lalr1.cc  */
+#line 177 "scenesetup-parser.y"
+    { (yyval.svval) = (yysemantic_stack_[(1) - (1)].svval); }
+    break;
+
+  case 31:
+
+/* Line 677 of lalr1.cc  */
+#line 181 "scenesetup-parser.y"
+    { String t = (yysemantic_stack_[(1) - (1)].sval);
+                      t.Replace('"', ' ', true);
+                      free((yysemantic_stack_[(1) - (1)].sval));
+                      (yyval.sval) = strdup((const char *)t.C()); }
+    break;
+
+  case 32:
+
+/* Line 677 of lalr1.cc  */
+#line 185 "scenesetup-parser.y"
+    { String t = (yysemantic_stack_[(2) - (1)].sval);
+                      t += (yysemantic_stack_[(2) - (2)].sval);
+                      t.Replace('"', ' ', true);
+                      free((yysemantic_stack_[(2) - (1)].sval));
+                      free((yysemantic_stack_[(2) - (2)].sval));
+                      (yyval.sval) = strdup((const char *)t.C()); }
+    break;
+
+
+
+/* Line 677 of lalr1.cc  */
+#line 612 "generated/scenesetup-parser.cpp"
+	default:
+          break;
+      }
+    YY_SYMBOL_PRINT ("-> $$ =", yyr1_[yyn], &yyval, &yyloc);
+
+    yypop_ (yylen);
+    yylen = 0;
+    YY_STACK_PRINT ();
+
+    yysemantic_stack_.push (yyval);
+    yylocation_stack_.push (yyloc);
+
+    /* Shift the result of the reduction.  */
+    yyn = yyr1_[yyn];
+    yystate = yypgoto_[yyn - yyntokens_] + yystate_stack_[0];
+    if (0 <= yystate && yystate <= yylast_
+	&& yycheck_[yystate] == yystate_stack_[0])
+      yystate = yytable_[yystate];
+    else
+      yystate = yydefgoto_[yyn - yyntokens_];
+    goto yynewstate;
+
+  /*------------------------------------.
+  | yyerrlab -- here on detecting error |
+  `------------------------------------*/
+  yyerrlab:
+    /* If not already recovering from an error, report this error.  */
+    if (!yyerrstatus_)
+      {
+	++yynerrs_;
+	error (yylloc, yysyntax_error_ (yystate, yytoken));
+      }
+
+    yyerror_range[0] = yylloc;
+    if (yyerrstatus_ == 3)
+      {
+	/* If just tried and failed to reuse lookahead token after an
+	 error, discard it.  */
+
+	if (yychar <= yyeof_)
+	  {
+	  /* Return failure if at end of input.  */
+	  if (yychar == yyeof_)
+	    YYABORT;
+	  }
+	else
+	  {
+	    yydestruct_ ("Error: discarding", yytoken, &yylval, &yylloc);
+	    yychar = yyempty_;
+	  }
+      }
+
+    /* Else will try to reuse lookahead token after shifting the error
+       token.  */
+    goto yyerrlab1;
+
+
+  /*---------------------------------------------------.
+  | yyerrorlab -- error raised explicitly by YYERROR.  |
+  `---------------------------------------------------*/
+  yyerrorlab:
+
+    /* Pacify compilers like GCC when the user code never invokes
+       YYERROR and the label yyerrorlab therefore never appears in user
+       code.  */
+    if (false)
+      goto yyerrorlab;
+
+    yyerror_range[0] = yylocation_stack_[yylen - 1];
+    /* Do not reclaim the symbols of the rule which action triggered
+       this YYERROR.  */
+    yypop_ (yylen);
+    yylen = 0;
+    yystate = yystate_stack_[0];
+    goto yyerrlab1;
+
+  /*-------------------------------------------------------------.
+  | yyerrlab1 -- common code for both syntax error and YYERROR.  |
+  `-------------------------------------------------------------*/
+  yyerrlab1:
+    yyerrstatus_ = 3;	/* Each real token shifted decrements this.  */
+
+    for (;;)
+      {
+	yyn = yypact_[yystate];
+	if (yyn != yypact_ninf_)
+	{
+	  yyn += yyterror_;
+	  if (0 <= yyn && yyn <= yylast_ && yycheck_[yyn] == yyterror_)
+	    {
+	      yyn = yytable_[yyn];
+	      if (0 < yyn)
+		break;
+	    }
+	}
+
+	/* Pop the current state because it cannot handle the error token.  */
+	if (yystate_stack_.height () == 1)
+	YYABORT;
+
+	yyerror_range[0] = yylocation_stack_[0];
+	yydestruct_ ("Error: popping",
+		     yystos_[yystate],
+		     &yysemantic_stack_[0], &yylocation_stack_[0]);
+	yypop_ ();
+	yystate = yystate_stack_[0];
+	YY_STACK_PRINT ();
+      }
+
+    yyerror_range[1] = yylloc;
+    // Using YYLLOC is tempting, but would change the location of
+    // the lookahead.  YYLOC is available though.
+    YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2);
+    yysemantic_stack_.push (yylval);
+    yylocation_stack_.push (yyloc);
+
+    /* Shift the error token.  */
+    YY_SYMBOL_PRINT ("Shifting", yystos_[yyn],
+		     &yysemantic_stack_[0], &yylocation_stack_[0]);
+
+    yystate = yyn;
+    goto yynewstate;
+
+    /* Accept.  */
+  yyacceptlab:
+    yyresult = 0;
+    goto yyreturn;
+
+    /* Abort.  */
+  yyabortlab:
+    yyresult = 1;
+    goto yyreturn;
+
+  yyreturn:
+    if (yychar != yyempty_)
+      yydestruct_ ("Cleanup: discarding lookahead", yytoken, &yylval, &yylloc);
+
+    /* Do not reclaim the symbols of the rule which action triggered
+       this YYABORT or YYACCEPT.  */
+    yypop_ (yylen);
+    while (yystate_stack_.height () != 1)
+      {
+	yydestruct_ ("Cleanup: popping",
+		   yystos_[yystate_stack_[0]],
+		   &yysemantic_stack_[0],
+		   &yylocation_stack_[0]);
+	yypop_ ();
+      }
+
+    return yyresult;
+  }
+
+  // Generate an error message.
+  std::string
+  SceneSetupParser::yysyntax_error_ (int yystate, int tok)
+  {
+    std::string res;
+    YYUSE (yystate);
+#if YYERROR_VERBOSE
+    int yyn = yypact_[yystate];
+    if (yypact_ninf_ < yyn && yyn <= yylast_)
+      {
+	/* Start YYX at -YYN if negative to avoid negative indexes in
+	   YYCHECK.  */
+	int yyxbegin = yyn < 0 ? -yyn : 0;
+
+	/* Stay within bounds of both yycheck and yytname.  */
+	int yychecklim = yylast_ - yyn + 1;
+	int yyxend = yychecklim < yyntokens_ ? yychecklim : yyntokens_;
+	int count = 0;
+	for (int x = yyxbegin; x < yyxend; ++x)
+	  if (yycheck_[x + yyn] == x && x != yyterror_)
+	    ++count;
+
+	// FIXME: This method of building the message is not compatible
+	// with internationalization.  It should work like yacc.c does it.
+	// That is, first build a string that looks like this:
+	// "syntax error, unexpected %s or %s or %s"
+	// Then, invoke YY_ on this string.
+	// Finally, use the string as a format to output
+	// yytname_[tok], etc.
+	// Until this gets fixed, this message appears in English only.
+	res = "syntax error, unexpected ";
+	res += yytnamerr_ (yytname_[tok]);
+	if (count < 5)
+	  {
+	    count = 0;
+	    for (int x = yyxbegin; x < yyxend; ++x)
+	      if (yycheck_[x + yyn] == x && x != yyterror_)
+		{
+		  res += (!count++) ? ", expecting " : " or ";
+		  res += yytnamerr_ (yytname_[x]);
+		}
+	  }
+      }
+    else
+#endif
+      res = YY_("syntax error");
+    return res;
+  }
+
+
+  /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing
+     STATE-NUM.  */
+  const signed char SceneSetupParser::yypact_ninf_ = -17;
+  const signed char
+  SceneSetupParser::yypact_[] =
+  {
+        28,     7,   -12,   -12,    -5,     1,    24,    25,    28,    28,
+     -17,   -17,   -17,   -17,   -17,   -17,    11,   -17,     7,   -17,
+     -17,   -17,     7,   -17,   -17,   -11,   -17,   -17,   -17,   -17,
+     -17,   -17,    11,   -17,   -17,    -7,    -3,   -11,   -17,   -17,
+     -17,   -17,     7,   -17,     7,   -17,    12,     7,   -17,    19,
+     -17
+  };
+
+  /* YYDEFACT[S] -- default rule to reduce with in state S when YYTABLE
+     doesn't specify something else to do.  Zero means the default is an
+     error.  */
+  const unsigned char
+  SceneSetupParser::yydefact_[] =
+  {
+         0,    11,     0,     0,     0,     0,     0,     0,     3,     5,
+       6,     8,     9,    10,    18,    20,     0,    12,     0,    13,
+      14,    16,     0,    15,    30,     0,     1,     2,     4,     7,
+      18,    20,     0,    19,    21,     0,     0,    31,    17,    19,
+      21,    26,     0,    28,     0,    32,     0,     0,    27,     0,
+      29
+  };
+
+  /* YYPGOTO[NTERM-NUM].  */
+  const signed char
+  SceneSetupParser::yypgoto_[] =
+  {
+       -17,   -17,    21,   -17,   -17,    29,   -17,   -17,   -17,   -16,
+       8,    36,   -17,   -17,     4
+  };
+
+  /* YYDEFGOTO[NTERM-NUM].  */
+  const signed char
+  SceneSetupParser::yydefgoto_[] =
+  {
+        -1,     6,     7,     8,     9,    10,    11,    12,    13,    17,
+      34,    19,    23,    25,    38
+  };
+
+  /* YYTABLE[YYPACT[STATE-NUM]].  What to do in state STATE-NUM.  If
+     positive, shift that token.  If negative, reduce the rule which
+     number is the opposite.  If zero, do what YYDEFACT says.  */
+  const signed char SceneSetupParser::yytable_ninf_ = -1;
+  const unsigned char
+  SceneSetupParser::yytable_[] =
+  {
+        33,    37,    35,    14,    15,    18,    36,    14,    15,    16,
+      21,    41,    22,    16,    24,    43,    39,    14,    15,    42,
+      44,    30,    31,    16,    26,    27,    46,    32,    47,    28,
+      48,    49,     1,     2,     3,     4,     5,    50,    29,    20,
+      40,    45
+  };
+
+  /* YYCHECK.  */
+  const unsigned char
+  SceneSetupParser::yycheck_[] =
+  {
+        16,    12,    18,    10,    11,    17,    22,    10,    11,    16,
+      15,    18,    17,    16,    13,    18,    32,    10,    11,    35,
+      36,    10,    11,    16,     0,     0,    42,    16,    44,     8,
+      18,    47,     4,     5,     6,     7,     8,    18,     9,     3,
+      32,    37
+  };
+
+  /* STOS_[STATE-NUM] -- The (internal number of the) accessing
+     symbol of state STATE-NUM.  */
+  const unsigned char
+  SceneSetupParser::yystos_[] =
+  {
+         0,     4,     5,     6,     7,     8,    20,    21,    22,    23,
+      24,    25,    26,    27,    10,    11,    16,    28,    17,    30,
+      30,    15,    17,    31,    13,    32,     0,     0,    21,    24,
+      10,    11,    16,    28,    29,    28,    28,    12,    33,    28,
+      29,    18,    28,    18,    28,    33,    28,    28,    18,    28,
+      18
+  };
+
+#if YYDEBUG
+  /* TOKEN_NUMBER_[YYLEX-NUM] -- Internal symbol number corresponding
+     to YYLEX-NUM.  */
+  const unsigned short int
+  SceneSetupParser::yytoken_number_[] =
+  {
+         0,   256,   257,   258,   259,   260,   261,   262,   263,   264,
+     265,   266,   267,   268,   269,   270,    45,    40,    41
+  };
+#endif
+
+  /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives.  */
+  const unsigned char
+  SceneSetupParser::yyr1_[] =
+  {
+         0,    19,    20,    21,    21,    22,    23,    23,    24,    24,
+      24,    25,    25,    26,    26,    26,    26,    27,    28,    28,
+      28,    28,    29,    29,    29,    29,    30,    30,    31,    31,
+      32,    33,    33
+  };
+
+  /* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN.  */
+  const unsigned char
+  SceneSetupParser::yyr2_[] =
+  {
+         0,     2,     2,     1,     2,     1,     1,     2,     1,     1,
+       1,     1,     2,     2,     2,     2,     2,     3,     1,     2,
+       1,     2,     1,     2,     1,     2,     3,     5,     3,     6,
+       1,     1,     2
+  };
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+  /* YYTNAME[SYMBOL-NUM] -- String name of the symbol SYMBOL-NUM.
+     First, the terminals, then, starting at \a yyntokens_, nonterminals.  */
+  const char*
+  const SceneSetupParser::yytname_[] =
+  {
+    "T_END", "error", "$undefined", "T_COLOR", "T_ADDLIGHT",
+  "T_OBJPOSITION", "T_OBJLOOKAT", "T_OBJCOLOR", "T_CUSTOMCMD", "T_ERROR",
+  "F_NUMBER", "I_NUMBER", "STRING", "STRING_VAR", "BOOLEAN", "COLOR",
+  "'-'", "'('", "')'", "$accept", "sstp_description",
+  "sstp_expression_list", "sstp_expression", "sstp_command_list",
+  "sstp_command", "light_command", "setup_command", "custom_command", "fv",
+  "iv", "v3", "v4", "svv", "sv", 0
+  };
+#endif
+
+#if YYDEBUG
+  /* YYRHS -- A `-1'-separated list of the rules' RHS.  */
+  const SceneSetupParser::rhs_number_type
+  SceneSetupParser::yyrhs_[] =
+  {
+        20,     0,    -1,    21,     0,    -1,    22,    -1,    22,    21,
+      -1,    23,    -1,    24,    -1,    23,    24,    -1,    25,    -1,
+      26,    -1,    27,    -1,     4,    -1,     4,    28,    -1,     5,
+      30,    -1,     6,    30,    -1,     7,    31,    -1,     7,    15,
+      -1,     8,    32,    33,    -1,    10,    -1,    16,    28,    -1,
+      11,    -1,    16,    29,    -1,    11,    -1,    16,    29,    -1,
+      10,    -1,    16,    28,    -1,    17,    28,    18,    -1,    17,
+      28,    28,    28,    18,    -1,    17,    28,    18,    -1,    17,
+      28,    28,    28,    28,    18,    -1,    13,    -1,    12,    -1,
+      12,    33,    -1
+  };
+
+  /* YYPRHS[YYN] -- Index of the first RHS symbol of rule number YYN in
+     YYRHS.  */
+  const unsigned char
+  SceneSetupParser::yyprhs_[] =
+  {
+         0,     0,     3,     6,     8,    11,    13,    15,    18,    20,
+      22,    24,    26,    29,    32,    35,    38,    41,    45,    47,
+      50,    52,    55,    57,    60,    62,    65,    69,    75,    79,
+      86,    88,    90
+  };
+
+  /* YYRLINE[YYN] -- Source line where rule number YYN was defined.  */
+  const unsigned char
+  SceneSetupParser::yyrline_[] =
+  {
+         0,    90,    90,    94,    95,    99,   103,   104,   108,   109,
+     110,   114,   115,   120,   122,   124,   126,   134,   140,   141,
+     142,   143,   147,   148,   149,   150,   155,   156,   165,   166,
+     177,   181,   185
+  };
+
+  // Print the state stack on the debug stream.
+  void
+  SceneSetupParser::yystack_print_ ()
+  {
+    *yycdebug_ << "Stack now";
+    for (state_stack_type::const_iterator i = yystate_stack_.begin ();
+	 i != yystate_stack_.end (); ++i)
+      *yycdebug_ << ' ' << *i;
+    *yycdebug_ << std::endl;
+  }
+
+  // Report on the debug stream that the rule \a yyrule is going to be reduced.
+  void
+  SceneSetupParser::yy_reduce_print_ (int yyrule)
+  {
+    unsigned int yylno = yyrline_[yyrule];
+    int yynrhs = yyr2_[yyrule];
+    /* Print the symbols being reduced, and their result.  */
+    *yycdebug_ << "Reducing stack by rule " << yyrule - 1
+	       << " (line " << yylno << "):" << std::endl;
+    /* The symbols being reduced.  */
+    for (int yyi = 0; yyi < yynrhs; yyi++)
+      YY_SYMBOL_PRINT ("   $" << yyi + 1 << " =",
+		       yyrhs_[yyprhs_[yyrule] + yyi],
+		       &(yysemantic_stack_[(yynrhs) - (yyi + 1)]),
+		       &(yylocation_stack_[(yynrhs) - (yyi + 1)]));
+  }
+#endif // YYDEBUG
+
+  /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX.  */
+  SceneSetupParser::token_number_type
+  SceneSetupParser::yytranslate_ (int t)
+  {
+    static
+    const token_number_type
+    translate_table[] =
+    {
+           0,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+      17,    18,     2,     2,     2,    16,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     2,     2,     2,     2,
+       2,     2,     2,     2,     2,     2,     1,     2,     3,     4,
+       5,     6,     7,     8,     9,    10,    11,    12,    13,    14,
+      15
+    };
+    if ((unsigned int) t <= yyuser_token_number_max_)
+      return translate_table[t];
+    else
+      return yyundef_token_;
+  }
+
+  const int SceneSetupParser::yyeof_ = 0;
+  const int SceneSetupParser::yylast_ = 41;
+  const int SceneSetupParser::yynnts_ = 15;
+  const int SceneSetupParser::yyempty_ = -2;
+  const int SceneSetupParser::yyfinal_ = 26;
+  const int SceneSetupParser::yyterror_ = 1;
+  const int SceneSetupParser::yyerrcode_ = 256;
+  const int SceneSetupParser::yyntokens_ = 19;
+
+  const unsigned int SceneSetupParser::yyuser_token_number_max_ = 270;
+  const SceneSetupParser::token_number_type SceneSetupParser::yyundef_token_ = 2;
+
+
+} // lol
+
+/* Line 1053 of lalr1.cc  */
+#line 1070 "generated/scenesetup-parser.cpp"
+
+
+/* Line 1055 of lalr1.cc  */
+#line 193 "scenesetup-parser.y"
+
+
+void lol::SceneSetupParser::error(const SceneSetupParser::location_type& l,
+                                const std::string& m)
+{
+    uc.Error(l, m);
+}
+
+
diff --git a/test/generated/scenesetup-parser.h b/test/generated/scenesetup-parser.h
new file mode 100644
index 00000000..447871b8
--- /dev/null
+++ b/test/generated/scenesetup-parser.h
@@ -0,0 +1,330 @@
+/* A Bison parser, made by GNU Bison 2.4.2.  */
+
+/* Skeleton interface for Bison LALR(1) parsers in C++
+   
+      Copyright (C) 2002-2010 Free Software Foundation, Inc.
+   
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation, either version 3 of the License, or
+   (at your option) any later version.
+   
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+   
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* As a special exception, you may create a larger work that contains
+   part or all of the Bison parser skeleton and distribute that work
+   under terms of your choice, so long as that work isn't itself a
+   parser generator using the skeleton or a modified version thereof
+   as a parser skeleton.  Alternatively, if you modify or redistribute
+   the parser skeleton itself, you may (at your option) remove this
+   special exception, which will cause the skeleton and the resulting
+   Bison output files to be licensed under the GNU General Public
+   License without this special exception.
+   
+   This special exception was added by the Free Software Foundation in
+   version 2.2 of Bison.  */
+
+/* C++ LALR(1) parser skeleton written by Akim Demaille.  */
+
+#ifndef PARSER_HEADER_H
+# define PARSER_HEADER_H
+
+
+
+#include <string>
+#include <iostream>
+#include "stack.hh"
+
+
+namespace lol {
+
+/* Line 34 of lalr1.cc  */
+#line 49 "generated/scenesetup-parser.h"
+  class position;
+  class location;
+
+} // lol
+
+/* Line 34 of lalr1.cc  */
+#line 56 "generated/scenesetup-parser.h"
+
+#include "location.hh"
+
+/* Enabling traces.  */
+#ifndef YYDEBUG
+# define YYDEBUG 1
+#endif
+
+/* Enabling verbose error messages.  */
+#ifdef YYERROR_VERBOSE
+# undef YYERROR_VERBOSE
+# define YYERROR_VERBOSE 1
+#else
+# define YYERROR_VERBOSE 1
+#endif
+
+/* Enabling the token table.  */
+#ifndef YYTOKEN_TABLE
+# define YYTOKEN_TABLE 0
+#endif
+
+/* YYLLOC_DEFAULT -- Set CURRENT to span from RHS[1] to RHS[N].
+   If N is 0, then set CURRENT to the empty location which ends
+   the previous symbol: RHS[0] (always defined).  */
+
+#ifndef YYLLOC_DEFAULT
+# define YYLLOC_DEFAULT(Current, Rhs, N)		\
+do {							\
+  if (N)						\
+    {							\
+      (Current).begin = (Rhs)[1].begin;			\
+      (Current).end   = (Rhs)[N].end;			\
+    }							\
+  else							\
+    {							\
+      (Current).begin = (Current).end = (Rhs)[0].end;	\
+    }							\
+} while (false)
+#endif
+
+
+namespace lol {
+
+/* Line 34 of lalr1.cc  */
+#line 101 "generated/scenesetup-parser.h"
+
+  /// A Bison parser.
+  class SceneSetupParser
+  {
+  public:
+    /// Symbol semantic values.
+#ifndef YYSTYPE
+    union semantic_type
+    {
+
+/* Line 34 of lalr1.cc  */
+#line 33 "scenesetup-parser.y"
+
+    float   fval;
+    int     ival;
+    bool    bval;
+    float   vval[4];
+    int     ivval[4];
+    char*   sval;
+    char*   svval;
+    /* Can't use uin32_t here for some reason */
+    unsigned u32val;
+
+
+
+/* Line 34 of lalr1.cc  */
+#line 128 "generated/scenesetup-parser.h"
+    };
+#else
+    typedef YYSTYPE semantic_type;
+#endif
+    /// Symbol locations.
+    typedef location location_type;
+    /// Tokens.
+    struct token
+    {
+      /* Tokens.  */
+   enum yytokentype {
+     T_END = 0,
+     T_COLOR = 258,
+     T_ADDLIGHT = 259,
+     T_OBJPOSITION = 260,
+     T_OBJLOOKAT = 261,
+     T_OBJCOLOR = 262,
+     T_CUSTOMCMD = 263,
+     T_ERROR = 264,
+     F_NUMBER = 265,
+     I_NUMBER = 266,
+     STRING = 267,
+     STRING_VAR = 268,
+     BOOLEAN = 269,
+     COLOR = 270
+   };
+
+    };
+    /// Token type.
+    typedef token::yytokentype token_type;
+
+    /// Build a parser object.
+    SceneSetupParser (class SceneSetupCompiler& uc_yyarg);
+    virtual ~SceneSetupParser ();
+
+    /// Parse.
+    /// \returns  0 iff parsing succeeded.
+    virtual int parse ();
+
+#if YYDEBUG
+    /// The current debugging stream.
+    std::ostream& debug_stream () const;
+    /// Set the current debugging stream.
+    void set_debug_stream (std::ostream &);
+
+    /// Type for debugging levels.
+    typedef int debug_level_type;
+    /// The current debugging level.
+    debug_level_type debug_level () const;
+    /// Set the current debugging level.
+    void set_debug_level (debug_level_type l);
+#endif
+
+  private:
+    /// Report a syntax error.
+    /// \param loc    where the syntax error is found.
+    /// \param msg    a description of the syntax error.
+    virtual void error (const location_type& loc, const std::string& msg);
+
+    /// Generate an error message.
+    /// \param state   the state where the error occurred.
+    /// \param tok     the lookahead token.
+    virtual std::string yysyntax_error_ (int yystate, int tok);
+
+#if YYDEBUG
+    /// \brief Report a symbol value on the debug stream.
+    /// \param yytype       The token type.
+    /// \param yyvaluep     Its semantic value.
+    /// \param yylocationp  Its location.
+    virtual void yy_symbol_value_print_ (int yytype,
+					 const semantic_type* yyvaluep,
+					 const location_type* yylocationp);
+    /// \brief Report a symbol on the debug stream.
+    /// \param yytype       The token type.
+    /// \param yyvaluep     Its semantic value.
+    /// \param yylocationp  Its location.
+    virtual void yy_symbol_print_ (int yytype,
+				   const semantic_type* yyvaluep,
+				   const location_type* yylocationp);
+#endif
+
+
+    /// State numbers.
+    typedef int state_type;
+    /// State stack type.
+    typedef stack<state_type>    state_stack_type;
+    /// Semantic value stack type.
+    typedef stack<semantic_type> semantic_stack_type;
+    /// location stack type.
+    typedef stack<location_type> location_stack_type;
+
+    /// The state stack.
+    state_stack_type yystate_stack_;
+    /// The semantic value stack.
+    semantic_stack_type yysemantic_stack_;
+    /// The location stack.
+    location_stack_type yylocation_stack_;
+
+    /// Internal symbol numbers.
+    typedef unsigned char token_number_type;
+    /* Tables.  */
+    /// For a state, the index in \a yytable_ of its portion.
+    static const signed char yypact_[];
+    static const signed char yypact_ninf_;
+
+    /// For a state, default rule to reduce.
+    /// Unless\a  yytable_ specifies something else to do.
+    /// Zero means the default is an error.
+    static const unsigned char yydefact_[];
+
+    static const signed char yypgoto_[];
+    static const signed char yydefgoto_[];
+
+    /// What to do in a state.
+    /// \a yytable_[yypact_[s]]: what to do in state \a s.
+    /// - if positive, shift that token.
+    /// - if negative, reduce the rule which number is the opposite.
+    /// - if zero, do what YYDEFACT says.
+    static const unsigned char yytable_[];
+    static const signed char yytable_ninf_;
+
+    static const unsigned char yycheck_[];
+
+    /// For a state, its accessing symbol.
+    static const unsigned char yystos_[];
+
+    /// For a rule, its LHS.
+    static const unsigned char yyr1_[];
+    /// For a rule, its RHS length.
+    static const unsigned char yyr2_[];
+
+#if YYDEBUG || YYERROR_VERBOSE || YYTOKEN_TABLE
+    /// For a symbol, its name in clear.
+    static const char* const yytname_[];
+#endif
+
+#if YYERROR_VERBOSE
+    /// Convert the symbol name \a n to a form suitable for a diagnostic.
+    virtual std::string yytnamerr_ (const char *n);
+#endif
+
+#if YYDEBUG
+    /// A type to store symbol numbers and -1.
+    typedef signed char rhs_number_type;
+    /// A `-1'-separated list of the rules' RHS.
+    static const rhs_number_type yyrhs_[];
+    /// For each rule, the index of the first RHS symbol in \a yyrhs_.
+    static const unsigned char yyprhs_[];
+    /// For each rule, its source line number.
+    static const unsigned char yyrline_[];
+    /// For each scanner token number, its symbol number.
+    static const unsigned short int yytoken_number_[];
+    /// Report on the debug stream that the rule \a r is going to be reduced.
+    virtual void yy_reduce_print_ (int r);
+    /// Print the state stack on the debug stream.
+    virtual void yystack_print_ ();
+
+    /* Debugging.  */
+    int yydebug_;
+    std::ostream* yycdebug_;
+#endif
+
+    /// Convert a scanner token number \a t to a symbol number.
+    token_number_type yytranslate_ (int t);
+
+    /// \brief Reclaim the memory associated to a symbol.
+    /// \param yymsg        Why this token is reclaimed.
+    /// \param yytype       The symbol type.
+    /// \param yyvaluep     Its semantic value.
+    /// \param yylocationp  Its location.
+    inline void yydestruct_ (const char* yymsg,
+			     int yytype,
+			     semantic_type* yyvaluep,
+			     location_type* yylocationp);
+
+    /// Pop \a n symbols the three stacks.
+    inline void yypop_ (unsigned int n = 1);
+
+    /* Constants.  */
+    static const int yyeof_;
+    /* LAST_ -- Last index in TABLE_.  */
+    static const int yylast_;
+    static const int yynnts_;
+    static const int yyempty_;
+    static const int yyfinal_;
+    static const int yyterror_;
+    static const int yyerrcode_;
+    static const int yyntokens_;
+    static const unsigned int yyuser_token_number_max_;
+    static const token_number_type yyundef_token_;
+
+    /* User arguments.  */
+    class SceneSetupCompiler& uc;
+  };
+
+} // lol
+
+/* Line 34 of lalr1.cc  */
+#line 327 "generated/scenesetup-parser.h"
+
+
+
+#endif /* ! defined PARSER_HEADER_H */
diff --git a/test/generated/scenesetup-parser.output b/test/generated/scenesetup-parser.output
new file mode 100644
index 00000000..663e5e09
--- /dev/null
+++ b/test/generated/scenesetup-parser.output
@@ -0,0 +1,700 @@
+Nonterminals useless in grammar
+
+   iv3
+   bv
+
+
+Terminals unused in grammar
+
+   T_COLOR
+   T_ERROR
+   BOOLEAN
+
+
+Rules useless in grammar
+
+   32 iv3: '(' iv ')'
+   33    | '(' iv iv iv ')'
+
+   34 bv: BOOLEAN
+   35   | I_NUMBER
+   36   | F_NUMBER
+
+
+Rules useless in parser due to conflicts
+
+   21 iv: I_NUMBER
+   22   | '-' iv
+   23   | F_NUMBER
+   24   | '-' fv
+
+
+State 9 conflicts: 5 shift/reduce
+State 30 conflicts: 10 reduce/reduce
+State 31 conflicts: 10 reduce/reduce
+State 39 conflicts: 10 reduce/reduce
+State 40 conflicts: 10 reduce/reduce
+
+
+Grammar
+
+    0 $accept: sstp_description T_END
+
+    1 sstp_description: sstp_expression_list T_END
+
+    2 sstp_expression_list: sstp_expression
+    3                     | sstp_expression sstp_expression_list
+
+    4 sstp_expression: sstp_command_list
+
+    5 sstp_command_list: sstp_command
+    6                  | sstp_command_list sstp_command
+
+    7 sstp_command: light_command
+    8             | setup_command
+    9             | custom_command
+
+   10 light_command: T_ADDLIGHT
+   11              | T_ADDLIGHT fv
+
+   12 setup_command: T_OBJPOSITION v3
+   13              | T_OBJLOOKAT v3
+   14              | T_OBJCOLOR v4
+   15              | T_OBJCOLOR COLOR
+
+   16 custom_command: T_CUSTOMCMD svv sv
+
+   17 fv: F_NUMBER
+   18   | '-' fv
+   19   | I_NUMBER
+   20   | '-' iv
+
+   21 iv: I_NUMBER
+   22   | '-' iv
+   23   | F_NUMBER
+   24   | '-' fv
+
+   25 v3: '(' fv ')'
+   26   | '(' fv fv fv ')'
+
+   27 v4: '(' fv ')'
+   28   | '(' fv fv fv fv ')'
+
+   29 svv: STRING_VAR
+
+   30 sv: STRING
+   31   | STRING sv
+
+
+Terminals, with rules where they appear
+
+T_END (0) 0 1
+'(' (40) 25 26 27 28
+')' (41) 25 26 27 28
+'-' (45) 18 20 22 24
+error (256)
+T_COLOR (258)
+T_ADDLIGHT (259) 10 11
+T_OBJPOSITION (260) 12
+T_OBJLOOKAT (261) 13
+T_OBJCOLOR (262) 14 15
+T_CUSTOMCMD (263) 16
+T_ERROR (264)
+F_NUMBER (265) 17 23
+I_NUMBER (266) 19 21
+STRING (267) 30 31
+STRING_VAR (268) 29
+BOOLEAN (269)
+COLOR (270) 15
+
+
+Nonterminals, with rules where they appear
+
+$accept (19)
+    on left: 0
+sstp_description (20)
+    on left: 1, on right: 0
+sstp_expression_list (21)
+    on left: 2 3, on right: 1 3
+sstp_expression (22)
+    on left: 4, on right: 2 3
+sstp_command_list (23)
+    on left: 5 6, on right: 4 6
+sstp_command (24)
+    on left: 7 8 9, on right: 5 6
+light_command (25)
+    on left: 10 11, on right: 7
+setup_command (26)
+    on left: 12 13 14 15, on right: 8
+custom_command (27)
+    on left: 16, on right: 9
+fv (28)
+    on left: 17 18 19 20, on right: 11 18 24 25 26 27 28
+iv (29)
+    on left: 21 22 23 24, on right: 20 22
+v3 (30)
+    on left: 25 26, on right: 12 13
+v4 (31)
+    on left: 27 28, on right: 14
+svv (32)
+    on left: 29, on right: 16
+sv (33)
+    on left: 30 31, on right: 16 31
+
+
+state 0
+
+    0 $accept: . sstp_description T_END
+
+    T_ADDLIGHT     shift, and go to state 1
+    T_OBJPOSITION  shift, and go to state 2
+    T_OBJLOOKAT    shift, and go to state 3
+    T_OBJCOLOR     shift, and go to state 4
+    T_CUSTOMCMD    shift, and go to state 5
+
+    sstp_description      go to state 6
+    sstp_expression_list  go to state 7
+    sstp_expression       go to state 8
+    sstp_command_list     go to state 9
+    sstp_command          go to state 10
+    light_command         go to state 11
+    setup_command         go to state 12
+    custom_command        go to state 13
+
+
+state 1
+
+   10 light_command: T_ADDLIGHT .
+   11              | T_ADDLIGHT . fv
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    $default  reduce using rule 10 (light_command)
+
+    fv  go to state 17
+
+
+state 2
+
+   12 setup_command: T_OBJPOSITION . v3
+
+    '('  shift, and go to state 18
+
+    v3  go to state 19
+
+
+state 3
+
+   13 setup_command: T_OBJLOOKAT . v3
+
+    '('  shift, and go to state 18
+
+    v3  go to state 20
+
+
+state 4
+
+   14 setup_command: T_OBJCOLOR . v4
+   15              | T_OBJCOLOR . COLOR
+
+    COLOR  shift, and go to state 21
+    '('    shift, and go to state 22
+
+    v4  go to state 23
+
+
+state 5
+
+   16 custom_command: T_CUSTOMCMD . svv sv
+
+    STRING_VAR  shift, and go to state 24
+
+    svv  go to state 25
+
+
+state 6
+
+    0 $accept: sstp_description . T_END
+
+    T_END  shift, and go to state 26
+
+
+state 7
+
+    1 sstp_description: sstp_expression_list . T_END
+
+    T_END  shift, and go to state 27
+
+
+state 8
+
+    2 sstp_expression_list: sstp_expression .
+    3                     | sstp_expression . sstp_expression_list
+
+    T_ADDLIGHT     shift, and go to state 1
+    T_OBJPOSITION  shift, and go to state 2
+    T_OBJLOOKAT    shift, and go to state 3
+    T_OBJCOLOR     shift, and go to state 4
+    T_CUSTOMCMD    shift, and go to state 5
+
+    $default  reduce using rule 2 (sstp_expression_list)
+
+    sstp_expression_list  go to state 28
+    sstp_expression       go to state 8
+    sstp_command_list     go to state 9
+    sstp_command          go to state 10
+    light_command         go to state 11
+    setup_command         go to state 12
+    custom_command        go to state 13
+
+
+state 9
+
+    4 sstp_expression: sstp_command_list .
+    6 sstp_command_list: sstp_command_list . sstp_command
+
+    T_ADDLIGHT     shift, and go to state 1
+    T_OBJPOSITION  shift, and go to state 2
+    T_OBJLOOKAT    shift, and go to state 3
+    T_OBJCOLOR     shift, and go to state 4
+    T_CUSTOMCMD    shift, and go to state 5
+
+    T_ADDLIGHT     [reduce using rule 4 (sstp_expression)]
+    T_OBJPOSITION  [reduce using rule 4 (sstp_expression)]
+    T_OBJLOOKAT    [reduce using rule 4 (sstp_expression)]
+    T_OBJCOLOR     [reduce using rule 4 (sstp_expression)]
+    T_CUSTOMCMD    [reduce using rule 4 (sstp_expression)]
+    $default       reduce using rule 4 (sstp_expression)
+
+    sstp_command    go to state 29
+    light_command   go to state 11
+    setup_command   go to state 12
+    custom_command  go to state 13
+
+
+state 10
+
+    5 sstp_command_list: sstp_command .
+
+    $default  reduce using rule 5 (sstp_command_list)
+
+
+state 11
+
+    7 sstp_command: light_command .
+
+    $default  reduce using rule 7 (sstp_command)
+
+
+state 12
+
+    8 sstp_command: setup_command .
+
+    $default  reduce using rule 8 (sstp_command)
+
+
+state 13
+
+    9 sstp_command: custom_command .
+
+    $default  reduce using rule 9 (sstp_command)
+
+
+state 14
+
+   17 fv: F_NUMBER .
+
+    $default  reduce using rule 17 (fv)
+
+
+state 15
+
+   19 fv: I_NUMBER .
+
+    $default  reduce using rule 19 (fv)
+
+
+state 16
+
+   18 fv: '-' . fv
+   20   | '-' . iv
+
+    F_NUMBER  shift, and go to state 30
+    I_NUMBER  shift, and go to state 31
+    '-'       shift, and go to state 32
+
+    fv  go to state 33
+    iv  go to state 34
+
+
+state 17
+
+   11 light_command: T_ADDLIGHT fv .
+
+    $default  reduce using rule 11 (light_command)
+
+
+state 18
+
+   25 v3: '(' . fv ')'
+   26   | '(' . fv fv fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    fv  go to state 35
+
+
+state 19
+
+   12 setup_command: T_OBJPOSITION v3 .
+
+    $default  reduce using rule 12 (setup_command)
+
+
+state 20
+
+   13 setup_command: T_OBJLOOKAT v3 .
+
+    $default  reduce using rule 13 (setup_command)
+
+
+state 21
+
+   15 setup_command: T_OBJCOLOR COLOR .
+
+    $default  reduce using rule 15 (setup_command)
+
+
+state 22
+
+   27 v4: '(' . fv ')'
+   28   | '(' . fv fv fv fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    fv  go to state 36
+
+
+state 23
+
+   14 setup_command: T_OBJCOLOR v4 .
+
+    $default  reduce using rule 14 (setup_command)
+
+
+state 24
+
+   29 svv: STRING_VAR .
+
+    $default  reduce using rule 29 (svv)
+
+
+state 25
+
+   16 custom_command: T_CUSTOMCMD svv . sv
+
+    STRING  shift, and go to state 37
+
+    sv  go to state 38
+
+
+state 26
+
+    0 $accept: sstp_description T_END .
+
+    $default  accept
+
+
+state 27
+
+    1 sstp_description: sstp_expression_list T_END .
+
+    $default  reduce using rule 1 (sstp_description)
+
+
+state 28
+
+    3 sstp_expression_list: sstp_expression sstp_expression_list .
+
+    $default  reduce using rule 3 (sstp_expression_list)
+
+
+state 29
+
+    6 sstp_command_list: sstp_command_list sstp_command .
+
+    $default  reduce using rule 6 (sstp_command_list)
+
+
+state 30
+
+   17 fv: F_NUMBER .
+   23 iv: F_NUMBER .
+
+    T_END          reduce using rule 17 (fv)
+    T_END          [reduce using rule 23 (iv)]
+    T_ADDLIGHT     reduce using rule 17 (fv)
+    T_ADDLIGHT     [reduce using rule 23 (iv)]
+    T_OBJPOSITION  reduce using rule 17 (fv)
+    T_OBJPOSITION  [reduce using rule 23 (iv)]
+    T_OBJLOOKAT    reduce using rule 17 (fv)
+    T_OBJLOOKAT    [reduce using rule 23 (iv)]
+    T_OBJCOLOR     reduce using rule 17 (fv)
+    T_OBJCOLOR     [reduce using rule 23 (iv)]
+    T_CUSTOMCMD    reduce using rule 17 (fv)
+    T_CUSTOMCMD    [reduce using rule 23 (iv)]
+    F_NUMBER       reduce using rule 17 (fv)
+    F_NUMBER       [reduce using rule 23 (iv)]
+    I_NUMBER       reduce using rule 17 (fv)
+    I_NUMBER       [reduce using rule 23 (iv)]
+    '-'            reduce using rule 17 (fv)
+    '-'            [reduce using rule 23 (iv)]
+    ')'            reduce using rule 17 (fv)
+    ')'            [reduce using rule 23 (iv)]
+    $default       reduce using rule 17 (fv)
+
+
+state 31
+
+   19 fv: I_NUMBER .
+   21 iv: I_NUMBER .
+
+    T_END          reduce using rule 19 (fv)
+    T_END          [reduce using rule 21 (iv)]
+    T_ADDLIGHT     reduce using rule 19 (fv)
+    T_ADDLIGHT     [reduce using rule 21 (iv)]
+    T_OBJPOSITION  reduce using rule 19 (fv)
+    T_OBJPOSITION  [reduce using rule 21 (iv)]
+    T_OBJLOOKAT    reduce using rule 19 (fv)
+    T_OBJLOOKAT    [reduce using rule 21 (iv)]
+    T_OBJCOLOR     reduce using rule 19 (fv)
+    T_OBJCOLOR     [reduce using rule 21 (iv)]
+    T_CUSTOMCMD    reduce using rule 19 (fv)
+    T_CUSTOMCMD    [reduce using rule 21 (iv)]
+    F_NUMBER       reduce using rule 19 (fv)
+    F_NUMBER       [reduce using rule 21 (iv)]
+    I_NUMBER       reduce using rule 19 (fv)
+    I_NUMBER       [reduce using rule 21 (iv)]
+    '-'            reduce using rule 19 (fv)
+    '-'            [reduce using rule 21 (iv)]
+    ')'            reduce using rule 19 (fv)
+    ')'            [reduce using rule 21 (iv)]
+    $default       reduce using rule 19 (fv)
+
+
+state 32
+
+   18 fv: '-' . fv
+   20   | '-' . iv
+   22 iv: '-' . iv
+   24   | '-' . fv
+
+    F_NUMBER  shift, and go to state 30
+    I_NUMBER  shift, and go to state 31
+    '-'       shift, and go to state 32
+
+    fv  go to state 39
+    iv  go to state 40
+
+
+state 33
+
+   18 fv: '-' fv .
+
+    $default  reduce using rule 18 (fv)
+
+
+state 34
+
+   20 fv: '-' iv .
+
+    $default  reduce using rule 20 (fv)
+
+
+state 35
+
+   25 v3: '(' fv . ')'
+   26   | '(' fv . fv fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+    ')'       shift, and go to state 41
+
+    fv  go to state 42
+
+
+state 36
+
+   27 v4: '(' fv . ')'
+   28   | '(' fv . fv fv fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+    ')'       shift, and go to state 43
+
+    fv  go to state 44
+
+
+state 37
+
+   30 sv: STRING .
+   31   | STRING . sv
+
+    STRING  shift, and go to state 37
+
+    $default  reduce using rule 30 (sv)
+
+    sv  go to state 45
+
+
+state 38
+
+   16 custom_command: T_CUSTOMCMD svv sv .
+
+    $default  reduce using rule 16 (custom_command)
+
+
+state 39
+
+   18 fv: '-' fv .
+   24 iv: '-' fv .
+
+    T_END          reduce using rule 18 (fv)
+    T_END          [reduce using rule 24 (iv)]
+    T_ADDLIGHT     reduce using rule 18 (fv)
+    T_ADDLIGHT     [reduce using rule 24 (iv)]
+    T_OBJPOSITION  reduce using rule 18 (fv)
+    T_OBJPOSITION  [reduce using rule 24 (iv)]
+    T_OBJLOOKAT    reduce using rule 18 (fv)
+    T_OBJLOOKAT    [reduce using rule 24 (iv)]
+    T_OBJCOLOR     reduce using rule 18 (fv)
+    T_OBJCOLOR     [reduce using rule 24 (iv)]
+    T_CUSTOMCMD    reduce using rule 18 (fv)
+    T_CUSTOMCMD    [reduce using rule 24 (iv)]
+    F_NUMBER       reduce using rule 18 (fv)
+    F_NUMBER       [reduce using rule 24 (iv)]
+    I_NUMBER       reduce using rule 18 (fv)
+    I_NUMBER       [reduce using rule 24 (iv)]
+    '-'            reduce using rule 18 (fv)
+    '-'            [reduce using rule 24 (iv)]
+    ')'            reduce using rule 18 (fv)
+    ')'            [reduce using rule 24 (iv)]
+    $default       reduce using rule 18 (fv)
+
+
+state 40
+
+   20 fv: '-' iv .
+   22 iv: '-' iv .
+
+    T_END          reduce using rule 20 (fv)
+    T_END          [reduce using rule 22 (iv)]
+    T_ADDLIGHT     reduce using rule 20 (fv)
+    T_ADDLIGHT     [reduce using rule 22 (iv)]
+    T_OBJPOSITION  reduce using rule 20 (fv)
+    T_OBJPOSITION  [reduce using rule 22 (iv)]
+    T_OBJLOOKAT    reduce using rule 20 (fv)
+    T_OBJLOOKAT    [reduce using rule 22 (iv)]
+    T_OBJCOLOR     reduce using rule 20 (fv)
+    T_OBJCOLOR     [reduce using rule 22 (iv)]
+    T_CUSTOMCMD    reduce using rule 20 (fv)
+    T_CUSTOMCMD    [reduce using rule 22 (iv)]
+    F_NUMBER       reduce using rule 20 (fv)
+    F_NUMBER       [reduce using rule 22 (iv)]
+    I_NUMBER       reduce using rule 20 (fv)
+    I_NUMBER       [reduce using rule 22 (iv)]
+    '-'            reduce using rule 20 (fv)
+    '-'            [reduce using rule 22 (iv)]
+    ')'            reduce using rule 20 (fv)
+    ')'            [reduce using rule 22 (iv)]
+    $default       reduce using rule 20 (fv)
+
+
+state 41
+
+   25 v3: '(' fv ')' .
+
+    $default  reduce using rule 25 (v3)
+
+
+state 42
+
+   26 v3: '(' fv fv . fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    fv  go to state 46
+
+
+state 43
+
+   27 v4: '(' fv ')' .
+
+    $default  reduce using rule 27 (v4)
+
+
+state 44
+
+   28 v4: '(' fv fv . fv fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    fv  go to state 47
+
+
+state 45
+
+   31 sv: STRING sv .
+
+    $default  reduce using rule 31 (sv)
+
+
+state 46
+
+   26 v3: '(' fv fv fv . ')'
+
+    ')'  shift, and go to state 48
+
+
+state 47
+
+   28 v4: '(' fv fv fv . fv ')'
+
+    F_NUMBER  shift, and go to state 14
+    I_NUMBER  shift, and go to state 15
+    '-'       shift, and go to state 16
+
+    fv  go to state 49
+
+
+state 48
+
+   26 v3: '(' fv fv fv ')' .
+
+    $default  reduce using rule 26 (v3)
+
+
+state 49
+
+   28 v4: '(' fv fv fv fv . ')'
+
+    ')'  shift, and go to state 50
+
+
+state 50
+
+   28 v4: '(' fv fv fv fv ')' .
+
+    $default  reduce using rule 28 (v4)
diff --git a/test/generated/scenesetup-scanner.cpp b/test/generated/scenesetup-scanner.cpp
new file mode 100644
index 00000000..e5b6b99f
--- /dev/null
+++ b/test/generated/scenesetup-scanner.cpp
@@ -0,0 +1,1787 @@
+#line 2 "generated/scenesetup-scanner.cpp"
+
+#line 4 "generated/scenesetup-scanner.cpp"
+
+#define  YY_INT_ALIGNED short int
+
+/* A lexical scanner generated by flex */
+
+#define FLEX_SCANNER
+#define YY_FLEX_MAJOR_VERSION 2
+#define YY_FLEX_MINOR_VERSION 5
+#define YY_FLEX_SUBMINOR_VERSION 35
+#if YY_FLEX_SUBMINOR_VERSION > 0
+#define FLEX_BETA
+#endif
+
+    /* The c++ scanner is a mess. The FlexLexer.h header file relies on the
+     * following macro. This is required in order to pass the c++-multiple-scanners
+     * test in the regression suite. We get reports that it breaks inheritance.
+     * We will address this in a future release of flex, or omit the C++ scanner
+     * altogether.
+     */
+    #define yyFlexLexer SceneSetupFlexLexer
+
+/* First, we deal with  platform-specific or compiler-specific issues. */
+
+/* begin standard C headers. */
+
+/* end standard C headers. */
+
+/* flex integer type definitions */
+
+#ifndef FLEXINT_H
+#define FLEXINT_H
+
+/* C99 systems have <inttypes.h>. Non-C99 systems may or may not. */
+
+#if defined (__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+
+/* C99 says to define __STDC_LIMIT_MACROS before including stdint.h,
+ * if you want the limit (max/min) macros for int types. 
+ */
+#ifndef __STDC_LIMIT_MACROS
+#define __STDC_LIMIT_MACROS 1
+#endif
+
+#include <inttypes.h>
+typedef int8_t flex_int8_t;
+typedef uint8_t flex_uint8_t;
+typedef int16_t flex_int16_t;
+typedef uint16_t flex_uint16_t;
+typedef int32_t flex_int32_t;
+typedef uint32_t flex_uint32_t;
+#else
+typedef signed char flex_int8_t;
+typedef short int flex_int16_t;
+typedef int flex_int32_t;
+typedef unsigned char flex_uint8_t; 
+typedef unsigned short int flex_uint16_t;
+typedef unsigned int flex_uint32_t;
+
+/* Limits of integral types. */
+#ifndef INT8_MIN
+#define INT8_MIN               (-128)
+#endif
+#ifndef INT16_MIN
+#define INT16_MIN              (-32767-1)
+#endif
+#ifndef INT32_MIN
+#define INT32_MIN              (-2147483647-1)
+#endif
+#ifndef INT8_MAX
+#define INT8_MAX               (127)
+#endif
+#ifndef INT16_MAX
+#define INT16_MAX              (32767)
+#endif
+#ifndef INT32_MAX
+#define INT32_MAX              (2147483647)
+#endif
+#ifndef UINT8_MAX
+#define UINT8_MAX              (255U)
+#endif
+#ifndef UINT16_MAX
+#define UINT16_MAX             (65535U)
+#endif
+#ifndef UINT32_MAX
+#define UINT32_MAX             (4294967295U)
+#endif
+
+#endif /* ! C99 */
+
+#endif /* ! FLEXINT_H */
+
+/* begin standard C++ headers. */
+#include <iostream> 
+#include <errno.h>
+#include <cstdlib>
+#include <cstdio>
+#include <cstring>
+/* end standard C++ headers. */
+
+#ifdef __cplusplus
+
+/* The "const" storage-class-modifier is valid. */
+#define YY_USE_CONST
+
+#else	/* ! __cplusplus */
+
+/* C99 requires __STDC__ to be defined as 1. */
+#if defined (__STDC__)
+
+#define YY_USE_CONST
+
+#endif	/* defined (__STDC__) */
+#endif	/* ! __cplusplus */
+
+#ifdef YY_USE_CONST
+#define yyconst const
+#else
+#define yyconst
+#endif
+
+/* Returned upon end-of-file. */
+#define YY_NULL 0
+
+/* Promotes a possibly negative, possibly signed char to an unsigned
+ * integer for use as an array index.  If the signed char is negative,
+ * we want to instead treat it as an 8-bit unsigned char, hence the
+ * double cast.
+ */
+#define YY_SC_TO_UI(c) ((unsigned int) (unsigned char) c)
+
+/* Enter a start condition.  This macro really ought to take a parameter,
+ * but we do it the disgusting crufty way forced on us by the ()-less
+ * definition of BEGIN.
+ */
+#define BEGIN (yy_start) = 1 + 2 *
+
+/* Translate the current start state into a value that can be later handed
+ * to BEGIN to return to the state.  The YYSTATE alias is for lex
+ * compatibility.
+ */
+#define YY_START (((yy_start) - 1) / 2)
+#define YYSTATE YY_START
+
+/* Action number for EOF rule of a given start state. */
+#define YY_STATE_EOF(state) (YY_END_OF_BUFFER + state + 1)
+
+/* Special action meaning "start processing a new file". */
+#define YY_NEW_FILE yyrestart( yyin  )
+
+#define YY_END_OF_BUFFER_CHAR 0
+
+/* Size of default input buffer. */
+#ifndef YY_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k.
+ * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case.
+ * Ditto for the __ia64__ case accordingly.
+ */
+#define YY_BUF_SIZE 32768
+#else
+#define YY_BUF_SIZE 16384
+#endif /* __ia64__ */
+#endif
+
+/* The state buf must be large enough to hold one state per character in the main buffer.
+ */
+#define YY_STATE_BUF_SIZE   ((YY_BUF_SIZE + 2) * sizeof(yy_state_type))
+
+#ifndef YY_TYPEDEF_YY_BUFFER_STATE
+#define YY_TYPEDEF_YY_BUFFER_STATE
+typedef struct yy_buffer_state *YY_BUFFER_STATE;
+#endif
+
+extern int yyleng;
+
+#define EOB_ACT_CONTINUE_SCAN 0
+#define EOB_ACT_END_OF_FILE 1
+#define EOB_ACT_LAST_MATCH 2
+
+    #define YY_LESS_LINENO(n)
+    
+/* Return all but the first "n" matched characters back to the input stream. */
+#define yyless(n) \
+	do \
+		{ \
+		/* Undo effects of setting up yytext. */ \
+        int yyless_macro_arg = (n); \
+        YY_LESS_LINENO(yyless_macro_arg);\
+		*yy_cp = (yy_hold_char); \
+		YY_RESTORE_YY_MORE_OFFSET \
+		(yy_c_buf_p) = yy_cp = yy_bp + yyless_macro_arg - YY_MORE_ADJ; \
+		YY_DO_BEFORE_ACTION; /* set up yytext again */ \
+		} \
+	while ( 0 )
+
+#define unput(c) yyunput( c, (yytext_ptr)  )
+
+#ifndef YY_TYPEDEF_YY_SIZE_T
+#define YY_TYPEDEF_YY_SIZE_T
+typedef size_t yy_size_t;
+#endif
+
+#ifndef YY_STRUCT_YY_BUFFER_STATE
+#define YY_STRUCT_YY_BUFFER_STATE
+struct yy_buffer_state
+	{
+
+	std::istream* yy_input_file;
+
+	char *yy_ch_buf;		/* input buffer */
+	char *yy_buf_pos;		/* current position in input buffer */
+
+	/* Size of input buffer in bytes, not including room for EOB
+	 * characters.
+	 */
+	yy_size_t yy_buf_size;
+
+	/* Number of characters read into yy_ch_buf, not including EOB
+	 * characters.
+	 */
+	int yy_n_chars;
+
+	/* Whether we "own" the buffer - i.e., we know we created it,
+	 * and can realloc() it to grow it, and should free() it to
+	 * delete it.
+	 */
+	int yy_is_our_buffer;
+
+	/* Whether this is an "interactive" input source; if so, and
+	 * if we're using stdio for input, then we want to use getc()
+	 * instead of fread(), to make sure we stop fetching input after
+	 * each newline.
+	 */
+	int yy_is_interactive;
+
+	/* Whether we're considered to be at the beginning of a line.
+	 * If so, '^' rules will be active on the next match, otherwise
+	 * not.
+	 */
+	int yy_at_bol;
+
+    int yy_bs_lineno; /**< The line count. */
+    int yy_bs_column; /**< The column count. */
+    
+	/* Whether to try to fill the input buffer when we reach the
+	 * end of it.
+	 */
+	int yy_fill_buffer;
+
+	int yy_buffer_status;
+
+#define YY_BUFFER_NEW 0
+#define YY_BUFFER_NORMAL 1
+	/* When an EOF's been seen but there's still some text to process
+	 * then we mark the buffer as YY_EOF_PENDING, to indicate that we
+	 * shouldn't try reading from the input source any more.  We might
+	 * still have a bunch of tokens to match, though, because of
+	 * possible backing-up.
+	 *
+	 * When we actually see the EOF, we change the status to "new"
+	 * (via yyrestart()), so that the user can continue scanning by
+	 * just pointing yyin at a new input file.
+	 */
+#define YY_BUFFER_EOF_PENDING 2
+
+	};
+#endif /* !YY_STRUCT_YY_BUFFER_STATE */
+
+/* We provide macros for accessing buffer states in case in the
+ * future we want to put the buffer states in a more general
+ * "scanner state".
+ *
+ * Returns the top of the stack, or NULL.
+ */
+#define YY_CURRENT_BUFFER ( (yy_buffer_stack) \
+                          ? (yy_buffer_stack)[(yy_buffer_stack_top)] \
+                          : NULL)
+
+/* Same as previous macro, but useful when we know that the buffer stack is not
+ * NULL or when we need an lvalue. For internal use only.
+ */
+#define YY_CURRENT_BUFFER_LVALUE (yy_buffer_stack)[(yy_buffer_stack_top)]
+
+void *SceneSetupalloc (yy_size_t  );
+void *SceneSetuprealloc (void *,yy_size_t  );
+void SceneSetupfree (void *  );
+
+#define yy_new_buffer yy_create_buffer
+
+#define yy_set_interactive(is_interactive) \
+	{ \
+	if ( ! YY_CURRENT_BUFFER ){ \
+        yyensure_buffer_stack (); \
+		YY_CURRENT_BUFFER_LVALUE =    \
+            yy_create_buffer( yyin, YY_BUF_SIZE ); \
+	} \
+	YY_CURRENT_BUFFER_LVALUE->yy_is_interactive = is_interactive; \
+	}
+
+#define yy_set_bol(at_bol) \
+	{ \
+	if ( ! YY_CURRENT_BUFFER ){\
+        yyensure_buffer_stack (); \
+		YY_CURRENT_BUFFER_LVALUE =    \
+            yy_create_buffer( yyin, YY_BUF_SIZE ); \
+	} \
+	YY_CURRENT_BUFFER_LVALUE->yy_at_bol = at_bol; \
+	}
+
+#define YY_AT_BOL() (YY_CURRENT_BUFFER_LVALUE->yy_at_bol)
+
+/* Begin user sect3 */
+
+typedef unsigned char YY_CHAR;
+
+#define yytext_ptr yytext
+
+#include <FlexLexer.h>
+
+/* Done after the current pattern has been matched and before the
+ * corresponding action - sets up yytext.
+ */
+#define YY_DO_BEFORE_ACTION \
+	(yytext_ptr) = yy_bp; \
+	yyleng = (size_t) (yy_cp - yy_bp); \
+	(yy_hold_char) = *yy_cp; \
+	*yy_cp = '\0'; \
+	(yy_c_buf_p) = yy_cp;
+
+#define YY_NUM_RULES 23
+#define YY_END_OF_BUFFER 24
+/* This struct is not used in this scanner,
+   but its presence is necessary. */
+struct yy_trans_info
+	{
+	flex_int32_t yy_verify;
+	flex_int32_t yy_nxt;
+	};
+static yyconst flex_int16_t yy_accept[79] =
+    {   0,
+        0,    0,   24,   22,   21,   20,   22,   22,   18,   19,
+       22,   17,   22,   22,   13,   22,   22,   22,   22,   22,
+       22,   22,    0,   14,    0,    0,   13,   12,    0,   15,
+       15,   15,   15,   15,   15,   15,   15,    0,    0,    0,
+       16,   15,   15,   15,   15,   15,   15,   15,    6,    0,
+       12,   15,   15,   15,   15,   15,   15,   10,    7,   15,
+        4,   15,   11,   15,   15,    0,   15,    5,    3,   15,
+        8,   15,   15,    0,    1,    2,    9,    0
+    } ;
+
+static yyconst flex_int32_t yy_ec[256] =
+    {   0,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    2,
+        1,    1,    3,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    4,    1,    5,    6,    1,    1,    1,    1,    7,
+        8,    1,    9,    4,   10,   11,   12,   13,   13,   13,
+       13,   13,   13,   13,   13,   13,   13,    1,    1,    1,
+        1,    1,    1,    1,   14,   14,   14,   14,   15,   14,
+       16,   16,   16,   16,   16,   16,   16,   16,   16,   16,
+       16,   16,   16,   16,   16,   16,   16,   16,   16,   16,
+        1,    1,    1,    1,   17,    1,   18,   14,   19,   20,
+
+       21,   22,   23,   24,   25,   16,   26,   27,   28,   29,
+       30,   31,   16,   32,   33,   34,   35,   16,   16,   16,
+       16,   16,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1
+    } ;
+
+static yyconst flex_int32_t yy_meta[36] =
+    {   0,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    2,
+        1,    1,    3,    4,    4,    2,    2,    4,    4,    4,
+        4,    4,    2,    2,    2,    2,    2,    2,    2,    2,
+        2,    2,    2,    2,    2
+    } ;
+
+static yyconst flex_int16_t yy_base[90] =
+    {   0,
+        0,    0,  122,  123,  123,  123,  116,    0,  123,  123,
+       25,   26,  107,  107,   29,    0,   98,   11,   99,   86,
+       85,   82,  108,  123,    0,   99,   32,   34,   48,    0,
+       91,   83,   76,   81,   77,   73,   70,    0,   43,   55,
+      123,   77,   73,   68,   68,   74,   74,   77,    0,   84,
+       83,   70,   62,   63,   71,   73,   56,    0,    0,   66,
+        0,   60,    0,   53,   61,    0,   42,    0,    0,   24,
+        0,   14,   15,    0,    0,    0,  123,  123,   58,   60,
+       63,   65,   69,   71,   73,   75,   77,   79,   81
+    } ;
+
+static yyconst flex_int16_t yy_def[90] =
+    {   0,
+       78,    1,   78,   78,   78,   78,   79,   80,   78,   78,
+       78,   78,   78,   78,   78,   81,   81,   81,   81,   81,
+       81,   81,   79,   78,   82,   78,   78,   78,   83,   81,
+       81,   81,   81,   81,   81,   81,   81,   84,   78,   83,
+       78,   81,   81,   81,   81,   81,   81,   81,   85,   78,
+       78,   81,   81,   81,   81,   81,   81,   81,   86,   81,
+       81,   81,   81,   81,   81,   87,   81,   81,   81,   81,
+       88,   81,   81,   89,   81,   81,   78,    0,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78,   78
+    } ;
+
+static yyconst flex_int16_t yy_nxt[159] =
+    {   0,
+        4,    5,    4,    6,    7,    8,    9,   10,   11,   12,
+       13,   14,   15,   16,   16,   16,    4,   17,   18,   16,
+       16,   19,   16,   16,   16,   16,   20,   16,   16,   16,
+       21,   16,   16,   22,   16,   26,   26,   27,   27,   26,
+       32,   27,   26,   76,   27,   33,   28,   75,   39,   41,
+       41,   50,   50,   73,   39,   51,   41,   41,   23,   23,
+       23,   23,   25,   25,   30,   72,   30,   38,   38,   40,
+       40,   40,   40,   49,   49,   59,   59,   66,   66,   71,
+       71,   74,   74,   77,   77,   70,   69,   68,   67,   65,
+       64,   63,   62,   61,   60,   51,   51,   58,   57,   56,
+
+       55,   54,   53,   52,   48,   47,   46,   45,   44,   43,
+       42,   28,   24,   37,   36,   35,   34,   31,   29,   28,
+       24,   78,    3,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78
+    } ;
+
+static yyconst flex_int16_t yy_chk[159] =
+    {   0,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,    1,    1,    1,    1,    1,
+        1,    1,    1,    1,    1,   11,   12,   11,   12,   15,
+       18,   15,   27,   73,   27,   18,   28,   72,   28,   29,
+       29,   39,   39,   70,   28,   39,   40,   40,   79,   79,
+       79,   79,   80,   80,   81,   67,   81,   82,   82,   83,
+       83,   83,   83,   84,   84,   85,   85,   86,   86,   87,
+       87,   88,   88,   89,   89,   65,   64,   62,   60,   57,
+       56,   55,   54,   53,   52,   51,   50,   48,   47,   46,
+
+       45,   44,   43,   42,   37,   36,   35,   34,   33,   32,
+       31,   26,   23,   22,   21,   20,   19,   17,   14,   13,
+        7,    3,   78,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78,   78,   78,
+       78,   78,   78,   78,   78,   78,   78,   78
+    } ;
+
+/* The intent behind this definition is that it'll catch
+ * any uses of REJECT which flex missed.
+ */
+#define REJECT reject_used_but_not_detected
+#define yymore() yymore_used_but_not_detected
+#define YY_MORE_ADJ 0
+#define YY_RESTORE_YY_MORE_OFFSET
+#line 1 "scenesetup-scanner.l"
+#line 2 "scenesetup-scanner.l"
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include <cstdlib>
+using std::exit;
+using std::malloc;
+using std::realloc;
+using std::free;
+
+#include "core.h"
+#include "../scenesetup.h"
+#include "../scenesetup-compiler.h"
+
+typedef lol::SceneSetupParser::token      token;
+typedef lol::SceneSetupParser::token_type token_type;
+
+#ifndef YY_DECL
+#   define YY_DECL lol::SceneSetupParser::token_type \
+                   lol::SceneSetupScanner::lex(lol::SceneSetupParser::semantic_type* yylval, \
+                   lol::SceneSetupParser::location_type* yylloc)
+#endif
+
+#define yyterminate() return token::T_END
+#define YY_NO_UNISTD_H
+#define YY_USER_ACTION yylloc->columns(yyleng);
+#line 509 "generated/scenesetup-scanner.cpp"
+
+#define INITIAL 0
+
+#ifndef YY_NO_UNISTD_H
+/* Special case for "unistd.h", since it is non-ANSI. We include it way
+ * down here because we want the user's section 1 to have been scanned first.
+ * The user has a chance to override it with an option.
+ */
+#include <unistd.h>
+#endif
+
+#ifndef YY_EXTRA_TYPE
+#define YY_EXTRA_TYPE void *
+#endif
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char *,yyconst char *,int );
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * );
+#endif
+
+#ifndef YY_NO_INPUT
+
+#endif
+
+/* Amount of stuff to slurp up with each read. */
+#ifndef YY_READ_BUF_SIZE
+#ifdef __ia64__
+/* On IA-64, the buffer size is 16k, not 8k */
+#define YY_READ_BUF_SIZE 16384
+#else
+#define YY_READ_BUF_SIZE 8192
+#endif /* __ia64__ */
+#endif
+
+/* Copy whatever the last rule matched to the standard output. */
+#ifndef ECHO
+#define ECHO LexerOutput( yytext, yyleng )
+#endif
+
+/* Gets input and stuffs it into "buf".  number of characters read, or YY_NULL,
+ * is returned in "result".
+ */
+#ifndef YY_INPUT
+#define YY_INPUT(buf,result,max_size) \
+\
+	if ( (result = LexerInput( (char *) buf, max_size )) < 0 ) \
+		YY_FATAL_ERROR( "input in flex scanner failed" );
+
+#endif
+
+/* No semi-colon after return; correct usage is to write "yyterminate();" -
+ * we don't want an extra ';' after the "return" because that will cause
+ * some compilers to complain about unreachable statements.
+ */
+#ifndef yyterminate
+#define yyterminate() return YY_NULL
+#endif
+
+/* Number of entries by which start-condition stack grows. */
+#ifndef YY_START_STACK_INCR
+#define YY_START_STACK_INCR 25
+#endif
+
+/* Report a fatal error. */
+#ifndef YY_FATAL_ERROR
+#define YY_FATAL_ERROR(msg) LexerError( msg )
+#endif
+
+/* end tables serialization structures and prototypes */
+
+/* Default declaration of generated scanner - a define so the user can
+ * easily add parameters.
+ */
+#ifndef YY_DECL
+#define YY_DECL_IS_OURS 1
+#define YY_DECL int yyFlexLexer::yylex()
+#endif /* !YY_DECL */
+
+/* Code executed at the beginning of each rule, after yytext and yyleng
+ * have been set up.
+ */
+#ifndef YY_USER_ACTION
+#define YY_USER_ACTION
+#endif
+
+/* Code executed at the end of each rule. */
+#ifndef YY_BREAK
+#define YY_BREAK break;
+#endif
+
+#define YY_RULE_SETUP \
+	YY_USER_ACTION
+
+/** The main scanner function which does all the work.
+ */
+YY_DECL
+{
+	register yy_state_type yy_current_state;
+	register char *yy_cp, *yy_bp;
+	register int yy_act;
+    
+#line 44 "scenesetup-scanner.l"
+
+
+  /* reset location at the beginning of yylex() */
+    yylloc->step();
+
+
+#line 621 "generated/scenesetup-scanner.cpp"
+
+	if ( !(yy_init) )
+		{
+		(yy_init) = 1;
+
+#ifdef YY_USER_INIT
+		YY_USER_INIT;
+#endif
+
+		if ( ! (yy_start) )
+			(yy_start) = 1;	/* first start state */
+
+		if ( ! yyin )
+			yyin = & std::cin;
+
+		if ( ! yyout )
+			yyout = & std::cout;
+
+		if ( ! YY_CURRENT_BUFFER ) {
+			yyensure_buffer_stack ();
+			YY_CURRENT_BUFFER_LVALUE =
+				yy_create_buffer( yyin, YY_BUF_SIZE );
+		}
+
+		yy_load_buffer_state(  );
+		}
+
+	while ( 1 )		/* loops until end-of-file is reached */
+		{
+		yy_cp = (yy_c_buf_p);
+
+		/* Support of yytext. */
+		*yy_cp = (yy_hold_char);
+
+		/* yy_bp points to the position in yy_ch_buf of the start of
+		 * the current run.
+		 */
+		yy_bp = yy_cp;
+
+		yy_current_state = (yy_start);
+yy_match:
+		do
+			{
+			register YY_CHAR yy_c = yy_ec[YY_SC_TO_UI(*yy_cp)];
+			if ( yy_accept[yy_current_state] )
+				{
+				(yy_last_accepting_state) = yy_current_state;
+				(yy_last_accepting_cpos) = yy_cp;
+				}
+			while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+				{
+				yy_current_state = (int) yy_def[yy_current_state];
+				if ( yy_current_state >= 79 )
+					yy_c = yy_meta[(unsigned int) yy_c];
+				}
+			yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+			++yy_cp;
+			}
+		while ( yy_current_state != 78 );
+		yy_cp = (yy_last_accepting_cpos);
+		yy_current_state = (yy_last_accepting_state);
+
+yy_find_action:
+		yy_act = yy_accept[yy_current_state];
+
+		YY_DO_BEFORE_ACTION;
+
+do_action:	/* This label is used only to access EOF actions. */
+
+		switch ( yy_act )
+	{ /* beginning of action switch */
+			case 0: /* must back up */
+			/* undo the effects of YY_DO_BEFORE_ACTION */
+			*yy_cp = (yy_hold_char);
+			yy_cp = (yy_last_accepting_cpos);
+			yy_current_state = (yy_last_accepting_state);
+			goto yy_find_action;
+
+case 1:
+YY_RULE_SETUP
+#line 50 "scenesetup-scanner.l"
+{ return token::T_ADDLIGHT;     }
+	YY_BREAK
+case 2:
+YY_RULE_SETUP
+#line 51 "scenesetup-scanner.l"
+{ return token::T_OBJPOSITION;  }
+	YY_BREAK
+case 3:
+YY_RULE_SETUP
+#line 52 "scenesetup-scanner.l"
+{ return token::T_OBJLOOKAT;    }
+	YY_BREAK
+case 4:
+YY_RULE_SETUP
+#line 53 "scenesetup-scanner.l"
+{ return token::T_OBJCOLOR;     }
+	YY_BREAK
+case 5:
+YY_RULE_SETUP
+#line 55 "scenesetup-scanner.l"
+{ return token::T_CUSTOMCMD;    }
+	YY_BREAK
+ /* =======  BASE COLOR TYPES  ========================================= */
+ /* COLOR */
+case 6:
+YY_RULE_SETUP
+#line 59 "scenesetup-scanner.l"
+{
+        uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+        yylval->u32val = 0x11000000u * (tmp >> 8)
+                       | 0x00110000u * ((tmp >> 4) & 0xf)
+                       | 0x00001100u * (tmp & 0xf)
+                       | 0x000000ffu;
+        return token::COLOR; }
+	YY_BREAK
+case 7:
+YY_RULE_SETUP
+#line 66 "scenesetup-scanner.l"
+{
+        uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+        yylval->u32val = 0x11000000u * (tmp >> 12)
+                       | 0x00110000u * ((tmp >> 8) & 0xf)
+                       | 0x00001100u * ((tmp >> 4) & 0xf)
+                       | 0x00000011u * (tmp & 0xf);
+        return token::COLOR; }
+	YY_BREAK
+case 8:
+YY_RULE_SETUP
+#line 73 "scenesetup-scanner.l"
+{
+        yylval->u32val = 0xffu
+                       | 0x100u * (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+        return token::COLOR; }
+	YY_BREAK
+case 9:
+YY_RULE_SETUP
+#line 77 "scenesetup-scanner.l"
+{
+        yylval->u32val = (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+        return token::COLOR; }
+	YY_BREAK
+ /* =======  BASE DATA TYPES  ========================================= */
+ /* BOOL */
+case 10:
+YY_RULE_SETUP
+#line 83 "scenesetup-scanner.l"
+{ yylval->bval = true; return token::BOOLEAN; }
+	YY_BREAK
+case 11:
+YY_RULE_SETUP
+#line 84 "scenesetup-scanner.l"
+{ yylval->bval = false; return token::BOOLEAN; }
+	YY_BREAK
+ /* FLOAT */
+case 12:
+YY_RULE_SETUP
+#line 86 "scenesetup-scanner.l"
+{
+        yylval->fval = (float)std::atof(yytext); return token::F_NUMBER; }
+	YY_BREAK
+ /* INT */
+case 13:
+YY_RULE_SETUP
+#line 89 "scenesetup-scanner.l"
+{
+        yylval->ival = std::atoi(yytext); return token::I_NUMBER; }
+	YY_BREAK
+ /* STRING */
+case 14:
+/* rule 14 can match eol */
+YY_RULE_SETUP
+#line 92 "scenesetup-scanner.l"
+{
+        yylval->sval = strdup(yytext); return token::STRING; }
+	YY_BREAK
+ /* STRING VAR */
+case 15:
+YY_RULE_SETUP
+#line 95 "scenesetup-scanner.l"
+{
+        yylval->svval = strdup(yytext); return token::STRING_VAR; }
+	YY_BREAK
+ /* ======= COMMENTS ======= */
+case 16:
+/* rule 16 can match eol */
+YY_RULE_SETUP
+#line 99 "scenesetup-scanner.l"
+{ /* ignore this */ }
+	YY_BREAK
+ /* Semantics tokens */
+case 17:
+YY_RULE_SETUP
+#line 102 "scenesetup-scanner.l"
+{ return token_type('-'); }
+	YY_BREAK
+case 18:
+YY_RULE_SETUP
+#line 103 "scenesetup-scanner.l"
+{ return token_type('('); }
+	YY_BREAK
+case 19:
+YY_RULE_SETUP
+#line 104 "scenesetup-scanner.l"
+{ return token_type(')'); }
+	YY_BREAK
+case 20:
+YY_RULE_SETUP
+#line 105 "scenesetup-scanner.l"
+{ /* ignore this */       }
+	YY_BREAK
+case 21:
+/* rule 21 can match eol */
+YY_RULE_SETUP
+#line 106 "scenesetup-scanner.l"
+{ /* ignore this */       }
+	YY_BREAK
+case 22:
+YY_RULE_SETUP
+#line 107 "scenesetup-scanner.l"
+{ return token::T_ERROR;  }
+	YY_BREAK
+case 23:
+YY_RULE_SETUP
+#line 109 "scenesetup-scanner.l"
+ECHO;
+	YY_BREAK
+#line 849 "generated/scenesetup-scanner.cpp"
+case YY_STATE_EOF(INITIAL):
+	yyterminate();
+
+	case YY_END_OF_BUFFER:
+		{
+		/* Amount of text matched not including the EOB char. */
+		int yy_amount_of_matched_text = (int) (yy_cp - (yytext_ptr)) - 1;
+
+		/* Undo the effects of YY_DO_BEFORE_ACTION. */
+		*yy_cp = (yy_hold_char);
+		YY_RESTORE_YY_MORE_OFFSET
+
+		if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW )
+			{
+			/* We're scanning a new file or input source.  It's
+			 * possible that this happened because the user
+			 * just pointed yyin at a new source and called
+			 * yylex().  If so, then we have to assure
+			 * consistency between YY_CURRENT_BUFFER and our
+			 * globals.  Here is the right place to do so, because
+			 * this is the first action (other than possibly a
+			 * back-up) that will match for the new input source.
+			 */
+			(yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+			YY_CURRENT_BUFFER_LVALUE->yy_input_file = yyin;
+			YY_CURRENT_BUFFER_LVALUE->yy_buffer_status = YY_BUFFER_NORMAL;
+			}
+
+		/* Note that here we test for yy_c_buf_p "<=" to the position
+		 * of the first EOB in the buffer, since yy_c_buf_p will
+		 * already have been incremented past the NUL character
+		 * (since all states make transitions on EOB to the
+		 * end-of-buffer state).  Contrast this with the test
+		 * in input().
+		 */
+		if ( (yy_c_buf_p) <= &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
+			{ /* This was really a NUL. */
+			yy_state_type yy_next_state;
+
+			(yy_c_buf_p) = (yytext_ptr) + yy_amount_of_matched_text;
+
+			yy_current_state = yy_get_previous_state(  );
+
+			/* Okay, we're now positioned to make the NUL
+			 * transition.  We couldn't have
+			 * yy_get_previous_state() go ahead and do it
+			 * for us because it doesn't know how to deal
+			 * with the possibility of jamming (and we don't
+			 * want to build jamming into it because then it
+			 * will run more slowly).
+			 */
+
+			yy_next_state = yy_try_NUL_trans( yy_current_state );
+
+			yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+
+			if ( yy_next_state )
+				{
+				/* Consume the NUL. */
+				yy_cp = ++(yy_c_buf_p);
+				yy_current_state = yy_next_state;
+				goto yy_match;
+				}
+
+			else
+				{
+				yy_cp = (yy_last_accepting_cpos);
+				yy_current_state = (yy_last_accepting_state);
+				goto yy_find_action;
+				}
+			}
+
+		else switch ( yy_get_next_buffer(  ) )
+			{
+			case EOB_ACT_END_OF_FILE:
+				{
+				(yy_did_buffer_switch_on_eof) = 0;
+
+				if ( yywrap(  ) )
+					{
+					/* Note: because we've taken care in
+					 * yy_get_next_buffer() to have set up
+					 * yytext, we can now set up
+					 * yy_c_buf_p so that if some total
+					 * hoser (like flex itself) wants to
+					 * call the scanner after we return the
+					 * YY_NULL, it'll still work - another
+					 * YY_NULL will get returned.
+					 */
+					(yy_c_buf_p) = (yytext_ptr) + YY_MORE_ADJ;
+
+					yy_act = YY_STATE_EOF(YY_START);
+					goto do_action;
+					}
+
+				else
+					{
+					if ( ! (yy_did_buffer_switch_on_eof) )
+						YY_NEW_FILE;
+					}
+				break;
+				}
+
+			case EOB_ACT_CONTINUE_SCAN:
+				(yy_c_buf_p) =
+					(yytext_ptr) + yy_amount_of_matched_text;
+
+				yy_current_state = yy_get_previous_state(  );
+
+				yy_cp = (yy_c_buf_p);
+				yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+				goto yy_match;
+
+			case EOB_ACT_LAST_MATCH:
+				(yy_c_buf_p) =
+				&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)];
+
+				yy_current_state = yy_get_previous_state(  );
+
+				yy_cp = (yy_c_buf_p);
+				yy_bp = (yytext_ptr) + YY_MORE_ADJ;
+				goto yy_find_action;
+			}
+		break;
+		}
+
+	default:
+		YY_FATAL_ERROR(
+			"fatal flex scanner internal error--no action found" );
+	} /* end of action switch */
+		} /* end of scanning one token */
+} /* end of yylex */
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+yyFlexLexer::yyFlexLexer( std::istream* arg_yyin, std::ostream* arg_yyout )
+{
+	yyin = arg_yyin;
+	yyout = arg_yyout;
+	yy_c_buf_p = 0;
+	yy_init = 0;
+	yy_start = 0;
+	yy_flex_debug = 0;
+	yylineno = 1;	// this will only get updated if %option yylineno
+
+	yy_did_buffer_switch_on_eof = 0;
+
+	yy_looking_for_trail_begin = 0;
+	yy_more_flag = 0;
+	yy_more_len = 0;
+	yy_more_offset = yy_prev_more_offset = 0;
+
+	yy_start_stack_ptr = yy_start_stack_depth = 0;
+	yy_start_stack = NULL;
+
+	yy_buffer_stack = 0;
+	yy_buffer_stack_top = 0;
+	yy_buffer_stack_max = 0;
+
+	yy_state_buf = 0;
+
+}
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+yyFlexLexer::~yyFlexLexer()
+{
+	delete [] yy_state_buf;
+	SceneSetupfree(yy_start_stack  );
+	yy_delete_buffer( YY_CURRENT_BUFFER );
+	SceneSetupfree(yy_buffer_stack  );
+}
+
+/* The contents of this function are C++ specific, so the () macro is not used.
+ */
+void yyFlexLexer::switch_streams( std::istream* new_in, std::ostream* new_out )
+{
+	if ( new_in )
+		{
+		yy_delete_buffer( YY_CURRENT_BUFFER );
+		yy_switch_to_buffer( yy_create_buffer( new_in, YY_BUF_SIZE  ) );
+		}
+
+	if ( new_out )
+		yyout = new_out;
+}
+
+#ifdef YY_INTERACTIVE
+int yyFlexLexer::LexerInput( char* buf, int /* max_size */ )
+#else
+int yyFlexLexer::LexerInput( char* buf, int max_size )
+#endif
+{
+	if ( yyin->eof() || yyin->fail() )
+		return 0;
+
+#ifdef YY_INTERACTIVE
+	yyin->get( buf[0] );
+
+	if ( yyin->eof() )
+		return 0;
+
+	if ( yyin->bad() )
+		return -1;
+
+	return 1;
+
+#else
+	(void) yyin->read( buf, max_size );
+
+	if ( yyin->bad() )
+		return -1;
+	else
+		return yyin->gcount();
+#endif
+}
+
+void yyFlexLexer::LexerOutput( const char* buf, int size )
+{
+	(void) yyout->write( buf, size );
+}
+
+/* yy_get_next_buffer - try to read in a new buffer
+ *
+ * Returns a code representing an action:
+ *	EOB_ACT_LAST_MATCH -
+ *	EOB_ACT_CONTINUE_SCAN - continue scanning from current position
+ *	EOB_ACT_END_OF_FILE - end of file
+ */
+int yyFlexLexer::yy_get_next_buffer()
+{
+    	register char *dest = YY_CURRENT_BUFFER_LVALUE->yy_ch_buf;
+	register char *source = (yytext_ptr);
+	register int number_to_move, i;
+	int ret_val;
+
+	if ( (yy_c_buf_p) > &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] )
+		YY_FATAL_ERROR(
+		"fatal flex scanner internal error--end of buffer missed" );
+
+	if ( YY_CURRENT_BUFFER_LVALUE->yy_fill_buffer == 0 )
+		{ /* Don't try to fill the buffer, so this is an EOF. */
+		if ( (yy_c_buf_p) - (yytext_ptr) - YY_MORE_ADJ == 1 )
+			{
+			/* We matched a single character, the EOB, so
+			 * treat this as a final EOF.
+			 */
+			return EOB_ACT_END_OF_FILE;
+			}
+
+		else
+			{
+			/* We matched some text prior to the EOB, first
+			 * process it.
+			 */
+			return EOB_ACT_LAST_MATCH;
+			}
+		}
+
+	/* Try to read more data. */
+
+	/* First move last chars to start of buffer. */
+	number_to_move = (int) ((yy_c_buf_p) - (yytext_ptr)) - 1;
+
+	for ( i = 0; i < number_to_move; ++i )
+		*(dest++) = *(source++);
+
+	if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_EOF_PENDING )
+		/* don't do the read, it's not guaranteed to return an EOF,
+		 * just force an EOF
+		 */
+		YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars) = 0;
+
+	else
+		{
+			int num_to_read =
+			YY_CURRENT_BUFFER_LVALUE->yy_buf_size - number_to_move - 1;
+
+		while ( num_to_read <= 0 )
+			{ /* Not enough room in the buffer - grow it. */
+
+			/* just a shorter name for the current buffer */
+			YY_BUFFER_STATE b = YY_CURRENT_BUFFER;
+
+			int yy_c_buf_p_offset =
+				(int) ((yy_c_buf_p) - b->yy_ch_buf);
+
+			if ( b->yy_is_our_buffer )
+				{
+				int new_size = b->yy_buf_size * 2;
+
+				if ( new_size <= 0 )
+					b->yy_buf_size += b->yy_buf_size / 8;
+				else
+					b->yy_buf_size *= 2;
+
+				b->yy_ch_buf = (char *)
+					/* Include room in for 2 EOB chars. */
+					SceneSetuprealloc((void *) b->yy_ch_buf,b->yy_buf_size + 2  );
+				}
+			else
+				/* Can't grow it, we don't own it. */
+				b->yy_ch_buf = 0;
+
+			if ( ! b->yy_ch_buf )
+				YY_FATAL_ERROR(
+				"fatal error - scanner input buffer overflow" );
+
+			(yy_c_buf_p) = &b->yy_ch_buf[yy_c_buf_p_offset];
+
+			num_to_read = YY_CURRENT_BUFFER_LVALUE->yy_buf_size -
+						number_to_move - 1;
+
+			}
+
+		if ( num_to_read > YY_READ_BUF_SIZE )
+			num_to_read = YY_READ_BUF_SIZE;
+
+		/* Read in more data. */
+		YY_INPUT( (&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move]),
+			(yy_n_chars), (size_t) num_to_read );
+
+		YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+		}
+
+	if ( (yy_n_chars) == 0 )
+		{
+		if ( number_to_move == YY_MORE_ADJ )
+			{
+			ret_val = EOB_ACT_END_OF_FILE;
+			yyrestart( yyin  );
+			}
+
+		else
+			{
+			ret_val = EOB_ACT_LAST_MATCH;
+			YY_CURRENT_BUFFER_LVALUE->yy_buffer_status =
+				YY_BUFFER_EOF_PENDING;
+			}
+		}
+
+	else
+		ret_val = EOB_ACT_CONTINUE_SCAN;
+
+	if ((yy_size_t) ((yy_n_chars) + number_to_move) > YY_CURRENT_BUFFER_LVALUE->yy_buf_size) {
+		/* Extend the array by 50%, plus the number we really need. */
+		yy_size_t new_size = (yy_n_chars) + number_to_move + ((yy_n_chars) >> 1);
+		YY_CURRENT_BUFFER_LVALUE->yy_ch_buf = (char *) SceneSetuprealloc((void *) YY_CURRENT_BUFFER_LVALUE->yy_ch_buf,new_size  );
+		if ( ! YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+			YY_FATAL_ERROR( "out of dynamic memory in yy_get_next_buffer()" );
+	}
+
+	(yy_n_chars) += number_to_move;
+	YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] = YY_END_OF_BUFFER_CHAR;
+	YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars) + 1] = YY_END_OF_BUFFER_CHAR;
+
+	(yytext_ptr) = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[0];
+
+	return ret_val;
+}
+
+/* yy_get_previous_state - get the state just before the EOB char was reached */
+
+    yy_state_type yyFlexLexer::yy_get_previous_state()
+{
+	register yy_state_type yy_current_state;
+	register char *yy_cp;
+    
+	yy_current_state = (yy_start);
+
+	for ( yy_cp = (yytext_ptr) + YY_MORE_ADJ; yy_cp < (yy_c_buf_p); ++yy_cp )
+		{
+		register YY_CHAR yy_c = (*yy_cp ? yy_ec[YY_SC_TO_UI(*yy_cp)] : 1);
+		if ( yy_accept[yy_current_state] )
+			{
+			(yy_last_accepting_state) = yy_current_state;
+			(yy_last_accepting_cpos) = yy_cp;
+			}
+		while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+			{
+			yy_current_state = (int) yy_def[yy_current_state];
+			if ( yy_current_state >= 79 )
+				yy_c = yy_meta[(unsigned int) yy_c];
+			}
+		yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+		}
+
+	return yy_current_state;
+}
+
+/* yy_try_NUL_trans - try to make a transition on the NUL character
+ *
+ * synopsis
+ *	next_state = yy_try_NUL_trans( current_state );
+ */
+    yy_state_type yyFlexLexer::yy_try_NUL_trans( yy_state_type yy_current_state )
+{
+	register int yy_is_jam;
+    	register char *yy_cp = (yy_c_buf_p);
+
+	register YY_CHAR yy_c = 1;
+	if ( yy_accept[yy_current_state] )
+		{
+		(yy_last_accepting_state) = yy_current_state;
+		(yy_last_accepting_cpos) = yy_cp;
+		}
+	while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state )
+		{
+		yy_current_state = (int) yy_def[yy_current_state];
+		if ( yy_current_state >= 79 )
+			yy_c = yy_meta[(unsigned int) yy_c];
+		}
+	yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c];
+	yy_is_jam = (yy_current_state == 78);
+
+	return yy_is_jam ? 0 : yy_current_state;
+}
+
+    void yyFlexLexer::yyunput( int c, register char* yy_bp)
+{
+	register char *yy_cp;
+    
+    yy_cp = (yy_c_buf_p);
+
+	/* undo effects of setting up yytext */
+	*yy_cp = (yy_hold_char);
+
+	if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+		{ /* need to shift things up to make room */
+		/* +2 for EOB chars. */
+		register int number_to_move = (yy_n_chars) + 2;
+		register char *dest = &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[
+					YY_CURRENT_BUFFER_LVALUE->yy_buf_size + 2];
+		register char *source =
+				&YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[number_to_move];
+
+		while ( source > YY_CURRENT_BUFFER_LVALUE->yy_ch_buf )
+			*--dest = *--source;
+
+		yy_cp += (int) (dest - source);
+		yy_bp += (int) (dest - source);
+		YY_CURRENT_BUFFER_LVALUE->yy_n_chars =
+			(yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_buf_size;
+
+		if ( yy_cp < YY_CURRENT_BUFFER_LVALUE->yy_ch_buf + 2 )
+			YY_FATAL_ERROR( "flex scanner push-back overflow" );
+		}
+
+	*--yy_cp = (char) c;
+
+	(yytext_ptr) = yy_bp;
+	(yy_hold_char) = *yy_cp;
+	(yy_c_buf_p) = yy_cp;
+}
+
+    int yyFlexLexer::yyinput()
+{
+	int c;
+    
+	*(yy_c_buf_p) = (yy_hold_char);
+
+	if ( *(yy_c_buf_p) == YY_END_OF_BUFFER_CHAR )
+		{
+		/* yy_c_buf_p now points to the character we want to return.
+		 * If this occurs *before* the EOB characters, then it's a
+		 * valid NUL; if not, then we've hit the end of the buffer.
+		 */
+		if ( (yy_c_buf_p) < &YY_CURRENT_BUFFER_LVALUE->yy_ch_buf[(yy_n_chars)] )
+			/* This was really a NUL. */
+			*(yy_c_buf_p) = '\0';
+
+		else
+			{ /* need more input */
+			int offset = (yy_c_buf_p) - (yytext_ptr);
+			++(yy_c_buf_p);
+
+			switch ( yy_get_next_buffer(  ) )
+				{
+				case EOB_ACT_LAST_MATCH:
+					/* This happens because yy_g_n_b()
+					 * sees that we've accumulated a
+					 * token and flags that we need to
+					 * try matching the token before
+					 * proceeding.  But for input(),
+					 * there's no matching to consider.
+					 * So convert the EOB_ACT_LAST_MATCH
+					 * to EOB_ACT_END_OF_FILE.
+					 */
+
+					/* Reset buffer status. */
+					yyrestart( yyin );
+
+					/*FALLTHROUGH*/
+
+				case EOB_ACT_END_OF_FILE:
+					{
+					if ( yywrap(  ) )
+						return EOF;
+
+					if ( ! (yy_did_buffer_switch_on_eof) )
+						YY_NEW_FILE;
+#ifdef __cplusplus
+					return yyinput();
+#else
+					return input();
+#endif
+					}
+
+				case EOB_ACT_CONTINUE_SCAN:
+					(yy_c_buf_p) = (yytext_ptr) + offset;
+					break;
+				}
+			}
+		}
+
+	c = *(unsigned char *) (yy_c_buf_p);	/* cast for 8-bit char's */
+	*(yy_c_buf_p) = '\0';	/* preserve yytext */
+	(yy_hold_char) = *++(yy_c_buf_p);
+
+	return c;
+}
+
+/** Immediately switch to a different input stream.
+ * @param input_file A readable stream.
+ * 
+ * @note This function does not reset the start condition to @c INITIAL .
+ */
+    void yyFlexLexer::yyrestart( std::istream* input_file )
+{
+    
+	if ( ! YY_CURRENT_BUFFER ){
+        yyensure_buffer_stack ();
+		YY_CURRENT_BUFFER_LVALUE =
+            yy_create_buffer( yyin, YY_BUF_SIZE );
+	}
+
+	yy_init_buffer( YY_CURRENT_BUFFER, input_file );
+	yy_load_buffer_state(  );
+}
+
+/** Switch to a different input buffer.
+ * @param new_buffer The new input buffer.
+ * 
+ */
+    void yyFlexLexer::yy_switch_to_buffer( YY_BUFFER_STATE new_buffer )
+{
+    
+	/* TODO. We should be able to replace this entire function body
+	 * with
+	 *		yypop_buffer_state();
+	 *		yypush_buffer_state(new_buffer);
+     */
+	yyensure_buffer_stack ();
+	if ( YY_CURRENT_BUFFER == new_buffer )
+		return;
+
+	if ( YY_CURRENT_BUFFER )
+		{
+		/* Flush out information for old buffer. */
+		*(yy_c_buf_p) = (yy_hold_char);
+		YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
+		YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+		}
+
+	YY_CURRENT_BUFFER_LVALUE = new_buffer;
+	yy_load_buffer_state(  );
+
+	/* We don't actually know whether we did this switch during
+	 * EOF (yywrap()) processing, but the only time this flag
+	 * is looked at is after yywrap() is called, so it's safe
+	 * to go ahead and always set it.
+	 */
+	(yy_did_buffer_switch_on_eof) = 1;
+}
+
+    void yyFlexLexer::yy_load_buffer_state()
+{
+    	(yy_n_chars) = YY_CURRENT_BUFFER_LVALUE->yy_n_chars;
+	(yytext_ptr) = (yy_c_buf_p) = YY_CURRENT_BUFFER_LVALUE->yy_buf_pos;
+	yyin = YY_CURRENT_BUFFER_LVALUE->yy_input_file;
+	(yy_hold_char) = *(yy_c_buf_p);
+}
+
+/** Allocate and initialize an input buffer state.
+ * @param file A readable stream.
+ * @param size The character buffer size in bytes. When in doubt, use @c YY_BUF_SIZE.
+ * 
+ * @return the allocated buffer state.
+ */
+    YY_BUFFER_STATE yyFlexLexer::yy_create_buffer( std::istream* file, int size )
+{
+	YY_BUFFER_STATE b;
+    
+	b = (YY_BUFFER_STATE) SceneSetupalloc(sizeof( struct yy_buffer_state )  );
+	if ( ! b )
+		YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
+
+	b->yy_buf_size = size;
+
+	/* yy_ch_buf has to be 2 characters longer than the size given because
+	 * we need to put in 2 end-of-buffer characters.
+	 */
+	b->yy_ch_buf = (char *) SceneSetupalloc(b->yy_buf_size + 2  );
+	if ( ! b->yy_ch_buf )
+		YY_FATAL_ERROR( "out of dynamic memory in yy_create_buffer()" );
+
+	b->yy_is_our_buffer = 1;
+
+	yy_init_buffer( b, file );
+
+	return b;
+}
+
+/** Destroy the buffer.
+ * @param b a buffer created with yy_create_buffer()
+ * 
+ */
+    void yyFlexLexer::yy_delete_buffer( YY_BUFFER_STATE b )
+{
+    
+	if ( ! b )
+		return;
+
+	if ( b == YY_CURRENT_BUFFER ) /* Not sure if we should pop here. */
+		YY_CURRENT_BUFFER_LVALUE = (YY_BUFFER_STATE) 0;
+
+	if ( b->yy_is_our_buffer )
+		SceneSetupfree((void *) b->yy_ch_buf  );
+
+	SceneSetupfree((void *) b  );
+}
+
+extern "C" int isatty (int );
+
+/* Initializes or reinitializes a buffer.
+ * This function is sometimes called more than once on the same buffer,
+ * such as during a yyrestart() or at EOF.
+ */
+    void yyFlexLexer::yy_init_buffer( YY_BUFFER_STATE b, std::istream* file )
+
+{
+	int oerrno = errno;
+    
+	yy_flush_buffer( b );
+
+	b->yy_input_file = file;
+	b->yy_fill_buffer = 1;
+
+    /* If b is the current buffer, then yy_init_buffer was _probably_
+     * called from yyrestart() or through yy_get_next_buffer.
+     * In that case, we don't want to reset the lineno or column.
+     */
+    if (b != YY_CURRENT_BUFFER){
+        b->yy_bs_lineno = 1;
+        b->yy_bs_column = 0;
+    }
+
+	b->yy_is_interactive = 0;
+	errno = oerrno;
+}
+
+/** Discard all buffered characters. On the next scan, YY_INPUT will be called.
+ * @param b the buffer state to be flushed, usually @c YY_CURRENT_BUFFER.
+ * 
+ */
+    void yyFlexLexer::yy_flush_buffer( YY_BUFFER_STATE b )
+{
+    	if ( ! b )
+		return;
+
+	b->yy_n_chars = 0;
+
+	/* We always need two end-of-buffer characters.  The first causes
+	 * a transition to the end-of-buffer state.  The second causes
+	 * a jam in that state.
+	 */
+	b->yy_ch_buf[0] = YY_END_OF_BUFFER_CHAR;
+	b->yy_ch_buf[1] = YY_END_OF_BUFFER_CHAR;
+
+	b->yy_buf_pos = &b->yy_ch_buf[0];
+
+	b->yy_at_bol = 1;
+	b->yy_buffer_status = YY_BUFFER_NEW;
+
+	if ( b == YY_CURRENT_BUFFER )
+		yy_load_buffer_state(  );
+}
+
+/** Pushes the new state onto the stack. The new state becomes
+ *  the current state. This function will allocate the stack
+ *  if necessary.
+ *  @param new_buffer The new state.
+ *  
+ */
+void yyFlexLexer::yypush_buffer_state (YY_BUFFER_STATE new_buffer)
+{
+    	if (new_buffer == NULL)
+		return;
+
+	yyensure_buffer_stack();
+
+	/* This block is copied from yy_switch_to_buffer. */
+	if ( YY_CURRENT_BUFFER )
+		{
+		/* Flush out information for old buffer. */
+		*(yy_c_buf_p) = (yy_hold_char);
+		YY_CURRENT_BUFFER_LVALUE->yy_buf_pos = (yy_c_buf_p);
+		YY_CURRENT_BUFFER_LVALUE->yy_n_chars = (yy_n_chars);
+		}
+
+	/* Only push if top exists. Otherwise, replace top. */
+	if (YY_CURRENT_BUFFER)
+		(yy_buffer_stack_top)++;
+	YY_CURRENT_BUFFER_LVALUE = new_buffer;
+
+	/* copied from yy_switch_to_buffer. */
+	yy_load_buffer_state(  );
+	(yy_did_buffer_switch_on_eof) = 1;
+}
+
+/** Removes and deletes the top of the stack, if present.
+ *  The next element becomes the new top.
+ *  
+ */
+void yyFlexLexer::yypop_buffer_state (void)
+{
+    	if (!YY_CURRENT_BUFFER)
+		return;
+
+	yy_delete_buffer(YY_CURRENT_BUFFER );
+	YY_CURRENT_BUFFER_LVALUE = NULL;
+	if ((yy_buffer_stack_top) > 0)
+		--(yy_buffer_stack_top);
+
+	if (YY_CURRENT_BUFFER) {
+		yy_load_buffer_state(  );
+		(yy_did_buffer_switch_on_eof) = 1;
+	}
+}
+
+/* Allocates the stack if it does not exist.
+ *  Guarantees space for at least one push.
+ */
+void yyFlexLexer::yyensure_buffer_stack(void)
+{
+	int num_to_alloc;
+    
+	if (!(yy_buffer_stack)) {
+
+		/* First allocation is just for 2 elements, since we don't know if this
+		 * scanner will even need a stack. We use 2 instead of 1 to avoid an
+		 * immediate realloc on the next call.
+         */
+		num_to_alloc = 1;
+		(yy_buffer_stack) = (struct yy_buffer_state**)SceneSetupalloc
+								(num_to_alloc * sizeof(struct yy_buffer_state*)
+								);
+		if ( ! (yy_buffer_stack) )
+			YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
+								  
+		memset((yy_buffer_stack), 0, num_to_alloc * sizeof(struct yy_buffer_state*));
+				
+		(yy_buffer_stack_max) = num_to_alloc;
+		(yy_buffer_stack_top) = 0;
+		return;
+	}
+
+	if ((yy_buffer_stack_top) >= ((yy_buffer_stack_max)) - 1){
+
+		/* Increase the buffer to prepare for a possible push. */
+		int grow_size = 8 /* arbitrary grow size */;
+
+		num_to_alloc = (yy_buffer_stack_max) + grow_size;
+		(yy_buffer_stack) = (struct yy_buffer_state**)SceneSetuprealloc
+								((yy_buffer_stack),
+								num_to_alloc * sizeof(struct yy_buffer_state*)
+								);
+		if ( ! (yy_buffer_stack) )
+			YY_FATAL_ERROR( "out of dynamic memory in yyensure_buffer_stack()" );
+
+		/* zero only the new slots.*/
+		memset((yy_buffer_stack) + (yy_buffer_stack_max), 0, grow_size * sizeof(struct yy_buffer_state*));
+		(yy_buffer_stack_max) = num_to_alloc;
+	}
+}
+
+    void yyFlexLexer::yy_push_state( int new_state )
+{
+    	if ( (yy_start_stack_ptr) >= (yy_start_stack_depth) )
+		{
+		yy_size_t new_size;
+
+		(yy_start_stack_depth) += YY_START_STACK_INCR;
+		new_size = (yy_start_stack_depth) * sizeof( int );
+
+		if ( ! (yy_start_stack) )
+			(yy_start_stack) = (int *) SceneSetupalloc(new_size  );
+
+		else
+			(yy_start_stack) = (int *) SceneSetuprealloc((void *) (yy_start_stack),new_size  );
+
+		if ( ! (yy_start_stack) )
+			YY_FATAL_ERROR( "out of memory expanding start-condition stack" );
+		}
+
+	(yy_start_stack)[(yy_start_stack_ptr)++] = YY_START;
+
+	BEGIN(new_state);
+}
+
+    void yyFlexLexer::yy_pop_state()
+{
+    	if ( --(yy_start_stack_ptr) < 0 )
+		YY_FATAL_ERROR( "start-condition stack underflow" );
+
+	BEGIN((yy_start_stack)[(yy_start_stack_ptr)]);
+}
+
+    int yyFlexLexer::yy_top_state()
+{
+    	return (yy_start_stack)[(yy_start_stack_ptr) - 1];
+}
+
+#ifndef YY_EXIT_FAILURE
+#define YY_EXIT_FAILURE 2
+#endif
+
+void yyFlexLexer::LexerError( yyconst char msg[] )
+{
+    	std::cerr << msg << std::endl;
+	exit( YY_EXIT_FAILURE );
+}
+
+/* Redefine yyless() so it works in section 3 code. */
+
+#undef yyless
+#define yyless(n) \
+	do \
+		{ \
+		/* Undo effects of setting up yytext. */ \
+        int yyless_macro_arg = (n); \
+        YY_LESS_LINENO(yyless_macro_arg);\
+		yytext[yyleng] = (yy_hold_char); \
+		(yy_c_buf_p) = yytext + yyless_macro_arg; \
+		(yy_hold_char) = *(yy_c_buf_p); \
+		*(yy_c_buf_p) = '\0'; \
+		yyleng = yyless_macro_arg; \
+		} \
+	while ( 0 )
+
+/* Accessor  methods (get/set functions) to struct members. */
+
+/*
+ * Internal utility routines.
+ */
+
+#ifndef yytext_ptr
+static void yy_flex_strncpy (char* s1, yyconst char * s2, int n )
+{
+	register int i;
+	for ( i = 0; i < n; ++i )
+		s1[i] = s2[i];
+}
+#endif
+
+#ifdef YY_NEED_STRLEN
+static int yy_flex_strlen (yyconst char * s )
+{
+	register int n;
+	for ( n = 0; s[n]; ++n )
+		;
+
+	return n;
+}
+#endif
+
+void *SceneSetupalloc (yy_size_t  size )
+{
+	return (void *) malloc( size );
+}
+
+void *SceneSetuprealloc  (void * ptr, yy_size_t  size )
+{
+	/* The cast to (char *) in the following accommodates both
+	 * implementations that use char* generic pointers, and those
+	 * that use void* generic pointers.  It works with the latter
+	 * because both ANSI C and C++ allow castless assignment from
+	 * any pointer type to void*, and deal with argument conversions
+	 * as though doing an assignment.
+	 */
+	return (void *) realloc( (char *) ptr, size );
+}
+
+void SceneSetupfree (void * ptr )
+{
+	free( (char *) ptr );	/* see SceneSetuprealloc() for (char *) cast */
+}
+
+#define YYTABLES_NAME "yytables"
+
+#line 109 "scenesetup-scanner.l"
+
+
+
+lol::SceneSetupScanner::SceneSetupScanner(char const *command)
+    : SceneSetupFlexLexer(0, 0),
+      m_input(command)
+{
+}
+
+lol::SceneSetupScanner::~SceneSetupScanner()
+{
+}
+
+int lol::SceneSetupScanner::LexerInput(char* buf, int max_size)
+{
+    (void)max_size; /* unused for now */
+
+    buf[0] = m_input[0];
+    if (buf[0])
+        ++m_input;
+    return buf[0] ? 1 : 0;
+}
+
+#ifdef yylex
+#undef yylex
+#endif
+int SceneSetupFlexLexer::yylex()
+{
+    std::cerr << "in SceneSetupFlexLexer::yylex() !" << std::endl;
+    return 0;
+}
+
+int SceneSetupFlexLexer::yywrap()
+{
+    return 1;
+}
+
+
diff --git a/test/generated/stack.hh b/test/generated/stack.hh
new file mode 100644
index 00000000..cf73da80
--- /dev/null
+++ b/test/generated/stack.hh
@@ -0,0 +1,135 @@
+/* A Bison parser, made by GNU Bison 2.4.2.  */
+
+/* Stack handling for Bison parsers in C++
+   
+      Copyright (C) 2002-2010 Free Software Foundation, Inc.
+   
+   This program is free software: you can redistribute it and/or modify
+   it under the terms of the GNU General Public License as published by
+   the Free Software Foundation, either version 3 of the License, or
+   (at your option) any later version.
+   
+   This program is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+   GNU General Public License for more details.
+   
+   You should have received a copy of the GNU General Public License
+   along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
+
+/* As a special exception, you may create a larger work that contains
+   part or all of the Bison parser skeleton and distribute that work
+   under terms of your choice, so long as that work isn't itself a
+   parser generator using the skeleton or a modified version thereof
+   as a parser skeleton.  Alternatively, if you modify or redistribute
+   the parser skeleton itself, you may (at your option) remove this
+   special exception, which will cause the skeleton and the resulting
+   Bison output files to be licensed under the GNU General Public
+   License without this special exception.
+   
+   This special exception was added by the Free Software Foundation in
+   version 2.2 of Bison.  */
+
+#ifndef BISON_STACK_HH
+# define BISON_STACK_HH
+
+#include <deque>
+
+
+namespace lol {
+
+/* Line 1066 of lalr1.cc  */
+#line 43 "generated/stack.hh"
+  template <class T, class S = std::deque<T> >
+  class stack
+  {
+  public:
+
+    // Hide our reversed order.
+    typedef typename S::reverse_iterator iterator;
+    typedef typename S::const_reverse_iterator const_iterator;
+
+    stack () : seq_ ()
+    {
+    }
+
+    stack (unsigned int n) : seq_ (n)
+    {
+    }
+
+    inline
+    T&
+    operator [] (unsigned int i)
+    {
+      return seq_[i];
+    }
+
+    inline
+    const T&
+    operator [] (unsigned int i) const
+    {
+      return seq_[i];
+    }
+
+    inline
+    void
+    push (const T& t)
+    {
+      seq_.push_front (t);
+    }
+
+    inline
+    void
+    pop (unsigned int n = 1)
+    {
+      for (; n; --n)
+	seq_.pop_front ();
+    }
+
+    inline
+    unsigned int
+    height () const
+    {
+      return seq_.size ();
+    }
+
+    inline const_iterator begin () const { return seq_.rbegin (); }
+    inline const_iterator end () const { return seq_.rend (); }
+
+  private:
+
+    S seq_;
+  };
+
+  /// Present a slice of the top of a stack.
+  template <class T, class S = stack<T> >
+  class slice
+  {
+  public:
+
+    slice (const S& stack,
+	   unsigned int range) : stack_ (stack),
+				 range_ (range)
+    {
+    }
+
+    inline
+    const T&
+    operator [] (unsigned int i) const
+    {
+      return stack_[range_ - i];
+    }
+
+  private:
+
+    const S& stack_;
+    unsigned int range_;
+  };
+
+} // lol
+
+/* Line 1152 of lalr1.cc  */
+#line 133 "generated/stack.hh"
+
+#endif // not BISON_STACK_HH[]dnl
+
diff --git a/test/meshviewer.cpp b/test/meshviewer.cpp
index 1fa869e4..8f1c0b51 100644
--- a/test/meshviewer.cpp
+++ b/test/meshviewer.cpp
@@ -17,6 +17,7 @@
 #include <cfloat> /* for FLT_MAX */
 
 #include "core.h"
+#include "scenesetup.h"
 
 using namespace std;
 using namespace lol;
@@ -129,9 +130,12 @@ public:
     {
         if (m_camera)
             g_scene->PopCamera(m_camera);
-        for (int i = 0; i < m_lights.Count(); ++i)
-            Ticker::Unref(m_lights[i]);
+        if (m_ssetup)
+            delete(m_ssetup);
         MessageService::Destroy();
+
+        m_ssetup = nullptr;
+        m_camera = nullptr;
     }
 
     bool  KeyReleased(MVKeyboardList index) { return (HAS_KBOARD && m_controller->GetKey(index).IsReleased()); }
@@ -228,15 +232,11 @@ public:
         g_scene->PushCamera(m_camera);
 
         //Lights setup
-        m_lights << new Light();
-        m_lights.Last()->SetPosition(vec4(4.f, -1.f, -4.f, 0.f));
-        m_lights.Last()->SetColor(vec4(.0f, .2f, .5f, 1.f));
-        Ticker::Ref(m_lights.Last());
-
-        m_lights << new Light();
-        m_lights.Last()->SetPosition(vec4(8.f, 2.f, 6.f, 0.f));
-        m_lights.Last()->SetColor(vec4(1.f, 1.f, 1.f, 1.f));
-        Ticker::Ref(m_lights.Last());
+        m_ssetup = new SceneSetup();
+        m_ssetup->Compile(" addlight 0.0 position (4 -1 -4) color (.0 .2 .5 1)"
+                          " addlight 0.0 position (8 2 6) color #ffff"
+                          " custom setmesh \"sc#fff ab 1\"");
+        m_ssetup->Startup();
 
         //stream update
         m_stream_update_time = 2.0f;
@@ -433,14 +433,30 @@ public:
             int o = 1;
             while (o-- > 0)
             {
-                if (m_mesh_id == m_meshes.Count() - 1)
-                    m_mesh_id++;
-                //Create a new mesh
-                EasyMesh* em = new EasyMesh();
-                if (em->Compile(mesh.C()))
-                    m_meshes.Push(em);
-                else
-                    delete(em);
+                SceneSetup* new_ssetup = new SceneSetup();
+                if (new_ssetup->Compile(mesh.C()))
+                {
+                    delete(m_ssetup);
+                    m_ssetup = new_ssetup;
+                    m_ssetup->Startup();
+                    for (int i = 0; i < m_ssetup->m_custom_cmd.Count(); ++i)
+                    {
+                        if (m_ssetup->m_custom_cmd[i].m1 == "setmesh")
+                        {
+                            //Create a new mesh
+                            EasyMesh* em = new EasyMesh();
+                            if (em->Compile(m_ssetup->m_custom_cmd[i].m2.C()))
+                            {
+                                if (m_mesh_id == m_meshes.Count() - 1)
+                                    m_mesh_id++;
+                                m_meshes.Push(em);
+                            }
+                            else
+                                delete(em);
+                        }
+                    }
+                    m_ssetup->m_custom_cmd.Empty();
+                }
             }
         }
 
@@ -448,7 +464,7 @@ public:
         if (m_stream_update_time > .0f)
         {
             m_stream_update_time = -1.f;
-            MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1]");
+//            MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1]");
 //            MessageService::Send(MessageBucket::AppIn, "[sc#f8f ab 1 splt 4 twy 90]");
 //            MessageService::Send(MessageBucket::AppIn, "[sc#8ff afcb 1 1 1 0]");
 //            MessageService::Send(MessageBucket::AppIn, "[sc#ff8 afcb 1 1 1 0]");
@@ -467,30 +483,13 @@ public:
             String cmd = f.ReadString();
             f.Close();
 
-            /*
-            for (int i = 0; i < cmd.Count() - 1; i++)
-            {
-                if (cmd[i] == '/' && cmd[i + 1] == '/')
-                {
-                    int j = i;
-                    for (; j < cmd.Count(); j++)
-                    {
-                        if (cmd[j] == '\r' || cmd[j] == '\n')
-                            break;
-                    }
-                    String new_cmd = cmd.Sub(0, i);
-                    if (j < cmd.Count())
-                        new_cmd += cmd.Sub(j, cmd.Count() - j);
-                    cmd = new_cmd;
-                    i--;
-                }
-            }
-            */
-
             if (cmd.Count()
                  && (!m_cmdlist.Count() || cmd != m_cmdlist.Last()))
             {
                 m_cmdlist << cmd;
+                cmd = String(" addlight 0.0 position (4 -1 -4) color (.0 .2 .5 1) \
+                               addlight 0.0 position (8 2 6) color #ffff \
+                               custom setmesh \"") + cmd + "\"";
                 MessageService::Send(MessageBucket::AppIn, cmd);
             }
         }
@@ -582,7 +581,7 @@ public:
     }
 
 private:
-    Array<Light *>      m_lights;
+    SceneSetup*         m_ssetup;
     byte                m_input_usage;
     Controller*         m_controller;
     mat4                m_mat;
@@ -620,8 +619,6 @@ private:
     float               m_stream_update_time;
     float               m_stream_update_timer;
 
-    Shader *            m_test_shader;
-
     //misc datas
     Shader *            m_texture_shader;
     TileSet *           m_default_texture;
diff --git a/test/meshviewer.vcxproj b/test/meshviewer.vcxproj
index b2575a55..edc4db5f 100644
--- a/test/meshviewer.vcxproj
+++ b/test/meshviewer.vcxproj
@@ -43,7 +43,11 @@
     </ProjectConfiguration>
   </ItemGroup>
   <ItemGroup>
+    <ClCompile Include="generated\scenesetup-parser.cpp" />
+    <ClCompile Include="generated\scenesetup-scanner.cpp" />
     <ClCompile Include="meshviewer.cpp" />
+    <ClCompile Include="scenesetup-compiler.cpp" />
+    <ClCompile Include="scenesetup.cpp" />
   </ItemGroup>
   <ItemGroup>
     <ProjectReference Include="$(SolutionDir)\..\..\src\lolcore.vcxproj">
@@ -63,6 +67,10 @@
     <None Include="easy_mesh_dictionnary.js">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
     </None>
+    <None Include="generated\location.hh" />
+    <None Include="generated\position.hh" />
+    <None Include="generated\scenesetup-parser.output" />
+    <None Include="generated\stack.hh" />
     <None Include="meshviewer_index.html">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
     </None>
@@ -76,6 +84,8 @@
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
     </None>
     <None Include="progress_status.js" />
+    <None Include="scenesetup-parser.y" />
+    <None Include="scenesetup-scanner.l" />
     <None Include="type_dictionnary.js">
       <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
     </None>
@@ -84,6 +94,11 @@
     <LolFxCompile Include="shinyfur.lolfx" />
     <LolFxCompile Include="shinymvtexture.lolfx" />
   </ItemGroup>
+  <ItemGroup>
+    <ClInclude Include="generated\scenesetup-parser.h" />
+    <ClInclude Include="scenesetup-compiler.h" />
+    <ClInclude Include="scenesetup.h" />
+  </ItemGroup>
   <PropertyGroup Label="Globals">
     <ProjectGuid>{7CE9FE12-E4AB-4A22-90D4-2C15F0C30D4E}</ProjectGuid>
     <ConfigurationType>Application</ConfigurationType>
diff --git a/test/meshviewer_index.html b/test/meshviewer_index.html
index fac0bc4c..edfe9374 100644
--- a/test/meshviewer_index.html
+++ b/test/meshviewer_index.html
@@ -104,6 +104,9 @@ progress::-webkit-progress-value
     //This is the module pointer : can be either the NaCl or Em one depending on the context.
     g_embed_module          = null;
 
+    g_mesh_code_base        = "//This is a comment\nsc#f8f afcb 1 1 1 0";
+    g_scene_code_base        = "//This is a comment\naddlight 0.0 position (4 -1 -4) color (.0 .2 .5 1) addlight 0.0 position (8 2 6) color #ffff";
+    
 function machinchose() { return 'test machin '; }
     function GetTextAreaCodeSrc()   { return g_txtarea_code_src; }
     function GetDivProgress()       { return g_div_progress; }
@@ -157,7 +160,7 @@ function machinchose() { return 'test machin '; }
 
         //Put here any cookie update
         if (!g_txtarea_code_src.value)
-            g_txtarea_code_src.value = "//This is a comment\nsc#f8f afcb 1 1 1 0";
+            g_txtarea_code_src.value = g_mesh_code_base;
 
         //Fill the TOC
         if (!g_div_alphabet.innerHTML)
@@ -215,7 +218,7 @@ function machinchose() { return 'test machin '; }
     function SendMessageToModule()
     {
         if (g_embed_module)
-            g_embed_module.SendMessage(GetTextAreaCodeSrc().value);
+            g_embed_module.SendMessage(g_scene_code_base + ' ' + GetTextAreaCodeSrc().value);
         else
             alert("Module not loaded !");
     }
diff --git a/test/scenesetup-compiler.cpp b/test/scenesetup-compiler.cpp
new file mode 100644
index 00000000..4c460cc2
--- /dev/null
+++ b/test/scenesetup-compiler.cpp
@@ -0,0 +1,55 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include <string>
+
+#include "core.h"
+#include "scenesetup.h"
+#include "scenesetup-compiler.h"
+
+namespace lol
+{
+
+SceneSetupCompiler::SceneSetupCompiler(SceneSetup &uro)
+    : m_sstp(uro), m_last_cmd("")
+{
+}
+
+bool SceneSetupCompiler::ParseString(char const *command)
+{
+    SceneSetupScanner scanner(command);
+    m_lexer = &scanner;
+    SceneSetupParser parser(*this);
+    if (parser.parse() != 0)
+    {
+        Log::Debug("Uro source: %s\n", command);
+        return false;
+    }
+    return true;
+}
+
+void SceneSetupCompiler::Error(const class location& l, const std::string& m)
+{
+    Log::Error("SceneSetup syntax error line %d column %d: %s\n",
+               l.begin.line, l.begin.column, m.c_str());
+}
+
+void SceneSetupCompiler::Error(const std::string& m)
+{
+    Log::Error("SceneSetup syntax error: %s\n", m.c_str());
+}
+
+} /* namespace lol */
+
diff --git a/test/scenesetup-compiler.h b/test/scenesetup-compiler.h
new file mode 100644
index 00000000..0ff0ac9c
--- /dev/null
+++ b/test/scenesetup-compiler.h
@@ -0,0 +1,63 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#ifndef __SCENESETUP_COMPILER_H__
+#define __SCENESETUP_COMPILER_H__
+
+#include <string>
+
+#ifndef __FLEX_LEXER_H
+#   define yyFlexLexer SceneSetupFlexLexer
+#   include "FlexLexer.h"
+#   undef yyFlexLexer
+#endif
+
+#include "generated/scenesetup-parser.h"
+
+class SceneSetup;
+
+namespace lol
+{
+
+//----
+class SceneSetupScanner : public SceneSetupFlexLexer
+{
+public:
+    SceneSetupScanner(char const *command);
+    virtual ~SceneSetupScanner();
+    virtual int LexerInput(char* buf, int max_size);
+    virtual SceneSetupParser::token_type lex(SceneSetupParser::semantic_type* yylval,
+                                             SceneSetupParser::location_type* yylloc);
+
+private:
+    char const *m_input;
+};
+
+//----
+class SceneSetupCompiler
+{
+public:
+    SceneSetupCompiler(class SceneSetup &uro);
+
+    bool ParseString(char const *command);
+
+    void Error(const class location& l, const std::string& m);
+    void Error(const std::string& m);
+
+    class SceneSetupScanner*    m_lexer;
+    class SceneSetup&           m_sstp;
+    String                      m_last_cmd;
+};
+
+} /* namespace lol */
+
+#endif /* __SCENESETUP_COMPILER_H__ */
+
diff --git a/test/scenesetup-parser.y b/test/scenesetup-parser.y
new file mode 100644
index 00000000..7d25f02e
--- /dev/null
+++ b/test/scenesetup-parser.y
@@ -0,0 +1,200 @@
+%{
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include "core.h"
+#include "../scenesetup.h"
+
+%}
+
+%require "2.3"
+%debug
+%defines
+%skeleton "lalr1.cc"
+%name-prefix="lol"
+%define parser_class_name "SceneSetupParser"
+%locations
+%parse-param { class SceneSetupCompiler& uc }
+%error-verbose
+
+%union
+{
+    float   fval;
+    int     ival;
+    bool    bval;
+    float   vval[4];
+    int     ivval[4];
+    char*   sval;
+    char*   svval;
+    /* Can't use uin32_t here for some reason */
+    unsigned u32val;
+}
+
+%start sstp_description
+
+%token T_COLOR
+
+%token T_ADDLIGHT T_OBJPOSITION T_OBJLOOKAT T_OBJCOLOR
+%token T_CUSTOMCMD
+
+%token T_END 0
+%token T_ERROR
+
+%token <fval>   F_NUMBER
+%token <ival>   I_NUMBER
+%token <sval>   STRING
+%token <svval>  STRING_VAR
+%token <bval>   BOOLEAN
+%token <u32val> COLOR
+
+/* Base Number types */
+%type <fval>    fv
+%type <ival>    iv
+/* Vector types */
+%type <vval>    v3
+%type <ivval>   iv3
+%type <vval>    v4
+/* Special types */
+%type <bval>    bv
+%type <sval>    sv
+%type <svval>   svv
+
+
+%{
+#include "../scenesetup-compiler.h"
+
+#undef yylex
+#define yylex uc.m_lexer->lex
+
+/* HACK: workaround for Bison who insists on using exceptions */
+#define try if (true)
+#define catch(...) if (false)
+#define throw (void)0
+%}
+
+%%
+
+sstp_description:
+    sstp_expression_list T_END
+  ;
+
+sstp_expression_list:
+    sstp_expression
+  | sstp_expression sstp_expression_list
+  ;
+
+sstp_expression:
+    sstp_command_list
+  ;
+
+sstp_command_list:
+    sstp_command
+  | sstp_command_list sstp_command
+  ;
+
+sstp_command:
+    light_command
+  | setup_command
+  | custom_command
+  ;
+
+light_command:
+    T_ADDLIGHT                      { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT"; }
+  | T_ADDLIGHT      fv              { uc.m_sstp.m_lights << new Light(); uc.m_last_cmd = "ADDLIGHT";
+                                      uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3::zero, $2)); }
+  ;
+
+setup_command:
+    T_OBJPOSITION   v3              { if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetPosition(vec4(vec3($2[0], $2[1], $2[2]), uc.m_sstp.m_lights.Last()->GetPosition().w)); }
+  | T_OBJLOOKAT     v3              { if (uc.m_last_cmd == "ADDLIGHT")
+                                        { /* */ } }
+  | T_OBJCOLOR      v4              { if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetColor(vec4($2[0], $2[1], $2[2], $2[3])); }
+  | T_OBJCOLOR      COLOR           { uint32_t x = $2;
+                                      ivec4 v(x >> 24, (x >> 16) & 0xff, (x >> 8) & 0xff, x & 0xff);
+                                      vec4 vv = vec4(v) * (1.f / 255.f);
+                                      if (uc.m_last_cmd == "ADDLIGHT")
+                                        uc.m_sstp.m_lights.Last()->SetColor(vv); }
+  ;
+
+custom_command:
+    T_CUSTOMCMD     svv sv          { uc.m_sstp.m_custom_cmd.Push($2, $3); }
+  ;
+
+
+/* Base Number types */
+fv:
+    F_NUMBER        { $$ = $1; }
+  | '-' fv          { $$ = -$2; }
+  | I_NUMBER        { $$ = (float)$1; }
+  | '-' iv          { $$ = -(float)$2; }
+  ;
+
+iv:
+    I_NUMBER        { $$ = $1; }
+  | '-' iv          { $$ = -$2; }
+  | F_NUMBER        { $$ = (int)$1; }
+  | '-' fv          { $$ = -(int)$2; }
+  ;
+
+/* Vector types */
+v3:
+    '('fv')'        { $$[0] = $2; $$[1] = $2; $$[2] = $2; }
+  | '('fv fv fv')'  { $$[0] = $2; $$[1] = $3; $$[2] = $4; }
+  ;
+
+iv3:
+    '('iv')'        { $$[0] = $2; $$[1] = $2; $$[2] = $2; }
+  | '('iv iv iv')'  { $$[0] = $2; $$[1] = $3; $$[2] = $4; }
+  ;
+
+v4:
+    '('fv')'          { $$[0] = $2; $$[1] = $2; $$[2] = $2; $$[3] = $2; }
+  | '('fv fv fv fv')' { $$[0] = $2; $$[1] = $3; $$[2] = $4; $$[3] = $5; }
+  ;
+
+/* Special types */
+bv:
+    BOOLEAN         { $$ = $1; }
+  | I_NUMBER        { $$ = !!$1; }
+  | F_NUMBER        { $$ = !!$1; }
+  ;
+
+svv:
+    STRING_VAR      { $$ = $1; }
+  ;
+
+sv:
+    STRING          { String t = $1;
+                      t.Replace('"', ' ', true);
+                      free($1);
+                      $$ = strdup((const char *)t.C()); }
+  | STRING sv       { String t = $1;
+                      t += $2;
+                      t.Replace('"', ' ', true);
+                      free($1);
+                      free($2);
+                      $$ = strdup((const char *)t.C()); }
+  ;
+
+%%
+
+void lol::SceneSetupParser::error(const SceneSetupParser::location_type& l,
+                                const std::string& m)
+{
+    uc.Error(l, m);
+}
+
diff --git a/test/scenesetup-scanner.l b/test/scenesetup-scanner.l
new file mode 100644
index 00000000..88882c37
--- /dev/null
+++ b/test/scenesetup-scanner.l
@@ -0,0 +1,144 @@
+%{
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include <cstdlib>
+using std::exit;
+using std::malloc;
+using std::realloc;
+using std::free;
+
+#include "core.h"
+#include "../scenesetup.h"
+#include "../scenesetup-compiler.h"
+
+typedef lol::SceneSetupParser::token      token;
+typedef lol::SceneSetupParser::token_type token_type;
+
+#ifndef YY_DECL
+#   define YY_DECL lol::SceneSetupParser::token_type \
+                   lol::SceneSetupScanner::lex(lol::SceneSetupParser::semantic_type* yylval, \
+                   lol::SceneSetupParser::location_type* yylloc)
+#endif
+
+#define yyterminate() return token::T_END
+#define YY_NO_UNISTD_H
+#define YY_USER_ACTION yylloc->columns(yyleng);
+%}
+
+%option c++ prefix="SceneSetup"
+%option batch yywrap nounput stack
+
+%%
+
+%{  /* reset location at the beginning of yylex() */
+    yylloc->step();
+%}
+
+addlight            { return token::T_ADDLIGHT;     }
+position            { return token::T_OBJPOSITION;  }
+lookat              { return token::T_OBJLOOKAT;    }
+color               { return token::T_OBJCOLOR;     }
+
+custom              { return token::T_CUSTOMCMD;    }
+
+%{ /* =======  BASE COLOR TYPES  ========================================= */ %}
+%{ /* COLOR */ %}
+#[0-9a-fA-F]{3} {
+        uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+        yylval->u32val = 0x11000000u * (tmp >> 8)
+                       | 0x00110000u * ((tmp >> 4) & 0xf)
+                       | 0x00001100u * (tmp & 0xf)
+                       | 0x000000ffu;
+        return token::COLOR; }
+#[0-9a-fA-F]{4} {
+        uint32_t tmp = std::strtol(yytext + 1, nullptr, 16);
+        yylval->u32val = 0x11000000u * (tmp >> 12)
+                       | 0x00110000u * ((tmp >> 8) & 0xf)
+                       | 0x00001100u * ((tmp >> 4) & 0xf)
+                       | 0x00000011u * (tmp & 0xf);
+        return token::COLOR; }
+#[0-9a-fA-F]{6} {
+        yylval->u32val = 0xffu
+                       | 0x100u * (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+        return token::COLOR; }
+#[0-9a-fA-F]{8} {
+        yylval->u32val = (uint32_t)std::strtol(yytext + 1, nullptr, 16);
+        return token::COLOR; }
+
+%{ /* =======  BASE DATA TYPES  ========================================= */ %}
+%{ /* BOOL */ %}
+true { yylval->bval = true; return token::BOOLEAN; }
+false { yylval->bval = false; return token::BOOLEAN; }
+%{ /* FLOAT */ %}
+[-+]?[0-9]*\.[0-9]+([eE][-+]?[0-9]+)? {
+        yylval->fval = (float)std::atof(yytext); return token::F_NUMBER; }
+%{ /* INT */ %}
+[-+]?[0-9]+ {
+        yylval->ival = std::atoi(yytext); return token::I_NUMBER; }
+%{ /* STRING */ %}
+[\"][^\"]*[\"] {
+        yylval->sval = strdup(yytext); return token::STRING; }
+%{ /* STRING VAR */ %}
+[a-zA-Z][a-zA-Z_\-]+ {
+        yylval->svval = strdup(yytext); return token::STRING_VAR; }
+
+%{ /* ======= COMMENTS ======= */ %}
+"//"[^\n\r]*[\n\r] { /* ignore this */ }
+
+%{ /* Semantics tokens */ %}
+"-"   { return token_type('-'); }
+"("   { return token_type('('); }
+")"   { return token_type(')'); }
+[ ,]  { /* ignore this */       }
+[\n]  { /* ignore this */       }
+.     { return token::T_ERROR;  }
+
+%%
+
+lol::SceneSetupScanner::SceneSetupScanner(char const *command)
+    : SceneSetupFlexLexer(0, 0),
+      m_input(command)
+{
+}
+
+lol::SceneSetupScanner::~SceneSetupScanner()
+{
+}
+
+int lol::SceneSetupScanner::LexerInput(char* buf, int max_size)
+{
+    (void)max_size; /* unused for now */
+
+    buf[0] = m_input[0];
+    if (buf[0])
+        ++m_input;
+    return buf[0] ? 1 : 0;
+}
+
+#ifdef yylex
+#undef yylex
+#endif
+int SceneSetupFlexLexer::yylex()
+{
+    std::cerr << "in SceneSetupFlexLexer::yylex() !" << std::endl;
+    return 0;
+}
+
+int SceneSetupFlexLexer::yywrap()
+{
+    return 1;
+}
+
diff --git a/test/scenesetup.cpp b/test/scenesetup.cpp
new file mode 100644
index 00000000..94703521
--- /dev/null
+++ b/test/scenesetup.cpp
@@ -0,0 +1,61 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//                2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+#if defined HAVE_CONFIG_H
+#   include "config.h"
+#endif
+
+#include "core.h"
+#include "scenesetup.h"
+#include "scenesetup-compiler.h"
+
+namespace lol
+{
+
+//-----------------------------------------------------------------------------
+//CTor/DTor
+SceneSetup::SceneSetup()
+{
+}
+
+//----
+SceneSetup::~SceneSetup()
+{
+    Shutdown(true);
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Compile(char const *command)
+{
+    SceneSetupCompiler mc(*this);
+    return mc.ParseString(command);
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Startup()
+{
+    for (int i = 0; i < m_lights.Count(); i++)
+        Ticker::Ref(m_lights[i]);
+    return true;
+}
+
+//-----------------------------------------------------------------------------
+bool SceneSetup::Shutdown(bool destroy)
+{
+    for (int i = 0; i < m_lights.Count(); i++)
+        Ticker::Unref(m_lights[i]);
+
+    if (destroy)
+        m_lights.Empty();
+    return true;
+}
+
+} /* namespace lol */
diff --git a/test/scenesetup.h b/test/scenesetup.h
new file mode 100644
index 00000000..97f1149f
--- /dev/null
+++ b/test/scenesetup.h
@@ -0,0 +1,48 @@
+//
+// Lol Engine
+//
+// Copyright: (c) 2013 Benjamin "Touky" Huet <huet.benjamin@gmail.com>
+//            (c) 2013 Sam Hocevar <sam@hocevar.net>
+//   This program is free software; you can redistribute it and/or
+//   modify it under the terms of the Do What The Fuck You Want To
+//   Public License, Version 2, as published by Sam Hocevar. See
+//   http://www.wtfpl.net/ for more details.
+//
+
+//
+// The Scene setup class
+// ----------------
+//
+
+#if !defined __SCENESETUP_H__
+#define __SCENESETUP_H__
+
+namespace lol
+{
+
+class SceneSetup
+{
+    friend class SceneSetupParser;
+
+public:
+    //CTor/DTor
+    SceneSetup();
+    ~SceneSetup();
+
+    static char const *GetName() { return "<scenesetup>"; }
+
+    //--
+    bool Compile(char const *command);
+
+    //--
+    bool Startup();
+    bool Shutdown(bool destroy=false);
+
+//private:
+    Array<Light *>          m_lights;
+    Array<String, String>   m_custom_cmd;
+};
+
+} /* namespace lol */
+
+#endif /* __SCENESETUP_H__ */